Nosidda89
User Overview in Games
7.7Avg. User Score
User Score Distribution
positive
49(54%)
mixed
34(38%)
negative
7(8%)
Highest User Score
Lowest User Score
Games Scores
Mar 25, 2012
Kid Icarus: Uprising9
Mar 25, 2012
Kid Icarus Uprising is the 3DS's flagship game of 2012, and it's a great one. This game is very fun, packed full of amazing content, and is addicting to the point where you'll keep coming back for more. This game was developed by Nintendo's very own Project Sora, the team responsible for the fantastic Super Smash Bros. series, and although this may not be the best game they've made, it's still one that deserves plenty of attention. It's a great example of what the 3DS is capable of, and will likely serve as a template for 3DS games to come. Basically, Uprising is a shooter that has two play modes. Single player campaign, and of course, multiplayer. In the campaign, you play as the angelic Pit, who fights the forces of the underworld for the goddess of light, Palutena. Each level begins with a flying sequence, and later goes into a land battle. Flying sequences play very similarly to StarFox. Pit flies on rails, controlled by Palutena, and you're job is to fly Pit around the screen while shooting underworld forces that attack you, while Palutena guides you towards your objective. It's addicting, and the opening flying sequences alone can keep you playing for hours, but there's also the land sequence, which you'll be spending most of your play time doing. Land battles aren't as fun as the flying sequences, and suffer from the games awkward controls (we'll get to that in a minute). Still, the land sequences are fun, and can prove to be really challenging and intense. Basically, land battles are sequences of getting from point A to point B while destroying any enemies that are thrown at you along the way as well as collecting treasure that can be used later, until finally you reach the boss at the end. Defeat the boss, and you'll beat the level, and earn rewards. Weapons, powers, hearts, and even achievements. Hearts, however, are very important, as you need them to buy new gear, fuse gems that you get from StreetPass tags, as well as bet on each level you play. The difficulty of the level you play determines how many hearts you'll earn in your fight. The harder the difficulty, the more hearts you'll earn, and vice-versa. But if you die, you lose the hearts you bet, and difficulty will automatically go down as your penalty, so be careful how much you bet. Betting can be bad for you after all. Once you've started earning weapons, however, you can begin fusing them to create better gear. This game is literally packed full of a ton of content, meaning there are more than a fair amount of weapons to choose from. From claws, to bows, to blade, to staves, to many others. You'll have plenty a variety to choose from once you progress, so get ready to experiment from up to 100 different weapons. Then there's multiplayer, where you can play either Light vs Dark (Team Deathmatch) 3 vs 3, or Free for All. You can play online, or locally, and any gear you obtain in the single player campaign can be used online. And of course, you can invite your online friends to play with you. Each team has a health bar, and when you die, the health bar decreases. The first team to lose all their health is the loser. Eventually, though, once the teams health bar reaches a certain point, the last player to die will become that teams Pit, or Dark Pit if you're on the Dark Team. That player then becomes the last resort, and if he dies, the team loses. So once the opposing Pit appears, the goal is to defeat him. However, the person who becomes Pit or Dark Pit gets enhanced abilities and health, so don't think you can kill him as easily as the others. The game is fantastic, and of course 3D looks great. Dialog in the campaign is corky and entertaining, and will give you a few laughs. There's just one problem with this game that prevents it from being a 10, and I'm sure people already know where this is going. I'm talking, of course, about the controls. Uprising is controlled by moving Pit around with the circle pad, while aiming with the stylus-touchscreen combo, and shooting/melee with the L button. And believe me, this takes getting used to. I'm actually pretty shocked that Sora didn't include a dual analog option with the Circle Pad Pro, but I think they were trying to go with the more accurate route of stylus since this alternative really is much more accurate for a shooter this intense. Still, It would've been nice to have the option for players who aren't as daring. But the good news is, though the controls sound awkward, it really doesn't take long to get used to. And once you've figured out the controls, you'll have a blast with this game. But if you're stil grieving for dual analog, then get yourself a thumb stylus, or a DS Wrist Strap. That'll solve your problem. But overall, Uprising is a fantastic 3D shooter adventure that's well worth the money. Kid Icarus Uprising gets a 9/10 from me. :)
3DS
Nov 28, 2011
The Legend of Zelda: Skyward Sword10
Nov 28, 2011
How can I start this review the best I can? Hmmm... how about that this is one of the best games I have ever played in my entire life? I am not just saying that because Zelda is my all time favorite franchise. I am saying this out of confidence that this game is a true masterpiece, and trust me when I say that it is. Skyward Sword isn't just a high quality game. It's a revolution. To think that I would actually prefer motion controls over traditional controls. I've always been interested in the idea of motion in gaming, but still always chose traditional controls over it any day. Until now! When Skyward Sword was announced to rely heavily on 1:1 motion, it really caught my attention to think that this could be the game to show everyone what motion controls can do to improve your game. As it turns out, I was not only right about that, but my expectations were far exceeded. Everything you do in this game uses motion controls specifically in very unique ways at every turn. Skyward Sword is a game that can never be done with a regular controller. This game has officially gone from button mashing to swinging your arm, and absolutely everything in this game takes advantage of it. The puzzles, the bosses, the dungeons, everything relies on the direction you swing your sword. One of the boss battles actually requires you to swing upward in its weak spot, and if you swing from any other direction, your attack is blocked and doesn't do a thing. You'll come across enemies that will block from certain angles, but are left open to attack on the other, although it isn't as easy as swinging from that direction, because enemies will follow your movements specifically to block you. You have to try and trick your enemies into thinking you will swing from one direction, but then come at them from another. it requires great observation and strategy, and makes you victory far more satisfying. It works beautifully, I've never been so **** into a game like this, I actually feel like Links sword is in my hand, I actually feel like the hero. The way this game uses 1:1 motion is proof that non traditional controls can really change the way we want to play games. Now that I've played this game, I actually want to play more games like it. I want more 1:1 motion games, I want to use it now more than my dualshock controller now. It has opened great opportunity to new kinds of gameplay, and Skyward Sword shows it done right. The story is the best Zelda has ever had. We finally see a romantic bond between Zelda and Link, and it strengthens the urge to find her when she goes missing. There are tons of twists that will make your head spin, and lots of great characters and moments that you will remember for ages. Although this game once again denies voice acting, it's actually an amazing cinematic experience. Character animations, in addition to the outstanding orchestrated soundtrack are stunning and great to witness. This game quite possibly has the best soundtrack a Zelda game has ever had. Right after you turn the game on, you are immediately greeted with the text narrated backstory, which plays the most epic war music you'll ever hear. The game is fully orchestrated for the first time in Zelda history, meaning the music is THAT much better. Never has Zelda music been so beautiful, and remember that we're talking about a franchise that is known for it's high quality and very memorable music. You will likely pause the game very often just because you want to listen to the music, the soundtrack is THAT good. The most debatable thing about this game, however, is the graphics. Many think that the graphics are bad quality due to not meeting todays standards of being HD, and to be honest, it doesn't matter. Because this game, in my opinion, is more beautiful than many HD games out there. Skyward Sword is a prime example that games don't need to be realistic and HD to be beautiful. It uses a fantastic and very original art style that embodies the Zelda universe perfectly, and will likely never look outdated due to its uniqueness. Do not let the absence of HD fool you, this game is actually the best looking Zelda yet. Skyward Sword has also replaced the open world with puzzle filled areas that you will revisit on numerous occasions. You won't be repeating too much, as you'll reveal secret areas that you never knew were there, creating a great sense of discovery. Although, this game has an overworld in the sky that you will be flying around using your awesome new companion. A giant bird. Epic with a capital E. And of course, on top of all this, it takes an amazing fresh approach to that awesome Zelda formula we've come to know for 25 years. It's like we always now it, but different. Zelda has shown once again why it's so critically acclaimed, and is without a doubt one of the franchises best games. Nicely done Nintendo! 10/10
