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User Overview in Games
3.5Avg. User Score
User Score Distribution
positive
2(15%)
mixed
3(23%)
negative
8(62%)
Highest User Score
Lowest User Score
Games Scores
Mar 2, 2017
Yu-Gi-Oh! Duel Links0
Mar 2, 2017
Pré-script. If you want a decent, fair, tactical and with a campaign, daily duel quests, draft and a few more game modes, go and try "MABINOGI DUEL". This is the CCG game i'm playing right now and it doesn't have the RIDICULOUS after duel rewards that YUGIOH does. Now, After a good start YUGIOH Duel Links becomes quickly boring. The lack of decent events, game modes (quests, daily duels, draft, sealed, main campaign...) and the RIDICULOUS rewards for completing quests (i.e. 10 coins for completing ALL weekly quests, when a pack of 3 cards costs you 50 coins???) makes me wanna quit this game and get back to my old PSP to play YUGIOH. This game could be great, but by now it's not... What is the motivation for dueling? To get keys for more dueling, (against Legendary Duelists)? REALLY? (Sometimes you get a GOLDEN chest with an AMAZING 1 COIN, REALLY??? Is this a JOKE??? or a crappy repeated card that you already have a dozen... You should make a game like the ones in PSP with some sort of quests and tournaments and not the crap events you have by now in this game. This game is only in the beggining and there is still a lot they can do here, but, i think it's gonna happen like Pokemon Go and after the initial wave, most people start quiting it and only pure "blind" fans keep playing it. For now i'm deleting this game and charging my PSP to play a decent YUGIOH game or playing the recent cool game i've discovered: MABINOGI DUEL where you don't feel exploited and have fair rewards by playing it. I don't mind paying in a game and unfortunately i've already spent 12 euros on YUGIOH LINKS, but that's the last coin you'll see from me. Like i said before, 1 gold coin in a GOLDEN chest and 10 gold coins from cleaning all WEEKLY (not daily) quests. While you pay 50 coins, for usually, 3 REPEATED cards is worst than a BAD JOKE... At least in MTG Duels after you have 3 copies of a certain card you won't get that card anymore. Here you get more and more and more of the same cards. This game doesn't really deserve a zero score, but until you make changes in some departments in this game, for me this game scores a zero because it doesn't deserve to be in my iPad. Maybe someday (after you make the necessary changes) i'll install it again and change my score but until then: ZERO is what you'll get!!!
iOS (iPhone/iPad)
Nov 12, 2015
Fallout 46
Nov 12, 2015
STOP! Don't buy this game now and wait for the price to drop and buy it cheap. Cheap price for a cheap game. I'm not gonna repeat all that is said in the bad reviews, read them, it's all there. 1) Bethesda should fire all team. There is a clear lack of ambition and competence. You have the money, but you lack the professionals. Bethesda was a reference in RPGs but no longer. There are emerging teams a lot better than you creating RPG games. Like in the Elder Scrolls series that afters a decade can't still even get a decent combat system. 2) Get a new decent engine along with decent programmers, writters and graphical artists. Your employees ****. They lack vision, quality and ambition. This is 2015 and Bethesda no longer rule in the RPG kingdom. I should have bought Divinity: Original Sin for PS4 instead of Fallout 4. What a mistake... This game is no way a zero, but you get one has a punishment for trying to destroy what was in the past a decent game. Please Bethesda, if you ever read this, fire all your employees and get new ones. Why? I love Witcher as i love Fallout, Mass Effect or Elder scrolls, so i'm not defending or attacking no one... Witcher 3 "Took 3.5 years to develope with a total of 240 in-house staff. The development and marketing costs was about $81 million USD." And they've created a great game techically, artistically and with amazing writting. So now, Bethesda, compare this values with your values to create Fallout 4 that has poor writting, poor artistic value and technically looks like a Fallout 3 HD Remaster. After all this years of waiting i must say i'm truly disappointed with this game. Now i have to wait another 7 years to review Fallout 5. Over and out.
