92
Like so few games before, it King Arthur - The RPG has managed to make many an early morning "quick game" turn into a late night session of "just one more turn".
80
Sound in the game is superbly done, the music sound track fits the look and feel of the game. With sweeping grand music and drumming beats fit for the grand epic adventure that the game is. So too is the voice acting, with flair and conviction and an earnest truth ringing in the words.
80
The consistency in design and reverence for the subject matter is King Arthur's greatest strength. Too often war games of this persuasion end up as dry, hardcore affairs that only the slimmest of niche audiences can appreciate. Neocore, although biting off a little more than it can chew, has provided an experience that positively oozes with atmosphere and challenge, yet all the while catering to those that spend twelve hours a day devising battlefield plans - and the other twelve reading the Art of War.
9
Артур Варгейм, ну что тут можно сказать, моя наверно одна из первых игр, где есть стратегическая карта она мне очень нравилась, потом это перерастет в любовь к покрасам карты все от тех же издателей (Paradox Interective). В детстве много раз начинал сначала из-за того что в было слишком трудно, так как я использовал авто-бой, в конце игры сливал все, и начинал очередную партию, теперь же все нормально прошел осн. игру и все (2) длс. Дополнения очень понравились так как я в них не играл, для меня это было в новинку и всякие плюшки там завезли типа дипломатии. В общем чем эта игра зацепила меня так это квестами, и главное что оттого как ты пройдешь его зависело многое, артефакты, дальнейший сюжет, примкнет к тебе тот или иной рыцарь (помнится я пытался собрать оригинальный круглый стол, но не мог вспомнить а кто туда входил (и забывал все время загуглить) да и кого точно помнил, почему то раз за разом не получалось забрать к себе. И в конце, сиды все же дают просраться)
5
Продолжение героической стратегии «Король Артур», снискавшей признание у поклонников жанра и высоко оцененной критиками. События игры развернутся спустя многие годы после того, как юный Артур вытащил из камня чудесный меч, объединил Британию, сплотил вокруг себя рыцарей Круглого стола и с помощью силы Святого Грааля обеспечил мир и спокойствие в Камелоте. Но на этом эпопея, о которой сложили легенды, не заканчивается. Грядут новые, темные времена…
6
Not bad but Total War offers a bit better gameplay-mechanics than this one.
King Arthur: The Role-Playing Wargame
Released On:
Nov 24, 2009
Metascore
Generally Favorable
79
User score
Generally Favorable
7.6
My Score
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All Platforms
Metascore
Generally Favorable
91% Positive
21 Reviews
21 Reviews
9% Mixed
2 Reviews
2 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 9, 2010
92
Like so few games before, it King Arthur - The RPG has managed to make many an early morning "quick game" turn into a late night session of "just one more turn".
82
Camelot instead of Washington, Excalibur instead of muskets and the Round Table instead of Founding Fathers. Lots of ideas taken straight from the Total War series and lots of good own ones, too. If you like to enable more and more things in a game instead of being shown everything at once, this is a game for you. It's not a game worthy for a King yet, but more than worthy for a Prince.
User score
Generally Favorable
61% Positive
54 Ratings
54 Ratings
26% Mixed
23 Ratings
23 Ratings
13% Negative
11 Ratings
11 Ratings
Feb 23, 2012
10
Great game, better than the sequel by quite a margin. Less bugs, and the province resource system is quite fun. The battles in this game are similar to "Total War" but with a fantasy setting. The units are not balanced, but that's a GOOD thing, as long as you're intelligent enough to figure out the best ways to make a good army. I absolutely loved the teleport spell, it made the final battles so much fun, even though my army was way overpowered :). The game started out hard, then became easier and easier as long as you took the right paths. My only gripe was the victory conditions in the battles, they did that single thing better in the sequel (by removing the capture the flag victory condition).
Aug 31, 2011
10
This game caught my eye and it did not disappoint. With RPG elements of the campaign affecting your kingdom and armies and personal choices affecting your knights, this game has a lot to offer. Some people have complained about the text based side quests but they aren't terribly heavy with text and are a fun break which provide moral dilemmas and puzzles. It's possible to pick at various parts of the game, but this game is FUN. I've had more fun with this game than any other game I've played in a long time, and I play a lot of games on a regular basis.
80
A nice game that will appeal equally to role-playing and strategy fans.
80
King Arthur: The Role-Playing Wargame is one of those games that are close to be a main feature, but some problems and errors drop that ambition to the ground.
79
The production values are high. [May 2010, p.92]
78
A nice blend of strategy and RPG, this King Arthur delivers good fun. It won't match the Total War absolute RTS perfectionism, neither the depth of real RPG, but it's still an original and entertaining title.
70
Full of promise, but let down by unfortunate control and balance issues. [Mar 2010, p.73]
Jul 13, 2011
10
This game is excellent. The game is NOT unbalanced, the AI is NOT unbeatable and the camera is NOT that bad (go to options and adjust it). Finally, here is a game where tactics is a necessity, the other army is stronger so think your way around it, stratagize! The plots are interesting and the quests are kinda fun, nice to mix it up once in awhile, the morality and religion is a nice touch and the unit diversity is nice. The graphics are pretty good but the only problem is that there are too many revolts, hard to keep the masses pleased (this is only a minor complaint) yet all in all the game is extremely enjoyable.
Dec 26, 2011
7
Decent RTS with some nice RPG elements: similar to Warcraft 3, Heroes gain levels and are assigned various abilities based on their class, Warlord etc. I did find the actual RTS battles to be a bit awkward however. Heroes are very powerful (maybe that's your thing), but also camera angles I found to be awkward making controlling armies more difficult than in the Total war games. The combat is somewhat...clunky...hard to describe. That said, overall King Arthur does hold up well when compared with Total War. The unit choices are different and interesting for the most part, and the RPG elements make units and heroes more meaningful.
Sep 20, 2011
4
I really wanted to like this game, and it had so much potential. However it was ruined by the ridiculously overpowered Archer unit (even with the setting to reduce the dmg they do) and also the fact that if you wait 1 or 2 turns to build your army the AI gets so crazy powerful that you can no longer beat them. If you want a game like this, stick to the Total War series. It's a shame as there are some good elements like the talent trees and magic options, and also using land to grant loyalty.. so lets hope they give it another try.
Nov 26, 2011
3
Do not like this game very much with the mediocre graphics, wannabe total war battles and a small, kinda irrelevant rpg-element. I do not know if it's because I like the total war series a lot and also play a lot of 'real' rpgs, but this game just felt like a b-movie and didn't give me anything of an enjoyable game. Kinda boring actually.
SummaryWelcome to the lost age of chivalry, where magic and myth is alive, and you are destined to be one of the living legends: Arthur, the son of Uther Pendragon, the Once and Future King of the prophecies. Fulfill your destiny and claim your rightful place on the throne of Britannia. Recruit fabled knights to your Round Table: send them to a... Read More
Rated Tfor Teen
Platforms:
- PC
Initial Release Date:Nov 24, 2009
Developer:
Publisher:





























