
PC Critic Reviews
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83
Metascore
Generally Favorable
positive
23(96%)
mixed
1(4%)
negative
0(0%)
Showing 24 Critic Reviews
90
Anybody who even kind of liked "Jagged Alliance" or its sequel should have already left by now for the store to pick up a copy.
90
It's accessible, fun, and technically impressive, making it one of the better strategy games we've played in quite some time. Plus, it has laser weaponry and an angry Scotsman.
90
The sort of game that has you thirsting for the expansion moments after you complete it. [Apr 2004, p.81]
90
If you've ever played "Jagged Alliance 2" and thought "Hot diggity, if this took place in World War II and was in 3D, it would rock," here is your dream game.
89
Its non-linear campaign and loads of strategic depth make for a thoroughly engaging experience.
88
Even with its replayability and late-game problems, Silent Storm is really the best turn-based tactical game ever. Yes, it doesn’t have the strategic aspects of X-Com, but no game has such advanced combat.
87
Where Silent Storm shines is in combat -- not so much from the combat engine itself, which is nice enough but which uses roughly the same mechanics (with action points and familiar modes of fire) as other tactical games, but in watching and taking part in the combat.
85
An alloy of several winning gaming formulas, combing great graphics, wonderful sound, and deep, engrossing game play. And though it may not appeal right away to those of short attention spans, given a chance, you’ll find yourself being sucked into it, enjoying it to its fullest extent.
85
What Silent Storm does better than most strategy titles, even those not of the type, is create dynamic, diverse situations that players must adapt to using an insane number of weapons, skills, and evolving strategies.
85
It's got the core gameplay to be one of the best strategy titles ever made, but failures in execution means that Silent Storm ends up being nothing more than a good game.