
60
Krai Mira: Extended Cut is an interesting title that looks to deliver a game that feels similar in nature to the games of yesteryear. Though it ticks a number of boxes of this goal it falls short on a number of others. As it stands however, Krai Mira: Extended Cut is a lightweight take of the classic post-apocalyptic RPG formula but is just that.
66
I get the feeling that with a slightly bigger team this game could really have had some polish to it and would have shone like a piece of polished chrome in an irradiated wasteland. As it stands though it’s definitely a rough gem needing some polish. There is certainly some entertainment to be had, the developers have clearly put a lot of time and effort into the story and the world… but it does need refining to really be a worthy addition to your collection. Personally I’d rather go back to the wasteland (come on and release the ultimate edition of Fallout 4 already!) but if you really need that radioactive fix and perhaps it’s on special… you could do worse than give Krai Mira a go.
41
It’s obvious that TallTech studio looked at first two Fallouts for inspiration, but all they’ve managed to copy is poor visuals. Character progression is poorly designed and story is linear: whether you want it or not, your character will gain companions, surrender and lose the entire inventory precisely when scriptwriter wills him to. [Issue#212, p.52]
5
Comme trop de jeux indépendants ces dernières années, Krai Mira décide à moitié chemin qu'elle veut être autre chose et change de direction. Tout débutait comme un RPG acceptable, mais en cour de route la quête principale réduit le nombre de choix et même nous fait perdre notre équipement. La même chose c'est reproduit une seconde fois et le game play se met à être une sorte de jeu d'évasion en mode furtif. Avec deux couches de polissage supplémentaire ça aurait été très bien parce que l'intention était vraiment louable. 5/10
8
Demanding old-style game. Someone who grew up on rpgs from the 90s will appreciate the level of difficulty and interesting plot. Personally, I appreciate the lack of quest trackers and the fallout climate. Wymagająca gra w starym stylu. Ktoś kto sie wychował na rpgs z lat 90 doceni poziom trudności i ciekawą fabułe. Osobiście doceniam brak quest trackerow i falloutowy klimat.
Krai Mira
Released On:
Oct 8, 2015
Metascore
Mixed or Average
50
User score
Mixed or Average
5.4
My Score
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All Platforms
Metascore
Mixed or Average
0% Positive
0 Reviews
0 Reviews
60% Mixed
3 Reviews
3 Reviews
40% Negative
2 Reviews
2 Reviews
May 22, 2017
66
I get the feeling that with a slightly bigger team this game could really have had some polish to it and would have shone like a piece of polished chrome in an irradiated wasteland. As it stands though it’s definitely a rough gem needing some polish. There is certainly some entertainment to be had, the developers have clearly put a lot of time and effort into the story and the world… but it does need refining to really be a worthy addition to your collection. Personally I’d rather go back to the wasteland (come on and release the ultimate edition of Fallout 4 already!) but if you really need that radioactive fix and perhaps it’s on special… you could do worse than give Krai Mira a go.
Jul 7, 2017
60
Krai Mira: Extended Cut is an interesting title that looks to deliver a game that feels similar in nature to the games of yesteryear. Though it ticks a number of boxes of this goal it falls short on a number of others. As it stands however, Krai Mira: Extended Cut is a lightweight take of the classic post-apocalyptic RPG formula but is just that.
Aug 4, 2016
60
If you’re a more casual RPG player, there are likely enough issues to be prohibitive. Altogether, though, if Krai Mira looks like something you would enjoy, there’s a good chance that you will. It’s no masterwork, but Krai Mira has a solid foundation, and with continued support and updates, has promise. In its current state, however, its experience still feels unfinished.
Sep 21, 2016
41
It’s obvious that TallTech studio looked at first two Fallouts for inspiration, but all they’ve managed to copy is poor visuals. Character progression is poorly designed and story is linear: whether you want it or not, your character will gain companions, surrender and lose the entire inventory precisely when scriptwriter wills him to. [Issue#212, p.52]
Sep 11, 2016
35
Empty and lifeless - these two words describe everything that there is in Krai Mira.
User score
Mixed or Average
25% Positive
2 Ratings
2 Ratings
38% Mixed
3 Ratings
3 Ratings
38% Negative
3 Ratings
3 Ratings
Feb 22, 2018
8
Demanding old-style game. Someone who grew up on rpgs from the 90s will appreciate the level of difficulty and interesting plot. Personally, I appreciate the lack of quest trackers and the fallout climate. Wymagająca gra w starym stylu. Ktoś kto sie wychował na rpgs z lat 90 doceni poziom trudności i ciekawą fabułe. Osobiście doceniam brak quest trackerow i falloutowy klimat.
Nov 16, 2018
5
Comme trop de jeux indépendants ces dernières années, Krai Mira décide à moitié chemin qu'elle veut être autre chose et change de direction. Tout débutait comme un RPG acceptable, mais en cour de route la quête principale réduit le nombre de choix et même nous fait perdre notre équipement. La même chose c'est reproduit une seconde fois et le game play se met à être une sorte de jeu d'évasion en mode furtif. Avec deux couches de polissage supplémentaire ça aurait été très bien parce que l'intention était vraiment louable. 5/10





























