It‘s hard to play, because if the bad gameplay. Wall runs are too short, etc. It’s not a good flow. Then the online features for a offline game. Annoying “connecting…” screens and long loading times. Lost Crown is much better. I cannot recommend this rogue game. And btw, why is the version always displayed? Even in the game. Weird decision.
It‘s hard to play, because if the bad gameplay. Wall runs are too short, etc. It’s not a good flow. Then the online features for a offline game. Annoying “connecting…” screens and long loading times. Played also on Switch 2. Lost Crown is much better. I cannot recommend this rogue game. And btw, why is the version always displayed? Even in the game. Weird decision.
Great visuals and good to play. The game is exactly what the film deserves. But it's really short and the terminator face is weird. No license for Arnie? I would choose a half human face instead of whole face robot look. But anyway... I would prefer a longer game without timers and other arcade stuff (continues). But it's worth to play.
Irgendwie will das Anno-Gefühl nicht aufkommen. Bin zwar noch nicht so weit, aber irgendwie fehlt das gewisse Etwas. Es ist nicht schlecht und vielleicht komme ich auch noch besser rein, aber meiner jetzigen Meinung nach was 1800 und 1404 einfach besser. In 117 wird man etwas erschlagen von Werten und Statistiken, die mich früher nie interessiert haben. Natürlich baue ich gerne auf und optimiere, aber bei Anno mag ich eben das lebendige, wozu ja die Sprachausgabe auch einen großen Teil beiträgt. Es sollte aber auch nicht unnötig kompliziert sein. Und zugegeben sind Aufbauspiele mit Römer nicht gerade mein Favorit. Zum einen weil das Thema halt abgenutzt ist, und zum anderen, weil es da meist nur um Krieg und Zerstörung geht. Auch wenn es glaub in diesen Anno auch ohne geht, ich mag es halt gemütlich und auf Aufbauen konzentriert. Anno ist halt im Genre etwas ganz besonderes, was hoffentlich noch lange fortbestehen wird. Das Questsystem nervt mich aber auch. Ich mag keine Quests wo man zum lesen gezwungen wird und hinterher sogar immer noch genau so wenig weiß. Sowas wie Dianas Schiff finden. Oder Rollenspiel Dialoge. So kryptisch, was mich schon im Land der Löwen DLC von Anno 1800 gestört hat. Es geht halt jetzt einfach nicht weiter. Manchmal ist weniger einfach mehr. Also bisher ist der Funke noch nicht übergesprungen. Es gibt zwar ne Reihe Verbesserungen, aber auch fragwürdige Entscheidungen und klar auch Probleme am Anfang. Eher Kleinigkeiten. Ich könnte doch viel mehr schreiben… Aber wie bewertet man dieses Spiel jetzt? Auf jeden Fall will ich nicht unbedingt davon abraten. Mir macht halt Anno 1800 mehr Spaß. Hat irgendwie mehr Seele und so. Nicht jeder Teil muss zünden. Kommt vielleicht auch auf die Stimmung an. Aber derzeit wohl eher oberes Mittelfeld. Vielleicht 6-7. Aber ich ziehe ein Anno jedes andere Spiel in diesen Genre vor. Nebenbei wäre Anno doch mal auch für macOS und iOS ganz cool. Vielleicht auch die älteren wie 1404 oder 1800. Ich würde es gerne kaufen, wenn kein mobile gaming quatsch dabei ist, sondern Premium wie am PC oder Konsole. Das Spiel gehört nicht verschandelt. Schon gar nicht von Ubisoft oder ähnliche Publisher die das ja gerne mal machen. Bei Anno kann man bisher blind kaufen. Leider eine Seltenheit heutzutage.
