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Azum12

User Overview in Games
8.5Avg. User Score
User Score Distribution
positive
15(88%)
mixed
2(12%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Jul 17, 2026
DELTARUNE
9
User ScoreAzum12
Jul 17, 2026
We probably shouldnt review a unfinished game yet but ill change this review with future releases. Deltarunes gameplay is a really great evolution of undertale. The new combat system,rpg systems,menus,the coding,outside battle bullethell sections,enemy attacks in general and puzzles are so much more fun than in **** fights in undertale are almost always very simple.Attack or act-)spare and heal if youre low.Deltarune has these same concepts but adds actual strategy to fights with its magic and defense systems.Acts also are ALOT more interactive than in **** actualy feels like youre acting and fighting intense **** still not a very complex turnbased combat system but what matters is that it supports the main gameplay(bullethell) perfectly .The game tries so many creative ideas and suceeds at almost all of them. Unfortunately the gameplay of chapter 2 and especially 1 feels a bit outdated.I appreciate the simplicity of both them.They introduce the gameplay and story of the game very well but arent as creative as later chapters. Deltarunes characters are what truly shines just like in undertale. The story uses the higher amount of time to write characters that grow and develop even more than in **** all of them develop as much as the main characters but almost every important character has a personality,unique traits and well written reasons for their actions. The game also manages to use the concept of a self insert mc very well and in very very intresting ways. Deltarune does a very well job at creating mystery and emotional tension in a specific chapter(youll know what I mean if you played through the game)It gives its players just enough information that can be used to create more than just a few theories for the games majoy queastions.I am really curious what we will see in the last 2 chapters. The gameplay is almost perfect,the characters are well written and the ost is great so why did I not give this a 10?The lack of progression in the early chapters. Spoilers!!!!!!!!!!!!: The seperation of the darkworlds allows for completely unqiue characters and themes but also makes the last chapter feel meaningless. It often feels like nothing actualy changes after you sealed a dark fountain. The characters you met become irrelevant after every chapter and the only difference is the character building and development of the main characters. Nothing other than the main characters actualy changes after the first 2 chapters.I can understand why toby fox made the first 2 chapters like that.They introduce the story and build the main character before chapters that increase the story **** game introduces ralsei and susie before their character development in chapter 1 and then lets susie slowly grow at the end of chapter 1 and durring chapter 2 and points out ralseis flaws in chapter 3 .Its natural progression that works but I still think toby fox could have written the early story progression **** feels like the overall story(not including character development)doesnt take itself serious until chapter 4. Im probably just biased because what feels like the endgame right now is actualy the midgame where things really start but I really hope chapter 6 and 7 are as serious or a mix of the sillyness of chapter 1-3 and seriousness of chapter 4.
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PC
Jul 2, 2026
Deltarune: Chapter 3
8
User ScoreAzum12
Jul 2, 2026
The gameplay of this chapter is great.I love how the game takes a break from the walk through 3 areas while encountering funny stuff and some plot development structure and goes all out with the minigame fun that is introduced a little bit in chapter **** the plot is completely buried beloe all this **** entire chapter feels pointless. Chapter 1 and especially 2 are both rather lighhearted and you probably exspect something insane after the end of chapter 2 but instead the game focuses even more on jokes. Chapter 3 feels like a break chapter **** gameplay is probably the best out of the first 3 chapters and there are some REALLY FUN characters like Tenna but there is almost no character development and not alot of **** would be a great break after a long and serious chapter but it comes after chapter 2 wich doesnt even have any evil **** gets better towards the end when the chapter gets more intense and reveals some backstory and other stuff.I also really dont like how missable the secret boss **** can already fail one of the requierments in the early part of the chapter and probably wouldnt even realize it until you unlock the room that asks for the requierments that you can also **** have to start from the very beginning if you realize you missed something earlier mid **** getting the requierments doesnt even change the gameplay outside the secret stuff at all so youll have to play through the dame old stuff you already played again. The OST is peak Gameplay:9/10 Story:7/10 Music:8.75/10
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PC
Oct 16, 2024
Celeste
10
User ScoreAzum12
Oct 16, 2024
My Review doenst fit into this but I uploaded it on my steam account azum012. Shorter review:This is my favorite platformer of all time and maybe even my favorite game of all **** game only gives you a jump, a dash and a climb ability but it creates some of the most fun and creative precision platforming despite the rather linear gameplay.Most rooms have a clear path you have to learn and execute but the game never feels borring.What makes the gameplay great is how it never feels unfair.Respawns are quick and you barely lose any progress if you **** rarely feels like a death is the games fault because the controls are incredibly precise and easy to **** game is very difficult but death doesnt feel like a **** feels like a oportunity to learn and get closer to **** main 7 chapters are already really difficult but the game has tons of optional even harder content. The story doesnt have alot of lore and worldbuilding but is really well executed and supports the gameplay **** characters all have enjoyable personalities and feel like normal people that all have their own **** game does a really good job at repesenting the emotional progression of the main character madeline who wants to climb the mountain but also at the same time has to climb her mental issues that directly impact the game through magic?Its a really heartearming story that really motivates you on your climb. I really love the ost of the **** perfectly captures the atmophere and emotion of the game and has both emotional pieces like Little Goth and Starjump but also some really good bangers like Reach For The Summit or Confronting Myself. The pixel art is also really good but not crazy unique like something like **** just good pixel art. The developers even added speedrun tech into the game and it has one of the most impressive speedrunning and modding communities for platformers.
