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It's stoic, uncompromising, difficult to get to know, but also deep, intriguingly disturbed and perversely rewarding. You can learn to love Demon's Souls like few other games in the world. But only if you're prepared to give yourself over to it. [JPN Import]
All-in-all, Demon's Souls is a game every PS3 RPG fan should buy just to say that they own it, just to say that they've played it. It's up to you as the gamer to figure out if an incredibly difficult, incredibly unique game is the game for you.
90
PSW Magazine UK
For every moment I spent screaming at my TV and throwing my controller I had four moments of awe. [JPN Import; May 2009, p.86]
10
oysteims
Absolutely one of the greatest games of all time. I vividly remember buying this at a store, no idea what it was, no idea what FromSoftware was (remember, this was before Dark Souls had ever released, and the internet was not what it is now back then). It was the special edition of the game, which included a thick physical "strategy guide" booklet, and suffice it to say, it was a life-altering experience playing this game. It really instilled a mindset that is incredibly important for all people to have about patience and resilience, about dealing with and accepting failure, and how to become even better and stronger as a result. There are untold video essays and written essays about Demon Souls and Dark Souls which explain this much better than I ever could in a short review, but suffice it to say - this was a incredible game at the time.
9
deejayrana
Demon’s Souls es el germen de una de las arquitecturas más influyentes del videojuego contemporáneo. Un título que, sin necesidad de explicitarlo, redefine la relación entre dificultad, aprendizaje y significado. Aquí ya están todas las piezas fundamentales del lenguaje Souls: el peso del cuerpo, la lectura del espacio, el castigo como pedagogía y la muerte como parte estructural del sistema. No hay concesiones ni ornamentos innecesarios; el juego es severo, opaco y profundamente honesto con lo que exige del jugador. A nivel sistémico, Demon’s Souls funciona como un RPG extremadamente sólido, con una lógica interna clara y coherente. Cada decisión importa, cada error se paga, y cada victoria se siente ganada. Sin embargo, su estructura por mundos cerrados revela su mayor limitación conceptual: Boletaria es un conjunto de escenarios extraordinarios, pero no termina de respirar como un organismo unificado. El mundo existe para ser conquistado, no para ser comprendido en su totalidad. Aquí no encontramos todavía el peso ontológico que alcanzará Dark Souls, donde el espacio, la historia y el sistema se funden en una continuidad casi metafísica. En Demon’s Souls el jugador avanza por áreas, no habita un universo. La narrativa ambiental es poderosa, pero fragmentaria; sugiere más de lo que articula, y aunque eso funciona en términos de atmósfera, limita la sensación de mundo vivo. Aun así, el juego es una obra fundacional. Su diseño es valiente, incómodo y profundamente influyente. No necesita ser total para ser esencial. Demon’s Souls es el experimento que funciona, el RPG que entiende que el jugador no necesita ser guiado sino confrontado. Le falta el aliento de un mundo interconectado para alcanzar la perfección, pero todo lo demás ya está aquí.
10
Raymond86
Demon's Souls, the start of the Soulslike game genre is as good as it was in 2009.

Demon's Souls (2009)

Released On: 
Oct 6, 2009
Metascore
Generally Favorable
89
User score
Generally Favorable
8.7
My Score
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Metascore
Generally Favorable
98% Positive
79 Reviews
2% Mixed
2 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
100
D+PAD Magazine
Once it sinks its claws in, you'll find it nigh on impossible to escape until the Kingdom of Boletaria is free from the horror of The Old One. In short then – Demon's Souls is a modern classic.
95
Play Magazine
The word of mouth on this game is going to be great, unless your friends only play WiiFit. Demon’s Souls is what an 8-Bit game would play like if it were popped open and dumped out in your lap. Gorgeous, thoughtful, and complete unto itself, it’s the second-best title I’ve played this year. Maybe even better.