Wii
Nov 16, 2011
The Elder Scrolls V: Skyrim9
Nov 16, 2011
I've been anticipating the release of Elder Scrolls V for years now. Ever since I played Oblivion, I wanted an expanded version of that amazing adventure. Oblivion was one of my favorite games from this gen, easily getting a 10/10 from me, so of course I wanted a sequal. Finally, we have that sequal, and it's almost as good as anticipated. This game is nothing short of fantastic. For one, the world is absolutely huge! The world of Elder Scrolls IV was big already, and Skyrim almost tops it. There are more areas to visit this time, and it is just gorgeous. The visuals in this world are far superior to it's predecessor. Often times, I found myself walking through the wilderness and stopping to bare witness to a stunning scenery of mountains, trees, and wildlife. The graphics may not be up to date, but they're good enough for the environments to be nothing short of beautiful. In addition to this large and gorgeous world comes plenty to do. Even after you beat the main story, which only took me a couple of days, you are still overflowed with content that will keep you busy for a while. This game takes to memory on where you've been and what you've done, and uses it to generate new things to do based on your situation and location, ultimately making this game literally endless. Likely chances are, this game will keep you busy for a long time. The combat system is also very well improved, but it also a bit more simplified than Oblivion. In Oblivion, you had to choose between a large number of different jobs, and often times you got confused and didn't know what you wanted to be. But in Skyrim, it's narrowed down to warrior, mage, or thief. This might come as a disappointment to some, but I see it as an improvement, because now you're not limited to just concentrating on major skills, there are more options available to you now. In Oblivion, if you chose thief, you gained XP from using a bow, but not a dagger. In Skyrim, you gain XP from both equally, so you're not just restricted to using one weapon type. I chose to be a thief, and though the blade option was open to me, I chose to make the bow my primary weapon, and mainly used dual daggers for close combat. Yeah that's right, you can dual wield now, and not just weapons either, but spells too. In fact, you can actually wield spells and melee weapons at the same time now, thanks to the new dual wielding feature. Wanna slash and cast lightning at the same time? Go right ahead! But combat has improved beyond just job choice and dual wielding, but upgrading your stats as well. When you level up, you are asked to either increase MP, HP, or Stamina, and you can choose only one per level up. Along with this, you gain an upgrade point, which you can apply to any major or minor skills to learn new abilities. For example, you can use these points to learn a bow ability that allows you to zoom in when aiming. Later on, you can use a point to learn an ability that automatically slows down time when you zoom in with your bow, and later add more damage multipliers to your sneak attacks, which I needed alot, since I am mostly sneaking my way through enemy territory, and quietly sniping any enemies in the way before they notice me. Learning new skills applies to every major skill, all of which are improved over Oblivion. And of course you have the most talked about add on to this game. DRAGONS! Slaying dragons is actually the most fun thing to do in this game. Often times, you'll be traveling out in the field, then suddenly you'll randomly be attacked by a dragon, or maybe you'll see one off in the distance. Thanks to your new dragonborn abilities, slaying dragons will be no problem for you. You have shouts that you can use against them to either slow them down, or hurt them, and using these shouts is a load of fun. You start with a few basic shouts once you kill your first dragon, but you can later find shrines where you can learn new shouts to not only use against dragons, but regular enemies as well. However some dragon types will prove harder than others. Like the blood dragons or skeleton dragons. Watch out for these ****! Overall, the game is great, but it's not without issues. For one, it's a Bethesda game. What does that mean? Exactly. Bugs, bugs, bugs, and even more annoying bugs, many of which can interfere with progression, especially with the PS3 version. I made the unwise decision of getting it on PS3, and take my word for it, if you have a 360 or PC, get Skyrim on one of those, the PS3 version is mostly broken. Plus, as great as the game is, and as much as it's improved over Oblivion, it still strongly resembles the experience we had with Oblivion, so there's still a feeling of "I played this before" in this game. Skyrim failed to take a big fresh approach to the franchises formula, but does extremely well at expanding on it. Overall, a game that cannot be missed. A 9/10.
PlayStation 3
Sep 22, 2011
Star Fox 64 3D8
Sep 22, 2011
This game was one of the reasons I bought a 3DS. Star Fox 64 remains to be one of my all time favorite games to this day, and that likely won't change. I love me some Star Fox, I even liked Adventures. Say what you want, I thought Star Fox Adventures was a good game. Not spectacular mind you, but still good. But that's a review for another day, let's talk about the remake of a classic. I won't go into details of the story and gameplay too much, since most of you already know this game by heart after playing through it so many times on N64, so I'll just be focusing on the improvements that were made, and how it compares to the original. When Nintendo announced this remake, I actually laughed. It wasn't just a laugh of joy, it was a laugh AT kind of laugh. The reason is because this has been done before. Many people don't realize this, but Star Fox 64 was actually a remake of the original Star Fox on the Super Nintendo. So it's a remake of a remake? Brilliant! LOL Still, regardless of how funny this is, I was still excited. After all, what Nintendo fan doesn't want to do a barrel roll in 3D? Getting into this game, when you first start up the story mode, it activates Training mode, which you must play through before getting to the actual game. This was a bit annoying, but don't worry, you don't have to do training mode every time you start a game, only the first time. Still, I think Nintendo should have made it optional even on first play, but it's ok, because training mode is kind of fun in itself. Once you're done with training mode, you're asked what control scheme you want. You have the choice of either gyro scope, or traditional N64 controls. Gyro scope is not as well used as it was in Zelda OOT 3D, in fact it's more of an annoyance in this game. It's good if you really want to challenge yourself, but you're better off sticking with N64 controls. The first thing you notice about this game is that the graphics have been greatly improved. The game looks so much better than the original, I actually went back to the original to compare the two, and now that I've played the 3DS version, the original's graphics look like crap now. The environments look much more detailed than before. My favorite planets have to be Macbeth and Zoness. The detail of Macbeth is improved by adding stones and debris on the ground, while Zoness has greatly improved the sludge water below you. The water in Zoness looks real, and is extremely well animated, I've never been so impressed with how good water looks in a game. But of course, there's the addition of 3D with no glasses required. I have to be perfectly honest though, the 3D effect looks very flat. It's not a game that needs to be played in 3D, like Zelda OOT 3D. When I had the 3D on, I didn't feel like I could reach into the screen and grab something, it just popped a little bit. So this game is just as effective and fun when 3D is off, and since 3D will cut your battery life in half, it just seems unnecessary for this game. Still, it was a decent attempt. One thing I noticed right away, that pissed me off, was the different voices. Yeah, that's right, they CHANGED THE VOICES!! A remake of Star Fox 64, a game with the most memorable voice lines in gaming history, has DIFFERENT VOICES! That is a major disappointment to me, because it just wasn't needed. The lines are still the same, but they changed the actual voices. If you're going to remake a game with such memorable voice lines, you have to keep the voices the same. The new voice actors are okay, but they don't measure up to the original voices, and I think any Star Fox fan will agree with this. The multiplayer is slightly improved by adding a few more maps and battle modes. The problem with the multiplayer though, is the absence of online. Everyone was anticipating the addition of online multiplayer to their favorite N64 game, but it didn't happen. The multiplayer is strictly local, so you'll need to find 3 other friends who have 3DS's and copies of Star Fox 64 3D, which is really uncalled for since the 3DS is fully capable of great online. It's fun if you can get enough 3DS owners together, but the absence of online takes away from the multiplayers quality. Still, the multiplayer is in every way better than the original Star Fox 64 multiplayer, you'll just have a hard time playing it. Another cool add on is the addition of Score Attack, in which you can play a planet you've played before, instantly, and tackle the high score. This is a cool thing to have if you're out and about, and you just don't have time to play through the story, but want to play through a certain level in the game. Overall, Star Fox 64 3D is fun, and is a definite must get for 3DS owners. But is it as good as the original? No, it's not. Still, it's good to see Nintendo introducing this classic to the younger generation that missed out, so with that, it's a great game. 8/10.
