
80
I absolutely love the attention Tripwire has given to the small details in the game.
85
There's very little gameyness in RO and a whole lot of gritty crawling along the ground so you can flank over to that machine gunner and allow your team to advance to the next spawn point objective.
79
Red Orchestra is an enjoyable, team-based online shooter for those who like the Battlefield-style games but want a more technical and realistic experience.
6
Поиграл с 10 челами вчера вечером, принципе неплохо. Реализм это основа, этой игры. Хочешь порулить танком? Зови 2 товарищей, или в одного и рули и наводи пушку ( неодновременно конечно ) Играя, я опять начал понимать как жизнь коротка на войне, в ВОВ, ибо зазевался - умер, не увидел откуда стреляют - умер, от гранаты - умер, противник умеет стрелять - умер. Немного с трофейного штурмгевера пострелял, неплохо жаль что не долго) Фаны первой части играют в Darkest Hour — модификация для Red Orchestra
0
En géneral, le "réalisme" est simulé par l'incompétence du développeur, lequel est toujours un incapable en la matière, hélas ! c'est une règle qui comporte très peu d'exceptions même si elles peuvent exister, quel que soit le domaine de la "simulation"... Le résultat logique est donc l'injouabilité ou pour parler mieux français, la non-jouabilité ; or, ce qui est injouable est souvent perçu par les béotiens, débutants, amateurs, dilettantes et autres bleubites comme du "réalisme" ! alors qu'en réalité, elle est le fruit moisi et détestable de l'incompétence d'une bande de cons qui voudraient... être rémunérés pour ça ! On devrait juste les inviter à dîner et c'est tout. On rigolerait bien au moins ! Ainsi, ce Red Orchestra est-il l'exemple édifiant de la grosse daube injouable et programmée avec le fion, car c'est techniquement (aussi) un étron ! c'est en effet si laid, si vilain, si affreux qu'on arrive pas à y croire... Les cartes sont trop grandes et peu peuplées et ne satisferont que les campeurs... les autres devront courir pendant 2 minutes avant de trouver un éventuel ennemi ou avant de se faire buter ! la physique est pourrie, les bruitages sont ratés (ou inexistants) la lenteur omniprésente de chaque action est insupportable ; de toute façon, toutes les sensations sont soit absentes, soit exécrables et font de ce FPS le plus mauvais des FPS qu'on ait jamais joués, vus ou entendus...
6
Red Orchestra is a multiplayer shooter set on the Easter Front of WWII. It is an ambitious game for 2006, especially with its emphasis on realism. There is no crosshair, no health or ammo counter and if someone shoots you in the hand, you will drop your weapon. Your enemies won’t have a marker and you will have to identify them based on their uniforms, which can be tense when two soldiers face each other with second thoughts as to whether the other player is a friend or foe. Aside from the realistic approach, one of the biggest strengths of Red Orchestra is its awesome soundtrack, fitting well into the WWII theme. As much as I appreciate the ambitious game design, Red Orchestra lacks in the department of fun. In majority of the maps, you are left on a large battlefield. Each team will have limited snipers, who have a huge advantage over other players. You spend the majority of your time walking long distance areas trying to reach the battle zone and often you will find yourself dead before getting into the action. Some maps are focused on tank battles, which can be fun, provided you can find some good teammates who know what they are doing. Unfortunately, the game is on life support and you will rarely find a populated server. It also doesn’t help that the bots are terribly dumb. Contrary to its amazing soundtrack, the animations feel clunky even for a game released in 2006. That being said, the maps offer a good WWII atmosphere. Despite its shortcomings, Red Orchestra still has its own charm and character. It is not a bad game per se, but it is hard to recommend it especially for such a saturated theme/genre, war themed online first-person shooters.
Red Orchestra: Ostfront 41-45
Released On:
Mar 14, 2006
Metascore
Generally Favorable
81
User score
Generally Favorable
8.2
My Score
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All Platforms
Metascore
Generally Favorable
91% Positive
20 Reviews
20 Reviews
5% Mixed
1 Review
1 Review
5% Negative
1 Review
1 Review
100
As frantic as it is visually stunning.
86
Because Red Orchestra is not reliant on a story or linear gameplay and has plenty of variety, it remains a fresh and a different experience just about every time it's played.
User score
Generally Favorable
75% Positive
76 Ratings
76 Ratings
16% Mixed
16 Ratings
16 Ratings
9% Negative
9 Ratings
9 Ratings
Mar 15, 2015
10
The best and most realistic WW2 FPS/Simulator. Even better with the 'Darkest hour' -mod, please, locate and download it. Adds the Western Front and several US/British/German vehicles and weapons. I have the RO2, but still prefer the RO1 with Darkest hour -mod.