Irgendwie will das Anno-Gefühl nicht aufkommen. Bin zwar noch nicht so weit, aber irgendwie fehlt das gewisse Etwas. Es ist nicht schlecht und vielleicht komme ich auch noch besser rein, aber meiner jetzigen Meinung nach was 1800 und 1404 einfach besser. In 117 wird man etwas erschlagen von Werten und Statistiken, die mich früher nie interessiert haben. Natürlich baue ich gerne auf und optimiere, aber bei Anno mag ich eben das lebendige, wozu ja die Sprachausgabe auch einen großen Teil beiträgt. Es sollte aber auch nicht unnötig kompliziert sein. Und zugegeben sind Aufbauspiele mit Römer nicht gerade mein Favorit. Zum einen weil das Thema halt abgenutzt ist, und zum anderen, weil es da meist nur um Krieg und Zerstörung geht. Auch wenn es glaub in diesen Anno auch ohne geht, ich mag es halt gemütlich und auf Aufbauen konzentriert. Anno ist halt im Genre etwas ganz besonderes, was hoffentlich noch lange fortbestehen wird. Das Questsystem nervt mich aber auch. Ich mag keine Quests wo man zum lesen gezwungen wird und hinterher sogar immer noch genau so wenig weiß. Sowas wie Dianas Schiff finden. Oder Rollenspiel Dialoge. So kryptisch, was mich schon im Land der Löwen DLC von Anno 1800 gestört hat. Es geht halt jetzt einfach nicht weiter. Manchmal ist weniger einfach mehr. Also bisher ist der Funke noch nicht übergesprungen. Es gibt zwar ne Reihe Verbesserungen, aber auch fragwürdige Entscheidungen und klar auch Probleme am Anfang. Eher Kleinigkeiten. Ich könnte doch viel mehr schreiben… Aber wie bewertet man dieses Spiel jetzt? Auf jeden Fall will ich nicht unbedingt davon abraten. Mir macht halt Anno 1800 mehr Spaß. Hat irgendwie mehr Seele und so. Nicht jeder Teil muss zünden. Kommt vielleicht auch auf die Stimmung an. Aber derzeit wohl eher oberes Mittelfeld. Vielleicht 6-7. Aber ich ziehe ein Anno jedes andere Spiel in diesen Genre vor. Nebenbei wäre Anno doch mal auch für macOS und iOS ganz cool. Vielleicht auch die älteren wie 1404 oder 1800. Ich würde es gerne kaufen, wenn kein mobile gaming quatsch dabei ist, sondern Premium wie am PC oder Konsole. Das Spiel gehört nicht verschandelt. Schon gar nicht von Ubisoft oder ähnliche Publisher die das ja gerne mal machen. Bei Anno kann man bisher blind kaufen. Leider eine Seltenheit heutzutage.
It has too many bugs. Not sure if the developers played the game once. Missing sounds and graphics (animation sprites), trigger, overlayed plants in garden, etc. Weird, because the older versions have not these bugs. It still good, but not the best version.
It has too many bugs. Not sure if the developers played the game once. Missing sounds and graphics (animation sprites), trigger, overlayed plants in garden, etc. Weird, because the older versions have not these bugs. It still good, but not the best version.
It has too many bugs. Not sure if the developers played the game once. Missing sounds and graphics (animation sprites), trigger, overlayed plants in garden, etc. Weird, because the older versions have not these bugs. It still good, but not the best version. And why are the selected plants not persistent over waves in survival mode? Mobile version and xbox are much better.
It has too many bugs. Not sure if the developers played the game once. Missing sounds and graphics (animation sprites), trigger, overlayed plants in garden, etc. Weird, because the older versions have not these bugs. It still good, but not the best version.
I like the game. This version is okay, but not the best. There are some bugs, for example, the sound is sometimes missing for certain elements, and some graphics (sprites) are not present, such as the damage model for the pumpkin or the Jack-in-the-box of the crazy zombie is not removed after attracted from magnet, and other problems. At least there are (yet) no ads or microtransactions, unlike how EA has ruined the mobile versions. This game should be protected from greedy publishers who destroy such gems. The game is great, but you keep doing the same thing over and over again. But it's fun anyway. I just think that it could have been done even better. This game should be on GOG without ads, telemetry or other ****. Why is this game not on macOS? And why did the developer/publisher ruined it by ads, useless license dialogs and other garbage like free-to-play? Could you please release it in a clean and humane way? That would lead to a better reputation and higher revenues. Instead of exploiting the customers for profit. Anyway, the Switch version is okay, and better than the mobile f2p trash. I expected more, but it‘s still a great game. You can enjoy it for that price. But I hope for bug fixes.
I didn’t played yet, but must rate it for the license dialog with forced scrolling. It the worst and unnecessary thing you can do. Sorry, but you deserved this rating. It doesn’t matter if the game is good or not. I stuck at this dialog. Please learn and don’t do this anymore again. Btw. all platforms. Update: Why does the thumbstick not working in menu? And why not german voices?
Almost every Zelda game gets a score of 90 just because it Zelda on the cover. But if we take off the fan glasses, we can see the problems in the game. The core of the game is about to rush through generic temples with the phantoms under time pressure. Timers in games are always a bad idea. Another terrible idea is the mandatory use of the microphone. Since the Switch 2 also has a microphone now, I really hope they don't get the idea to make it mandatory in games again. If they do, I'll report it as a privacy violation immediately. There are also some unfair situations in the game. For example, enemies suddenly jumping into the screen and injuring the player immediately, with no time to react. The next game, Spirit Tracks is almost the same. Same phantom rooms and mandatory microphoneare and annoying unfair situations still there. This makes the DS Zelda games to the worst of the series. That's a shame, I really wanted to play them. But these poor design decisions make it unfun and unplayable. I can't believe Miyamoto and Aonuma were involved. It actually feels like a different developer designed this game. It's not a 90, not must-play. It's below 70 and for me it's even worse.
I enjoyed the game until the final battle with Dettlaff. Because it's impossible to play. You take massive damage randomly, even if your level is much higher than required. It's ridiculous. The game is also annoying because Geralt often doesn't draw his sword even though a fight has begun. The landscape looks great and I generally like the game. But the final battle is not only frustrating, it's simply unfair. So I cannot recommend it. I don't know what the developers were thinking. It makes no sense to make this combat 1000000x more difficult than the rest of the game.
Another Mario Kart. Fine. But also disappointing. The big new feature is an open world, but unfortunately, it doesn't live up to its potential. The wider roads make races feel a bit dull. Don't get me wrong, it's still a solid Mario Kart. But is that really enough in 2025? Does it offer enough substance to justify the high price? I was hoping for a singleplayer story mode, especially since it's the only first party Nintendo title at launch of a new console, and content is pretty limited. What's frustrating is that the infamous Blue Spiny Shell is still in the game. Nobody likes it, neither the first nor last place. The result is random wins and losses, which leads to frustration. Also, making each costume count as a new character feels lame. It shows more characters as the game actually have. Also, it's filled with weak characters like a cow or bee. All in all, the game falls short of expectations.
It’s a great Zelda game with best music. Fantastic design and a new antagonist, not always the boring Ganondorf. I like the story, the dungeons and characters. BUT things like the Imprisoned, which is a timer based element, just ruined the game. Same for the Silent Realm where you need to collect all Sacred Tears while the Guardians are hunting you. Paired with the not always well working motion controls makes it unfair and frustrating. I just wished that Nintendo completely removed the motion controls for pro controllers players. I don’t hate motion controls. It can support the player for e.g. fine aiming in BotW. But it should be optional. The idea is great but I prefer reliable gameplay.
Really bad gameplay with sluggish controls. The game isn't fun. I don’t like Smash Bros and cannot understand the high rating. Maybe the people thinks they bought multiple games, because all Nintendo characters are included. The game should be completely redesigned.
