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Hummer Badlands
The game could have used a few more track locations, options and gameplay modes, but for twenty bucks (or less with a trade-in), it's not a bad deal no matter how you look at it.
The drive anywhere at anytime mentality that seems to be the driving force, just wasn't executed well enough, so instead the game remains a generic racer with a Hummer coating.
If Hummer Badlands were an actual arcade game, it would make on average, about a quarter an hour. It's just too easy.
7
SuntannedDuck2
Surprised me. While like.Dodge Charger vs Challenger, Mercedes Benz Wprld Racing, Ford Racing/others its a fair one make arcade style game. Budget sure but it's a lot of fun for what is given don't expect deep career/multiplayer but its above shovelware. I'd say C or B grade game. I enjoyed my time with it with the right mindset for what it is despite purpose. Got $8. Avoided $100 sealed. Features H1 4 door open top, H1 4 door top adventure, H1 4 door wagon, H1 4 door wagon adventure, H1 4 door cap back, H2 base, H2 adventure & H2 SUT Base or more. Most modes have access to all. Besides Beat the Time. You can choose Auto, Semi auto and Manual control. 4 controller configurations. You can turn the HUD off if want to. I had a screech after a point of jumping over a small part but it went away after. You have access to a fair amount of Hummers, few colours, visual and performance upgrades woth up to 3 performance upgrades at once and I would say they make a difference. I did unlock some Hummers per certain modes like Bsat the Clock Amateur. But other mdoes have pthers more open. Elevation and set pieces are fair per region/layouts used. Some paths can be unclear but enough arrow signs or foliage can make it clear or hinder what path to go through. 5 layouts of vary per region, 4 in the USA the 5th being Peru. 5 regions.fair modes and a fair range of Hummers, visual and performance upgrades. The physics are floaty and ghe opponents can vary of getting stuck or catching up but still fair to overtake. Each Hummer while won't be realistic do feel different from one enough while.being an arcade experience. The physics floaty and tossing a Hummer around is odd but it's still fun. Regions vary. In one its the noteable Arizona dam, in another a Hollywood set with a cruise ship/Titanic alongside a highway and farmland. It has standards out creativity for being a budget game and a one make.game it has personality people overlook. Road/dirt isn't that noticeable but can be. Cars feel different. You can still toss them around which for how heavy these vehicles would be is odd but charming in a way, it's hilarious and **** best arcade handling but still playable, even still. Replays appear at the end of each race and irs just camera angles changing woth replay text in ghe top left corner No controls which is sad but not a big deal. Graphics I think are fair for ghe type of.game it is. You can understand what everything is. The Hummer are big vehicles yet floaty. It's ok. 4 opponents was fine by me. Sure other games with trucks/other vehicles may offer more but I am not a fan of more then 8 opponents in games. Sure TOCA/MotoGP/F1 have 20 or so on PS2/Xbox, GT 6, Forza 8. But I don't like more in any racing game the AI or hindrance. The help.feature to hold Square or Xbox version equivalent is odd but yiu get used to it. I see few gamss have a controls list per menu. I like the games that do offer it. Voice lines such as Checkpoint time.bonus are charming & easy to hear. The camera in 1st person changes to 3rd person only in bumper cam over water streams/traps but not in 3rd person/bonnet camera. There are 2 first person (bumper and bonnet) with 2 far & even further 3rd person cameras. Behind view is high & good/awkward. There are odd additional paths to go (I guess shortcuts but more so other roads). Set pieces are interesting. In 1 it can be movie set, highway & farmland. Another can be a tunnel, train rail and small town area. Another a dam/construction area, canyon & water trap/stream. It varies but they give enough personality for what is there. I really like this. Sometimes a metal gate or cones or a mix of different sides per layout to see around 3 sides of reused layouts regions that are smartly reused to create while not Project Gotham Racing scale but still enjoyable in same way presents layouts. Each region had fair amount of roads cut off directing you through different tracks per region. 5 modes. Extreme Offroad has Granny Gear (preview) & Pike's Peak (none)). 3 difficulties & practice. Count down timer. Accurate to Pike's Peak no clue. It's no GT2 1 path Pike's Peak. Beat the Clock with 9 checkpoints on 1 track from each region. 3 checkpoints per lap ans they do move around to do parts close enough to prior so they do mix things up. At least it seemed that way on some tracks. 3 difficulties for mode. 4 tracks in Amateur. I assume difficulty changes on time then layouts. Championship has 2 open at the start being Arizona & Peru. There was 5 layouts with other 3 being California, Colorado & New York. With point totals before moving on and unlocking one of the others. Professional was same 9 checkpoints but different layouts & faster time. Quick race only allows access to layouts completed in championship. Can see layout maps/see all per region. Time trial you set times not dev set times. Soundtrack is limited. Ok Rock tracks but limited, repeat & have ok moments in songs.

Hummer Badlands

Released On: 
Apr 14, 2006
Metascore
Generally Unfavorable
44
User score
Generally Unfavorable
4.6
My Score
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Metascore
Generally Unfavorable
14% Positive
1 Review
14% Mixed
1 Review
71% Negative
5 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
81
BonusStage
The game could have used a few more track locations, options and gameplay modes, but for twenty bucks (or less with a trade-in), it's not a bad deal no matter how you look at it.
50
TeamXbox
The drive anywhere at anytime mentality that seems to be the driving force, just wasn't executed well enough, so instead the game remains a generic racer with a Hummer coating.
46
Cheat Code Central
If Hummer Badlands were an actual arcade game, it would make on average, about a quarter an hour. It's just too easy.
43
GameSpot
The racing is boring and way too easy, the physics are bouncy and unrealistic, the rubber-band artificial intelligence is ridiculous, and you can easily beat every race in the game in a couple hours.