3DS
Jun 21, 2011
The Legend of Zelda: Ocarina of Time 3D10
Jun 21, 2011
Finally, the reason I bought a 3DS, the remake of what I believe is the best game ever made, The Legend of Zelda Ocarina of Time 3D is here, and it does not disappoint in the least. For those who've been living under a rock, this is a complete redo of Ocarina of Time for Nintendo 3DS, Nintendo's newest handheld gaming device. And in case you've been living under a rock for a really good amount of time, the 3DS does 3D without glasses, and unlike the movies, aside from Avatar, Nintendo 3DS does 3D right, but of course 3D isn't for everyone, that's why Nintendo added a 3D slider, play without 3D if you want. However, this isn't a review for the 3DS, it's a review of one of it's most anticipated, system selling, games. If you've played the original game on N64 or Gamecube, you know what to expect here. It's ultimately the same game. Same story, same dungeons, same everything. However, there are a lot of key differences. The first thing people notice is the graphics. The graphics have been largely updated, and look really nice. It's not a huge epic graphical upgrade, as in looking like Elder Scrolls, but it still looks pretty nice for an N64 remake. There's much more detail to the environments than the original, and the cutscenes and characters look very different than the original. The graphics look real nice, but of course let's get the the reason it's on 3DS, the 3D. This game actually does really well at taking full advantage of the 3D effect. There are tons of ways the 3D is utilized in this remake. When Link gets an item and holds it up, it's right up at my face, it's as if I can reach out and grab the item with my fingers. When I pick up a chicken, his feathers are flying off of him, and flying directly at me. When I'm in the forest, all the pixie particles in the air are floating towards me, and looks like they might hit my face. The 3D really plays a nice big part in this game, and it looks beautiful. You'll definitely want to play this game in 3D as often as possible, especially during the cutscenes. Just be careful of the battery life, LOL. But now we move into gameplay. Of course the game also takes advantage of the DS touchscreen, showing your inventory, the map, and so on, while nothing but the action button and character text appears on the 3D screen. Unlike the original though, you get 4 item slots instead of 3, 2 are the X and Y buttons, and the other 2 are usable via touchscreen. Some of the items have been adjusted to how they are equipped. Such as the ocarina, which has it's own separate item slot, acting as a 5th item slot on the touchscreen, so it is always equipped, and never has to take up room on your 4 main slots. The iron boots have also been adjusted in order to help make the dreaded Water Temple tolerable. The iron boots are now equipped that same way they are in Twilight Princess, they can be equipped via item slot instead of constantly pausing the game to put them on or remove them ,like you had to in the original. The cutscenes in the Water Temple have also been adjusted to help point out clues that many gamers missed in the original game, causing them to get stuck. The Water Temple is still hard, but is now tolerable. Another thing about the remake that overshadows the original is the amazing replay value. The remake includes Master Quest, which was available on Gamecube. Ocarina of Time Master Quest is the same game, but all the dungeons are completely redone, and far more difficult than the original to figure out. Try completing the Water Temple in Master Quest mode. And unlike the Gamecube version, the 3DS Master Quest is completely mirrored. Remember how the Gamecube version of TP was mirrored from the Wii version? Exactly. But to top it all off, the enemies inflict twice as much damage than before. YEESH! This is a game mode designed for Zelda veterans, but if you want to take on the challenge, you have to unlock it first via the regular game mode. Beat the game, and you can then take on the Master Quest challenge. That is amazing replay value right there, and on top of all that, you can go back to your house in the woods and battle past bosses again, anytime you want via Boss Mode. But my favorite new feature in this game is the gyroscope. With it you can aim your bow with great precision via motion control. I wasn't nuts about the idea, but once I tried it, I couldn't go back. The gyroscope amazed me, and it's what I use in the game regularly. Overall, the remake is amazing, and deserves nothing less of a perfect score. It's just as good as the original, but unlike the original, it's portable. A great remake of a classic. Ocarina of Time 3D gets a 10/10.
3DS
Apr 8, 2011
Monster Hunter Tri10
Apr 8, 2011
Wow, where to begin. Well, for starters I need to point out that I have never played a Monster Hunter game before this game, so I was very new to the game. So I didn't know what I was about to get into, but I had heard alot of people making a big fuss over it, so I thought, why not. Oh boy am I glad I picked it up. I've only had this game for a few days now, and I am officially addicted. This is one of those games where you just get **** right in, and you can't seem to stop no matter what. But hey, let's just dive into this review already. The game is obviously an RPG, and has many of the classic RPG elements. Collect and upgrade your gear, gain XP to make your character stronger, you know, all that good stuff. When you start the game, you will need to create your character's features. Hair, face, age, voice, you know the drill. But I was actually pretty surprised at how well put together the character customization is, you'll run into very few look alikes in the online game, which we will get to in a minute. You'll want to focus on playing offline for a while so you can learn how the game works and so you can upgrade your character and make him ready for the online battles. You do this by basically following the main story. Believe it or not though, this game doesn't really have a story at all. The whole concept of the game is killing monsters, and collecting from them so you can get stronger gear. Now before you panic and start shouting "An RPG is no good without a story." you need to understand what this game is trying to do. Ever play MMO's? They never have a story right? Yes maybe a few end game events, but MMO's are mainly about leveling up and getting stronger so you can go on more difficult, but more rewarding, quests. That's basically what this game is doing as well. So now you might see what the online multiplayer might be like right? Comon, figure it out........... Yup, Monster Hunter Tri follows the MMO formula. You can say that Monster Hunter Tri is basically a free MMO. Yup, it's like playing an MMO....... ON THE WII!!!!!! Epicness. Think of it like this, when you play Final Fantasy XI, you're either playing solo, or grinding with a party. In Monster Hunter Tri, playing offline is basically playing solo to upgrade your gear, get more solo quests done, etc. But when you play online, you're partying up with other players to go on quests to level up, get more cash, and earn more materials for crafting and upgrading. So basically, Monster Hunter Tri is it's own kind of MMO. When you play the game yourself, you'll get why it's so much like an MMO. So it focuses more on the MMO formula than trying to have a good story. In other words, this game doesn't even need a story. The gameplay is a hack-n-slash action RPG style. You have several melee buttons with which you can perform combos on enemies to deal more damage. I kinda doubted at first that there is no lock-on system, and that does kinda get in the way at times, but it doesn't interfere with the overall experience, it just requires alot of strategy and skill, which are what make this an amazing RPG. You can choose from a variety of weapons types like swords, great swords, axes, bows, and hammers. The game is loaded with a ton of content to make your character unique from other players in the way of weapons and armor. Choose your weapon of choice and prepare yourself for some hunting. Once you've prepared yourself, and you have all the stuff you need like potions, good gear, stuff to keep your weapons sharp, you are ready to begin hunting, weather alone or with a party. Quests are usually simple to figure out, but have sidequests inside as well to enhance the reward from the quest. Once you begin a quest, you have an hour, real time, to complete it. The quests usually involve slaying certain monsters or bosses, collecting materials, etc etc. Surprisingly though, the quests are very fun, and highly addicting. They're even more fun when online. A nice add to the game is voice chat. The game supports Wii Speak and the COD Black Ops Mic, both are very effective and really make good use for strong teamwork. The game also has regular keyboard chat as well. It has a virtual keyboard, but you can also plug in your own USB keyboard for quicker text chat. Another thing I love about this game is the soundtrack. I just love hearing the victory music when a quest has been successfully completed. The music really expresses a big feeling of adventure that you just love to hear. Graphics are very nice as well, and as far as cons go, the gameplay can be a little clunky at times, but it really doesn't interfere with the game at all. Bottom line, the game is amazing, and is a must buy for Wii owners. If you're looking for a nice free MMO experience, this game is a fantastic start. Monster Hunter Tri gets a 10/10, and is my choice for Best RPG of 2010. Now if you'll excuse me, I need to go kill more monsters now.
