JustWatch
Advertisement
Kuon
Kuon has an interesting storyline, three playable character plots, and great atmosphere, but players may find the combat to be lacking in an otherwise traditional survival horror game.
Kuon has considerably limited replay value, and the game is neither ambitious nor unique enough to warrant an especially enthusiastic recommendation. [Dec 2004, p.122]
60
Game Informer
It's atmospheric, creepy, and sloooooow, even by survival horror standards. [Nov 2004, p.158]
6
deejayrana
Kuon es un juego tan ambicioso como fallido. Un sistema que no te invita a participar pero que traduce los elementos del survival al canon clásico japonés. Es un juego en esencia que respira a From Software: un universo que tienes que descubrir poco a poco y que requiere de paciencia. El problema es que esa paciencia tiene que trabajar algún elemento sistémico que la justifique y aquí no parece cuajar del todo. Su propuesta es única, sí, pero quizá también innecesaria por la falta de claridad compositiva. Tiene muy claro qué es un survival pero quizá lo que no tiene claro es por qué debería ser un survival si lo que quiere contarte es mucho más sutil. Un juego que se debería haber enfocado de otra manera más dinámica y menos restrictiva porque la restricción no asusta, solo frustra. Lo bueno es que introduce el espacio liminal y una sensación de atmósfera que ayudará en el desarrollo de títulos posteriores de la empresa.
5
Carminus
Pros: - Great atmosphere - Culturally rich environment / setting - Integrating "magic" spells into a compact horror system is an original concept Cons: - Repetitive gameplay - Unengaging plot - Unpolished cutscenes
8
JaviMG92
Pure survival horror essence. It took the most important traits of the genre and "translate" it into the japanese folklore.

Kuon

Released On: 
Dec 7, 2004
Metascore
57
User score
Generally Favorable
7.7
My Score
Drag or tap to give a rating
Hover and click to give a rating
Advertisement
Metascore
10% Positive
2 Reviews
80% Mixed
16 Reviews
10% Negative
2 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
75
Just Adventure
It’s creepy, scary, dark, disturbing, gory and it oozes of atmosphere!... Unfortunately it lacks in gameplay. Everything is too simple, too easy.
70
NTSC-uk
Add in the different characters, the language options and the reliance on magic rather than weaponry; this is a chilling experience in horror gaming.
User score
Generally Favorable
63% Positive
30 Ratings
31% Mixed
15 Ratings
6% Negative
3 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
May 23, 2015
10
ralphpugsley
This is the most underrated PS2 horror game I can think of. It's got a weird, fascinating story, great art direction, creepy enemies, varied weapons, above average graphics for the PS2 era, and a very well done translation. The only issues are clunky combat, limited saves, and three campaigns with only minor differences between. The pros outweigh the cons and yet, it got a bunch of six out of ten ****. I said the enemies are creepy and I meant it! While the basic Gaki aren't too impressive, there are a few enemies and bosses that are SERIOUSLY imaginative. Some have complained that this game is too easy, well frankly, the auto-heal button is really convenient and a bit of an anti-frustration feature considering how quickly you lose health in battle. The fact that finding the time to use it in battle is tricky prevents it from become game-breaking. It's actually nice to see an old-school survival horror title that has some level of forgiveness. This is more like a 9/10, but really, I'm giving it a solid 10/10 because this game just deserves some love because in spite of it's flaws, it does so many things right.
Jan 12, 2024
9
Verified-Dream
A beautiful game in many ways. The atmosphere and aesthetic is second to none and the story telling/lore is, in typical From Software fashion, masterful. The sprint mechanic that can induce severe tempests, thus resulting in vertigo is a genius mechanic that almost forces players to take a slower and more methodical approach, allowing for dread and fear to slowly build up. The combat is a bit rough round the edges and unrefined but didn't particularly bother me, but I can understand how that'd be an issue for some. It's wishful thinking, but I hope this game gets a well deserved sequel on modern hardware, and under the reigns of a modern From Software.
63
GameSpot
It's inhibited by ponderous combat controls, its repetitious nature, and an overall lack of depth.
