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Tyrant's Blessing
Tyrant's Blessing is an interesting title with clear limitations. The combat mechanics are engrossing and create very cool moments, with the various difficulty levels carefully designed to draw in new players but also to challenge veterans. It’s very fun to think ahead, consider enemy moves, put together a plan and then finish a battle with no damage taken and all objectives accomplished. The rogue elements aren’t as interesting as the tactical battles, but they serve the game well. Unfortunately, neither the universe nor the presentation is good enough to keep players engaged if they fail to connect with the mechanics in a deep way. Tyrant's Blessing is initially charming and delivers good tactics puzzles but might lack staying power.
Tyrant’s Blessing is a bit of a blessing in disguise. On the surface, the game feels like a copy of another popular title, just in a different setting. As you play through the game though, the differences become apparent and Tyrant’s Blessing soon finds its own niche. However, there is a sweet spot for this game between learning the game and becoming too familiar with it. Overall, its gameplay will keep players coming back for as long as they can stand it.
Tyrant’s Blessing is a fun tactical game that tasks players with controlling their opponents as much as destroying them. If you’re a fan of tactics titles, add it to your queue.
5
Samvell
Pretty mid Into The Breach clone. And no, 'clone' is not an exaggeration. This game steals pretty much every single element from Into The Breach, from the gameplay to the visuals to the soundtrack to the overall game structure. I have no idea how Subset Games haven't sued these guys. But plagiarism aside, this is just everything that game was, only much more lackluster. The units are less interesting to play around with, the entire campaign is much shorter, there are far fewer interesting tactical layouts and situations, and the overall variety is nowhere near the level it was in Into The Breach. The lack of satellites or some variation of them is a major drawback. Satellites were such an important part of the gameplay in Into The Breach. A lucky satellite drop could literally turn your team from a bunch of hapless losers into an unstoppable death squad. The only thing similar here are the gifts from the goddess, of which there are only two varieties - it's either money or upgrade points. The latter is obviously very useful, but I'm not sure why they bothered with the monetary reward. The money from the battles alone is more than enough to supply your party with relics, half of which are useless to begin with, and the whole merchant thing becomes redundant around 70% of the game in anyway, since you only have three relic slots for your party and you can't buy anything else (except for the aforementioned upgrade points, which are bought for a separate currency). The banter isn't particularly clever or funny, and I found myself skipping it pretty quickly. Then again, it wasn't exactly great in Into The Breach, but at least there was a lot less of it there. The pets are a nice idea, although some of them (like the dog) are almost useless, while others (like the guinea pig) are honestly OPd. Like, with a guinea pig you can turn your party of four into a party of seven. Seems like a no-brainer. I haven't used any other pets since I unlocked the guinea pig. But overall, the pets are just there to compensate for the abilities that were already part of the group skills in Into the Breach, so it's just another example of changes that don't really change anything. In summary, I feel like the developers had their hearts in the right place. The idea of making Into The Breach, but fantasy instead of sci-fi, sounds really cool, but there has to be something - a sense of personality, a certain uniqueness, something that would make this title stand out. Unfortunately, there's nothing here.

Tyrant's Blessing

Released On: 
Aug 8, 2022
Metascore
71
User score
Mixed or Average
6.5
My Score
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Metascore
71
50% Positive
2 Reviews
50% Mixed
2 Reviews
0% Negative
0 Reviews
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  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Sep 6, 2022
80
Softpedia
Tyrant's Blessing is an interesting title with clear limitations. The combat mechanics are engrossing and create very cool moments, with the various difficulty levels carefully designed to draw in new players but also to challenge veterans. It’s very fun to think ahead, consider enemy moves, put together a plan and then finish a battle with no damage taken and all objectives accomplished. The rogue elements aren’t as interesting as the tactical battles, but they serve the game well. Unfortunately, neither the universe nor the presentation is good enough to keep players engaged if they fail to connect with the mechanics in a deep way. Tyrant's Blessing is initially charming and delivers good tactics puzzles but might lack staying power.
Aug 12, 2022
80
Gamers Heroes
Tyrant’s Blessing is a fun tactical game that tasks players with controlling their opponents as much as destroying them. If you’re a fan of tactics titles, add it to your queue.
Aug 22, 2022
65
COGconnected
Tyrant’s Blessing is a bit of a blessing in disguise. On the surface, the game feels like a copy of another popular title, just in a different setting. As you play through the game though, the differences become apparent and Tyrant’s Blessing soon finds its own niche. However, there is a sweet spot for this game between learning the game and becoming too familiar with it. Overall, its gameplay will keep players coming back for as long as they can stand it.
Aug 8, 2022
60
Gamer Escape
Still, if you really like tactical RPGs like this, it’s a different style of play and it has some noteworthy potential in how its gameplay is delivered. I don’t dislike the game; I just wish it did a little bit better on delivering on its promise. That’s by nature going to be a very subjective statement, and it isn’t a bad game, but I think anyone who isn’t looking for a new strategy RPG experiment will find this one a bit underwhelming. But hey, if the narrow options and the promise of roguelike gameplay interests you, this is one to check out all the same. It’s not bad, by any means. Just doesn’t really light you on fire.
User score
Mixed or Average
6.5
50% Positive
3 Ratings
33% Mixed
2 Ratings
17% Negative
1 Rating
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jun 12, 2024
5
Samvell
Pretty mid Into The Breach clone. And no, 'clone' is not an exaggeration. This game steals pretty much every single element from Into The Breach, from the gameplay to the visuals to the soundtrack to the overall game structure. I have no idea how Subset Games haven't sued these guys. But plagiarism aside, this is just everything that game was, only much more lackluster. The units are less interesting to play around with, the entire campaign is much shorter, there are far fewer interesting tactical layouts and situations, and the overall variety is nowhere near the level it was in Into The Breach. The lack of satellites or some variation of them is a major drawback. Satellites were such an important part of the gameplay in Into The Breach. A lucky satellite drop could literally turn your team from a bunch of hapless losers into an unstoppable death squad. The only thing similar here are the gifts from the goddess, of which there are only two varieties - it's either money or upgrade points. The latter is obviously very useful, but I'm not sure why they bothered with the monetary reward. The money from the battles alone is more than enough to supply your party with relics, half of which are useless to begin with, and the whole merchant thing becomes redundant around 70% of the game in anyway, since you only have three relic slots for your party and you can't buy anything else (except for the aforementioned upgrade points, which are bought for a separate currency). The banter isn't particularly clever or funny, and I found myself skipping it pretty quickly. Then again, it wasn't exactly great in Into The Breach, but at least there was a lot less of it there. The pets are a nice idea, although some of them (like the dog) are almost useless, while others (like the guinea pig) are honestly OPd. Like, with a guinea pig you can turn your party of four into a party of seven. Seems like a no-brainer. I haven't used any other pets since I unlocked the guinea pig. But overall, the pets are just there to compensate for the abilities that were already part of the group skills in Into the Breach, so it's just another example of changes that don't really change anything. In summary, I feel like the developers had their hearts in the right place. The idea of making Into The Breach, but fantasy instead of sci-fi, sounds really cool, but there has to be something - a sense of personality, a certain uniqueness, something that would make this title stand out. Unfortunately, there's nothing here.
See All 6 User Reviews
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SummaryTyberia has been turned into a paradise by the Tyrant, free from war, suffering, and death - because nearly everyone has been turned into the undead. Take charge of the last living warriors in tactical, turn-based battles and drive the Dead Army into the sea!
  • PC
  • Nintendo Switch
  • iOS (iPhone/iPad)
Aug 8, 2022
  • Mercury Game Studio
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