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Feb 3, 2026
10
One of the best games I have ever played, it's story and the gameplay the world the music the charactes everything is just perfect and sooo good
The game is just perfect everything is so good, the gameplay is innovated the art style is stunning the music is great the story and the characters are amazing the world is alive, really like it, obviously a 10
May 2, 2025
7
Um relaxante jogo, voltado para aqueles que gostam de colorir, enquanto quem não gosta tanto assim pode achar o jogo repetitivo após algum tempo. Gráficos e história fofos.
Jul 18, 2025
8
Delightfully charming game, the story is on the short side but long enough to explore the various abilities you unlock for your brush. Well written and cute characters that don't waste your time but make enough of an impact to get invested in them. Incredibly music like everything else written by Lena Raine, a few really beautiful songs but an overall strong soundtrack. A wonderful game to pick up and beat over a few play sessions, strongly reccomend!
Jun 28, 2025
10
As someone who loves to paint, as someone who loves to play colorful and original games, Chicory is a wonderful experience. I brought color back to the world, painted pictures, solved puzzles, met some wonderful people, and progressed with my enthusiastic little character. The story is intriguing and full of mystery. There are many regions, a fairly extensive map, and the inhabitants of this magical world are friendly. A great time playing. Plus, for younger players, there's the option to reduce the difficulty in the settings. Bravo for this original and sparkling little game with changing colors.
Sep 29, 2024
9
One of the best indie gems I have played.
A zelda like adventure with an unique spin on the formula: the use of color, the gameplay is quite original the characters are likeable and relatable.
The sountrack is great.. sadly the game is better suited for switch... coloring is not as fun on ps4/ps5 i have played both versions I recommend the switch port.
Jul 30, 2024
6
Nice, little cozy game with likeable characters and a touching story, but the actual mechanics can be quite clunky. Also, don't make the same mistake as me and buy it on PS5, as both the analog stick and touchpad are very insufficient input methods for painting and I suspect I'd have enjoyed this game a whole lot more if I had been able to play it with a mouse (PC) or touchscreen (Switch).
Mar 11, 2024
1
As a parent who is conscientious about the media my child consumes, I was drawn to "Chicory: A Colorful Tale" by its charming art style and the promise of an inclusive, imaginative adventure suitable for all ages, with an "E for Everyone" rating to boot. Unfortunately, my expectations were not met in a way I had hoped. While I can appreciate the attempt to create a space of diversity and acceptance, I was taken aback by the inclusion of themes I wasn't prepared to discuss with my child at their current **** game ventures into discussing personal and sexual identities in a manner that's quite direct. While this could be a valuable conversation for some families, I believe it's a topic that should be introduced within the family when the time is right, rather than unexpectedly through a game.Moreover, while the game has been celebrated for its approach to topics like mental health and self-expression, the integration of these mature themes seems misaligned with what one might expect from the rating it has been given. Parents might anticipate needing to navigate questions about depression or imposter syndrome, but the casual drop-in of a character's sexual preferences seemed jarring and out of place in what was perceived as a children’s **** summary, "Chicory: A Colorful Tale" may have its heart in the right place, aiming to normalize a wide spectrum of human experience, but it lacks clear communication about its content, leaving some parents like myself surprised and unprepared. It's crucial for the ESRB ratings to accurately reflect the content of games so that parents can make informed decisions about the media their children engage with.
Jan 16, 2024
8
Fantastic game. Beautiful music and amazing artwork.
Some may say it is boring, however it is not meant to be an action packed game.
Cosy and cute with a lovely storyline.
Jan 8, 2024
9
This game is pretty great and I'd highly recommend it! The concept of of painting everywhere you go is quite clever and is solidly executed. A limited color palette that keeps the game from getting too overwhelming with choices, and gives each area its own distinct feel. The game has plenty of colorful characters, a thoughtful story, and a great soundtrack. It does have flaws that are worth mentioning though. I experienced several small glitches throughout the game, especially with a certain ability obtained. The game crashed on me 5 times, mostly toward the latter half of the game. Sometimes you can't easily paint objects on the edges of the screen, and there were a few times where objects simply wouldn't stay the color I painted them in. I remember a few conversations between important characters that felt a bit stilted, (this could be intentional due to themes of the game, but it still can be a bit off-putting). It sometimes feels like the developers are speaking directly to you as opposed to characters conversing with one another, which is fine for minor characters, but when story-important characters speak in this fashion it detracts a bit from the story itself. I love how this game navigates ideas of self-worth, the pressures of upholding a legacy, and responsibility towards oneself and for others. How it only ever asks the player to enjoy their time with the game and demands nothing more than that, its really relaxing. I ended up painting the whole map and completing all the side-quests, but the game never pressures you to do so and instead encourages you to only do as much as you feel you should. This encouragement to play how you want is also seen through its its numerous accommodations. There really is so much to praise, but I would rather not spoil anything, so take this review as a hearty recommendation to play this game all the way through!About 25-30 hours to 100% complete on standard mode for those curious
Dec 16, 2023
6
Beneath Chicory’s cartoonish visuals and charming characters there is a deceptively dark undertone that helps make for an interesting narrative, but the puzzles become increasingly tedious as the game progresses and this takes the shine off the overall experience.