Sending scores... takes longer than the game itself. Even if I disable the online score, they still send. And it's so slow. Last time, it froze and forced me to quit the game, like a softlock. The game itself isn't really well implemented. And then the DLC amount for such a tash game?! LOL
It's definitely better than the first one, but somehow it can't hold my attention. Maybe it's the overloaded user interface and complex controls? Or perhaps the unfair mission objectives? Or maybe it's the animatics cutscenes? It's okay if you don't have the budget, but it does feel a bit unfinished. I don't know. Maybe it's a bit of everything. I like the German voice audio and had fun with the game overall. It's a good game, but it lacks that certain something. Galaxy on Fire 2 also has unfair situations, but I had a lot of fun with it. Even mining asteroids to gather resources was something special what I like. That game gave me a sense of ownership and progression, kind of like Freelancer. I'm not trying to knock this game at all, but I hope the next game gets even better. It's definitely a step in the right direction. For the next game maybe less is more? Inspired of GoF2, Freelancer, and Darkstar One? I don't know. Keep it up!
It's definitely better than the first one, but somehow it can't hold my attention. Maybe it's the overloaded user interface and complex controls? Or perhaps the unfair mission objectives? Or maybe it's the animatics cutscenes? It's okay if you don't have the budget, but it does feel a bit unfinished. I don't know. Maybe it's a bit of everything. I like the German voice audio and had fun with the game overall. It's a good game, but it lacks that certain something. Galaxy on Fire 2 also has unfair situations, but I had a lot of fun with it. Even mining asteroids to gather resources was something special what I like. That game gave me a sense of ownership and progression, kind of like Freelancer. I'm not trying to knock this game at all, but I hope the next game gets even better. It's definitely a step in the right direction. For the next game maybe less is more? Inspired of GoF2, Freelancer, and Darkstar One? I don't know. Keep it up!
I've given this game several chances, but it just doesn't work for me. Despite the fact that I usually enjoy this type of game. Unfortunately, it has too many issues. It's just a bland, mediocre experience that came out way too late, long after the survival and zombie trends had peaked. I'm simply burned out on the genre. Zombies are boring, same for the dialogue, story, and gameplay. Everything here feels like it's been done before, only better elsewhere. This kind of game can work and it has its fans. I appreciate that singleplayer games like this are still being made. But to me, it just feels cheap. Sarah Whitaker looks like Elena Fisher from Uncharted. The loading screen might also copy-pasted from this game, which isn't surprising considering the studio previously worked on a PS Vita spin-off of that series. And other things inspired by The Last of Us, etc. It's fine to build on that experience to create your own game, but it needs more creativity and skill to make it unique. I simply don't feel motivated to keep playing. Issues like poor NPC and zombie AI are frustrating. For example, zombies won't stop chasing me even after I've successfully hidden. They get stuck in some kind of endless loop. It just feels very amateurish. No offense. The motorcycle also handles poorly, and there are countless small issues that just ruin the my experience. It's really a shame, because I want to support singleplayer games like this, that even get localized into my language. Thanks for that. But I hope, the next title will be better.
I've given this game several chances, but it just doesn't work for me. Despite the fact that I usually enjoy this type of game. Unfortunately, it has too many issues. It's just a bland, mediocre experience that came out way too late, long after the survival and zombie trends had peaked. I'm simply burned out on the genre. Zombies are boring, same for the dialogue, story, and gameplay. Everything here feels like it's been done before, only better elsewhere. This kind of game can work and it has its fans. I appreciate that singleplayer games like this are still being made. But to me, it just feels cheap. Sarah Whitaker looks like Elena Fisher from Uncharted. The loading screen might also copy-pasted from this game, which isn't surprising considering the studio previously worked on a PS Vita spin-off of that series. And other things inspired by The Last of Us, etc. It's fine to build on that experience to create your own game, but it needs more creativity and skill to make it unique. I simply don't feel motivated to keep playing. Issues like poor NPC and zombie AI are frustrating. For example, zombies won't stop chasing me even after I've successfully hidden. They get stuck in some kind of endless loop. It just feels very amateurish. No offense. The motorcycle also handles poorly, and there are countless small issues that just ruin the my experience. It's really a shame, because I want to support singleplayer games like this, that even get localized into my language. Thanks for that. But I hope, the next title will be better.
I would buy the game if Nintendo removed the forced Joy-Con usage. Yes, you can play the game with the Pro Controller and it's much better in that point as the previous Super Mario Party. But some games are just locked if you don't want to play with Joy-Cons. It makes no sense, because the Pro Controller has the same abilities like the Joy-Cons. Motion controls should be optional and only support the player like fine aiming in Zelda BotW. But it seems that the mini games with motion controls, could be also played with regular inputs too. I also don't like luck-based mini games where someone random wins. I am a human being and not bread. I hope the next Mario Party will be better.
The game itself is great and better than the nowadays ones. I would give a high rating. BUT it does not support the Pro Controller, which makes no sense. Because Switch Lite is supported. The Pro Controller has all abilities like the Joy-Cons has. And you can only get Mew from the Pokéball Controller one time. Means it’s deleted from controller. This makes the game worse. These bad developer’s decisions are fatal.
At first, I was skeptical about the dog, but it actually fit into the game quite well. After the disappointing ending of Pikmin 3, this game is a real step up. It's really great and fun to play. A must-have for all Switch owners. I hope the game series will continue soon.
Some great mini games. But the controls are horrible.I hate to play with the Joy-Cons. They are too small and not well working. You lose in game because of it. Why not playing with the Pro Controller? It has all the abilities like the Joy-Cons. For that terrible controls I cannot recommend that game. It makes no fun.
It‘s great Mario Party game with good old mini games in new graphics. You can play it with the Pro Controller. But with dumb random games like the Bowser bomb are not fun and makes the game worse.
Sorry, I don't understand the high ratings. A classic indie game which just feels boring. I like space and exploration. But I can't get along with this game. There is too much to read and the controls are clunky. And everytime I enter the main menu (e.g. starting the game), I get the Echoes of the Eye warning / info about the scary option. The camera's vanishing point is also a bit weird. It makes me feel a little sick. I really tried to enjoy the game and now I feel fooled by the reviews. Maybe I haven't reached the point in the game where I might have a different opinion. But as it stands right now, it's just not fun.
Sorry, I don't understand the high ratings. A classic indie game which just feels boring. I like space and exploration. But I can't get along with this game. There is too much to read and the controls are clunky. And everytime I enter the main menu (e.g. starting the game), I get the Echoes of the Eye warning / info about the scary option. The camera's vanishing point is also a bit weird. It makes me feel a little sick. I really tried to enjoy the game and now I feel fooled by the reviews. Maybe I haven't reached the point in the game where I might have a different opinion. But as it stands right now, it's just not fun.
It's a great and solid racing game, but it quickly becomes boring since most content feels unlocked right from the start. The UI is cluttered, and you're constantly spammed with random rewards. Some of which require navigating through a clunky menu just to claim. Combined with the spin wheel system, it ends up feeling like a free-to-play game, despite being very polished underneath. There's a lot of untapped potential. A better approach might have been to start small and let players gradually progress, with well-paced progression that keeps motivation high. Instead, the game feels over-the-top and chaotic with random elements thrown at you constantly. While driving, XP bars pop up with meaningless info, and the radio often just adds to the stress. The handbrake also bothers me a bit. For an arcade racing game, it's unpredictable and barely usable. Btw. the game requires an internet connection. You're forced to create and link a Microsoft account, and right after that, an ad screen asking you to buy expansions, despite already owning them all. The map is overloaded with events, and I really wish there were filter options to hide certain types. For example, I'm not interested in online events or player created content. All in all, it's a good racing game, but it just doesn't hold my attention for long. For the next game, I'd like to see more depth and authenticity. A story that actually motivates you, rather than something that feels as over-the-top as Fortnite. Maybe I'm just looking for a more old-school racing experience. Something like Need for Speed: Most Wanted (2005). A stronger focus on singleplayer content instead of online features. Right now, it feels more like a basic racing game, padded with generic events. I like the personality and the voice acting (german), which addresses me by name. But given all the issues mentioned, I can't rate it higher than 6 or 7 of 10.
Boring and annoying. It would be a good game for free. At least no fun as singleplayer. The 3, 2, 1 sound is like a hammer. It also shows how bad the D-Pad is on the Pro Controller. And some levels are dumb and on others S rank impossible. I don’t want to play it anymore.
I bought the game at release and only just played it now. At first I was bored and underwhelmed by the poor frame rate on the PS4. But now it was fun to play at 60 FPS on the PS5. The gameplay loop is very repetitive, but can keep you hooked in some ways: One more thing before you quit the game. I was keen to get the platinum trophy, even though some achievements are poorly designed and require web searches. And one thing is really annoying: You have two buttons for assassination. Square for single and triangle for multiple. Makes no sense. And sometimes the figure stumbles over the rocks. The story is a bit bland and the side quests are weak. I've often thought that if the developer was Ubisoft, it would get a lower rating. Although many of them do things better. And why no romance with Yuna? But anyway... I had fun with the game. I give a rounded up 8. Great game. But I'm not hyped for Ghost of Yotei. I just hope they make not the same mistake as other studio currently make. You know what I mean? Games are for the players, not for political groups! Also, I would rather see a new Infamous or a new IP than another game set in feudal Japan. I'm tired of it. Even if that is a great setting.
Scrolling legal texts down to enable accept button is worst UX. And this 3 times. The user will and should not read the text. Stop to force that legal agreement. It’s useless and unnecessary. Then you tell me, to buy DLC before the game starts. I have the full deluxe version with season pass. Why show me this again? I already have all, which was confirmed in never ending modals. Now I'm not in the mood to play anymore.
Slightly better graphics and mechanics, but overall worse than the first part (AC2). A demotivating feature was added: a second goal to achieve 100% synchronization. This often makes no sense and restricts the player. Example: Explore the underground in x minutes. You should solve the quest and complete the course on the first try as a speedrunner. Sorry, but that's the worst idea and game design you can think of. Timers ****. I don't enjoy the game. The first one has more charm. Even there are some timers too. It’s the beginning of Ubisoft failures.
I would give the game at least a 9, but it has one of the worst ideas: Timers. You have to complete parkour before the time runs out. And the only reason you fail is because the engine doesn't work properly. You have to go back and start again every time. The developer who had this bad idea of the worst game design should try it themselves. I”m sure that no one tested it. AC2 has charm, but is not really the best AC. Just nostalgia. Today it’s more pain to play. Using timer in games is never a good idea! And it has other unfair situations too.
Cheep amateurish graphics and no german translation. The music is not bad. But overall it’s just a typical Game Maker project from a teenager who wants to learn development. It’s ok, but not for selling. Sorry, this is what it feels or look like. Another overrated trap.
One of the most overrated games. It starts out interesting and fun. But it gets annoying quickly. The game is OK. Nothing more. And the 4 (or 5) games in this bundle are simply characters in the same game with minor changes. For me, that's it. I'm not going to play through it. Just another rating trap. For me, it's in the middle range. I'd expect a 7 at most, no more. It's for special interests only.
The game has more nostalgic appeal these days than it is a truly great game. This is mainly due to the terrible AI, which is simply random and has an unlimited rubberbanding scaling factor. You can drive flawlessly and still lose to inferior vehicles. You have to lose to win. To reset the scale factor. It's a shame to rate it so poorly. I have good memories from my childhood playing this game on the GameCube. But unfortunately it is a fact that it is unfair which makes no fun for me. I hope for a remake that doesn't make the same mistakes. Then I would give it at least a 9. For a long time I thought this game was the best in the series. But today I know that's no longer the case. Maybe it's the emu, but the behavior of the enemy AI is a no-go. Because of this I cannot recommand this game. But I like the style and pace of the game. Realistic police radio. And the progress of success from bottom to top. Get better step by step. Not like in today's games, where you have everything from the start and have no goal. Therefore, it compensates for the poor AI and I rate it higher.