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PC
May 1, 2026
Hollow Knight
10
User ScoreAzum12
May 1, 2026
Gameplay:8.8/10 Story/worldbuilding:9.5/10 Sound:9.2/10 Visuals:8.5/10 Postgame content:9/10 Overall:9.5/10 Difficulty:Slightly difficult base game but very difficult to complete everything Lenght:20-50h for the main endings 60-100h if you want to get 112% All achievements:130+ hours(Both heavily the depend on your skill because theyre hard) Can be heavily reduced if you know what youre doing. This game has a perfect mix of exploration a little bit of platforming and combat. The games combat is very easy to **** dodge enemies and attacks attack them with your close ranged atttack wich gives you soul,soul can be used to heal yourself but you have to heal when youre safe because it stuns you for a **** later unlock spells that also use soul.Additionally there are charms wich players can use to customize their playstyle or make a boss easier by using the right **** charm system gives the player so much freedom and you can unlock some really intresting charms lategame that can create many different playstyles and give you alot of freedom.This creates some awesome **** example one boss gives you little to no time to heal but also gives tons of soul,you can adjust your playstyle to this by equipping a charm that allows quicker healing that stuns you less and using more soul for spells that can be used much easier than healing in this case.This is just one example of the games amazing bosses that each different and reward strategy and skill in many unique ways.There are some bad bosses but in general the majority of bosses and enemies is really fun. Unfortunatly the charm balancing is like a 7.7/10.Exploration is heavily encouraged.There is almost always something useful to find in every area.Unfortunately the size of the world and the amount of collectables can be a problem.While playing the game I had to use the wiki multiple times to make progress or find important abilities,bosses,charms,other collectables and even A ENTIRE AREA THAT IS HIDDEN BEHIND A SINGLE BREAKABLE WALL.When I finished the game I didnt have 7 of the charms an had no idea at all where they could be.I even missed multiple **** game locks marks for ONE COLLECTABLE behind a hidden boss but other than that its way to hard to find everything without the wiki.I dont understand why the game doesnt show you where evrything is after completeing the game.Nobody is ready to check the entire massive map just to find one single charm for the **** game also manages currencies very **** can already buy everything midgame and there isnt anything meaningful you cant buy until lategame and postgame other than a few upgrades for charms. The worldbuilding is just **** feels like youre walking through a destroyed yet alive kingdom with history **** dont meet alot of people because hollownest isnt very alive anymore but the few people you meet are really **** game only gives you a few hints to the story but I think that fits perfectly into the worldbuilding and is really **** really fun to put things togheter and understand the story on your own and by the end of the game you have a bisc overview or know even more if you paid enougha attention.Even now after finishing the game im still understanding more and more while im completing everythin.There is so much lore and extremely deep **** game feels like a entire world that is waitting to be discovered but I dont want to say more to avoid spoilers The game has a perfect balance of difficulty most of the **** introduces simple enemies and platforming that pepare you and then slowly introduces more complex enemies and **** never feels like the game is too **** my opinion the game could have introduced a little bit more complex enemies. I also really like handdrawn artstyle and the amazing ost.Every song perfectly supports the atmosphere but the game isnt scared of focusing more on ambience for specific areas or **** ambience in the game can be just as effective as the music and often even fits more than any music could. Silksong made me realise that the graphics arent **** art is really good but the vfx arent that great. I really appreciate all the postgame content the game has.Finding the collectables isnt perfect because of the alck of guide but I wouldnt say it was painful or borring.There are many secret harder version of bosses that can be played.Some of them are just faster versions of bosses with a few differences while others expand on them in really fun ways and there are even completely new fun and iconic bosses are in the **** game really makes sure that there are some really difficult challenges for people who want **** can also analyze everything to understand the lore wich worked really well for **** game also encourages replaying the game with achievements that you most likely wont get on your first playthrough like a permadeath mode,speedrunning achievements and even more.
