- E10+
- Atlus

SummaryFrom a very young age, the human girl Reiha displayed great aptitude for the magical art of Summoning. While still a child, her powers caused a terrible accident during a major Summoning experiment. It was reported that Reiha had died as result, but she survived, along with a young Summon Beast named Aldo that had been pulled into her world. Foll...
Rated E +10for Everyone +10
Developer:Flight-Plan
Summon Night: Twin Age
DS
Released On:
Jun 3, 2008
Metascore
Mixed or Average
73
User score
Mixed or Average
6.5
My Score
Game Stats for Summon Night: Twin Age DS
Metascore
Mixed or Average
73
57% Positive
12 Reviews
12 Reviews
43% Mixed
9 Reviews
9 Reviews
0% Negative
0 Reviews
0 Reviews
83
A fun, deep, and lengthy action-RPG that’s perfectly suited to the DS. The myriad customization options keep things fresh and add replay value, and the story impresses with its writing and presentation.
80
Like the skill trees, the combat system is surprisingly Diablo-esque.
76
Summon Night: Twin Age doesn't really take any new steps to advance the action RPG genre. Instead, it builds off of gameplay techniques that have been created in past games, creating an enjoyable but slightly used feeling.
75
While Summon Night: Twin Age is a perfectly acceptable dungeon crawler, it has nothing that makes it particularly compelling.
70
Summon Night Twin Age is suitably cute and colorful, more or less what you'd expect from a Japanese RPG. The character sprites and magic spells are shiny and well-animated.
70
There are worse things out there than grinding levels, and Twin Age controls better than most DS games in the genre. [June 2008, p.101]
50
Its core mechanics are sound, if inexpertly presented, and the further you advance into the story, the more the level designs open up.
User score
Mixed or Average
6.5
50% Positive
3 Ratings
3 Ratings
33% Mixed
2 Ratings
2 Ratings
17% Negative
1 Rating
1 Rating
Jul 12, 2026
9
This is a touch-based Action RPG that makes excellent use of the stylus. The pixel art is beautiful, and the character and skill animations are one of the game's biggest highlights, especially the ultimate abilities, which have a quality that feels worthy of Dragon Ball scenes. Another standout feature is the item collection mechanic. The more items scattered on the ground, the more satisfying it feels to collect everything at once. It's a simple mechanic, but incredibly addictive — I could easily spend hours just collecting items. The story and characters are very well developed, making it easy to get invested in the narrative. Although there are many dialogue sections, they are well written and help expand both the story and the characters. Overall, it's a very well-produced game with an excellent combination of gameplay, art direction, combat, and storytelling.
DS Report
Jun 2, 2023
7
RPG-lite with a simplified combat system and very linear structure, but it looks nice and is a pleasant enough way to pass the time.
DS Report





























