JustWatch
Advertisement
As an RPG, it is an excellent experience that provides a beautifully crafted world and engaging battle system. However, as a Final Fantasy game, it falls short of expectations somewhat.
90
Playstation Official Magazine UK
Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
An unexpected Final Fantasy. The 13th chapter has a great story and some of the most incisive characters of the whole series, and even the battle system works very well, being deep and complex (even if you control only a single character). But on the other side the overwhelming linearity of the plot, the absence of cities to explore, and the small amount of side quest will disappoint fans' expectations.
9
Yongbi61
Un peu inégal mais il y a de bonnes idées dans ce final fantasy. Difficile de passer après le 7 mais c'est tout de même un des meilleurs à mon goût.
8
Anonymus97
Final Fantasy XIII delivers a bold, refreshing take on the series that deserves far more appreciation than it gets. The game’s stunning visuals, atmospheric soundtrack, and fast‑paced Paradigm battle system create an experience that feels both modern and unmistakably Final Fantasy. The story is emotional and character‑driven, with each member of the cast receiving meaningful development as the journey unfolds.While the game is more linear than past entries, that focus allows its narrative and world‑building to shine without unnecessary filler. Combat becomes increasingly strategic and rewarding, especially in later chapters and post‑game content. Combined with its memorable soundtrack and polished presentation, FFXIII stands out as one of the most unique and cohesive entries in the **** you’re open to a fresh direction and appreciate strong storytelling, stylish combat, and gorgeous world design, Final Fantasy XIII is absolutely worth revisiting. Don't pay any attention to that bunch of **** who say this game is trash because it's NOT their childhood like VII.
7
LeoGarcia1903
Um bom jogo, porém não tão bom para um Final Fantasy devido ao seu mundo extremamente linear, prejudicando a experiência como um todo.

Final Fantasy XIII

Released On: 
Mar 9, 2010
Metascore
Generally Favorable
83
User score
6.4
My Score
Drag or tap to give a rating
Hover and click to give a rating

Where to Buy

Advertisement
Metascore
Generally Favorable
88% Positive
73 Reviews
11% Mixed
9 Reviews
1% Negative
1 Review
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
100
Gaming Age
It probably goes without saying that this is one of the most gorgeous games to grace a video game console. FFXIII's in-game graphics look like other games' cutscenes. Its cutscenes look like other games' full motion video, and its full motion video looks like a Hollywood blockbuster.
91
1UP
Like Mass Effect 2, FFXIII seems to be an attempt to answer the question of how to create an RPG for the modern, console-owning masses. Square Enix's solution is certainly different than BioWare's, but it's arguably just as effective in its own way.
User score
47% Positive
955 Ratings
28% Mixed
571 Ratings
25% Negative
517 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jun 10, 2025
10
Alejndro
A partir de XIII ya odio menos Final Fantasy. El combate de turno de desaparecer permanentemente
Apr 27, 2025
10
Nemaydu69
One of the best games of all time. Square enix gave us such an incredible Saga
90
Playstation Official Magazine UK
Ten hours in you might have doubts, but stay with it and you'll be smitten right through to the frankly unbelievable end. [Apr 2010, p.104]
85
GameZone
A game that impresses easily – merely looking at this game will have eyes popping and jaws dropping. However, get beyond that and there is a very linear game with many prototypical J-RPG elements in place. While there is some latitude for how battles are fought, for the most part, the game holds the player’s hand and escorts them through this fantastical land that is part fantasy and part sci-fi.
80
GameCritics
While it's not quite the final word on JRPGs, Final Fantasy XIII represents the felicitous first steps on the path to a destination well worth reaching.
80
TheSixthAxis
For fans of traditional RPG games (and especially for fans of the Final Fantasy series) this should be unmissable. However, for those more casual players or newcomers to the genre it may be slightly overwhelming and the repetitive nature and sheer linearity of the early level design might be quite a disappointment for fans hoping for more from this generation’s first Final Fantasy RPG.
40
Destructoid
It takes more than graphics to make a game, and Final Fantasy XIII offers very little else other than eye candy. Ultimately, this latest addition to the Final Fantasy series is a pompous and masturbatory affair, created seemingly to promote the developer's ego first, and the player's enjoyment second.