Sep 23, 2023
10
Chicory: A Colorful Tale is a masterpiece, and not just because it provides you with all of the tools you need to create your own within the game. I found myself wanting to savor every minute of this game as if I was eating a gourmet chocolate dessert. This game is an absolute wonder and I could not recommend it enough.
Jan 26, 2023
9
A beautiful game that deals with complex issues such as depression accompanied by an impeccable artistic design.
Dec 30, 2022
8
Chicory: A Colorful Tale is a lovely little heavily narrative-based puzzle metroidvania game where you color in the world to navigate the environment. You play as Pizza, the Brush Wielder’s janitor. One day, all the color in the world goes away, and strange black trees show up in the nearby forest. With the wielder, Chicory, apparently out of commission, it is up to Pizza to go save the day. The Brush gives you the ability to paint in the coloring-book like world, allowing you to fill in between the lines with colors, and paint the world. This is used to solve various puzzles, from illuminating the environment to allowing you to move through gaps to activate various things in the environment to achieve some end. In terms of core gameplay, the game is fairly simplistic; you start out with nothing special in terms of powers beyond the coloring, but over the course of the first half of the game gain more abilities – almost all movement based – allowing you to jump, to dive through your paint (allowing passage through small gaps), to climb certain walls, and to swim. There is almost no combat to speak of; there aren’t “normal” enemies around in the world, only bosses at the end of a few dungeons, the source of the “corruption” in the world. As such, the vast majority of the game is a series of navigational puzzles, using your paint to activate things in the environment, move around things that allow you to destroy other things, climb up walls and then jump, toggle switches, etc. The game basically can be split into two halves – in the first half of the game, Pizza is on their own, going around and fixing the corruption that plagues the world, while Chicory is alone and miserable in her tower. This serves as an introduction to the world and its locations and NPCs, and over the course of this, you end up meeting a bunch of people. However, it is also very low impact; these people play little role in the plot, and only a few of them actually end up mattering all that much outside of a very small section of the plot. As a result, your relationship with these people is very ephemeral – while you briefly interact with them, you don’t really build a relationship with them in any way, and so you don’t really care much. This makes the first half of the game feel kind of weak – while there is an underlying plot, the fact that no one other than Pizza is really seeing it through means it is harder to care. But at the midpoint of the game, things change; events transpire that result in Chicory going around with Pizza for the rest of the game, and so for the last four major areas of the game, plus the final boss, you have a companion with you. This changes things massively, because the game is very much about Pizza’s relationship with Chicory and their relationship with the world at large, and the pressures Chicory was under that Pizza has inherited. This makes the game so much better, and Chicory – who was already the most developed NPC – becomes someone that the player cares about, and wants to see succeed and be happy, reflecting Pizza’s own desires. The player’s perceptions of Chicory evolve with Pizza’s own, and by the end, the relationship between the two is very satisfying, and has moved from idol and janitor to master and student to finally one of friendship and mutual trust and admiration. You do things with Chicory and for Chicory, and she does things for Pizza. This gives the whole second half of the game much more emotional gravitas and makes the harder hitting themes hit home. The second half of the game also isn’t as cutesy, but it doesn’t forget to be cute, and the relationship that grows between Pizza and Chicory has very serious aspects and very cute ones. All in all, by the end of the game, you are pumped and primed to solve the world’s problems – and to make Chicory and Pizza’s lives better in the process. One of the biggest flaws with “save the world” plots is that they often feel impersonal, but because of Chicory’s personal investment in the situation at hand, it becomes much more meaningful and important due to that human connection. There was a moment during the final boss fight that made me laugh with glee, and while I won’t spoil it, it is something that I feel a lot of games really want to do, but which few game manage to earn the emotional investment necessary to pull off. Chicory and Pizza earn their happy ending. If the entire game was as good as the second half of the game was, this would be one of the best games of all time. But, alas, it is not. In the end, this is a game that I’d recommend, but it is not without its flaws. In particular, the first half of the game is not as good as the second half, and the game has a bunch of quite time-consuming sidequests that are very much a mixed bag, particularly doing a bunch of painting side-quests that felt increasingly time consuming and repetitive.
Jul 30, 2022
10
This Game is proof that games can be an art form. And that they can be a masterpiece.