Wii
Mar 28, 2011
Super Street Fighter IV8
Mar 28, 2011
This is my very first review for a handheld game, but better yet, its a review for a game on the newest handheld, the 3DS. The 3DS launch lineup really is a weak one, but the good news is that there are more games coming, and really goods ones too. Luckily, Super Street Fighter IV 3D is here to keep us busy until the good games come out. SSF4 really is the 3DS's best game right now, since games like Steel Diver and Pilotwings Resort havn't been getting good reviews. But this review isn't really about the new handheld, its about the game itself. So let's get started. The game is pretty much the same game as the console version of SSF4 on 360 and PS3. You've got Arcade Mode, which is the mode where you choose a character and go through a quick story sequence. You have VS Mode, where you can fight other players online or the computer. SSF4 really is an enjoyable game on the 3DS, in my opinion more enjoyable than the console versions. The thing that people complain about though is that it requires a little less skill than the console versions, because of the touch screen. The touch screen has short cut buttons to use your characters specials without having to figure out the button order and combos. In my opinion, that's a good thing. Because the fact that it's easier and requires just a bit less skill will actually attract more fans to the Street Fighter series, while hardcore fans can play the game normally with button combos without using the touch screen at all, since the touch screen is completely optional. But before everyone thinks, "WHAT! Touch screen controls? You mean with the stupid stylus?" You play the game with the normal buttons, and can activate a special by pressing a part of the touch screen with your finger, no stylus required. But what about the key feature to the new system itself, 3D? And how does it work with SSF4? Amazing. It's almost like you're looking in a window and watching the action in front of you, the 3D in this game is done better than any 3D movie I've ever seen. And of course, no glasses required. Amazing. I'll admit, after playing for about 30 minutes, I started getting a bit of eye strain from the 3D effect, but it wasn't too bad. After about a 10 minute break, I was fine, and I went right back into the game in 3D. But of course if the eye strain is too much for you, you can always turn the 3D off, or just adjust the 3D effect to your liking, so it gives a nice 3D effect, but hurts less. However, one advantage the 3DS version has over the console versions is the new 3D VS mode. The view on the battlefield is changed to a over the shoulder view of your character, kinda like DBZ Budokai Tenkaichi, except it's not a 360 enviorement. Obviously, this mode was added to take advantage of the 3D effect, and it works pretty well, but it can be alittle confusing at first. I personally preffer 2D mode in 3D, it's more classic, and isn't confusing. And the 3D effect is still great in 2D **** far as characters go, you get all the characters from the console versions, including the new characters that were added in the Super version, which is why it's called SUPER Street Fighter IV, not just Street Fighter IV. Overall, I'm not a big fan of fighting games, neither have I ever really cared about Street Fighter. But this game is a good exception. What really impresses me about this game is how they could port a 360/PS3 game to a handheld at all, and not only port it, but add more to it without downgrading the graphics. The fact that the 3DS got a port of a home console game from this generation pretty much shows what the 3DS is capable of. The 3DS, without a doubt, is far superior to that of the PSP, in graphics, power, and features. If you thought the graphics on the PSP were beautiful, wait til you see the graphics on the 3DS, WITH 3D!! Overall, Super Street Fighter IV is a nice launch game for the 3DS, and will definitely keep you busy until all the big 3DS monsters come out later this year. If you're getting a 3DS, SSF4 might just be your best choice for a first 3DS game. Super Street Fighter IV gets an 8/10.
3DS
Mar 23, 2011
Battlefield: Bad Company 29
Mar 23, 2011
If there's any game that deserves to be called one of the best shooters of 2010, it's this game. I'm tired of hearing about the extremely hyped up Call of Duty Black Ops, the game that I gave a 5, not a 10 or a 9, but a 5. If you want to know why I don't like Black Ops, read my review. In my opinion, Battlefield BC 2 is not hyped up enough. The experiences I had with this game far exceed Call of Duty. So with that said, let me explain the reasons why Battlefield BC 2 is superior to Black Ops. The game's multiplayer is actually pretty similar to Call of Duty, because it runs on a similar engine. However, unlike Black Ops, or any other COD game for that matter, Battlefield BC 2 actually adds MORE to it. That's called updating, Activision. You did a good job with GoldenEye, but not with COD, regardless of how popular the series is. Battlefield's multiplayer gives you everything that COD has, AND MORE! For example: you can't drive tanks in COD, you can't fly choppers in COD, you destroy buildings in COD, and it's easier to camp in COD. One thing I never liked about COD is anybody can play it, because it's so easy to play. You can camp in a corner the whole game, and be the MVP. In Battlefield BC 2, it's nearly impossible to camp since buildings and walls can be destroyed, exposing you. This means you'll actually have to run around the field and fight rather than just staying in one spot the whole time. Unless of course, you're a sniper, but it is more difficult to snipe in this game, but that's the magic of BBC2, it's challenging. The game is very realistic and chaotic in the multiplayer, the realism in this game far surpasses COD. Now I've never been a guy who cares about realism in video games, but when it comes to games that are trying to be a realistic warfare game, Battlefield delivers much better than COD does. My favorite things though, that BBC2 has that COD doesn't, are the vehicles. But much more importantly, it's not just tanks and four wheelers, but choppers too. You can put together teams on a vehicles and buff it up to start annihilating the other team. The chopper however, is the most fun. Imagine being in a chopper with your team and just covering up the whole ground with bullets. The other team hiding in doors so they can stay safe from you, but then you can just destroy the roof, and expose them. It gives you a much greater sense of accomplishment than getting a headshot in COD doesn't it? Another cool thing is the classes. The classes are almost as customizable as they are in a COD game, except you can choose a type of class that gives you special supportive abilities to help your team. Like Medic, who can heal or revive other players. Engineers, who can repair vehicles and other types of equipment. Recon, who are snipers, and can call air strikes to attack an enemy base. Or Assault, in which you can supply ammo to your allies, and better equipment for assaulting. But even if you're a medic, you can still do some great damage to the enemy team with light machine guns and grenades and vehicles. But the thing that makes the multiplayer superior to the COD multiplayer, is that it's much more like fighting in a real war than COD is. So the multiplayer in this game really shines, and is a whole lot of fun. My friends and I can't get enough of it. As far as the campaign goes, it's great. Best shooter campaign I've seen all year. The characters are very memorable, which is unusual for a shooter campaign, and the story is full of drama, action, and comedy. I have to admit, I havn't finished the campaign yet, but based on what I've played from it, it's really good. I'm almost finished with it though, pretty sure I have 2 more levels left befopre finishing it. And DLC? Tons and tons and tons of DLC. You'll be amazed by how much DLC it has. It has at least twice as much DLC, maybe even more, than any COD game. Lots of great maps and game modes, and unlike COD, this game actually requires skill. Overall, Battlefield Bad Company 2 is a load of fun, and is a must buy if you are a big fan of shooters. Far better than COD Black Ops. Battlefield Bad Company 2 gets a 9/10, and is my choice for 2010 Best Multiplayer Game. Can't wait for Battlefield 3. :)
Xbox 360
Mar 21, 2011
Super Smash Bros. Brawl10
Mar 21, 2011
Finally. I'm doing my review of a multiplayer masterpiece! On April 26, 1999, Nintendo released Super Smash Bros on the Nintendo 64, which is marked as the systems best multiplayer game, competing with GoldenEye. On December 2, 2001, Nintendo kicked off the start of the Gamecube days with the famous Super Smash Bros Melee, which put the N64 original to shame. Then, In 2008, Nintendo released the newest addition into the franchise, which would make the other two games look like children's toys. I'm talking of course about Super Smash Bros BRAWL, for the Nintendo Wii. Nintendo took a big step with this monster, and I have yet to meet anyone who played this game and didn't love the crap out of it. Even a friend of mine who mainly only plays shooters all the time, LOVES this game. So, what's so great about this game? Everything. First off, let's talk about the most important aspect of any game, the gameplay. It works very similarly to Melee, but a few things have been added. like the Smash Ball. This item has been loved as the best add on to the game so far. During a match, sometimes a Smash Ball will appear. If you can get it before anyone else can, you can activate your characters Smash Move. Each character has a different Smash, Link does a triforce omni-slash, Kirby cooks his enemies in a pot, Mario shoots giant fire balls that cover the whole field, and Sonic transforms into Super Sonic, that's right Sonic fans they added Sonic :) Character selection is better than ever. Unfortunately, they removed a couple of favorites like Mewtwo, Young Link, and Roy to add others like Toon Link, Ike, Wolf, and (Metal Gear fans get ready) SNAKE! Luckily they kept a few characters that entered the battlefield in Melee like Peach, Marth, Bowser, Ganondorf, and Falco. But enough about that, what about multiplayer? Well of course, it wouldn't be Smash bros without multiplayer, but they made it better. Not only does it have the classic multiplayer that Melee and Smash Bros 1 had, but they also added.....(are you ready? Ready yet? Here it comes!) ONLINE MULTIPLAYER!! Every Smash Bros fans dream come true, worldwide online multiplayer. BAM! Right in the face! Don't get too excited though, because the online multiplayer may be awesome, but it has noticeable flaws. For example: as always with the Wii, connecting with friends online is a pain with the friend codes, but once you are able to connect to a friend online, it gets a lot of fun from there. Another flaw is the fact that Smash Bros Brawl is actually pretty laggy. It's not always lagging, you'll usually come across some nicely moving games, but it has more of a chance to get laggy than most other online Wii games. One really cool thing about the online is that you can watch other matches that are going on right now. You can either be in the fight, or in the audience. A nice add on I think. One other bad thing about the online is it can take a while to find players, maybe 5 minutes at the most though. The adventure mode actually goes way beyond what Melee did. Unlike the past 2 games, Brawl follows a story in Adventure mode.While the story itself could be a bit better, it's still extremely enjoyable. It runs much like a classic platformer when adventuring, and when you get in the fights, it's a lot of fun. But my favorite add on to the new game is the trophies and stickers. I know Melee had trophies, but they weren't as addicting as these ones. Brawl has alot more trophies than Melee, as well as stickers and sountracks. All this stuff is like unlocking Xbox achievments, but you're doing it on the Wii, ON SMASH BROS!! A very epic win. Just trying to unlock all the trophies and stickers and sountracks will keep you very very VERY busy. Hope you have time to spare, it will take a REALLY long time to unlock every achievement in this game. Overall, Brawl is the best Smash bros game since the N64 classic, and is very addicting when it comes to multiplayer. You and you're friends will have a ton of fun with this monster, This game is a MUST BUY for anyone who has a Wii, or for anyone who just loves good multiplayer games. Very few flaws in this game, but not enough of them to interfere with the awesomness that it Super Smash Bros. A 10/10.