See All 83 Critic Reviews
Aug 30, 2024
10
YuiYoshioka
The port had some bugs and NO graphical options, which is insane. It's since been updated to include basic graphics options, which doesn't hurt. Do you remember when Squaresoft were an amazing company? So do I and I miss those times. HOWEVER! This game is simply amazing. It was great on the consoles and it's even better on PC. Why is it better here? Because we can mod it! I can't speak for how far the modding community will go, but by god it looks good with the mods. As for how it plays, nothing different and nothing added, just the brilliant game that was release all those years ago. If you haven't played it, please put up with Square and give it a go. You'll love it. If you have played it and want it to look better and relive the great times, then get it!! NOW!! It's a real shame that we can't buy this game on PC, though. We have to make do with renting it from steam.
Oct 17, 2025
7
LeoGarcia1903
Um bom jogo, porém não tão bom para um Final Fantasy devido ao seu mundo extremamente linear, prejudicando a experiência como um todo.
Sep 15, 2025
7
reytley
AVis FF13 Version rééditer sur PC. « Après avoir perdu ma sauvegarde de 20 heures sur Xbox en 2015 – victime d’un sabotage fraternel –, me replonger dans Final Fantasy XIII en 2025 était un mélange d’appréhension et de nostalgie. Dix ans plus ****, ce RPG mythique a-t-il vieilli comme un bon vin ou comme un fromage oublié au fond du frigo ? » Final Fantasy XIII reste visuellement somptueux, même en 2025. Les animations et les cinématiques, signatures de la série, sont toujours aussi Magnifique. Le jeu ne tombe pas dans la banalité visuelle comme beaucoup de titre de l’époque ps3/Xbox360 : il est coloré, dynamique et foisonnant de détail Bémol technique : L’optimisation sur PC est catastrophique. Le jeu ne tourne que sur un seul cœur processeur, un choix incompréhensible. Les réglages graphiques se paramètrent via un launcher peu intuitif, comme si Square Enix avait bâclé le portage. Malgré tout, il fonctionne correctement sur Steam Deck (Merci la commu)
L’histoire se déroule dans Cocoon, une cité-État flottante gouvernée par les fal’Cie, des entités divines qui imposent leur volonté aux humains. Les protagonistes, marqués comme des ennemis de l’ordre, sont condamnés à devenir des monstres ou à accomplir une mission mystérieuse. Le thème central ? La lutte contre un destin apparemment écrit d’avance, avec une touche de rébellion existentialiste.
Le jeu met en scène six protagonistes : Lightning, Fang, Vanille, Hope, Snow et Sazh. Contrairement à d’autres opus de la série, FFXIII prend le temps de développer chaque personnage, créant une connexion rapide et forte avec le joueur. Leurs destins, liés à celui du monde, donnent une dimension humaine à l’histoire.
Le système de combat est un point fort : le Paradigm Shift (changement de rôles en combat) dynamise les affrontements et corrige la passivité critiquée dans FFXII. On est enfin acteur des batailles, même si la limitation à un seul personnage contrôlable en fin de partie reste frustrante. Cela s’explique par le faite de vouloir des combats en temps réel sans pour autant comme dans le 12 que les personnages interagissent seul. Problèmes majeurs :* Un début interminable : Les 4-5 premières heures sont une corvée. On enchaîne les combats sans enjeu, comme un tutoriel qui n’en finit pas. Même en 2010, c’était long ; aujourd’hui, c’est insupportable.* Des couloirs à n’en plus finir : FFXIII assume son linéarité extrêm. Le jeu se justifie en voulant guider les novices (de mon avis), mais ce choix tue l’immersion. Heureusement, la seconde moitié ouvre enfin le monde et sauve l’expérience.Heureusement, une fois la seconde moitié débloquée — avec l’évolution des personnages, le développement du scénario et l’accès à un monde plus ouvert —, l’expérience devient beaucoup plus **** conclusion : Final Fantasy XIII, bien que sa première moitié manque cruellement de gameplay varié, se **** grâce à une direction artistique sublime et un scénario qui sait captiver. Dans sa seconde partie, le jeu enrichit enfin ses mécaniques, offrant aux joueurs une liberté et une profondeur qui rappellent l’âme des Final Fantasy. Entre des animations magnifiques, un monde qui s’ouvre enfin et une intrigue où le sort d’un univers est en jeu, on retrouve bien là l’essence d’un Final Fantasy à mon goût.
