JustWatch
Advertisement
It may not be the most varied game of its type, but it's very good, and it's bent on leaving the genre in better condition than it was found in.
50
PC PowerPlay
Nothing more than a League of Legends clone, with a few subtle differences that aren't going to win over any genre fans. [Christmas 2011, p.62]
A game in a bad need of huge patching. Makes you wonder what could be the reason for buying it in the growing MOBA market, especially now that Valve is about to step on stage.
3
Mystrl
Might have stood a chance three years ago but with LoL and DOTA2 out this level of quality doesn't cut it anymore. Yeah LoL started out the same way but it had no competition at the time. The moba market is starting to look more and more like the mmo market.
9
PubLicEneMyNo1
I've been part of the game's community for more than 2 years (back when it was still called as Rise of Immortals or RoI) and I’ve watched it undergone changes, with the devs eventually deciding to return to beta at one point a year ago (arguably, turning this into a relaunch instead of a sequel). They changed things which some players believed that make it unique like the individual Immortal leveling, social hub, etc. Personally, I say good riddance to the individual leveling. When RoI ended, I only had two Immortals beyond level 20 if I remember correctly. I am not a hardcore player so it was tiresome. As for the social hub, they at least kept the dance and music. When they began with BfG, they made up with a lot of things they missed in RoI. First off were the improved splash arts. They changed all the items; I missed some of them but I think it was for the better. There was an item that heals self and allies in a surrounding AoE every time you cast a skill and that was my favorite. I'll admit, it was too good though. The feature I most appreciate in BfG is the White Knight system. It allows Immortals left by leavers to be taken over by a new player. It gives a player an option to join an existing match instead of a new queue but with the drawback that they can only play the Immortal used by the leaver. I never played as a White Knight before but I’ve been in a game with leavers replaced by White Knights and saved us from a bad game. They even turned the game in our favor. During those 2 years, I think PG did well to progress the game. There are still several rooms for improvement that need to be filled like the UI, artistic character designs (seeing Murderhoof, it looks like it’s shaping up now, too), and continued promotions. With some community members helping in the latter, I’m optimistic that it will work over time to expand this game’s playerbase.
8
bcastl
First off, boo on Metacritic for treating BfG and Rise of Immortals as the same game. Battle for Graxia is a relaunch of Rise of Immortals, and is for all intents an purposes a completely new game. Oh well.... moving on. Battle for Graxia is a solid MOBA or ARTS game with many things you'd expect from the genre, but they've done a couple of things that DoTA and LoL currently aren't (yet, at least). Primarily, the White Knight feature can be a real game saver. This feature lets people queue up to either enter a normal game or alternately drop into an ongoing game that has had a player drop. The "White Knight" has the same character that the leaver had, and these players typically drop in 15-30 seconds after the leaver. Nice touch. Also, I appreciate that the in-match item shop is more streamlined than the item-combining item shops from most other MOBAs. It's got a ways to go still but it's very solid, with interesting artwork and character designs.

Rise of Immortals: Battle for Graxia

Released On: 
Sep 12, 2011
Metascore
54
User score
Mixed or Average
6.0
My Score
Drag or tap to give a rating
Hover and click to give a rating
Advertisement
Metascore
54
25% Positive
1 Review
50% Mixed
2 Reviews
25% Negative
1 Review
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
May 8, 2013
75
GameSpot
It may not be the most varied game of its type, but it's very good, and it's bent on leaving the genre in better condition than it was found in.
Dec 4, 2011
50
PC PowerPlay
Nothing more than a League of Legends clone, with a few subtle differences that aren't going to win over any genre fans. [Christmas 2011, p.62]
User score
Mixed or Average
6.0
47% Positive
15 Ratings
16% Mixed
5 Ratings
38% Negative
12 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
May 10, 2013
10
AxiomVerge
BFG is the much-improved sequel to Rise of Immortals, but Metacritic has blindly lumped the reviews for both together, hence the low score. Anyway, this game is great fun but very addictive. The characters are intentionally a bit ridiculous and over-the-top, as if poking fun at video game characters in general. My favorite is Roboscorpix, but I suspect he'll be supplanted by the new centaur named "Murderhoof". I mean, he commits murder using hooves! They could only improve this by making a Robomurderhoof. A guy can dream, right?
May 9, 2013
10
Tekken112
A great up and coming MOBA where the developers actually listen to the community. As mentioned by other users the reviews here are largely reviews of the old 'Rise of Immortals' game which is the prequel to Battle for Graxia. The good: - Easy to grasp for newcomers, but also fun for veterans. - Good customisation for your Immortal because of the selection of items and also persistent XP with artifacts and skill trees. - Signature (once-per-game abilities) really add to and change the meta and strategy in a good way. - Immortals have a uniqueness and character that I feel is lacking in the heroes champions of other MOBAs. - Balanced well. There are a few immortals that i'd consider 'top tier' purely for competitive clan matches but they're not essential or way above the rest. The bad: - Sometimes queue times can be a bit longer due to the smaller playerbase. My old review that got deleted was a lot more detailed from this one, here's to hoping they'll give Battle for Graxia it's own page again.
Oct 11, 2011
50
SpazioGames
A game in a bad need of huge patching. Makes you wonder what could be the reason for buying it in the growing MOBA market, especially now that Valve is about to step on stage.
Sep 26, 2011
40
IGN
If Rise of Immortals is still around a year from now it might be worth a second look, but right now, too many things need too much work to make it worth your time.
See All 4 Critic Reviews
May 7, 2013
10
LeandraChristin
The Critic reviews for this game are so bugged. It was just released 05/2013, yet the reviews are from 2011......they link to the prequel. :/ BFG is alot different than Rise of Immortals and it makes no sense at all to link 2+ years old reviews to it. Pls fix?
Oct 2, 2011
5
lordjrs
This game is uncompleted. Some animations are awful, the skins are horrible, some Heroes are OP, some heroes are identical to some heroes from League of Legends, and the gameplay is difficult. The game industry must stop making MOBAs.
May 26, 2013
3
Mystrl
Might have stood a chance three years ago but with LoL and DOTA2 out this level of quality doesn't cut it anymore. Yeah LoL started out the same way but it had no competition at the time. The moba market is starting to look more and more like the mmo market.
Nov 7, 2012
3
Ordish
This is a title that had a lot of potential but failed to deliver. The graphics are okay and the heroes are interesting, but the game did little in originality to draw a big enough user base to even be in competition to the leaders of the MOBA genre. The controls (camera, movement) are a bit clunky and the voice acting is terrible. If you can actually find enough people online to play you will have a little bit of fun but it is limited to how charitable you are with your free time.
Feb 5, 2012
3
namDa65
Very incomplete DoTA clone. Rise of Immortals has a unique persistent system, however it means it is a ton of grind as you have to level up each individual hero. Also there is no personality in the items or user interface as well as the animations. Very subpar and weak presentation make this a clone you should avoid.
See All 32 User Reviews
Advertisement
SummaryRise of Immortals is set in the world of Graxia, 300 years after the events of "Guardians of Graxia," Petroglyph's fantasy-based PC game released last year.
Rated RPfor Rating Pending
  • PC
Sep 12, 2011
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller