
PlayStation 2 Critic Reviews
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71
Metascore
Mixed or Average
positive
13(48%)
mixed
13(48%)
negative
1(4%)
Showing 27 Critic Reviews
90
It's fun, fresh and innovative, and much better than the predecessor, Magic Pengel. [June 2005, p.90]
90
If you leave your pre-conceived notions at the door, Graffiti Kingdom will most definitely entertain you.
83
Graffiti Kingdom seems, like its predecessor, to be destined for cult status and niche appreciation.
80
For me, the simple combat takes a backseat to turning everything I love into a videogame character. [June 2005, p.95]
80
It sure would have been nice to see deeper, more challenging gameplay included to further enjoy your wacky brainchildren in, however in the end you’ll be sinking so many hours into exploring the vast capabilities of the drawing tool that the affordable $30 price will pay for itself tenfold via the hours, days, weeks and months of pure creative entertainment there is to be had.
80
It's a highly specialized title, with a unique feature that will either delight you or drive you crazy. But those who get into the nitty-gritty of designing custom monsters to play will find in this game rare pleasures and rewards.
80
But this is more of a tool than it is a game, something that will allow you to create interesting characters and take them on a fairly boring adventure.
78
It’s not as deep as RPGs like Xenosaga or Fable, and its colorful, animated theme may turn some gamers off. Still, it’s unique and a lot of fun, and with a very affordable price, it’s a game that no artistic RPG fan should miss out on.
76
In every sense of the word, Graffiti Kingdom is a flat-out fun game. It’s not amazing, and it’s not even great, but it’s well worth the price of admission if not just to try something new.
76
A slow starter, especially when enemies run away from your character like there's no tomorrow. Once you acquire charge attacks, the game gets a lot more fun.