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SummaryConvoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship. Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical combat roguelike-like in its core.

Developer:Convoy Games

Convoy: A Tactical Roguelike

Released On: 
Apr 21, 2015
Metascore
72
User score
Mixed or Average
5.3
My Score
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Metascore
72
41% Positive
7 Reviews
53% Mixed
9 Reviews
6% Negative
1 Review
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  • Positive Reviews
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  • Negative Reviews
Sep 1, 2015
90
Pelit (Finland)
An interesting roguelike RPG in a madmaxey sci-fiworld. The tactical car combat is fluid and addictive. Pretty much everything is a sci-fi reference, which can be a burden. [Aug 2015]
May 1, 2015
85
Vandal
Convoy is a great experience, very well designed and deep. The best part of it is that it doesn't hide behind retro graphics aiming for a retro feeling; it does feel like a true classic game.
User score
Mixed or Average
5.3
29% Positive
10 Ratings
29% Mixed
10 Ratings
41% Negative
14 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Dec 14, 2020
10
Stasdvrz
Отличная Игра в своем жанре по сути единственный в своем роде жаль что разработчики так и не улутшили игру
Feb 8, 2017
8
mijxero
This is a really good game. Lots of comparisons to FTL out there, and I really liked FTL, but this one seems a little more forgiving. It feels less about luck and more about skill. Its not particually long, but its not expensive either. I mean what can you say when the combat, outfitting your team, and pretty much everything is just fun.
Apr 27, 2015
80
Twinfinite
Whether you end comes in 15 minutes or 2 hours, Convoy lets you tell your own story of hardship on the uncaring tarmac of this turbulent world.
Aug 11, 2015
70
Games.cz
Convoy had ambitions, that were not fulfilled by its narration nor by the game world elaboration, but the FTL-style gameplay is adapted perfectly.
May 17, 2015
70
Eurogamer Poland
Robust and addictive strategy game, connecting Mad Max universe with FTL: Faster Than Light mechanics. Hours can pass by without you realising.
Apr 20, 2015
70
Game Informer
Convoy has its heart in the right place and handles the whole post-apocalyptic tactical roguelike approach well, but it feels rough around the edges. Gameplay degenerates into a slog as you struggle to deal with the monotony of the myriad encounters that lurk around every map.
Jul 16, 2015
40
Riot Pixels
There is no tactics, no strategy, no diversity, and, unfortunately, almost no similarities with the brilliant FTL.
See All 17 Critic Reviews
Jun 19, 2015
8
YellowJuice
It's pretty fun, but not for a really long time, but it can still be fixed by the devs by adding more variation to the game. Combat is fun, exploration is quite okay too.
Mar 13, 2017
7
DocWeird
It's a rogue-like game that has some similarieties with FTL. The biggest problem, for me at least, is the wildly varying difficulty. One moment everything is fun and games, next you'll run into a batch of enemies that obliterates your convoy and ends the game. The healing mechanic where you have to visit garages (under the threat of running into another random batch of over-powered enemies) is a chore. There should be a way to at least partially repair your vehicles on the road (if there is, it's hidden from me and not easily accessible). Not an instant classic, but rather a start for a better sequel.
May 25, 2016
7
Kalasanty11
Don't listen to all the hypocrites treating FTL like some kind of masterpiece and Convoy like complete garbage. In fact, Convoy suffers from some of the similar issues to FTL (but to lesser extent, IMHO)- repetetivness and general lack of tactical depth.
May 3, 2015
4
Thirdrail
I have trouble believing that any of the professional critics who reviewed this game played it for very long. Superficially, it's a cool little Mad Max game, built along similar lines to FTL. Once you've spent a couple of hours with it, the game dies under the weight of a wildly under sophisticated combat engine. Your main truck is just a fixture in the center of a highway that never curves or changes. Support vehicles can move around as satellites on a very basic grid. It's an auto combat game with no driving or maneuvering, only positioning within the confines of a hundred foot section of a seven lane road. As a result, the only thing you really do is choose which incoming vehicle to focus fire on, using a "variety" of weapons that don't actually do anything interesting enough to feel different. Sometimes a bad game can a good fit for a certain group of people, but, in this case, I'm not sure I could tell you who that group would be. People who find comfort in extreme repetition, perhaps. (Side note here for the tabletop people: If, like me, you are one of the Car Wars people... just move along. There is nothing to see here. You could buy five Hot Wheels and two six sided dice and come up with a far more entertaining game in 20 minutes.) I barely noticed myself playing 400 hours of FTL when it launched. I could not have made it to 4 hours with Convoy if you'd put a gun to my head. Profoundly disappointing.
Apr 3, 2019
3
SereFracta
I'm a Mad Max and FTL fan, so that puts me neatly in the target for Convoy. Unfortunately, the setting is about it's only attractive ingredient. The strategic and tactical elements are feeble and strangled by luck, and the writing leans too heavily on clichés and pop culture references. Avoid.
See All 34 User Reviews
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  • PC
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Apr 21, 2015
Indietopia Games
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