
PSP Critic Reviews
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63
Metascore
Mixed or Average
positive
2(14%)
mixed
9(64%)
negative
3(21%)
Showing 14 Critic Reviews
75
Infuriatingly, it's just the sort of thing that would have been exponentially more fun with other people involved.
75
There's nothing quite like throwing up your own thunderdome(minus the Tina Turner)and shredding enemies once they've stepped into your invisible arena. [Nov. 2006, p.121]
70
A classic example of shoddy execution derailing a slew of great ideas. With a better camera and improved controls, it could have been a real contender. Still, as frustrating as the game can get, it’s enjoyable in short bursts and presents a wealth of good ideas.
70
It's not the most original game, but fans of the genre will certainly get their money's worth. [Dec. 2006, p.84]
69
Bounty Hounds has a unique visual style and some appealing gameplay concepts, but the core action is too repetitive and shallow to sustain your interest for very long.
69
Bounty Hounds has all the right moves and a good story to boot but fails to rise above the hardware’s limitations or its repetitive combat.
68
Not a single enemy proved to be a real challenge after a few seconds of observation. The boss fights are long, but with half a brain, most gamers could complete them with ease. As for the intuitive controls, these are counter-balanced by the ambiguous character development and equipment systems.
68
The game doesn't require you to spend too much time leveling up and upgrading weapons(though you can certainly take your time with that)--it cuts right to the action. [Nov. 2006, p.133]
63
In short, there's fun to be had here if you're willing to put up with the stuff that sucks. [Nov. 2006, p.146]
60
In the great crapshoot of Namco thirdperson action games, it’s a better than average throw. [Nov 2006, p.92]