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PC
Apr 18, 2026
Geometry Dash
9
User ScoreAzum12
Apr 18, 2026
Very good **** community made levels alone already make this game absolutly worth the **** game very easy to learn because of the simple controls but VERY hard to **** many gamemodes make the gameplay alot more varied and give the 1 button controls more depth without sacrificing the acessability. The stuff the community made is probably the best showcase of how powerful user generated content is. I feel like the community is better at making levels than Robtop himself. People are litteraly making everything from s tier graphics to completely new games in gd,somebody litteraly made a fnaf 1 remake inside geoemtry dash somehow. I recommend searching for the level change of scene if you want a good example of how good the levels get. The base game is a 8.5/10 for me. The game starts very simple with very basic cube and ship gameplay but slowly introduces more mechanics and raises the complexity already learned mechanics.There are enough beginner levels that all slowly teach you the basics to pepare you for nore complex levels.I personally prefer the newer levels because they are way more creative than the older easier levels but im not sure if that should be changed though because that simple gameplay is what makes it easy to pick up for new players.Maybe its better that the players slowly get used to more complex gameplay and plays more creative levels later but I think older levels could be more intresting or atleast could have better visuals. The issue is that they will probably never get updated because Robtop is so slow .He needed 6 years for just for 2.2 .Yes the update is pretty good but theres NOT enough new stuff to justify 6 **** not saying hes a bad developer but the updates are just too slow.While Roptob obviously cant just speed up his speed by like 10 times he could atleast hire a few additional **** other game would be dead with update speed this slow but this actualy barely impacts the game because geometry dash can live without updates.People who finish the main game and want more can play one of the many community made levels.Roptob doesnt really need to update the game anymore because the community is making the content for the game. In total im giving geometry dash a 9.25/10 because it is extremely beginnerfriendly and has a nice main game.Community made levels expand the content and quality to infinity and make sure nobody ever runs out of enjoyable **** game also runs very well.I always get atleast over 500 fps even on high effort community levels with tons of effects.
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PC
Feb 5, 2026
Friday Night Funkin'
8
User ScoreAzum12
Feb 5, 2026
The art style music gameplay vibe of the game is so charming.This game has so much soul and has so many funky beats and bangers in it This is probably one of the most creative rythm games of all time but the low budget shows itself alot.Creating your melody with the beeps and boops of the gameplay is something you dont see in any other rythm games and is done really well most of the time and the game never gets borring but the game is really short and there is little to no story.Newer content drops are really good but alot of the older levels are especially visually not that good.Compare Weekend 1 to Week 1 for **** full version of this game has the potential to become a 9/10 or 10/10 for me if it has a actual story with cutscenes for every week and improves some of the older content.
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PC
Dec 26, 2025
Doki Doki Literature Club!
9
User ScoreAzum12
Dec 26, 2025
This game is a really nice visual novel with likeable characters and a nice ost.Please dont let the basic cringy dating writing keep you away from the game.I personally dont like stuff like that but I still think this game is one of the most intrestingly written visual novels. Like 40% of the game is like that but it plays with some intresting ideas later and is hiding some serously unique writing that is only hinted at in the first 2 hours of the game.Please dont quit the game early just because its too basic.I wish I could write more but this is one of those trust me games where you just have to go in blind and trust the people who say its good.This is one of those games that are only enjoyable on your fist blind playthrough and will make you think about the game weeks later. Please be patient if you try the **** very slowpaced durring the beginning and has alot of filler and buildup but the pacing really works if youre patient. I recommend that you try the game when youre really borred and play through it ine one sitting. Thats how I experienced it.I didnt get inpatient because of the slow placing and payed attention to the writing because there was nothing that distracted me. DO NOT GET SPOILED,DONT EVEN LOOK AT THE GAME **** SMALEST SPOILER CAN ALREADY MAKE YOUR EXPERIENCE WORSE. Lenght:5-7 Hours Writing:9/10 Audio:8/10 Visuals:8/10 Uniqueness:9/10 Gameplay?:5/10 The gameplay doesnt really matter because the story is like 95% Replay value:3/10
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PC
Jul 13, 2025
Sonic Mania Plus
9
User ScoreAzum12
Jul 13, 2025
This game is just fun the level design is so good at every corner.Extremely replayable levels,amazing pixelart that keeps the classic feeling and the **** ost is PERFECT.Music like Studiotopolis act 1 make me wanna dance every time I hear them.Titantic monarchs music make it feel like the true finale,hydrocity act 2s music perfectly fits the unique themechange of the act both remixes and new songs fit to their zone and some are so good that I replay the zone just for the **** no game is **** bosses are pretty decent there are very good decent and a few bad bosses but id say theyre still usually pretty good just not as good as other parts of the game are. My biggest complaint is that Sonic mania heavily relies on reusing zones enemies objects and even level design from older games wich is very disapointing to alot of people and also impacts the objective quality of the game a bit because the new levels are on average better than the old **** not saying the old stuff is bad far from it they still did a pretty good **** remakes feel really smooth and some acts like both of the **** speedway acts or the second act of green hill and chemical plant add alot of new stuff and are pretty close to the quality of the new levels it just would be better if every level was new but if they did that the game would probably be alot shorter.Overall Sonic mania is a must have sonic game that is just a blast to play because of high quality gameplay pixel art and and a VERY good ost but also might be a bit disapointing to older fans that already replayed the classic games a billion times and want a completely new game.
