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The Drifter

PC User Reviews

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8.3
User score
Generally Favorable
positive
40(74%)
mixed
13(24%)
negative
1(2%)
Showing 12 User Reviews
Apr 23, 2026
9
Ameenoacids
Definition of a hidden gem. Stunning pixel art, fantastic voice acting and clever puzzles. If you have any love for the point and click genre this is a must play. Story is also surprising and moving in all the right ways
Apr 12, 2026
10
TheMasterJadi
I absolutely loved this game, it caught me by surprise. I love the voice acting, I also loved how the story kept developing. I dig the art style and I love the thriller aspect of this game, it does a great job with the atmosphere.Cool cinematics/sequences, and even though I'm not a puzzle guy, I actually enjoyed the puzzles a lot, and I loved how they devs integrated the puzzles with the story (in a technical aspect).I'm also a **** for narration that feels like I'm reading a book so bonus points there as well.I really loved this game and got hooked on it. I loved how the story kept me guessing on what was going on, while still making sense and not being out there for the sake of being out there. After finishing the game I still have questions, so I can't wait to find more about the lore! Also, solving the puzzles were so satisfying and not frustrating. Also, this game did a great job at making me feel emotions (almost making me teary-eyed or making my jaw drop), and physical feelings as well (like chills that wouldn't go away in a scene).Even if not perfect, it's a 10/10 for me, my favorite point and click/puzzle game I've played!
Apr 6, 2026
7
Firstline
The story, art, voice acting and gameplay are all really great. The game suffers most from writing of the female characters which is absolute trash, but thank god they don't play a larger role in the game.
Jan 29, 2026
5
xaviar_nl
I really like how they modernized the concept of a point & click adventure. And the voice acting is very good. And there is a good story, if somehow "out there".... However, from about chapter 4 and further on, the frustrations really started to grow for me. Quite a lot of things you have to do to move ahead, are just not very intuitive/obvious. Or sometimes even completely farfetched. What really isn't helping, is when the mechanics of things get in the way. Like when you have to repeat the same action multiple times to get right/final result. Or that when you look at something at the wrong time, you will not find something, making you think what you need is not there (or nothing you could need is there), and then later it suddenly is. This felt like I had no choice but to just click on everything multiple times, regardless of the fact of this made any sense. And that I was just trying random stuff. And some combinations of objects you have to make are not very intuitive. There usually aren't that many objects at most moments, so you can brute-force it, but that is not how I want to play a game like this. So that is why I don't like the game in the end, and do not recommend it.
Jan 14, 2026
10
Sh0danV3
A breath of fresh air into a stale and old genre. Highly recommended even with some small hiccups here and there.
Sep 19, 2025
8
brkblc
güzel seslendirme, güzel bir hikaye, güzel bulmacalar sadece bazı nölümlerde tempo düşüklüğü oldu.
Sep 9, 2025
6
SeaFellow
This game does everything right except for the most important thing for a narrative-focused game: the story. They lost me early on and then kept going. full review: You Tube Dot Com /watch?v=qBijbO3nsv0
Aug 9, 2025
0
RANTMAN
Notifications. Blinking notifications. They're extremely annoying. I have them on insta, on X, on FB and now in games too? No, I can't stand it, especially considering I have OCD. And you can't even disable them, there's no option. Can't play this game.
Jul 31, 2025
10
isotuc
Probably the best point-and-click adventure since Grim Fandango in '98. It doesn't have the scope of those old games, but it's not meant to. It's also not a piddling 'episodic' adventure game where you just mash things together and wander through half a storyline. The narrative is full and rich and so much more expansive than the early game would let on. It's a real journey. It's point-and-click which achieves a high-paced rhythm through the use of a novel game mechanic which forces you to remain engaged and even on-edge without resorting to bogged down timing gimmicks or the addition of other other-genre-specific mechanics that other games have relied on in the past. The characters are full and endearing, amazingly voice-acted and painstakingly animated. The narrative is compelling and twisty. The art, music and dialog clearly labors of love and dedication. For a small team to put out something together of this magnitude and precision is worthy of nothing but the highest praise.
Jul 26, 2025
9
ThusScoredEmma
I've never been a fan of point-and-click games, but this one captivated me completely. The audio-visual aspect is impeccable, the story and characters are very well written. The idea of a "fast-paced point-and-click" is extremely enjoyable here. The plot twists manage to keep you hooked throughout. The only disappointing thing was that the story didn't wrap up all its themes and ideas harmoniously. Highly recommended.
Jul 23, 2025
10
nicholasmullins
From a lifetime fan of point-and-click adventure games -- this is one of the best I've ever played. It puts a new spin on a classic formula by adding the element of danger and time into certain scenes. Forces you to think quickly and adds a level of excitement. All the characters are voiced, the voice actors are great -- very funny at times but also very heartwarming or tragic. I laughed, I cried, I felt -- imagine that, in a modern video game. Support indie developers who aren't afraid to put real-life, mature situations into a game. Who don't treat their audience like babies or like fragile snowflakes. Life is tragic, life is sad, life is bittersweet. This game is "a real one", loved it.
Jul 21, 2025
6
Dangusse
who releases a pc game in 2025 without windowed fullscreen? this has been a requirement for most games to be enjoyed going back at least 10 years. even if it wasn't standard before that, it was a sign that the developer actually cares about their product. this is the most basic aspect of the game, i need it to have a consistent visual display that doesnt have a box around it and doesnt clip out and minimize every time i click on another app. i might come back to give this another chance, but when i find an issue this glaring this early into the game, i have a hard time investing myself. to any devs reading this: please think about the introductory experience of your game from the moment it launches. if the interface ****, nobody is going to play it.
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