It's a fun game with great gameplay. A mix of the previous titles with fresh ideas. It's not completely bug-free and could do with 60 FPS on console, but it's definitely worth playing. Unless a bug prevents you from progressing. I wish there would be a new 3D Prince of Persia or just remaster this one with some bug fixes. I would buy it again.
Great game, I would give it a 9. But there are too many issues. The main problem is the unfair behavior of the NPCs. They have eyes on their backs and instantly turn 180 degrees and shoot without any logic. There are also tanks in the game that will spot you and kill you without you having a chance to get past. And at least the Bathhouse is just pain. Really bad game design. The first missions are great. But it becomes worser later. It seems as if the developers slopped along at the end. Quick save and load is important. But there are also differences between the versions on the other platforms. Some are better than others. Some versions may have glitches. I really like the game, but I can't give higher rating due to these problems and weird decisions. Especially the NPCs behavior and placement on the map. The game is great until late mission Seoul and Bathhouse. These missions ruined the game. Ok, it's an old game. Maybe a remake would be better. Or a new Splinter Cell with focus on stealth.
Haha, this game is so ridiculous bad. The first mission is just the most annoying game design ever made. Unplayable. You have to abort a rocket start in short time and you have no idea what to do. And after a few game over retries you stopped the rocket, but must escape quickly in a few seconds from a labyrinth of terrible level design with old gameplay. And this in the first mission. No guide no hints no targets. It’s a complete fail. Maybe the game becomes easier after this. But no game should start with the hardest mission. xD We need a new modern Splinter Cell with passionated developers and stealth focused.
EA and the greedy managers ruined the game. Ads in paid version, etc. It‘s a crime. They not only destroyed the second game, but also this original. You could either play the DS version, where no update from EA can destroy it or download and hack it. Some good old games should be expropriated from their owners in the interest of the community and history.
The combat system is really annoying and not fair. It’s frustrating. You will be hit despite dodging and you have no chance on flying enemies like the Terror of the Deep. It feels like a ****. And the damage numbers are disturbing and useless. It makes no fun to play. The rest of the game feels stretched and the UI is confusing and overloaded. To much complex dialog and text. Typical for JRPG. Sorry, for the rage review. But I’m annoyed of that game design and weird decisions. It’s not a must-play title. The boss Terror of the Deep ruined my game.
I really tried to like the game. Now, after all the patches, I still see all the bugs and weird decisions and remember why I avoided the game back then. Dialogues are cut off too early or completely missing (audio voice in German), the character showing his fists when he searches for things with instinct (L3) which doesn't make sense. And many other little things that don't make the game entertaining. I know, just minor things. But I could write a book of what’s wrong of the game. It does a lot of things right. But there are a lot of wrong decisions of the developers. Another minor but annoying thing is to show the skip button on cutscenes like “please don’t watch our cutscenes”. And oh yes, the flashback scenes should be skipped. It’s just boring. The audio voice bug killed it for me. I like the first part. I would rather play it again.
As the look already suggests, the game feels very monotonous and boring. It's not a bad game, but somehow it just can't hold my attention. Maybe I'm not in the right mood, but there are more interesting games, including some titles from this series. It's great that these singleplayer games exist. I also like cel-shaded style games that never get old. Like Zelda: Wind Waker. But this looks just like a cheap indie game. It just feels a bit outdated and amateurish. No offense. I haven't played for long, because I'm not very motivated to continue. I tried it again after some time, but it can't change my opinion. I hope for a better game in the future that doesn't annoy you so much with endless text, tutorials and boring characters.
The game is simply overrated. The high ratings are only because people were blown away back then. There wasn't much else like it at the time. Sure, the music is great, and it laid some foundations, but the game itself is boring and dull. Its game design wouldn't hold up today, and you're often left not knowing what to do next. Frustrating moments and illogical puzzles. If there's ever a remake, a lot would need to be changed.