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40
LEVEL (Czech Republic)
So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
Life is Feudal - like many of its peers in the genre - is not enough fun or rewarding in the short term, and the long game is only for true devotees.
Many of the terraforming mechanics are interesting, but when it comes to the variety of the missions, the game design utterly fails.
10
TonyLiberalL
This game has bad optimization, yes. Also, someone may not like that you need to farm, but I like it. Atmospheric music does a lot of things
0
Mithosalex
This game would be great But they stopped caring about its players. They just care about the MMO and still haven't fixed a 4 year old problem that brakes the game for signal and private servers. I have built 25 worlds and each of them single and private both fail after so a few days of play. No work around available have to start a whole new game lose all my progression. why would we play the MMO when we cant even play the first game Your Own my _ _ _.
1
Boofangle
The idea is great, However the game is set to be all about Griefing. The combat system is choppy and unpolished, thing that take weeks to build can be destroyed in seconds, and there is no charge or upkeep for war decs so the alignment system is utterly useless. Your choices are pretty much join a griefer guild or waste your time trying to build as your wiped by bored players that play everything like is call of duty. I would not recommend this to anyone in its current state and from the input of devs and Gm's I am pretty sure its going to stay griefer friendly so future looks grim. This is exactly why the population is droping so fast. In the last weekand a half population has droped by 50% and its still droping, will be dead at this rate in a few months.

Life is Feudal: Your Own

Released On: 
Sep 19, 2014
Metascore
63
User score
Mixed or Average
5.8
My Score
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Metascore
9% Positive
1 Review
82% Mixed
9 Reviews
9% Negative
1 Review
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Dec 2, 2015
78
COGconnected
Despite my initial reactions, I finally start to enjoy Life is Feudal. After getting over the initial learning curve and skill grind. There is something liberating about being able to terraform any piece of land and cut down any tree I find.
Dec 22, 2015
70
Eurogamer Italy
Life is Feudal is an extremely grinding-focused survival experience in which you will get as much fun as effort you will put in. Also, the quality of the experience will be proportional to the quality (and quantity) of the people you will play with. This is a complete social experience; no place for loners.
User score
Mixed or Average
46% Positive
28 Ratings
18% Mixed
11 Ratings
36% Negative
22 Ratings
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Aug 8, 2022
10
TonyLiberalL
This game has bad optimization, yes. Also, someone may not like that you need to farm, but I like it. Atmospheric music does a lot of things
Jun 27, 2017
10
OnixDebian
Нереально крутая игра для фанатов средневековья и песочниц. Терраформинг - просто крутота. Графон - выше всех похвал. Добавят чуть более плавныее анимации и эта игра взорвет ММО
Nov 24, 2015
70
Multiplayer.it
Life is Feudal: Your Own has a lot of potential but it's still far from a target that could just be his MMORPG version.
Dec 17, 2015
68
PC Gamer
An attractive medieval survival sandbox that unfortunately gets bogged down in too many demands for time.
Jan 6, 2016
60
Brash Games
The game definitely lives up to it’s namesake, in that this is a game that is truly your own.
Jan 8, 2016
55
Everyeye.it
Many of the terraforming mechanics are interesting, but when it comes to the variety of the missions, the game design utterly fails.
Feb 16, 2016
40
LEVEL (Czech Republic)
So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
See All 11 Critic Reviews
Dec 14, 2016
10
SargentodaPaz
Medieval simulator, make your journey, build the evil realm, or the realm of goodness, drop trees, and load the trunks to your base, forge swords, fight against invaders, and make alliances, this is LIF YO.
Sep 22, 2014
6
spazfokel
Right now, the game obviously is unfinished and edgy, servers have trouble being stable and all that. Regardless however, for the audience this is aimed at, it is ridiculously fun already, and accomplishes what DayZ has always failed as a concept: Make people not kill each other at first sight just because they can. Any open world survival game quickly turned into a Deathmatch with crafting features. Here however, on any server people are actively working together, being helpful, building communities and villages. This is remarkable and an achievement in itself. Now to my previous posters building their whole criticism 2 days after initial pre-alpha release (just repeat that again in your mind before you continue): "WHEN we will get to some playable MMO alpha. So far MMO tests are ceased and if we won't succeed with LiF:YO - we might will have troubles." -Bobik, Life is Feudal Developer, Steam forum. If one tries really hard, one can read that this is saying they have their doubts about their ability to develop the game. If one considers how bad Bobik is at speaking English (watch any interview/youtube review with him and you´ll see), you may or may not get the epithany that this is related to the release of LIF:YO. Whether or not they can continue to develop the MMO (10k instead of 64 players, full claim/guild features etc.) depends vastly on the COMMERCIAL success of LIF:YO. So this is not the lead dev doubting his teams ability, this is repeating the statement made in the Indygogo campaign: We need cash to make this a big game. Now that I think is a reasonable statement to make, and I trust that they will get the funds they need, and the game will turn out great.
Mar 3, 2016
5
Crackfarmer
No1 thinks about this Game anymore, the Dev's were kinda slow with bringing new stuff so all left. Have never bought the Game but cracked all Versions back in time when it was cool to play. But hey atleast it hasn't got Denuvo.
Sep 22, 2014
4
Sawt00th
The scope of this game is huge and the idea interesting. Although it will rely solely on the user base to create and make this title fulfil its aspirations. I doubt that there will be enough support and or content to keep early access purchasers interested in the long run IF the game is released as intended. The idea of forming towns with likeminded fellows and creating your on fiefdom is interesting but likely ultimately futile (feudal…). As I cannot foresee two groups of gamers building two towns for hours on end on the server then waging war on one another and destroying all that they have created. I wish the devs best of luck as it sounds like a truly awesome game. But we have seen games fall short that only aim at nailing one aspect of the many they are trying to achieve (mount and blade, chivalry etc). I will look on from afar and will not back until at the very least the devs are confident that they can actually form their own ideas. If DayZ is falling short and having a lot of teething issues with the backing and user support they have I can only imagine what is in store for these guys.
Sep 20, 2014
2
Muadjin
The forum moderators on steam delete every single negative post about the game. You 're warned. I actually think they put in more effort in moderating the forums then they actually have put in this broken game. The things that it promises look very tempting, but the game itself is broken and is littered with bugs, laggy crashing servers, items dissapearing from your inventory, things you build just disappearing right in front of your eyes with no valid explanation and last but not least INSANE CENSORING OF forums
See All 21 User Reviews
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SummaryA medieval multiplayer sandbox with terraforming, free preset and modular building construction, rich crafting (smelting, forging, farming, animals breeding etc.), survival, no target physics based combat, original combat formation system and numerous other features.
  • PC
Sep 19, 2014
  • Bitbox Ltd.
Bitbox Ltd.
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