70
Elex is a hard game to genuinely recommend, it does so many important things to only an acceptable level or worse. It's a game that's carried based on the strength of its quest design, or more pessimistically, one that's let down by a general lack of polish and uninteresting combat. It feels like a nice refreshing counterpart to some modern rpgs that treat their quest lists more like chores, but as a complete package, it falls disappointingly short.
70
A flawed jewel. Beneath its layers a sophisticated game is hidden, created with love yet with bugs and poor technical design. The game mechanics are the top, but they are nowadays detrimental. Whoever wants to find a treasure in Elex, must try very hard.
76
Although dialogue writers were burning the midnight oil, the team responsible for combat was obviously slacking off and did nothing to really improve that mess of a close combat which ELEX inherited from Risen. Monster fights are as choppy, unnatural and buggy as ever, for example, enemies slide right up a steep slope if they happen to dodge in that direction. [Issue#225, p.68]
9
Never in my life have I had such a complicated relationship with a game as I've had with Elex.
I've spent 15 hours trying to get into it, in 30 different occasions and just couldn't. Then, it clicked. And God, is it great.
truly.
It has almost every single I aspect of what I love about video games, and it does it thoughtfully and wholly, even if jankily.
A true Hybrid of Fallout-esque games with Soulslike frustration.
Plus, in terms of story, it's a game that explores very interesting ideas in a very German way that is refreshing to see.
2
In terms of world design, Elex feels like the successor to the failed Gothic 3. It offers a huge world that is, unfortunately, poorly crafted. If you’ve cleared out one set of brick-house ruins, you’ve essentially seen them all. If you’ve cleared one converter, you’ve seen every converter in the game.Enemy placement is also badly handled. You might fight a harmless Critter, only to find a deadly Moloch just a few steps away — completely unbeatable in the early game. Do you remember how location design worked in Gothic 1 or 2? Dangerous beasts such as Shadowbeasts were tucked away in caves or off the main roads, so exploration felt logical and fair. In Elex, these principles have been ignored and trampled. Sometimes the enemy density on the map is simply too high, which quickly becomes frustrating.Early on, when your character is still weak, you often have to kite enemies by luring them toward your companion — especially on Ultra difficulty. And when you start kiting, you’re likely to aggro even more enemies. It’s just awful and exhausting. The game suffers from serious balance problems. Some skills feel completely pointless, or worth taking only at the very end of the game when you have skill points to spare. For example, there’s a skill that increases the XP you get from reading notes — who’s going to prioritize that early on?The issue is made worse by the fact that some skills can be temporarily substituted with amulets. Safe codes are static, which makes the safe-cracking skill nearly useless. Because skill points are scarce, most players will simply look up the codes online instead of wasting points on that skill. It’s also strange that the game doesn’t offer a standard option to highlight collectible items. Instead, you get sunglasses that provide this function — meaning you’ll be wearing them 99% of the time. I only took them off during the final battle.Loot placement is often nonsensical: you’ll find, for example, an abandoned bed in the forest with a backpack, a roll of toilet paper, and a hammer lying next to some bones. Why build such a large open world if you can’t fill it in a believable way?Graphically, Elex was outdated even at release; on closer inspection it looks almost identical to Dragon Age: Inquisition.Gunplay is worse than in Fallout 4, Mass Effect 2, or many other shooters of that era. There’s zero impact or feedback — no difference between a headshot and a leg shot, no stagger, no bonus damage.Piranha Bytes clearly tried to borrow the combat system from Dark Souls, but what they delivered is just an awkward parody. Stamina is too limited, rolls don’t grant invincibility frames, and monsters that leap at you can curve mid-air or hit you with the side of their heads. Yes, it’s better than the combat in Risen 2 and 3, but it still falls short of most action RPGs released years before Elex. The lighting is terrible. Entering a dark building from the outside often plunges the screen into complete blackness for 1.5–2 seconds. In a game featuring plasma rifles, being forced to rely on magnesium torches as your main light source feels ridiculous. The magic system is practically useless. Players get access to so-called “elemental fists.” The maximum damage of a fireball from a fire fist — even with the Magic skill maxed out — is about 65. By comparison, a maxed-out Type-A flamethrower deals 112 damage and can knock enemies down.Companion AI is probably the worst I’ve seen in any game in the last 15 years. In general, about 70% of the game is just running back and forth, another 15% is taken up by empty dialogue, and roughly 10% by tedious fights against the same enemies. The remaining 5% is the only part that offers worthwhile quests and story-driven encounters.I don’t want to call Elex a bad game. No — it’s just pathetic.
10
I played this game quite a bit when it released and again just latey and I must say I really like how immersive and engagin this game is, graphics are pretty neat in 4k plus the game runs flawless. Combat and movement system is a bit clunky but it doesn`t kill the joy of the game.
Elex
Released On:
Oct 17, 2017
Metascore
Mixed or Average
67
User score
Mixed or Average
6.1
My Score
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Metascore
Mixed or Average
67
35% Positive
11 Reviews
11 Reviews
58% Mixed
18 Reviews
18 Reviews
6% Negative
2 Reviews
2 Reviews
Oct 17, 2017
85
A giant game in all aspects that conveys the sensation of influence on the virtual world. Some failures in control are the most negative point, but ELEX is a new vindication of Piranha Bytes.