Wii
Mar 16, 2011
GoldenEye 007 (2010)9
Mar 16, 2011
This game was a huge surprise when it was announced last year. Everyone expected Nintendo to announce great new games at E3 2010, but nobody expected to see this. GoldenEye came completely out of nowhere, so obviously, all Wii owners got really hyped when it was announced. Instead of releasing the original GoldenEye onto Nintendos Wii VC, Activision basically said, let's do something better than that. How about a whole freakin remake? An amazing idea in my opinion. So, without further distraction, let's jump into it. When I play a remake of a favorite game, what I expect to see is everything that the original had, but with new content. Does the remake do it? Absolutely. Some people might be sidetracked by the graphics and think the graphics are downgraded because of the fact that it's on Wii. On the contrary. Activision actually confirmed that they could've made the graphics alot better if they wanted to, regardless of the fact that it's a Wii exclusive. The reason they made the graphics like this is because they wanted to make the game feel like the original as much as possible, even graphics-wise. Smart move in my opinion, because most of the time if a remake has enhanced graphics, it ruins the feeling the original had. Even if the graphics are primitive compared to this gens games, the graphics still look great. But I'm a guy who doesn't give a crap about realistic graphics, so it's probably just me lol. The gameplay mechanics run more on the Call of Duty engine this time, so if you play alot of Call of Duty, you'll instantly become familiar with how the game plays. You also have a choice between 4 different controllers to use. GoldenEye Wii can be played the Wiimote and Numchuk, the Wii Zapper, the Classic Controller Pro, or the Gamecube controller. If that's not enough controller choice for you, you're just being difficult. Most people, however, will go with the Classic Controller Pro, since it's much like a PS2 controller, and unlike the regular Classic Controller, the Classic Controller Pro has trigger buttons that are meant for shooters. WIN! In my opinion, the Call of Duty engine works great with this game, and it's even better that the motion controls are completely optional for those who hate the motion control gimmick. Then of course you got the campaign. I have to say, the campaign is the weakest part of this game. I personally enjoyed it until I got to the final boss. The final boss is too long and alittle too hard. It took me about 20 tries before I finally beat him on NORMAL mode. lol. Then of course you got the multiplayer. Guess what? It has online multiplayer!! A very epic win!! Now some people might think the games multiplayer is horrible because of the Wiis laggy online. I have been playing this game online for months now, and I have yet to experience a laggy game at all. The online actually runs very smoothly in this game, and the best part is, it's harder to hack a Wii game than it is to hack a PS3 or 360 game, so you'll run into VERY few hackers and modders and cheaters in this game. The problem with the online though is, of course, trying to play with friends online. That's always a ploblem with the Wii's online, and of course the game doesn't support Wii Speak, so it's impossible to talk to players online while playing. These are a couple of bummers, but the game mainly promotes split screen, which I think is great. After all, playing online is fun for sure, but we all know that getting together with friends, and playing multiplayer on the couch, is way more fun than playing online. The problem with games today is that they mainly just do online multiplayer, some of the big favorites of today don't even have a split screen option. So the fact that there is a really great game out there that mainly promotes classic split screen is awesome. I mean, I love online multiplayer. But I still love split screen too. Split screen opens up to game parties, or just hanging with your beer buds. Bottom line, the game is fantastic. And though it lacks in the campaing and online areas, it's still alot of fun to play. And for those of you out there who are complaining that this game isn't on 360 or PS3, STOP BEING A FANBOY AND GET A LIFE!! The Wii is a great system, and it has great games, and this is one of them. If you can't handle the fact that the Wii has a great shooter that you guys want, why not just lighten up and buy a Wii? Fanboys..... Anyway, GoldenEye is great, doesn't really meet the greatness of the original, but it comes close. 9/10
Wii
Mar 12, 2011
BioShock6
Mar 12, 2011
I have been meaning to do this review for a long time, to express my thoughts on what is being called the best video game of all time. I very strongly dsiagree, because we all know that title belongs to Zelda Ocarina of Time. As proof, take a look at their meat scores. You think Bioshocks 96 is really high? How about Ocarina of Time's 99? Last I checked, 99 is 3 points higher, BOOM! lol! I will say this though, I don't think Bioshock is a bad game at all, in fact I think it's an OK game. But the best game of all time?? That is why Bioshock is the 3rd most overrated game of all time, followed by WOW at #2, and Black Ops at #1. I played Bioshock all the way through the main story, andf the story is pretty dull actually. The problem with the story is that it has been done to death. You get stuck in an underwater city, and the whole story is trying to get out, and trying to kill all the zombies that are coming after you. I bet the whole reason this story is so popular is because of the zombies. Well they're not technically zombies, but I call them that because there really is no difference between the enemies in this game, and actual zombies. But everyone seems to think that it doesn't matter what the story is, if it involves killing zombies with a shotgun, it's an automatic 10/10. Sorry guys, that's not how it works. I grow very tired of all these zombie killing games being the most popular games, zombie killing has been done, and done, and done, and done, AND DONE! How about something different, like what Resident Evil 4 did. They weren't zombies at all, they were parasites that actually had enough brains to pick up weapons instead of just randomly coming at you trying to eat your brains. In Bioshock, they are people changed from experiments, but they still act like zombies, so it's the same thing as zombie killing, again, done to death. So believe me when I say tat the story is nowhere near special and different, cause it's not. My main complaint about Bioshock, however, is that it's a shooter, WITH NO MULTIPLAYER! Really?! A shooter, without multiplayer?! That makes no sense. I mean, think about it. Why do people enjoy shooters so much? Simple, they love the multiplayer. Talk to anyone who likes playing shooters, they will always tell you that the main element required in any great shooter is fun multiplayer. Bioshock has non, NON, NADA, NO JACK. It's just the main story, that's it. The game deducted alot of points from me for not having multiplayer. I'm sure if it had multiplayer, I would give it like maybe an 8, but it's a 6 because it has no multiplayer, and the story is very unoriginal. Now I'm not saying the game isn't fun, it's good for one play through, but only one. The game literally has no replay value, so you probably do what I did, complete the main story, then trade it in. It is fun to fight the big daddies though, whenever I saw a big daddy ahead, I thougt "OH CRAP!" **** makes you think that alot like this game, it's doing something good. Because it puts fear into playing the game, you never know when you'll come across a big daddy, and lemee tell you those things are a b**ch. They can also be pretty scary. The gameplay mechanics are well put together, mixing up using powers and a gun is very nice and fun. As far as the graphics go, they look very epic and realistic, graphics **** will really enjoy the graphics alot, lol. Of course the zombie killing can be fun too, but it's like I said, it's been done alot. One thing Bioshock failed to do is add some spice to make zombie killing different, and special. Using powers like lightening and flame is a nice add on for sure, but it needs more than that. The game is in desperate need of multiplayer, maybe a horde mode where you and your friends can fight these creatures together like you did in Gears of War 2, and end a round with a big daddy fight, that would've been awesome. I think one thing Bioshock was trying to do was trail back to the days of DOOM, where you didn't play shooters for multiplayer, but for killing monsters for fun. While this may apply to some people, multiplayer is a necessity in shooters of our generation. So if you're going to make a shooter, make sure it has multiplayer. I realize that Bioshock 2 has multiplayer now, but Bioshock 2 is said to be nowhere near as good as the first game. So although the game fixed itself by adding multiplayer to the sequal, the point is you should've had multiplayer to start with, instead of adding it to the inferior sequal. Overall, Bioshock is pretty decent, and is probably worth one playthrough. However, the game is too highly hyped, and so Bioshock, as good as it is, is still the 3rd most overrated game of all time. A 6/10.