PlayStation 4
Jul 30, 2014
Magic: Duels of the Planeswalkers 20150
Jul 30, 2014
Everything has been said in the bad reviews. Just wrote this to give it a pleasing zero. This year no money from me. Please make a favor to yourself and try Might and Magic Duels of Champions, especially the Ipad version.
PC
Jul 6, 2012
Dragon's Dogma4
Jul 6, 2012
***20 reasons why Dragon's Dogma should be in the making 4 more years*** "4 years in the making", "hundreds of people involved", "From the creators of Devil May Cry 4 and Resident Evil 4", "The most ambitious project from Capcom to date", "A BIG budget game"... Is this a sort of Japanese Joke? At first i gave this game an 8, now, after finishing the game it gets a 4. Why? At first this looks like a great game with cool combat and a HUGE map to explore and you are willing to forgive some fails, but after some dozen hours you get to realize what this game really is and not willing to forgive: reason 1) They make us believe there is a BIG map to explore by hidding it, but this is one of the smallest game maps in the world of RPG's (go and check Google images for the full map). 2) The total absence of lip synch is annoying (even the Muppets do it better). 3) An awful story with more holes in the plot than a Swiss cheese. 4) The constant monologues of your companions: "See master, a rock (98745 times)", "Wolves hunt in packs (642947 times)... 5) The almost absence of side-quests. You get objectives, not side quests: (kill 50 fearsome rabbits), (kill 2 cyclopes), (Kill the JRPG's)... 6) The 'cinematics' if you can call them that, ****! 7) The graphics are not up to today's standards, they look like PS2 HD graphics. 8) The armors are ugly, not even a decent armor set that makes look like a badass. I was hoping all the game to get a decent armor... it never happened... 9) At the end i understood why there was no decent fast travel system, because this game is so small that makes no sense having fast travel, but i passed the same roads over and over and over and over and over again. 10) You fight the same enemies in the very same places all the time, but, if at level 1 a goblin or a wolf can get you a fight imagine at level 60! And at the end if i close my eyes i can guess where they are because they appear always in the same location. 11) You can't change your skills at any time in the game, you have to go to the Inn and say "Hey man i wanna change my skills...", why can't you change them whenever you want wherever you want? 12) At first the combat looks cool but in the end i find that there are no real strategy fighting the enemies (like in demons/Dark Souls), i just keep using my 2 most powerful strikes every time and against all sort of enemies (boring). 14) The number of 'dungeons' to explore is a JOKE, i just remember about 6, no more than 10 (Skyrim has 150 and Amalur 120 dungeons to explore) and they were reused for different quests. 15) The character models are very bad, the monsters, not so bad and the Big monsters nice with nice animations. 16) People like the spawn system, but because you have to constantly change your party, you never get emotionally involved with your companions (you just don't care if they die in combat or if they fall the abyss, and that's a part very important in an RPG, like the involvement you get with your team mates in Mass Effect...). 17) The 2 black bars always present like in a movie so the poor graphical engine could keep the framerate in this 'open small land' game. 18) Bad voice acting and bad dialogues. 19) The pseudo quest DLC's just to rob you some more money. (Go and get some medallions quests). They ****, they should be free or be included in the small game. 20) Only a few different monsters. You are always fighting the same monsters. There is not a lot of diversity and different tactics to fight the enemies, just hack and slash with your most powerful strike. (i never had to block a strike and only died twice at he beginning) ***Resuming: I'am more criticizer with this game because they made us believe this was a Big production game in a Big open world and that's not the truth. At the first hours i had fun with this game, but towards the end i was anxious to see the end of the game, like in FFXIII. My advice to the producers. Take some holidays, play Oblivion, Skyrim, Dragon Age, Dark Souls, The Witcher, Fallout, Kingdoms of Amalur..., take some notes, hire decent artists and than you can try to make a decent RPG in the western way... Good luck to Dragon's Dogma 2, but you still have a LONG road to walk! Collapse
PlayStation 3
Jul 6, 2012
Dragon's Dogma4
Jul 6, 2012