Feb 12, 2022
10
This game is like mom's cookies. There are no technologies that excite the imagination in it, but if you just try it, you will feel this kindness, softness, inspiration and deep, cozy warm, that not a single robot, and not a single major professional can create
Nov 2, 2021
10
Chicory achieves greatness far beyond what other games lack the ambition to even attempt. It's not just better than almost every other game out there; it's better than those games were even trying to be.
Oct 21, 2021
10
Good game has a wholesome story like Wandersong and unique colouring mechanic. Also amazing soundtrack composed by Lena Raine(Celeste)
Oct 12, 2021
9
A really really fun game about art, imposter syndrome, and cultivating creativity where creativity seems to be in short supply. I would say the aesthetic of a coloring book is an inspired choice. It allows the player, or a chaotic younger sibling as player two, to really paint the world and make it your own (HAHA BUTTS). It's cute, charming, silly, exciting, but it also doesn't pull punches when it delves into it's darker themes. A well crafted story, albeit short, that has been crafted with love and care as well as a hint of sadness. Additionally, Lena Raine knocks it out of the park AGAIN with the pan flute, piano heavy tunes on this soundtrack. I'll dock a point for a few cliched story beats and repeated boss fights, but the overall journey I went on playing this game left me absolutely delighted. It even made me cry.
Sep 5, 2021
10
Beautiful storytelling packed into a creative collectathon adventure game. Awesome characters, soundtrack, plot, worldbuilding, and game mechanics.
Jul 17, 2021
10
Chicory is a game full of heart and personality with a story that I found very relatable. It holds a special place in my heart and is securely in the spot of my favorite game I've ever played.
Jul 13, 2021
1
I didn't have many expectations about this. But in the end, I've found me pretty disappointed about this
Jun 29, 2021
10
A beautiful, heartfelt, achingly real game that is, on the surface, about a cartoon dog (named after your favorite food) going on a magical, old-school-Legend-of-Zelda-inspired journey to inherit a magical paintbrush that is the source of all colors in the world. Beneath that surface lies an evocative study of imposter syndrome, the pressure of trying to make everyone around you happy, what it means to be an artist (of any kind, really), and a painfully, cathartically genuine portrait of several distinctly different types of mental illness. You'll cry, but you'll laugh far more often, and if you have even the slightest hint of a creative spirit in your heart, you'll be moved to try and be the best you that you can be, and to reach out as best you can, to help those around you along on the journey up to the metaphorical mountaintop. The gameplay is just as deceptively simple as the overarching themes; what begins as a sort of platforming-by-way-of-coloring-in-the-world-around-you evolves into some of the more technically complex boss fights I've run into, bending and twisting the way you use a controller/mouse, all with a deeply forgiving, customizable level of difficulty that keeps things as fun as they are challenging. With music by the composer behind Celeste's soundtrack, an immense amount of depth and thought put into even the simplest of mechanics, a deeply thoughtful array of options to make the game as user-friendly as possible (ty misophonia filter!!!), Chicory is easily one of the best indie games to come out in recent years, easily and readily comparable to all-time greats like Undertale and Celeste in almost every way. Take the time to play this one, I've no doubt it'll be near the top of all the GOTY lists come December.
Jun 28, 2021
9
This game is unlike any other I've played, and it took me a while to appreciate that. At first, it just looks like a big coloring book where you can color-in simple shapes with a small variety of colors and strokes. That was the first impression. It has a deep story about self-confidence, parental love, and the complicated web of feelings between teacher ("Chicory") and student (you). There are a few boss fights of minimal importance tactically, and a lot more mazes, jumping puzzles, and other problems for you to solve. The variety of puzzles is one of the game's strong points. It is, in fact, "A Colorful Tale" -- so much so that it may alter how you see the world around you. If you're worried you lack the needed talent, you'll fit right into this story. You can spend a lot of time coloring the panels as you progress, or you can largely skip that part. For the money, it's a worthy purchase. If you mainly like killing stuff, walk on by.
Jun 27, 2021
10
I can't even put my feelings into words. What an amazing game. Definitely a must try!
Jun 24, 2021
10
Superb game. Story hits many emotional notes, graphics are super cute and of course Lena's soundtrack is amazing. Well worth picking up!
Jun 21, 2021
9
Greg Lobanov's (Wandersong) remarkable talent for writing ambiguous and engaging stories is revealed once again. I love how warm, clever and charmful this game is
Jun 13, 2021
10
A wholesome Top-Down adventure about painting a world with colors! Gameplay is as fun as it sounds with some unlockable tools and puzzles that are just right on the difficulty scale. I had high expectations for the story since it's by the team behind Wandersong. As someone who draws for a living, the themes Chicory explores hits right at home. In fact I'd say anyone with creative passions will find something to enjoy here.
Jun 12, 2021
10
I thought this game is a fun cozy chill game about coloring some stuff but turns out is SO much more than that. There is actual gameplay and story there, accompanied by really good music. Highly recommend it for every fan of adventure games.