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Nintendo Switch
Jul 1, 2025
Sonic Adventure
7
User ScoreAzum12
Jul 1, 2025
Rather a 7.5 but I gave it a 7 because i played with the pc version with mods that improve the game and make it like the dreamcast version.This game is pretty decent Sonics story has some good levels like speed highway emerald coast and red mountain some decent like ice cap and some bad.I really love how sonic controls in this game the op spindash moving the homing attack its pretty smooth and perfectly fits the more open level design its easily the best story out of all.Tails is also really good but probably only because the story reuses alot of stuff from sonics **** new racing mechanic is a cool concept but its poorly executed racing sonic is way to easy and doesnt impact the gameplay at all.Then theres gamma amy and knuckles wich are just fine and forgetable.I cant really point at anything I enjoyed about amy.Omega is a bit more memorable he has a nice story wich I didnt understand on my first **** gameplay is also kind of borring its to automatic one nice thing I liked about him is the timer...well the moment the timer actualy gets **** time I had little time because i didnt understand what to do for a **** stress of killing as much as possible while trying to beat the level is really fun but sadly almost never happens because the gamma levels are WAY to easy.Knuckles is also pretty alright his gameplay isnt to easy but also not to hard. I find it lame his story is only getting master emerald **** then theres big....borring,repetetive,poorly explained and luckily **** bosses in this game are pretty meh the only boss i didnt forget after like 20 minutes was the final boss wich I really liked because you feel fast and I guess Open your heart is a good song?I personaly think its very overrated and just alright but thats just my taste the whole vibe just isnt for me.Overall Sonic adventure 1 is a good game for its time and decent when looking at it with modern standards but some stuff impacted my experience with this game quite alot.I really love how you choose a story and play through it with only one character and really dont understand why they changed that in SA2.Because of this the pacing doesnt always get destroyed by the gamequality always **** I want to play through sonics story I only want to play with sonic imagine you would have to play a big level after every single sonic level that would completely destroy the pacing and fun(take notes **** really nice to see the same story from the perspective of other characters and it creates a very complete picture of the **** whats not so nice are the open zones they do add alot to the worldbuilding but theyre so lame and theres nothing to do in them often youre guideed to your next level very poorly wich is very **** be fair there is this glowing ball wich tells you where to go most of the time but you can miss it on your first playthrough and even if you know about it it still often isnt very **** time it litteraly just says have looked all around the city?And that isnt the only time that **** that jungle at the end of the game you litteraly get 0 clues where to go then there are these temple moments where theres also no guide.This really annoyed me on my first playthrough.
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Dreamcast
Jan 7, 2025
Minecraft Dungeons: Ultimate Edition
8
User ScoreAzum12
Jan 7, 2025
Extremely yappy and probably trash second review I ever wrote REALLY underrated game.Theres a BIG selection of pretty long levels each having alot of difficulties with better drops,once youre finished with everything you can play through everything again in a new difficulty(You dont lose your stuff),wich unlocks new **** game also gives you alot of freedom in building your equipent maybe even to much cuz i itteraly found a combo that allowsmre to threeshot most bosses and it isnt even that hard to **** by far the best the game does is looking like minecraft,the minecraft style perfectly is integrated and EVEN EXPANDED WITH ALOT OF NEW MOBS AND BLOCKS,I MEAN THEY LITERALLY ADDED AROUND 60 NEW MOBS IF YOU INCLUDE VARIANTS LIKE ICE ZOMBIES THAT SLOW YOU,LIKE ITS RIDICILOUS WHY DID THEY PUT SO MUCH EFFORT INTO DUNGEONS MOBS BUT AT MAX ADD MAYBE 2 MOBS EVERY MINECRAFT UPDATE.Additionaly the game also has alot of extra content lioke a rougelike tower where you have to prove your skilll to get gear for the base game,its really well made and has its own bosses and systems.Then theres also these ancients hunts wich are really cool,they give you acess to a new gold currency(wich can be used to buy special stuff at a extra **** Multiplayer expirience is also really **** only other complaint other than the balancing is the story it feels pretty weak i cant remeber enjoying it once and its barely integrated into the gameplay but i think it doesnt make the game a billion times worse because its not a storyfocused game,the base game is also alot of worse than the **** would be nice if they updated the base game a bit.I kinda hate people for letting this game die it deserves WAY more love.
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Nintendo Switch
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