
6
A very short game about a doctor in a military hospital, which is very relevant during the war between Ukraine and russia. The game is too short to enjoy the gameplay. The end of the story depends on some choices that are very illogical. If the game were longer, it might be a good copy of "Papers, Please!" with difficult choices that have little or no effect.
5
Text game where you are a doctor in a war setting, and every turn you need to decide who refuse and who treat on the limited number of beds available. In order to decide you can read the character sheet and ask the central office for some information, but you have a limited amount of info you can ask every turn. The structure is very simple and it repeats with no variation until the end, and while there is definitely some reasoning to do in order to decide who to treat, and several different outcomes can be obtained, it's difficult to understand how your choices affected the story or if you did the right thing; there is something that you can read after every chapter, but it's honestly cryptic and boring, and I couldn't bother to read it for every patient. The game can be finished in two hours, you can replay it in order to take different decisions but I didn't feel to do it due to the reasons explained above. The "base" of this game looks good, but it's too simple and repetitive, so it's not really satisfying at the end. Anyway, the game is sold at a very low price, so if you like reading games and are curious, it might be worth a try if you are aware of its flaws and shortness.
Field Hospital: Dr. Taylor's Story
Released On:
Nov 27, 2020
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SummaryField Hospital is a narrative-driven game about hard decisions. Decide who requires treatment the most. Use any available information: family status, criminal records or medical testing. Face consequences. Find clues and investigate the tangled case of Dr. Taylor.





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