SummaryDark Messiah of Might & Magic puts players in a first-person perspective, allowing them to immerse themselves in the legendary Might and Magic universe as never before. It is also the world's first fantasy action game to feature a complete first-person combat system. It takes full advantage of the Source Engine's exceptional technological enhance... Read More
Rated Mfor Mature
Developer:Arkane Studios
Dark Messiah of Might and Magic
Released On:
Oct 24, 2006
Metascore
Mixed or Average
72
User score
Generally Favorable
8.5
My Score
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Metascore
Mixed or Average
72
48% Positive
21 Reviews
21 Reviews
48% Mixed
21 Reviews
21 Reviews
5% Negative
2 Reviews
2 Reviews
93
The core first-person melee combat is incredibly solid and the exploration, storytelling, and character growth are integrated brilliantly to create a unique and compelling experience.
84
If the game suffers, it's from over-explanation, the occasional lapse in the combat, and the repetitive nature of the environmental weaponry. But I was kept entertained all the way through, and I've never felt so directy responsible for chopping off a goblin's arm. [Dec 2006, p.70]
User score
Generally Favorable
8.5
79% Positive
454 Ratings
454 Ratings
19% Mixed
112 Ratings
112 Ratings
2% Negative
12 Ratings
12 Ratings
Jan 2, 2024
10
Dark Messiah of Might and Magic is a thrilling and immersive action RPG, blending intense combat, intricate level design, and engaging magic systems for an unforgettable experience.
Apr 1, 2023
10
Please remake. Play this game in 2006 and again 2 more times. 10/10 for 2006 standards.
80
The game will probably be patched in the future, but for now, you will have to prey to the dragons of Ashan each time a multiplayer map is loading and why not, when playing. Thumbs up for Arkane, thumbs down for Kuju!
70
While it doesn't pull off everything perfectly, it injects enough originality into a familiar framework to make it one of the more enjoyable releases since the release of its more auspicious Source engine cousin.
69
Like an angry Orc, Dark Messiah of Might & Magic feels unbalanced, with all of the focus going into the melee action and everything else feeling a little forlorn and unloved.
60
When I previewed the game in September it oozed potential greatness, but somewhere along the line Arkane and Ubisoft have lost their way and we're left with what I can only deem as half a game.
40
It's quickly clear that Dark Messiah is a "Half-Life 2"-style rail ride, but with "Deus Ex"-style character development.
Nov 21, 2024
7
Хороший представник рольових бойовиків 2006 року та батько Dishonored. Захоплива бойова система не дала засумувати бодай на секунду. Проходити сутички можна було різними шляхами, що тільки додало цікавості ігроладу. Для своїх років доволі приємна, але далеко не ідеальна графіка. Звуковий супровід та сюжет не закарбувались в пам'яті. Проте особисто для мене, Arkane цією грою і дали початок створенню своїх "магічних" та атмосферних ігор. Гру пройдено 12.06.23. Досягнення в Steam відсутні, це також мінус.
Aug 20, 2023
7
It's still successful for its time and for today. The best parts of the game are the gameplay mechanics, but the rest is pretty average. It can give you 8-10 hours of fun if you give it a chance.
Nov 3, 2022
4
Este juego lo compré porque me lo encontré en las ofertas de Steam y me sonaba de un video de Dayo en el que lo mencionaba comparándolo con el Skyrim y él decía que el juego era de acción con lo cual el combate era más divertido que el de Skyrim, y por un video de Joseju en el que él también hablaba maravillas sobre lo divertido que era el combate del juego. En ese video Joseju también mencionaba que la historia no era nada del otro mundo. Y la verdad es que en eso estoy de acuerdo. He quedado muy decepcionado al terminar este juego. Porque la experiencia ha quedado muy desfavorecida debido a la cantidad de bugs que he sufrido. El juego tenia caídas de fotogramas, cosa que no entiendo teniendo en cuenta que tiene el mismo motor gráfico que el half life 2 y ese juego me funciona perfecto y además el half life 2 se ve gráficamente mucho mejor. El combate no me ha gustado tanto como pensaba al principio. Me ha parecido muy chulo todo lo que se puede interactuar con el entorno del juego para solventar puzles o salir de situaciones en las que estas rodeado de enemigos. La experiencia habría sido mucho mejor si el juego de repente al cargar un capitulo nuevo o una parte nueva del mapa no se cerrará por la cara. El juego también se cerraba a ratos solo por estar utilizando otro programa y tener el juego minimizado. En general me ha dejado una sensación agridulce y tengo claro que, si no fuera por el video de Joseju y de Dayo, no le habría dado la oportunidad que le di y no le habría dado tanto esfuerzo en terminarlo.
Jul 25, 2011
4
Underwhelming and frustrating. Dark Messiah is another example of what a game COULD have been. With some refinement, skill balancing, and a little more creativity this game might have been enjoyable. Instead it remains a journey into mediocrity. The levels are uninspired with the same tricks of cutting a rope to drop a box on an enemy, kicking them into spikes, or just plain slashing at them halfheartedly. Blocking attacks is clunky and there is way to dodge short of running away. Ranged combat is useless due to the unbelievably low damage that arrows inflict. Spell casting is also a farce. Spells are not powerful and use up at least half of your mana, leaving you very vulnerable for several minutes while you recharge. If you buy the game on sale and go into it with low expectations you'll probably get your money's worth. All in all, the game takes far too long to get to the interesting parts.






























