SummaryWar is coming to the continent of Fódlan. Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer's Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their profess... Read More
Rated Tfor Teen
Developer:Intelligent Systems, Koei Tecmo Games
Fire Emblem: Three Houses
Released On:
Jul 26, 2019
Metascore
Generally Favorable
89
User score
Generally Favorable
8.9
My Score
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Where to Buy
All Platforms
Metascore
Generally Favorable
89
96% Positive
98 Reviews
98 Reviews
4% Mixed
4 Reviews
4 Reviews
0% Negative
0 Reviews
0 Reviews
Sep 18, 2019
100
Whatever path you choose, Fire Emblem: Three Houses is an absolute blast. It’s the best Fire Emblem title since Awakening, and it goes straight onto my list of must-play Switch games.
Aug 22, 2019
95
Fire Emblem: Three Houses was a long time in the making and, thankfully, was well worth the wait. It’s impossible to put down, bringing a deep story that involves true character development across a diverse cast, all voiced to perfection. It looks glorious and has epic turn-based battles to boot. This is a must-own game for every Switch owner.
User score
Generally Favorable
8.9
89% Positive
3160 Ratings
3160 Ratings
5% Mixed
193 Ratings
193 Ratings
5% Negative
189 Ratings
189 Ratings
Sep 21, 2026
10
Three Houses expanded on the life Awakening breathed into this series by delivering it's most fleshed out cast and compelling story. The beauty of the game is that there's no weak link amongst each of the three stories. The introduction of batallions and ability to see the armies each unit makes the game seem more real, which is something we haven't seen since Radiant Dawn with its immense fodder units to control along with your main cast.
Aug 21, 2019
90
Fire Emblem: Three Houses stands tall as a true step forward for the franchise both in terms of presentation and gameplay, which I am certain will propel the series to yet another level of relevancy and popularity.
Jul 25, 2019
90
The most ambitious videogame in the Fire Emblem series, with three campaigns and more than 100 hours of gameplay. If you want RPG tactical turns, this is one of the best options.
Jul 25, 2019
90
With the Switch’s delightful dual abilities, Three Houses fittingly bookends the series’ triumphant run on the 3DS and becomes the first big-screen outing in over a decade. It also surpasses them all. A masterpiece of strategy, story-telling and intertwining relationships, Three Houses deserves to make Intelligent Systems a household name.
Jul 25, 2019
83
Fire Emblem: Three Houses is an ambitious and charming game, but in many ways it is also terribly clumsy and unbalanced in its design. It may be pleasant to choose your class and students, interact with them, train them and go to battle, but this ends up becoming heavy and repetitive. When starting FE3H, one should note that it is not just the tactical side of gameplay that is important, but that the school management, dialogue, exploration and mini-games are all crucial to the overall experience.
Jul 25, 2019
60
Fire Emblem: Three Houses is not a bad game - it starts off strong and for some reason systematically unpicks everything by the time you’re 30 hours in. The battle system is fairly impressive but still carries some of the flaws the series has had for the past decade, and the writing of the central cast feels like a step back compared to the 3DS series’ entries.
Aug 4, 2026
10
Fire Emblem: Three Houses is a masterpiece. From beginning to end, I was completely hooked by its excellent story, memorable characters, and impressive world-building. The tactical combat is deeply addictive, but the progression systems are what really kept me invested. Training characters, changing their classes, unlocking new abilities, and carefully building the perfect army gives every battle a satisfying sense of purpose. Permadeath is also essential in a tactical RPG like this, as it makes every decision feel genuinely important. Without spoiling anything, something happens roughly seventy percent into the story that completely blew me away. It transformed an already fantastic experience into something truly unforgettable. The choice between three different houses also gives the game enormous replay value. Each route offers a different perspective on the world, its characters, and the central conflict, making multiple playthroughs feel worthwhile rather than repetitive. For me, this is a perfect game within its genre. Anyone interested in tactical JRPGs—or tactical RPGs in general—should absolutely play it. Fire Emblem: Three Houses is one of the very best the genre has to offer.
Jun 11, 2026
7
It looks good oc, but unfortunately altho it add life sim or school sim, the core it is still the same game but with different skins. Weirdly enough the gba fire emblem is more addictive than this one.
Apr 9, 2024
4
How can Final Fantasy Tactics continue to be the best strategy game 27 years later? Seriously, the history in this is just like a bad theatre play, the unavoidable chores are like being forced to play Tamagotchi between battles.
Nov 16, 2023
4
I love tactical games, but in this one the most important will be building your team and being lucky in battle (crits + misses). I loved it at the beginning but then realised that I needed to spend more time to build my team or I would have to rely on luck, this is not what I expect when I'm playing a tactical game





