Xbox 360
Mar 9, 2011
Dragon Age II8
Mar 9, 2011
Dragon Age II was one of my most anticipated games of 2011, I loved the first game a bunch, that's why it was my choice for Game of the Year 2009. So obviously I couldn't wait to get my hands on the new game. Was it worth the wait, .... uhh..... kinda. I have to admit, Dragon Age II is not as good as I thought it would be, but it's still a really good game. The game takes place 30 years after Dragon Age Origins, and this time the game has a real protaganist. Garret Hawke, who is trying to secure his family to protect them from the Blight. Story-wise, the game is ok. I have to say, I think it's badass that your character actually talks this time. The game seems to operate more on the Mass Effect engine this time, Fans of Mass Effect will be very familiar with the layout of the game. Unlike the first game, Dragon Age II plays more like a hack-n-slash. You're not just watching your party do all the work this time, however, your only melee button is A, or in the PS3's case it's X. So you really have to maneuver around your enemies this time. Rogues are more hack-n-slash than the other classes because your primary weapon of choice as a rogue is dual weilding daggers. This was my first choice in DA2, was to be a rogue, I always start as a rogue in these kinds of games. Obviously, this game has huge differences that seperate it from Origins. There's less freedom this time, since the game has a real protaganist this time, you can't choose your race, you're stuck with being a human. So if you were hoping to be an elf or a dwarf, you're out of luck. That disapointed me, because I was always an elf in the first game. You can still customize your character though, and just like in Mass Effect 2, you can import your save from Origins, so the choices you made in Origins affect how DA2 will run, which is a very nice add on. Leveling up and equipting your characters works the same way it did in Origins. and of course you still have to keep your party members happy. Another complaint I had with DA2 is the soundtrack. It's nowhere near as deep and intense as the music from Origins. Origins has some of the best music in a game I have ever heard, but the music in DA2 was indeed a downgrade. Compare the two soundtracks, you'll fins that the Origins soundtrack is way better. Another complaint is how the game even has a protaganist in the first place. Origins was all about choosing your Origin, and building your own story. The game started differently every time, depending on your race and origin, that's why it was called Dragon Age Origins. This gave players the freedom to build up their own story of adventure, that was the magic of Dragon Age. In DA2, it's gone, you follow the story that Bioware gave you. Which is fine, but again, DA was about making your own tale of adventures, so yet another downgrade. Overall, it's still a fun game, but the awesome freedom that DA Origins had is gone, and that really downs the game quite a bit. However it is still very enjoyable. Fun combat system, nice story, very memorable characters, and a good choice system. Not Game of the Year quality, but still a great game. 8/10.
Xbox 360
Mar 2, 2011
Super Mario Galaxy 210
Mar 2, 2011
All my life, I've followed the Mario franchise as a loyal fan. Sure I may not be as big a fan of Mario as I am a Zelda fan, but Mario is still one of my favorite and most beloved video game characters ever. So naturally, I was definately looking forward to getting my hands on this monster of a Mario game. Wow, what a monster it was. Seriously, Mario Galaxy 2 has got to be the best Mario game since Super Mario 64, which is my personal favorite Mario game, and also one of my most favorited games ever. I can't say for sure if Mario Galaxy 2 is better than Mario 64, it's actually a tough call, that's how amazing this game is. The little plummer dressed in red has shown with this game that he's still got it. Honestly, I can hardly find anything wrong with this game, it's nearly perfect. Some say it might actually be better than Ocarina of Time itself. Although I disagree with that, I still think that Mario Galaxy 2 is one of Nintendo's best titles. They really went all out with this game. I mean, Mario Galaxy 1 was a great game, it is still known as one of the Wii's best games. So the fact that Nintendo brought it out again and made it better? That is one heck of an accomplishment. Many elements go into play here, which include having to use gravity, just like you did in the first game. But this time, they added Yoshi. SON OF A......... FREAKIN YOSHI MAN!!!!! EPIC WIN!!!! I mean seriously, everybody loves Yoshi right? Also for you Luigi fans out there, yup, they added Luigi, AS A PLAYABLE CHARACTER! At certain levels, you can select to play as Luigi, which will give you bonuses in other levels. There are more levels, and more stars. Yup, Mario Galaxy 1 had 120 stars. Mario Galaxy 2 has 240 stars!! That might keep you busy for a while. :) Unlike the first game, the game is laid out more like the original Mario Bros games. You got world 1-1, 2-1, 3-1, ya know how it works. One cool thing is how your ship looks like Mario's head. Yet another epic win. :) As far as gameplay goes, it's pretty much flawless. The only issue I saw was how the pointer may sometimes have to be exactly on the star bits you collect to draw them in, making it a bit sensative, but most of the time, you won't even notice it. The other flaw I saw is the camera, which can be a little clunky at times, but hardly interferes with the game's overall greatness. Other than these flaws, the games completely great and alot of fun, and the 240 stars will take up alot of time. Some people may think that Mario's time has come, and that it's time for him to leave the building. I think that''s stupid. Super Mario Galaxy 2 is proof that as old as Mario is, he's still as great as he was 25 years ago. Mario's legacy has lived for a very long time, and I strongly believe that Mario is not even close to being done yet. Trust me, this game is considered one of the highest rated games of all time for a reason. If there is ever going to be a Super Mario Galaxy 3, count me in!! This game deserves no less than a perfect 10/10. I have also chosen Super Mario Galaxy 2 as my choice for 2010 Game of the Year. Mario my friend, you still got it.
Wii
Mar 2, 2011
Call of Duty: Black Ops5
Mar 2, 2011
I can't understand why people love this game so much. In fact, this game is almost as overrated as World of Warcraft and Bioshock. Not saying Bioshock was bad, I was ok, but what was the big deal? I gave Bioshock a 7 out of 10, but that's for another day. Anyway, Call of Duty Black Ops seemed to show promise when people first saw it, even I was a little excited to try it out. Until I found out who developed the game. Freakin Treyarch, when they're the one's making a Call of Duty game, it's never a good sign. I decided to get it and try it anyway, but ended up trading it in literally days after I got it. It was boring, why was it boring? Because it's the exact same thing as any other Call of Duty game. There's nothing new here at all, not even the Zombie mode is new, that was available in World At War, which was also made by freakin Treyarch. If only Infinity Ward were the ones making every Call of Duty game, the series would be so much better, I spit at Activision for firing them. This company releases a new Call of Duty game every year, but they hardly make good upgrades with them, and most of the time, it's the same game that we had last time. The only Call of Duty games that were any kind of upgrade were the Modern Warfare games. Those are fun. But what about Black Ops? Again, same thing we've been playing for a long time, no upgrades other than earning credits to spend on weapon upgrades, but is that really worth paying $60 for, over just playing a Call of Duty you already have that's the same exact thing? The multiplayer is the same, the zombie mode is the same, and the campaign is just plain stupid. Worst shooter campaign I've ever seen. Now this doesn't mean that the game isn't enjoyable by some people. The multiplayer is fun for a while, but it's really not different from what you already have. Here's basically who this game is for, it is specifically made for hardcore fans of the series. It's like the Majora's Mask of Call of Duty, only huge fans will like it alot. As for those who are new to shooters, or those who like playing Call of Duty but are not real big fans of it, like me, this game is not for you. If you want to play a Call of Duty game, just play Call of Duty 4. It is much more entertaining than Black Ops, and unlike Black Ops Call of Duty 4 was a great game changer for the series. NEWS FLASH ACTIVISION: It's time for change! 5/10.