May 18, 2024
4
Mgcarter91
This game had a lot of potential. Great music and a good innovative battle system. Unfortunately, there are so many annoying soft locks at bosses, mostly due to being forced to use certain characters as “the leader” or just bad team combinations. It doesn’t help that all the characters are very unlikable either and the cutscenes are mostly too long. Could have been a 9/10 with a few changes which essentially comes down to not constantly locking you in to using certain party member combinations
Apr 4, 2024
4
Jesburger
While it does have a couple of redeeming qualities, they all get buried under a long list of issues and poor design choices. I really wanted to like this game, but after 40 hours I 100% agree with the poor reviews. In short, the game has an interesting world, decent characters and an (on paper) good strategic combat system, that all gets buried under a mountain of issues ranging from development struggles to, poor gameplay design to technical issues on PC. I dont think even a full remake can save this game. The world itself is great; futuristic with unique designs and ideas. The characters, however, are not great, some are okay, while others are just horrible (Vanille). The way they are presented just makes it really hard to relate to them. The story is decent on paper, but how it is told in-game is just confusing and hard to understand. I feel like the story is a reflection of how the game's developers felt working on it: they were lost and hopeless with no clear direction. The pacing of the game is probably the worst part: the first 13 hours are a tutorial with a huge info dumps into the story and characters with "mash X button" gameplay and long straight corridors. I guess it is meant to invest you into the story, but does a poor job of it due to the confusing story-telling. This mind-numbing section leaves players a bad impression of the unique combat system, which does have a few redeeming qualities. The next section, about 13-25 hours in, is probably the best part about the game. It focuses on teaching the paradigm system, giving the player fixed party composition and fights that are designed to introduce the player into the advanced combat mechanics. The levels open up a bit, instead of long straight corridors you sometimes get branching paths and hidden items, but it unnecessarily long, and often you just wait for each section to be over already. The last part of the game, about 26 hours in, is like playing a different game. You get thrown into a huge open area, where 99% of the encounters literally 1-shot your team. This is where the gameplay goes from "I need to think what's a good paradigm for this fight" to ""oh, you didnt have the perfect setup of 6 paradigms and characters for this fight? Too bad, you die". You will die, a lot. This is also where the issues with the combat system begin to show. Basically, every encounter has specific paradigms setups you are supposed to use. If you use the wrong paradigms, you will either A) die instantly B) fight he enemies for 7-10 minutes and win C) fight he enemies for 7-10 minutes, then die instantly to a mechanic that you have no idea about. Since you cannot chance padargims of characters mid-battle and there's a only 6 paradigms setups at a time, this results in gameplay where you basically "need to die" to change to the correct setups, which is not great. In short, instead of playing the game the way you want with the characters you like (the point of any RPG) you have pre-determined setups you are SUPPOSED to use, but no way of knowing what they are beforehand. All these issues regarding the combat system are far too many to list here, but another major issue that stands out is the difficulty curve. The first section of the game is mind-numbingly boring, the second is decently challenging, the third is nuclear difficulty. in the third section, once you near the end of the game you catch up in levels and the fights become doable, but then towards the ending normal mob fights become nuclear difficulty again, unless you have grinded 30 extra hours to max all your characters. Additionally, the difficulty of encounters (regular and boss fights) varies greatly. This may be a relic of the PS3 era of games, but overall it was just painful seeing your player character get 1-shot with no way to resurrect them.
See All 402 User Reviews
Advertisement
SummaryIn Final Fantasy XIII, you will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse. Along the way, you will encounter diverse allies who will fight alongside you. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless t... Read More
Rated Tfor Teen
  • PlayStation 3
  • Xbox 360
  • PC
Mar 9, 2010
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller