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Jan 13, 2012
Grotesque Tactics 2: Dungeons & Donuts10
Jan 13, 2012
This game is the humor of Monkey Island, Monty Python, Black Adder, Knights of the Dinner Table and that Dungeons & Dragons sketch by the Dead Alewives Watchtower (WHERE ARE THE CHEETOES!) rolled into a yummy ball of RPG-goodness. I've played it all the way through twice now, because although it is notably linear, it does have some parallel subplots and dialogues that I wanted to see. You have to complete a certain set of conditions to get the funniest possible ending. I am glad they fixed some technical issues they had on release that made the game impossible to play through, or at all in some cases. Combat is a little dry, but very reminiscent of old-school tactical RPGs like Vandal Hearts, in which combat is also pretty dry. Dry combat and hilarious dialogue combined make you kind of rush through the fights so you can get back to the story, which isn't necessarily a bad thing.
One feature I would like to have seen is varying audible responses from NPCs when clicked on, as was done in games like Baldur's Gate and the Warcraft series. Seriously, the characters should have more to say, as both written content and voice acting are right on the mark for the most part. Only Holy Avatar sounded a little more high-strung than I had pictured him after playing part 1, but you get used to the Zapp Brannigan the new voice gives him.
The interface has all the classic elements I get nostalgic about The talent system is a great addition, but it could stand to be slightly more diverse, maybe. And having multiple ways of navigating your characters is great; I tend to play more with keyboard than mouse when possible, and here I didn't have to click if I didn't want to.
Without giving away the ending, it was a neat twist I didn't see coming. It was also great to see that random comedic references to everything from Mario to Portal didn't let up or thin out as the game progressed. They just kept the laughs coming.
I am an RPG enthusiast from the days of yore, and while I suspect this game may have targeted people just like me specifically, I can't fathom anyone not finding this game funny, even if some of the joke references refer to dusty games of days-gone-by new gamers might not recognize. There are plenty of references to portal guns and nameless shepherds to make up for it. I wholeheartedly recommend this game to anyone who enjoys classic RPGs and/or likes to laugh.
PC