Xbox 360
Feb 28, 2011
Dragon Age: Origins10
Feb 28, 2011
I was never a big fan of Bioware at all. In fact, when I first put this game in my 360, I was already having doubts on if this game will be good, because I tried Mass Effect, which is considered to be Biowares best game, and didn't like it. I admit that the game looked good when I first saw it. A friend of mine decided to let me borrow his copy of Dragon Age, which he later said I could keep with no charge. Thanks Josh. So, why am I thanking my friend for a game by Bioware, a company I never liked? I'll tell you why. Because this game IS AMAZING!!!!! I'll be perfectly honest, Oblivion is one of my favorite RPG's ever, but I think Dragon Age actually beats it. I'm already looking forward to Dragon Age II, it has become one of my most anticipated games on 2011. So since I only have 5000 characters per review, let's get to the game. The most important aspect in any game is, of course, the gameplay. So, how is the gameplay in Dragon Age? Outstanding! It's like a very fast paced version of the Final Fantasy XI battle system, except much more active. You're not hacking and slashing, but it's still a very active system. Don't you worry Turn-Based Haters, this game is not turn based at all. They basically took the turn-based battle system from FFXI, and removed the turn-based part of it. Absolute genius! You can also set techniques to your quick cast buttons, much like setting your items to the C-buttons in Zelda. This makes it easier, because anything that's not set to your quick cast buttons, you can only cast by opening up the ability menu, and selecting it. However, this is quick, and is a great way to pause the game if you need to observe the battle and decide a change in strategy. Of course like any other advanced RPG, you can create your character to your liking. You can choose between 3 races. Human, Elf, and Dwarf. I decided to be an elf. After that, you choose your job. You can choose one of 3 jobs. Warrior, Rogue, and Mage. I decided to be a rogue, because I like sneaking around and being quick. Each job has 4 specializations that you choose from after unlocking them through quests in the game. The rogue specialization I chose first was Duelist, which is a person who can deal very good damage, and is very good at dodging attacks, and is best with dual wielding daggers. I later made Archer as my 2nd specialization, that one should be obvious. But in case you don't get it, it means you use a bow and arrow. Each time you level up, you get points to spend on character attributes to make him stronger. You do the same with your party members. By the way, you don't travel alone, you have a party with you. So obviously, this means you have to keep a well organized party. As far as the story goes, the story starts off differently for every race, but it all leads down to the same story. You become a Grey Warden, a special warrior meant to protect the people from the darkspawn. Of course that's up to you. The game has the same choice system as Mass Effect, so the choices you make will affect you later on, and you can choose to be a good guy or a bad guy. Not only will your decisions affect you later in this game, but they will also affect you in Dragon Age II, so choose your path wisely. In either case though, you have to gather allies from around the world by either helping them solve their problems so they can aid you, or by forcing them to aid you. The only problem with this game is it's difficulty. Casual mode is too easy, but Normal mode is way too freakin hard. It's like the game completely skipped Normal mode and decided to make Normal mode hard mode. Even the hardcore RPG players are usually playing the game on casual mode, because Normal mode is way too hard, it's nearly impossible. One can only imagine how difficult Hard and Nightmare modes are. I have yet to hear of anyone who can play the game all the way through on Nightmare mode. All and all, fantastic game, and it deserves every penny you pay for it. It has to be one of the best RPG's of all time, so if you love RPG's, pick this game up. Mass Effect ain't got **** on Dragon Age! 10/10.
Xbox 360
Feb 23, 2011
Final Fantasy XI9
Feb 23, 2011
I honestly don't see why people hate the 360 version so much. The only valid complaint, kind of, that I see is that it requires XBox Live. I understand people getting upset about that, but here's the question in countering that complaint. Are you sure that it only works on "XBox Live Gold"? As far as I've seen, the answer is no. What is XBox LIVE Gold? Simple, it's what you get when you pay $60 a year to play online and have access to online content. But there's an alternative, called XBox Live Silver, which is 100% free. XBL Silver doesn't give you the ability to play online, but it does allow you to interact with your friends online, and have access to certain things. But here's the detail that people don't know about. Final Fantasy XI actually works on XBL Silver. What does this mean? It means you can play FFXI on 360 without the need to pay for XBL, of course you still have to pay the $12 a month to play the game, but when can you not play an MMO like this for free? In all honesty, when I heard that this game was on 360, I jumped on it. Long have I waited for an awesome MMO that you can play on an actual CONSOLE, and not have to play with a stupid keyboard that has too many buttons for gaming. Trying to play a game on PC reminds me of the Intelevision, which had the stupid ass keypad. Sorry PC gamers, but if there's isn't an actual gaming controler, I can't play it. One of the reasons I didn't like WOW, shocked to hear that? Get used to it, I hate PC gaming. So when I found out that this MMO, which was a smash hit when it came out, was being launched on 360 with XBL support, I jumped on it, big time. Because I love playing MMO's, I really do, but I hate PC gaming, and since the large majority of MMOs are PC exclusive, that's why I don't play them very often. That and I sometimes can't afford the monthly fee. Anway, concerning the game in general, my only complaint about the 360 verson was all the room it took up on my hard drive. 7GB!!! YEESH!! If you want to play the 360 version of this game, make sure you have a big hard drive. One other complaint is how you can't turn the console off while playing. When you wanna get off the game, you can't just hit the power button, you have to shut down from the in game menu first, and wait until it arrives at the dashboard, then you can turn the console off. This can take some time, once it took 5 whole minutes to go back to the dashboard. So, with these complaints, why do I give it a 9? Easy, the game is ABSOLUTELY FREAKING POSSITIVLEY AMAZING!!!!!!!!! Yes, these complaints can be issues, but when you're actually in the game and playing, it's so worth it. It's just like your average MMO, make a character, choose your race and class, where your character was born, the whole deal. But here's the twist, in most MMOs, WOW included, when you choose a class you're stuck with it. You cannot try a different class, if you want to do another class, you have to make another character, which is a pain in the ass because I want to be adventurous. In FFXI, you're character isn't restricted to just one class. You choose a starter class, and you can change to another anytime without the need of making another character. This gives the game alot more freedom, and allows you to help others in need, properly. Say somebody needs a white mage to help them on a quest, but you're in Thief mode. You can just tell him "Just give me a sec to change to white mage and I'll help you." Each class has it's own unique leveling up. Say you level up your thief to lvl 10, you then switch to warrior, you will then be at lvl 1 again. You lvl up your warrior to lvl 14, but then you switch to your thief, and your thief is still lvl 10. This gives the leveling system the propper use of balance between leveling different classes. And once you hit lvl 18, you can do a sub-job quest. Once you do the sub-job quest, you can have a mian job, and a sub-job. So you can pretty much be both a Black mage, and a white mage. Of course there are restrictions. your sub-job can only be half of what your main job is. Say your a lvl 18 black mage, and you also lvled your white mage to lvl 16. When you set white mage as your sub, it will display your white mage at lvl 9, but when you lvl your black mage up to lvl 20, your white mage will display lvl 10. having a sub job gives you access to many other abilities to add to your main job, but some of you white mage special abilities will not be usable as a sub job, mainly your 2 hour power ability, a very powerful ability that can only be used once every 2 hours, real time. The community in the game is great, in fact communication is required. The game encourages you to get help from other players in order to get past quests that you could never do alone, including end-game events. I wish I could go on, but I'm running out of room on this review, but overall the game is great. I give it a 9/10.