Oct 20, 2017
78
In its best moments Elex sucks you into its beautifully weird world like Fallout. But in its worst it feels like a relic from a past long gone. Almost every design element offers something to praise, but also something to condemn. But nonetheless I wanted to dive in deeper.
User score
Mixed or Average
6.1
53% Positive
559 Ratings
559 Ratings
15% Mixed
163 Ratings
163 Ratings
32% Negative
336 Ratings
336 Ratings
Sep 20, 2025
10
I played this game quite a bit when it released and again just latey and I must say I really like how immersive and engagin this game is, graphics are pretty neat in 4k plus the game runs flawless. Combat and movement system is a bit clunky but it doesn`t kill the joy of the game.
Jun 26, 2023
10
Elex might be the most underrated game I have ever played. If you can look past the chunkiness and relatively bad graphics(and the fact that it takes a while before you can actually start killing something), you will find one of the most unique and immersive game world ever created, a great story and amazing progression mechanics.
Oct 16, 2017
75
Elex is not an accessible game and doesn't make a great first impression but it deserves more than one chance. Fans of Piranha Games should prepare themselves for more of what they love (but they must accept a strange fantasy & sci-fi mix). The final grade could have been higher if it weren't for too many technical issues.
Oct 19, 2017
70
Elex is an attractive old-school RPG game that fails when it comes to graphics and AI.
Oct 16, 2017
65
Elex has, somewhere, a good game under all the apathy on its surface. There are some good ideas that one can easily miss because of its poor narrative, gameplay and aesthetics.
Oct 16, 2017
58
Aliens, armored knights, mechs, mutants and dinosaurs with laser beams, spells and machine guns: whatever you saw or played in a videogame, just name it, and you'll probably find it in ELEX. A potpourri so weird it could have been amazing, ruined by an uninspired main quest and the usual, flawed combat system by Piranha Bytes.
Nov 17, 2017
30
ELEX is a broken, messy game that might have some interesting ideas deep down but they won't save it. Honestly you are better of avoiding or waiting for the developers to maybe save this title.
Sep 30, 2022
10
I'm going to give a good review score because I want to say good things about Piranha Bytes. They build some of the best open worlds there are. This is the central reason I play their RPGs. When you play a PBRPG, you really feel like you're living in a well designed world. That said, you can't ignore the landslide of issues facing PB that make their work seem AA rather than AAA. This is hardly a surprise but there is so much they need to improve. The voice acting is awful and the translation of the dialogue from German to English is embarrassing, causing the story to make almost no sense. The combat is rough, the character animations are awful, the cold/warm system is ridiculous, the ending is poor, and the initial learning curve makes the game unattractive to new players. I should hate this game but I don't. If it wasn't for the amazing environments that they create, I'd be a lot less forgiving. One of these days, I hope PB does a good job again, putting them on the level of what they made with Gothic, Gothic 2, and the first Risen game. This isn't it, but I'll throw them a nice score in hope that they get it right again at some point.
Oct 19, 2024
7
Pure jank in every aspect but there is beauty in this world. The characters and dialogue are quite all right. The world is actually quite interesting.
May 30, 2022
7
I had fun playing the game. It is a good, solid game with minor flaws like clunky combat. But you will get used to it. Pros ------ - Beautiful world - Fun, weighty combat - Good story - Cool companions Cons --------- - Same faces/voices used for multiple NPCs - Combat sometimes unprecise, clunky - Some quests not triggerung, but not game breaking
Aug 12, 2019
4
This feels more like an unfinished MMO than a proper RPG. I got to 15 hours in, fruitlessly hoping to reach this alleged part of the game past which it's supposed to become fun. I have spent maybe 90% of this time running boring errands for NPCs that all have the same 3 faces and 5 hairstyles and talk waaaaaay too much while saying nothing, fruitlessly hoping for the story to get interesting, and fruitlessly hoping that my character would become strong enough to actually navigate this generic open world without being attacked at every step by creatures that can kill me in 2 hits and chase me across half the map, which has been my experience the other 10% of the time. For whoever might be a PB fanboy thinking that I just don't get it, I'm familiar with all their games, the first two Gothic series being among my absolute favorites. This game here is more comparable with Gothic 3, which was only okay, because of flaws very similar to what I mentioned above. The key difference is that G3 was released in 2006, ELEX in 2017. A Gothic-style steep progression curve is no longer enough to make me defend this game, my standards have changed, unlike those of PB.
Jul 5, 2018
4
Five Word Review: Promising setting, crushingly disappointing gameplay. Favorite Thing: I love post-apocalyptic. I wish the game had drawn me in enough to see and explore more. Least Favorite Thing: I really hate moving around in this game, it's so rigged and sluggish. Try running down a hill. Every bump locks you into this terribly slow recovery animation. They even ruined the jump jets. If you're running and you jump then jet it slows you down. GAH! Date Dropped: 2018-06-20 Playtime: 8.5h Enjoyment: 4/10 Recommendation: No. =(
SummaryAdvanced in technology, civilized and with a population of billions, Magalan was a planet looking to the future. Then the meteor hit. Those who survived are now trapped in a battle to survive, a struggle to decide the fate of a planet. At the center of this fight is the element "Elex". A precious, limited resource that arrived with the m... Read More
Rated Mfor Mature
Platforms:
- PC
- PlayStation 4
- Xbox One
Initial Release Date:Oct 17, 2017
Developer:
- Piranha Bytes
Publisher:





