User score
Generally Favorable
86% Positive
1466 Ratings
10% Mixed
164 Ratings
5% Negative
80 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jan 30, 2026
10
oysteims
Absolutely one of the greatest games of all time. I vividly remember buying this at a store, no idea what it was, no idea what FromSoftware was (remember, this was before Dark Souls had ever released, and the internet was not what it is now back then). It was the special edition of the game, which included a thick physical "strategy guide" booklet, and suffice it to say, it was a life-altering experience playing this game. It really instilled a mindset that is incredibly important for all people to have about patience and resilience, about dealing with and accepting failure, and how to become even better and stronger as a result. There are untold video essays and written essays about Demon Souls and Dark Souls which explain this much better than I ever could in a short review, but suffice it to say - this was a incredible game at the time.
Dec 27, 2025
10
Raymond86
Demon's Souls, the start of the Soulslike game genre is as good as it was in 2009.
91
MEGamers
One of the best games of 2009 and arguably the best RPG on the PS3 so far.
90
NTSC-uk
Demon's Souls asks much of you. For some it may ask too much, but, if you are prepared to rise to the challenges it presents you will be rewarded with one of the most satisfying gaming experiences of this generation.
90
Eurogamer
It's stoic, uncompromising, difficult to get to know, but also deep, intriguingly disturbed and perversely rewarding. You can learn to love Demon's Souls like few other games in the world. But only if you're prepared to give yourself over to it. [JPN Import]
83
Game Revolution
Despite its uncompromising attitude, Demon's Souls is a rare and unexpected treat.
60
Gamervision
The enemy design is, simply put, wonderful, and so many different elements of Demon's Souls call out to me, demanding love and affection. Sadly, I cannot return its calls. It just goes so far out of its way to be difficult that it misses some key, important elements that would have made it a vastly better game.
See All 81 Critic Reviews
Dec 3, 2025
10
smogmonsteris
A very good start for an amazing series. I love this game even if it shows its age
May 2, 2025
7
beaverfart
As far as the 'SoulsBorne' franchise goes, their first entry, debuting exclusively on the PS3, is a strong game for its time It has enough difficulty to be hard, but has too much quality to rage quit. Although, there were bound to be annoying areas and weird bugs. As they were trying something different, AND this is from before 2010. But as far as the technology and gameplay goes, this game is good.
Aug 23, 2024
7
Waroi
Demon's Souls bounces between being great and being poor constantly. Some of the settings in the game are absolutely gorgeous. Others, while neat, fall quite short. Enemies are only dangerous in numbers, except for the spear wielding red eye knights (which I soon found myself avoiding as much as possible). Boss designs range from sub-par to interesting; most boss fights are supremely boring. Combat feels fast paced yet sluggish. Hitboxes decide to show up for work only when its in your deficit-- but then again that's a core part of Souls games. Fun, but flawed
Nov 1, 2016
4
Stealthgear
Demon's Souls was horribly out of date on launch. The artificial difficulty from poor controls and no save points made the game pointless. The atmosphere, music, and character creation were good enough to get the game a sequel. The meat of the game is unplayable and only those who enjoy finagling the glitchy gameplay stay with it. It reminds me of Shinobi, but there isn't much action going on. It is not like this is DMC3. Its slow, boring, and uncontrollable. It's a super bad game that had cool atmosphere. Its NOT a hidden gem or a good game.
Jan 15, 2016
4
skim123
I have flip-flopped on my feelings toward this game a few times, but after giving it plenty of thought over the years, I think I have decided that the "Souls" series it quite overrated. In the end it just comes down to gameplay for me. I appreciate the difficulty in this series of games, but the gameplay is just too shallow. There's not enough variety, strategy and depth to the gameplay for it to be compelling. It's basically just "kill all the bad guys." Sure, you can kill them in different ways by choosing different weapons and spells, but after a while you realize that you're just shooting and slashing at enemies and it gets pretty repetitive. I wasn't all that frustrated with the difficulty - like I said, I enjoyed the **** gameplay was just boring. Plain and simple. There isn't enough variety to how you can approach the game, and not much AI to speak of (no stealth options or strategy to vary the experience), so the gameplay is really nothing more than "wander around the world and hack at enemies or run away from them." Basically just a glorified "hack-n-slash" with a lot of weapons to choose from. Meh.
See All 317 User Reviews
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SummaryDemon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simu... Read More
Rated Mfor Mature
  • PlayStation 3
Oct 6, 2009
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