SummaryBrave: A Warrior’s Tale brings players expansive exploration and in-game interactivity on their quest to protect their tribe from the sources of evil, continuously offering a significant challenge to players as they advance through a world of untamed wilderness. Embracing his inner spirit, Brave is able to communicate as well as embody various an... Read More
Rated E +10for Everyone +10
Developer:Collision Studios
Brave: A Warrior's Tale
Released On:
Aug 4, 2009
Metascore
Generally Unfavorable
42
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Available after 4 ratings
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Metascore
Generally Unfavorable
42
6% Positive
1 Review
1 Review
18% Mixed
3 Reviews
3 Reviews
76% Negative
13 Reviews
13 Reviews
75
Whether you live to jump or not, if you can stifle your inner graphics goblin long enough to get a sense of what Brave has to offer, you might be surprised at just how engaging a well-polished PS2 port can be on 360. If only there could have been a 360 or PS3 version, Brave might have soared considerably higher.
50
Brave: A Warrior's Tale for the Xbox 360 is a game which will hardly please even your most casual gamer.
45
It's a shame that this title is recommended for children who are just picking up gaming, because the frustrations involved will most likely turn them off.
42
I love the concepts, story, and gameplay ideas behind Brave but they just aren’t executed in a fashion that is remotely playable or enjoyable, especially if you have played anything better.
30
You will be disappointed in the first and last moments of the game – and in between.
30
Brave is basically a PS2 game with the ability to play on a 360 with no effort to upgrade or enhance the experience to even to average standards.
20
Our disgust was solidified near the end of the six-hour campaign, as the PS2 version's final boss fight is astonishingly cut short to insert an hour-plus of new fetch quests. We understand padding the game a bit, but lazily dumping these bland challenges within seconds of what should have been the conclusion shows a total disregard for the players who slogged through hours of sloppy programming to get to that point. And if the developer doesn't care, neither should we.
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33% Positive
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