***20 reasons why Dragon's Dogma should be in the making 4 more years*** "4 years in the making", "hundreds of people involved", "From the creators of Devil May Cry 4 and Resident Evil 4", "The most ambitious project from Capcom to date", "A BIG budget game"... Is this a sort of Japanese Joke? At first i gave this game an 8, now, after finishing the game it gets a 4. Why? At first this looks like a great game with cool combat and a HUGE map to explore and you are willing to forgive some fails, but after some dozen hours you get to realize what this game really is and not willing to forgive: reason 1) They make us believe there is a BIG map to explore by hidding it, but this is one of the smallest game maps in the world of RPG's (go and check Google images for the full map). 2) The total absence of lip synch is annoying (even the Muppets do it better). 3) An awful story with more holes in the plot than a Swiss cheese. 4) The constant monologues of your companions: "See master, a rock (98745 times)", "Wolves hunt in packs (642947 times)... 5) The almost absence of side-quests. You get objectives, not side quests: (kill 50 fearsome rabbits), (kill 2 cyclopes), (Kill the JRPG's)... 6) The 'cinematics' if you can call them that, ****! 7) The graphics are not up to today's standards, they look like PS2 HD graphics. 8) The armors are ugly, not even a decent armor set that makes look like a badass. I was hoping all the game to get a decent armor... it never happened... 9) At the end i understood why there was no decent fast travel system, because this game is so small that makes no sense having fast travel, but i passed the same roads over and over and over and over and over again. 10) You fight the same enemies in the very same places all the time, but, if at level 1 a goblin or a wolf can get you a fight imagine at level 60! And at the end if i close my eyes i can guess where they are because they appear always in the same location. 11) You can't change your skills at any time in the game, you have to go to the Inn and say "Hey man i wanna change my skills...", why can't you change them whenever you want wherever you want? 12) At first the combat looks cool but in the end i find that there are no real strategy fighting the enemies (like in demons/Dark Souls), i just keep using my 2 most powerful strikes every time and against all sort of enemies (boring). 14) The number of 'dungeons' to explore is a JOKE, i just remember about 6, no more than 10 (Skyrim has 150 and Amalur 120 dungeons to explore) and they were reused for different quests. 15) The character models are very bad, the monsters, not so bad and the Big monsters nice with nice animations. 16) People like the spawn system, but because you have to constantly change your party, you never get emotionally involved with your companions (you just don't care if they die in combat or if they fall the abyss, and that's a part very important in an RPG, like the involvement you get with your team mates in Mass Effect...). 17) The 2 black bars always present like in a movie so the poor graphical engine could keep the framerate in this 'open small land' game. 18) Bad voice acting and bad dialogues. 19) The pseudo quest DLC's just to rob you some more money. (Go and get some medallions quests). They ****, they should be free or be included in the small game. 20) Only a few different monsters. You are always fighting the same monsters. There is not a lot of diversity and different tactics to fight the enemies, just hack and slash with your most powerful strike. (i never had to block a strike and only died twice at he beginning) ***Resuming: I'am more criticizer with this game because they made us believe this was a Big production game in a Big open world and that's not the truth. At the first hours i had fun with this game, but towards the end i was anxious to see the end of the game, like in FFXIII. My advice to the producers. Take some holidays, play Oblivion, Skyrim, Dragon Age, Dark Souls, The Witcher, Fallout, Kingdoms of Amalur..., take some notes, hire decent artists and than you can try to make a decent RPG in the western way... Good luck to Dragon's Dogma 2, but you still have a LONG road to walk!
Xbox 360
Nov 19, 2011
The Elder Scrolls V: Skyrim9
Nov 19, 2011
Ps3 buyers deserved a better version. Like a programmer said "programming for the PS3 is what separates the good programmers from the bad programmers". So i don't need to say anything else.. Check this: ****/articles/2011-11-13-skyrim-triple-format-comparison-gallery-comparison-gallery What a disappointment. Although the more you play the more you wanna play:)
PlayStation 3