40
Worth Playing
If you like racing games, play Forza, Burnout, or Gran Turismo. If you are someone who likes Hummer vehicles, go and play Mercenaries to see how it should handle.
40
IGN
Hardcore Hummer fans or owners will like seeing taking control of their favorite rides. Racing fans, however, will not enjoy the weak competition, shallow game modes and lackluster graphics and sound.
35
Official Xbox Magazine
Unless you're a six-year-old yearning to take every concievable model of Hummer for a spin in a simplistic, arcadey race, this game isn't worth your time. [July 2006, p.82]
User score
Generally Unfavorable
29% Positive
2 Ratings
29% Mixed
2 Ratings
43% Negative
3 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Nov 1, 2025
7
SuntannedDuck2
Surprised me. While like.Dodge Charger vs Challenger, Mercedes Benz Wprld Racing, Ford Racing/others its a fair one make arcade style game. Budget sure but it's a lot of fun for what is given don't expect deep career/multiplayer but its above shovelware. I'd say C or B grade game. I enjoyed my time with it with the right mindset for what it is despite purpose. Got $8. Avoided $100 sealed. Features H1 4 door open top, H1 4 door top adventure, H1 4 door wagon, H1 4 door wagon adventure, H1 4 door cap back, H2 base, H2 adventure & H2 SUT Base or more. Most modes have access to all. Besides Beat the Time. You can choose Auto, Semi auto and Manual control. 4 controller configurations. You can turn the HUD off if want to. I had a screech after a point of jumping over a small part but it went away after. You have access to a fair amount of Hummers, few colours, visual and performance upgrades woth up to 3 performance upgrades at once and I would say they make a difference. I did unlock some Hummers per certain modes like Bsat the Clock Amateur. But other mdoes have pthers more open. Elevation and set pieces are fair per region/layouts used. Some paths can be unclear but enough arrow signs or foliage can make it clear or hinder what path to go through. 5 layouts of vary per region, 4 in the USA the 5th being Peru. 5 regions.fair modes and a fair range of Hummers, visual and performance upgrades. The physics are floaty and ghe opponents can vary of getting stuck or catching up but still fair to overtake. Each Hummer while won't be realistic do feel different from one enough while.being an arcade experience. The physics floaty and tossing a Hummer around is odd but it's still fun. Regions vary. In one its the noteable Arizona dam, in another a Hollywood set with a cruise ship/Titanic alongside a highway and farmland. It has standards out creativity for being a budget game and a one make.game it has personality people overlook. Road/dirt isn't that noticeable but can be. Cars feel different. You can still toss them around which for how heavy these vehicles would be is odd but charming in a way, it's hilarious and **** best arcade handling but still playable, even still. Replays appear at the end of each race and irs just camera angles changing woth replay text in ghe top left corner No controls which is sad but not a big deal. Graphics I think are fair for ghe type of.game it is. You can understand what everything is. The Hummer are big vehicles yet floaty. It's ok. 4 opponents was fine by me. Sure other games with trucks/other vehicles may offer more but I am not a fan of more then 8 opponents in games. Sure TOCA/MotoGP/F1 have 20 or so on PS2/Xbox, GT 6, Forza 8. But I don't like more in any racing game the AI or hindrance. The help.feature to hold Square or Xbox version equivalent is odd but yiu get used to it. I see few gamss have a controls list per menu. I like the games that do offer it. Voice lines such as Checkpoint time.bonus are charming & easy to hear. The camera in 1st person changes to 3rd person only in bumper cam over water streams/traps but not in 3rd person/bonnet camera. There are 2 first person (bumper and bonnet) with 2 far & even further 3rd person cameras. Behind view is high & good/awkward. There are odd additional paths to go (I guess shortcuts but more so other roads). Set pieces are interesting. In 1 it can be movie set, highway & farmland. Another can be a tunnel, train rail and small town area. Another a dam/construction area, canyon & water trap/stream. It varies but they give enough personality for what is there. I really like this. Sometimes a metal gate or cones or a mix of different sides per layout to see around 3 sides of reused layouts regions that are smartly reused to create while not Project Gotham Racing scale but still enjoyable in same way presents layouts. Each region had fair amount of roads cut off directing you through different tracks per region. 5 modes. Extreme Offroad has Granny Gear (preview) & Pike's Peak (none)). 3 difficulties & practice. Count down timer. Accurate to Pike's Peak no clue. It's no GT2 1 path Pike's Peak. Beat the Clock with 9 checkpoints on 1 track from each region. 3 checkpoints per lap ans they do move around to do parts close enough to prior so they do mix things up. At least it seemed that way on some tracks. 3 difficulties for mode. 4 tracks in Amateur. I assume difficulty changes on time then layouts. Championship has 2 open at the start being Arizona & Peru. There was 5 layouts with other 3 being California, Colorado & New York. With point totals before moving on and unlocking one of the others. Professional was same 9 checkpoints but different layouts & faster time. Quick race only allows access to layouts completed in championship. Can see layout maps/see all per region. Time trial you set times not dev set times. Soundtrack is limited. Ok Rock tracks but limited, repeat & have ok moments in songs.
See 1 User Review
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SummaryYou're in the Badlands now. It's more than just 4 tons of raw Hummer power rumbling across the earth. It's the ultimate off-road, mud sliding, log climbing, rock crossing Hummer battle...And that's just before lunch! 19 torque twising Hummer models, including the H1, H2, and H3T Concept. Authentic customization: wheels, roof lights, brus... Read More
Rated Efor Everyone
  • PlayStation 2
  • Xbox
Apr 14, 2006
  • Eutechnyx
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