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Griffpits

User Overview in Games
7.3Avg. User Score
User Score Distribution
positive
1(33%)
mixed
2(67%)
negative
0(0%)

Games Scores

Feb 24, 2014
Call of Duty: Ghosts - Onslaught
7
User ScoreGriffpits
Feb 24, 2014
Onslaught is what you can typically expect from a Call of Duty map pack. Three new maps with a 'reimagined' COD favourite, a new Extinction map and two (TWO YOU SAY!) new guns. 'Bayview' is a nice little addition and is particularly fun when playing Search & Rescue. Here the mobile tram acts as a fantastic mode of mobile cover where the bomb carrier can hide and easily get behind any unsuspecting enemies. 'Containment' is a scenario we have seen countless times in COD. The map is split into two sections with a bridge and two, less discrete, paths of getting to the other end of the map. The special feature of the map only really comes into play when you get a mortar strike in a field order care package and even then this fairly uneventful. 'Ignition' is a reimagining of 'Scrapyard' from MW2 with a new paint job and some interactivity in the form of some falling debris. 'Fog' is by far the best map of the bunch and the one that pushes this score from a 6 to a 7. The map is great for most game modes and the special 'Mike Myers' field order reward is by far the best idea that I have seen in a Call of Duty game in a long time. The sheer excitement and terror when someone on the enemy team gets this makes you forget all the misgivings about COD's repetitive gameplay. At the time of the review I have only played the new Extinction map, 'Nightfall', once but it appears to be much the same as 'Point of Contact'. The same sequence of events occurs with you and your team mates drilling through a number of hives before attacking a 'barrier' that opens up the next section of the map. This time however the barrier is slightly different, but I will let you experience that for yourselves ;)
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Xbox One
Feb 24, 2014
Ryse: Son of Rome
7
User ScoreGriffpits
Feb 24, 2014
[SPOILER ALERT: This review contains spoilers.]
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Xbox One
Feb 24, 2014
The Wolf Among Us: Episode 2 - Smoke and Mirrors
8
User ScoreGriffpits
Feb 24, 2014
Another great episode from the team from Telltale Games. Not as good as the first episode as I found it was lacking in action and overall length (I completed this episode in just over an hour as opposed to two hours for Episode 1). I also noticed a lot of drops in frame-rate during the cut scenes which, whilst it certainly didn't ruin the game, is certainly annoying and interrupted my immersion. Nevertheless I am still thoroughly enjoying the story, setting and characters. Here's hoping that we won't have too wait much longer for Episode 3!
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Xbox 360
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