1UP
Publication Overview in Games
69Avg. Critic Score
Critic Score Distribution
positive
1.8k(51%)
mixed
1.2k(35%)
negative
508(14%)
Highest Critic Score
100
Lowest Critic Score
Critic Reviews for Games
Feb 20, 2026
RAGE83
Feb 20, 2026
Rage HD might not be massive in scope, but its potential audience sure is.
Feb 4, 2026
Grand Theft Auto: Chinatown Wars100
Feb 4, 2026
No matter which version is "best," Chinatown Wars is still a fun game on whatever you're playing it on; a game that scratches the itch for GTA's particular blend of action, done up in a nifty hybrid of the old 2D editions and the well-familiar 3D sequels.
Jan 21, 2026
ChuChu Rocket!91
Jan 21, 2026
Anyone who's never played ChuChu Rocket should feel obligated to give this version a try; it's a devastatingly clever (and crushingly difficult) puzzle game that feels like it was always meant to be on iPad.
Aug 13, 2025
Classic NES Series: Bomberman65
Aug 13, 2025
It certainly holds up better than certain other Mini titles, which shall of course remain nameless. Provided you can get past the fact that multiplayer is but a fleeting dream, the solo experience isn't bad at all.
Mar 24, 2016
Dokuro75
Mar 24, 2016
With a little more polish, Dokuro's take on puzzle platforming could be fantastic, but a few problems hold it back from true greatness. From its cheap (though stylish) Flash game appearance, it's clear that GungHo didn't give this project the highest of budgets, which leaves some of the more precise levels feeling incredibly rickety and awkward, with escapes coming thanks to luck rather than strategy. And, at times, the developers bite off a little more than they can chew; Dokuro's floaty jumps and touchy controls aren't exactly made for boss battles or Canabalt-style death runs, but well, there they are. If you're able to overlook these minor problems, though, Dokuro makes for a fine addition to your Vita library -- which, judging by the state of the system, is probably in dire need of something new. It's not a system-seller by any means, but small, digestible, and charming experiences like Dokuro are exactly what Sony's ailing portable needs to survive.
Feb 8, 2012
Rhythm Heaven Fever91
Feb 8, 2012
The amount of mileage Nintendo squeezes out of Rhythm Heaven Fever's two-button gameplay is remarkable.
Feb 7, 2012
Shank 291
Feb 7, 2012
The combat and visuals -- which are what Shank has always been about -- have taken big steps forward to the point that I'm not sure the original Shank even needs to exist at this point. Except for historical value, perhaps.
Feb 7, 2012
Shank 291
Feb 7, 2012
The combat and visuals -- which are what Shank has always been about -- have taken big steps forward to the point that I'm not sure the original Shank even needs to exist at this point. Except for historical value, perhaps.
Feb 7, 2012
Kingdoms of Amalur: Reckoning83
Feb 7, 2012
Occasionally, Reckoning plays it too safe. As good as the combat is, it cannot make fights against giant rats any more interesting. Crime follows the Fable route of, "if you disappear and come back later, all is forgiven." Reckoning teases with consequences, but either doesn't follow through or does so in wacky ways.