60
Game Informer
It's atmospheric, creepy, and sloooooow, even by survival horror standards. [Nov 2004, p.158]
53
Electronic Gaming Monthly
The plot is intriguing, but a poor translation drags it down. Compared to the likes of "Silent Hill 4," though, Kuon feels as ancient as its setting. [Holiday 2004, p.115]
50
Official U.S. Playstation Magazine
The moments of inspiration are there to be found, but they're much less common than the moments of wanting to throw your controller in disgust. [Dec 2004, p.114]
40
GamePro
Oh yeah, if you can motivate yourself enough to finish both characters' stories, a secret, you unlock a chess game and secret character. Whoop-dee-doo.
See All 20 Critic Reviews
Oct 7, 2013
9
llamayarmybar
If it isn't already obvious, this game has aged well for Playstation 2 era hardware and not only that, but provides some insight into the workings of famous developer "FROM SOFTWARE." The game is perfectly paced, features one grandiose location and a mystery worthy of any player to solve. The visuals are gorgeous, the attention to detail on the character models are exemplary given the age of the game, and the animation cycle of the Kimono demon-ass-kicking Japanese ladies is quite lovely. Much like Fatal Frame, players will be battling ghosts, demons and other Japanese lore oddities. The standards controls and timing take some getting used to, but overall they are really well done and make you feel like you could easily be in danger from every perilous ghost or Gaki that wanders this Feudal Japanese manor house. With a really simple spell card magic system, that works a lot like most survival horror games, you will want to conserve your spells and do most damage with your basic sword or fan weapon. This puts an interesting twist on the fight-or-flee mechanics as well since you could roast some Gaki alive with a flame spell card or make a mad dash for the next room after a few quick slices from your basic weapon to stun it. Though appearing to be a slow combat based third person horror title, people often forget that even the Fatal Frame series was built on tension and delivered it very well by building up encounters between yourself and the spooky ghosts. Puzzles all have a relatively decent learning curve and I never found anything too difficult. They made sense within the context of the world of the game and were pretty darn interesting and creepy. Here its obvious things went terribly wrong, theirs a curse running amok wherever you go, and the grisly nightmarish noises of something far more sinister waiting for you. I am utterly confused by the reception to this game though, and even if it isn't as popular as Fatal Frame or Silent Hill, its equally worthy of being played and enjoyed as a solid enjoyable feudal-Japanese take on the horror game genre as a whole.
Oct 13, 2023
7
ValerianRoot
kuon has considerely survival-horror mechanics. the atmosphere, loneliness and the vertigo **** (it scares me everytime) that does fit for atmosphere.from the 1st stage to 2nd stage it creeps me out but 3nd stage is the time of revenge. maybe the gamemaybe the game is could've been maybe 5th-6th stage.
Feb 1, 2026
6
deejayrana
Kuon es un juego tan ambicioso como fallido. Un sistema que no te invita a participar pero que traduce los elementos del survival al canon clásico japonés. Es un juego en esencia que respira a From Software: un universo que tienes que descubrir poco a poco y que requiere de paciencia. El problema es que esa paciencia tiene que trabajar algún elemento sistémico que la justifique y aquí no parece cuajar del todo. Su propuesta es única, sí, pero quizá también innecesaria por la falta de claridad compositiva. Tiene muy claro qué es un survival pero quizá lo que no tiene claro es por qué debería ser un survival si lo que quiere contarte es mucho más sutil. Un juego que se debería haber enfocado de otra manera más dinámica y menos restrictiva porque la restricción no asusta, solo frustra. Lo bueno es que introduce el espacio liminal y una sensación de atmósfera que ayudará en el desarrollo de títulos posteriores de la empresa.
Apr 3, 2023
4
The_D4RknesS
horrible game, the gameplay is slow the game is without action and the ghosts are not scary
Nov 14, 2024
3
Zer0xBeagle
Man did i want to love this but it's aged so poorly even for it's time, the save system is terrible and the combat is clunky and the story is flat as a sheet of paper, the only saving grace the game has at all is the graphics are still alright but I did not enjoy my time with kuon
See All 10 User Reviews
Advertisement
SummaryThe tune of Japanese Taiko Drums and the Dark Hymns of children are heard throughout the night. Residents wander like ghosts, and hungry demons creep in the darkness. The Heian-kyo Period of Ancient Japan where mysticism and magic will require you to reach deep within your soul to uncover the mysteries of the undead. A dark 3D adventure ... Read More
Rated Mfor Mature
  • PlayStation 2
Dec 7, 2004
Agetec
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller