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Secret Files: Tunguska signifies a new era for point and click adventures, both in terms of playability and stylistically - don't miss it!
It makes some small progress in freeing point-and-click from the needless bonds of tradition but is it really a compelling, imaginative experience that proves mouse-based adventuring isn't dead? Nope. Not even close.
A highly-polished game, but suffers from an uninspired design. While it remains mostly pleasant to play, it is not as satisfying an experience as it ought to have been.
7
Armonicanda
Secret Files: Tunguska place itself between a LucasArts/Revolution Graphic Quality and Design and a Microids Classics narrative. You can expect a solid gameplay, with a good amount of close up, puzzles and interactions. However the gameplay take some leaps in the final chapters asking for some necessary interaction with journal that might stop your run for ages whitout a hint, a la MGS 140.15. Narratively this first chapter of the saga feels a bit rushed, but still proves it's ground for future entries, giving a vibe of the first Discworld or Broken Sword. Both the protagonist are classical investigators, more mature and sexist than a George and Nico, or a sugarcoated Guybrush, that leads to crude, unfair, dirty jokes not for everyone, especially in 2024. "Best Che Guevara joke since 2006"
8
Keron_Heruman
Well made point&click adventure, with a deep history and a charismatic character... Well planned puzzles
8
Demon2017
Не сказать, что я поклонник классических квестов девяностых и начала нулевых годов, но эта игра мне очень зашла. Да, это далеко не шедевр, свои косяки присутствуют, но на один раз крайне недурно. Советую пройти всю трилогию, а первая часть лучшей в ней, кстати.

Secret Files: Tunguska

Released On: 
Oct 30, 2006
Metascore
66
User score
Mixed or Average
7.2
My Score
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Metascore
31% Positive
8 Reviews
69% Mixed
18 Reviews
0% Negative
0 Reviews
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  • Negative Reviews
90
Play.tm
Secret Files: Tunguska signifies a new era for point and click adventures, both in terms of playability and stylistically - don't miss it!
80
Boomtown
Coming from an adventure game fan, I found it a very fulfilling addition to my collection, and from a relatively unknown German game developer (Fusionsphere Systems) I can offer only congratulations to them for a decent brain testing continuation of the genre.
User score
Mixed or Average
51% Positive
28 Ratings
42% Mixed
23 Ratings
7% Negative
4 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 10, 2022
9
LMRTX
Pros : - Very good ambiance - Great UI - Good looking and well designed backgrounds. - Enjoyable puzzle-solving - Well designed and elaborate story Cons : - Meh dialogue - Bad voice acting All around a solid point&click adventure game.
Aug 25, 2023
8
Keron_Heruman
Well made point&click adventure, with a deep history and a charismatic character... Well planned puzzles
73
GamingExcellence
The ability to search your surroundings is a much-needed feature in the genre, and makes the game, and the genre as a whole, a lot more enjoyable when you don’t have to continually search every pixel on the screen.
70
Gamers Europe
It has a fine mixture of humorous moments, special effects and seemingly random solutions that are sure to make it a cult classic. All you need to get through it is a few old episodes of MacGyver, a spare mouse and a Nancy Drew mystery novel.
60
AceGamez
I really wanted to love Secret Files but I walked away feeling disappointed. The moment I finished it, I cleared it off my hard drive, since there's practically no replay value and no part of the game that I enjoyed enough to replay.
58
PC Zone UK
An adequate and traditional (read 'hugely dated') point-and-click, and there's some charm to the puzzles and story. [Jan 2007, p.76]
50
RewiredMind
There are games out there that are five and six years old that do point and clicking better than this. That’s not to say that it’s distinctly flawed, because it runs along just nicely. It’s just not very good.
See All 26 Critic Reviews
Jul 4, 2022
8
Demon2017
Не сказать, что я поклонник классических квестов девяностых и начала нулевых годов, но эта игра мне очень зашла. Да, это далеко не шедевр, свои косяки присутствуют, но на один раз крайне недурно. Советую пройти всю трилогию, а первая часть лучшей в ней, кстати.