Xbox 360
Feb 14, 2011
Red Dead Redemption9
Feb 14, 2011
I was never a fan of Grand Theft Auto, and when I heard that Red Dead Redemption was like a clone of GTA, I didn't know if I'd like it. But I decided to check it out cause it did look interesting, and plus being a criminal was optional this time around, which is great cause I don't like being the bad guy in video games. Plus I grew up in Texas, so playing a western style game would probably remind me a bit of home. The result? Fantastic! The game definately went beyond my expectations. It had a very good story. It was funny, dramatic at times, and of course it was action packed. The game stars John Marston, a man who once walked the path of an outlaw, but decided to walk away from that life to start a family, and go straight. But Govenment officials decide to kidnap his family, in order to blackmail John into hunting down his old gang members. John agrees to do it for the sake of his family, and so you must now travel around, looking for these outlaws. Throughout the game, you have to travel between towns and countries to complete quests for people in need, so you can earn the trust of the people who can help John find his old friends and kill them. On top of the things you must do to progress, the game has a huge amount of sidequests that will earn you honor and fame, which will help unlock more side-quests, so you can get more done, and get more found. The world in this game is big, and I mean really big. It's almost as huge as the world in Elder Scrolls IV, if not bigger. So you'll never get bored of exploring the beautiful landscapes of New Austin Texas. The combat system is pretty much flawless, it's just like many other 3rd person shooter systems, you hold a button to aim over Johns shoulder, and press another to shoot. The crosshair is pretty small, it's basically a tiny white dot, but believe it or not, it's not hard to get used to at all, cause once you learn the dead-eye targeting system, you won't care how big the crosshair is. With the dead-eye system, you can freeze time, and place you crosshair on the enemy, and set your spots where you want to shoot your enemy, then once you release the time freeze, John will automatically shoot in those exact spots. Of course this has limitations, you have a dead-eye meter, and once it runs out, no dead-eye for a while. Don't like it? Tough luck cowboy. The game has all the freedom **** game, you can go around and rec havoc, or you can help the good towns people. Wanna get drunk? Go to the bar and have a few drinks why don't ya? Wanna do a little gamblin? Stop by town and play some poker, some blackjack, or heck maybe even some liars dice if ur in the mood. But how bout some bounty huntin? You can do that too sonny boy. When you see a wanted poster, take it, and get yourself a nice bounty by hunting down the bastard who broke the law. It's all a great time, and why not even go into the wild, and do some hunting? Or maybe you wanna go wrangle some horses. How bout racing? Or maybe you just wanna get into some trouble with the law like you did in GTA. It's all there, all the freedom of GTA and more. Of course the game isn't perfect. As many people will tell you, Red Dead Redemption is a very glitchy game. I was once playing the game, and when I stopped in the wild to inspect something I found, I saw as my horse took off flying like it had wings. It went so high up, that it fell to the ground and died, luckily I had a horse certificate with me so I could call another one, but that was funny. It was like my horse was abducted by aliens. lol So yeah, you will expirience glitches, and probably alot of them, but they usually won't interfere with the overall progression of the game. Bottom line, this game is great, and it's a must by if you own a 360 or PS3, especially if you're a big fan of Grand Theft Auto. If you havn't already, get this game as soon as you can. I give Red Dead Redemption a 9/10.
Xbox 360
Feb 14, 2011
Metroid: Other M4
Feb 14, 2011
I was never a big fan of Metroid to begin with, but Other M looked liked it would be an ass kicking machine when it was announced. I finally got my hands on it, and wow. I have to say, not in the least did it meet my expectations. My first, and probably biggest complaint is this. Why is Samaus talking?? Samaus talking is the same thing as Link talking, the point is, THEY DON"T TALK! Samaus talking actually ruins the game at first site, because everyone remembers Samaus as a silent bad-ass bounty hunter. Well she's not silent anymore. My gosh, if anyone ever makes Link talk in the next Zelda game, I'll have to hurt somebody, and I'm sure hardcore Metroid fans feel the same about Samaus talking. It isn't right. The other thing about Samaus is her personality this time around. Like I said, everyone knows here as a bad-ass bounty hunter, but in this game she sounds like a regular every day teenage girl. Now I don't want to go all G4 on this review, because I can understand why Metroid fans are furious with that review. G4 claims that the games biggest flaw is how Samaus is so submissive to Adam. Honestly, I don't mind that at all. She sees Adam as a father figure, so it's understandable that she respects him a lot. My main complaints about Samaus are the fact that she talks, and the fact that she's not the bad-ass we remember, well maybe not me since I'm not too much a Metroid fan, but you get what I mean. But enough about that, what about the gameplay? Actually, the game plays out pretty well. It's a side-scroller at many points in the game, it plays out similarly to Ninja Gaiden, but of course this game WAS made by Team Ninja after all. The problem with the controls is that you have to hold the wiimote horizontally. You may think it uses the numchuk, but it doesn't, not at all. Instead you use the D-pad to move around, which I guess is attempting to revive the feeling of playing on NES, but it's not doing it very well, because this game involves using first-preson as well. You can only shoot missles while in first person, and in order to switch to first person you have to point the wiimote at the TV, which gets annoying real quick, because every time I switched to first person, I was like, "Umm, where the heck is my crosshair? OH there it is, OH CRAP! ENEMY!!!!" Boss battles eventually all add up to finding time to shoot a missle at it before getting smashed, and if you don't point the wiimote correctly, it won't switch quickly, and this is a problem considering the fact that you can't move at all when you're in first person. In all honesty, the game would've done much better if it did use the numchuk. Cause then you could just press a button to switch to first person mode, with a crosshair constantly showing itself during play, even when not aiming, just like in Resident Evil 4 Wii Edition, so that way, each time you switch to first person, you already know where the crosshair is and you can shoot missles immediately. And of course you'd use the analog stick to move around. The story is dull, the whole game is about fighting through a small ship, rescuing the distress call. Whatever. Another thing that's bashed about this game is how you regenerate your health and missles. All you have to do is hold the wiimote up, and consentrate, and all you health and missles are regenerated. Yup, it's just like G4 said, Samaus gets more missles and gets healed by thinking about it really hard. That's just goofy. I will say though, the graffix in this game are gorgious for a Wii game. It's the best looking Wii game I've ever seen, and the cutscenes are enjoyable to watch sometime, cause the graffix are just so beautiful. That's a great thing about this game, but of course we all know, at least most of us who are not fanboys know, that graffix don't make the overall game better. A game can have the best graffix in the world, and still ****. This game is a prime example of that. He he he, prime............... he he ......Metroid Prime. Ok that was a bad joke. XD Speaking of Metroid Prime, I decided to check out Metroid Prime 3 after this game, to see if it was any better. And it was, it was greatly better, but that's a review for another day. Overall, this game is not good at all, it's a pretty terrable game. It will pretty much only satisfy the hardcore Metroid fan, but if you're not a fan of Metroid, don't even bother with this game. I give Metroid Other M a 4/10.
Wii
Feb 14, 2011
Disney Epic Mickey6
Feb 14, 2011
I bought this game cause I had heard lots of good things about it, on top of that it stars an iconic Disney character that I've grown to love. However, this game is not as good as it's hyped to be. It's an ok game, but nothing spectacular. Basically, you obviously play as Mickey, who has accidently disturbed a world of forgotten Disney characters, by spilling magic thiner onto a model of the world, turning it into a dark realm. Mickey then gets **** into the world, and becomes trapped, and your mission is to find a way out. At the same time however, you want to try to hunt down the king of the realm Oswald, who used to be Disney's big star before Mickey came along, and he is trying to destroy Mickey. Throughout the game, you have to use the paint brush to create or delete objects to solve puzzles, which sounds cool at first, but is actually pretty agitating in this particular way. You use Paint to reate, and thinner to delete, the problem with doing this is it's extremely hard to figure out when you have to paint or delete something. Usually, if you see a faded object, it means you have to use paint on it, and if you see a brightly lit object, it can be deleted, but with lots of bright lights in each level, it's hard to tell if something is deletable, and the faded objects are so faded, you pretty much have to squint to see them, which means odds are, you'll get stuck alot. I ended up getting the strategy guide, cause I was constantly getting stuck in parts where all i had to do was paint or thin something, but it's hard to tell, cause it's tough to spot. If you insist on getting this game, make sure you get the strategy guide, otherwise you will get angry. The whole concept of using the brush is fasinating though, but they need to add a way to see the paintable objects easier, like a compass that points to objects that can be painted. The most enjoyable part of the game is playing the side-scrolling levels. It reminded me of classics I played as a kid, and it was pretty fun. The problem though, is the side-scrollers are way too short. You can literally clear them in less than a minute, then it's back to trying to find the objects you have to paint or thin out. Fighting enemies isn't too great either. The only way to battle is by spraying paint on them to turn them from evil to good, or spray thinner on them to kill them, that's not too fun. Yeah, you could do that in Mario Sunshine, but in that game you didn't have to use the spray, you could punch them. The story is slow and dull, you basically just chase Oswald in the first half of the game, it get's pretty boring. I don't have any more time left to finish this review, but overall, it's not too great. I don't really recomend it at all. If you want a fun game that involves using a paint brush, you're better off getting Okami. I'm giving Disney's Epic Mickey a 6/10.
Wii
Jan 20, 2011
The Legend of Zelda: Ocarina of Time10
Jan 20, 2011
[SPOILER ALERT: This review contains spoilers.]
Nintendo 64