Dec 11, 2013
10
well this is best world war 2 simulater this game will take you to middle of the real war and you will suddenly notice that kingtiger is coming up to you and you'll freak out hell RO2 is bad but you should try DH mod and also i have to say **** OFF COD KIDS this place is not where you belong
83
Distinguishing between friend and foe is the most brutally realistic touch of all, and the first thing you'll hve trouble with. [May 2006, p.82]
80
Just like a real orchestra, Red Orchestra requires a concerted effort to get the most out of it. It may not be the most popular mod right now, but it has one of the strongest communities and anyone willing to invest a little time to become a part of it will be well rewarded.
80
Tripwire can take a lot of pride in Red Orchestra: Ostfront, a game for history buffs and FPS aficionados and, more importantly, a shooter for adults.
75
The key to enjoying RO is embracing the realism. Still, this does not negate the fact that the intensity of the gameplay is reduced, and the general pace of the game is slowed.
40
If effort counts, then Red Orchestra is not a bad game, and it might even be a very good one. But playing games is about having experiences, and the experience of playing Red Orchestra will leave 95% of the gaming community out in the cold. That other 5% will have the time of their lives though.
Feb 18, 2013
10
This game is so great I don´t know what to say about, first people who say it´s crap can´t play it, it´s to hard for BF and CoD Kiddies! Much people complain about camping, well war is all about camping till the right moment for an attack is there! If you want a really realistic combat experience there´s nothing that can compare with RO:Ost! I would give it 9 points but you get 2 free Mods with it Darkest Hour (Western Front Scenario) and Mare Nostrum (African Scenario) and dudes it just rock on and on! Give it a try, its very cheap on steam!
Mar 9, 2012
7
World War II fans will play real hardcore games! The extent of its verisimilitude makes you really want to find a cover to get on the ground, a pity that the operation is not enough close to the people
Jul 6, 2023
6
Поиграл с 10 челами вчера вечером, принципе неплохо. Реализм это основа, этой игры. Хочешь порулить танком? Зови 2 товарищей, или в одного и рули и наводи пушку ( неодновременно конечно ) Играя, я опять начал понимать как жизнь коротка на войне, в ВОВ, ибо зазевался - умер, не увидел откуда стреляют - умер, от гранаты - умер, противник умеет стрелять - умер. Немного с трофейного штурмгевера пострелял, неплохо жаль что не долго) Фаны первой части играют в Darkest Hour — модификация для Red Orchestra
Sep 5, 2013
4
It's possible that this was playable several years ago, but in 2013, it's useless. There are only six populated servers available, with the closest one being for custom sniper maps only and having a ping of 150, while the other servers have pings ranging from 240 to 300 and higher.
May 3, 2020
0
En géneral, le "réalisme" est simulé par l'incompétence du développeur, lequel est toujours un incapable en la matière, hélas ! c'est une règle qui comporte très peu d'exceptions même si elles peuvent exister, quel que soit le domaine de la "simulation"... Le résultat logique est donc l'injouabilité ou pour parler mieux français, la non-jouabilité ; or, ce qui est injouable est souvent perçu par les béotiens, débutants, amateurs, dilettantes et autres bleubites comme du "réalisme" ! alors qu'en réalité, elle est le fruit moisi et détestable de l'incompétence d'une bande de cons qui voudraient... être rémunérés pour ça ! On devrait juste les inviter à dîner et c'est tout. On rigolerait bien au moins ! Ainsi, ce Red Orchestra est-il l'exemple édifiant de la grosse daube injouable et programmée avec le fion, car c'est techniquement (aussi) un étron ! c'est en effet si laid, si vilain, si affreux qu'on arrive pas à y croire... Les cartes sont trop grandes et peu peuplées et ne satisferont que les campeurs... les autres devront courir pendant 2 minutes avant de trouver un éventuel ennemi ou avant de se faire buter ! la physique est pourrie, les bruitages sont ratés (ou inexistants) la lenteur omniprésente de chaque action est insupportable ; de toute façon, toutes les sensations sont soit absentes, soit exécrables et font de ce FPS le plus mauvais des FPS qu'on ait jamais joués, vus ou entendus...
SummaryFight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the mos... Read More
Rated Mfor Mature
Platforms:
- PC
Initial Release Date:Mar 14, 2006
Developer:
Publisher:





