Jan 2, 2025
7
Armonicanda
Secret Files: Tunguska place itself between a LucasArts/Revolution Graphic Quality and Design and a Microids Classics narrative. You can expect a solid gameplay, with a good amount of close up, puzzles and interactions. However the gameplay take some leaps in the final chapters asking for some necessary interaction with journal that might stop your run for ages whitout a hint, a la MGS 140.15. Narratively this first chapter of the saga feels a bit rushed, but still proves it's ground for future entries, giving a vibe of the first Discworld or Broken Sword. Both the protagonist are classical investigators, more mature and sexist than a George and Nico, or a sugarcoated Guybrush, that leads to crude, unfair, dirty jokes not for everyone, especially in 2024. "Best Che Guevara joke since 2006"
Apr 8, 2021
7
Kai82
A solid point and click adventure. Its strengths are the presentation, humor and the story. On the negative side some puzzles / combinations are illogical for me and the conclusion leaves out some answers. It should also remark that the story can get a bit too cheesy for others and it is produced in Germany. With the later I mean some jokes, jabs and word plays are lost in translation or weaker. For itself it was a quite successful point and click adventure in its time which is remarkable as the genre is not that relevant for publishers. Also it is a collaboration of 2 developers that works smoothly (Fusionsphere Systems and Animation Arts). It is the story of Nina Kalenkow who wants to visit her father who is a scientist in his lab in Berlin. When she arrives her father is missing and his laboratory is devastated. It looks as someone searched for documents and kidnapped him. This is a start of an adventure that will take her to many places to uncover the truth. The story kept me engaged but it is a bit cheesy sometimes. There is a connection to the Tunguska event / catastrophe (Not a spoiler as it is the title). In 1908 in a remote area of Russia an explosion flatten a huge area including whole forests. It is still unknown what happened back then. A meteorite impact was the supposed cult-print but there was no impact crater found. From then on there were many theories like a less dense meteorite that exploded in the sky (not hitting the ground), huge gas eruption, a rare kind of volcanic eruption up to strange theories like a miniature black hole or even an alien vessel. But back to the game. It is a normal / standard point and click adventure. Collect items and combine or use them at the right place. It has also some puzzles were you have to figure out patterns. If you are lost there is an option to highlight all objects you can interact with. Mostly the puzzles and riddles are good and I was sometimes proud to find the conclusions. However some combinations are not that intuitive or logical atop of very few that feel forced into the story. If I should rate it from good to bad it would be approx 75% to 25%. The presentation was great and the graphic still looks not that outdated. The soundtrack and voice actors fully deliver (German version). I will praise the cast and say that there is not one weak character. The humor works great but it takes some time to start and the end credits are hilariously funny. They use some good word plays, jabs to celebrities, stereotypes and sometimes dark humor or fourth wall breaks. Again I don't know how much is transferred into other languages so take this with a grain of salt. Overall this was an enjoyable game. It is not a timeless classic or best of its kind but still worth playing and remebering. If you like the genre than this is a solid game and worth a try.
Feb 13, 2016
3
Voyou
All the components of a bad Pn'C adventure are there: - Gormless inventory combinations. And since at times your character tells you that she won't do something until she has a good reason, it's particularly baffling: you'll endure throngs of actions that make no sense to you, the player. - Abysmal voice acting with intonations all other the place and ridiculous accents that make even a non English native speaker cringe. - Dialogues ranging from asinine to infantile. - Pixel hunting, despite the existence of a hot spots key. - Responses to a small set of possible actions only. - A terribly annoying main character, moreover afflicted with nasal logorrhea. - No humour. Or more likely failed humour. - Dull scenery. For a couple of nice landscapes, you'll spend most of your time in bland rooms, not to forget a truly disgusting toilet scene. - Generic plot, complete with conspiracy, nonsensical motivations, unrealistic science, plot-holic events, all good for a parodic game but rather distracting here. - All puzzles so easy that they are completed in 10 seconds tops with minimal thinking. - And much, much more ! The visuals are fine. The atmospheric background sound is often quite good, although not fully translated (like the German voices heard through walls in a Cuban asylum.) The interface is average. All in all, there are worse games out there, on a technical standpoint, but this one is definitely not pleasant to play.
Jan 2, 2012
2
ghorahn
When I started the game, I noticed a few things: (1) The voice acting wasn't great. (2) The dialog **** good. Sometimes embarassing. And (3) the puzzles were the 'combine some items' type, which are a good adventure game **** there were about as contrived as 'puzzles' of this type get. Before long, I was sick to death of guessing what inane 'improptu tool' I was supposed to make with the things in my inventory. And the voice acting was, all to often, bordering on abysmal. (To be fair, a few of the actors do a good **** I feel like those were the same voices that seemed familiar from anime dubs.) But between the weird 'never use contractions' thing, the odd phrasing and word choice (that I imagine stems from the US version of the game being translated from a non-English language original), the fourth-wall stuff ("I managed to open the door! Don't you love playing adventure games where the main character addresses the audience?") and the main character's voice acting being all over the place in terms of quality, I was having a hard time bringing myself to slog through this game. So...I looked up a walkthrough. I don't like wasting money by buying a game then just plowing through it, but this game wasn't giving me a reason to play it. So by the time I finished the game, I'd seen the extent of its dull, inane, meandering story; I'd heard plenty more bad voice acting; I'd enjoyed plenty of robotic animation; I'd had to play 'hunt for the pixels that I can click on to find an item that the walkthrough tells me is there' more times than I'd liked; and I'd gone through puzzles that, had I played the game organically, probably would have meant resorting to systematically trying to combine everything in my inventory until I stumbled across the right pairing. I wouldn't recommend this game to anyone unless they'd run out of other adventure games to play and needed one that would probably taken them a long time to get through. Upside: the game runs without crashing. That's worth a 2, I suppose.
See All 10 User Reviews
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SummaryNina is torn from her day-to-day routine when she discovers that her father has disappeared without a trace. As the police seem reluctant to help her, Nina sets off to look for clues relating to her father's whereabouts. She joins efforts with Max Gruber, a young colleague of her father who impulsively offers to help the attractive young... Read More
Rated Tfor Teen
  • iOS (iPhone/iPad)
  • PC
  • DS
  • Wii
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Oct 30, 2006
The Adventure Company
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