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SzeBBe

User Overview in Games
8.2Avg. User Score
User Score Distribution
positive
9(64%)
mixed
5(36%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Jun 27, 2026
Dispatch
9
User ScoreSzeBBe
Jun 27, 2026
Seriously, play Dispatch. It's a fresh take on narrative games the cinematic storytelling and QTEs are engaging, but what makes it special is how the dispatching mechanics between story segments actually feel important. Great pacing, characters you care about, solid all around. The romance options were a letdown, but the rest more than makes up for it. Recommend it.
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PC
Oct 15, 2025
Kena: Bridge of Spirits
9
User ScoreSzeBBe
Oct 15, 2025
Kena: Bridge of Spirits is an absolute delight, and I fell in love with it almost instantly. The charming, Pixar-like world is beautifully crafted, drawing you into its immersive atmosphere. While the story isn’t groundbreaking, it hardly matters because the game’s flow is seamless and wonderfully relaxing. The surprising challenge of the combat adds depth, contrasting with its adorable, childlike aesthetic in the best way. Though not a lengthy adventure, every minute is packed with joy, making it a game I wholeheartedly recommend to anyone looking for a magical and rewarding experience.
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PC
Oct 15, 2025
BOKURA
7
User ScoreSzeBBe
Oct 15, 2025
Bokura is a truly unique co-op adventure that demands strong communication and collaboration. The game’s puzzles are designed in a way that leverages each player’s unique perspective, creating a sense of discovery and teamwork that’s rarely matched. The story, while charming with its childlike lens and whimsical world, can feel messy and hard to fully grasp at times. However, this doesn’t take away from the overall experience, as the game excels at crafting memorable moments of cooperation and **** you’re looking for a cooperative experience that’s equal parts challenging and creative, I highly recommend picking up Bokura. It’s a journey you won’t soon forget.P.S. A heads-up for achievement hunters: The "We Choose the Mom/Dad" achievement seems to be bugged for some players (myself included) after completing multiple playthroughs. It’s a known issue, and I hope it gets fixed soon!"
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PC
Oct 15, 2025
Hue
8
User ScoreSzeBBe
Oct 15, 2025
Hue is a beautifully designed puzzle-platformer that revolves around a unique color-switching mechanic. The game’s striking black-and-white aesthetic, which gradually shifts as you unlock new colors, creates a visually engaging experience. However, this ever-changing contrast can be harsh on the eyes over extended play sessions, so taking regular breaks is advisable.Gameplay-wise, Hue offers clever, well-paced puzzles that encourage exploration and experimentation. The difficulty curve is fair, making it accessible while still providing a satisfying challenge. With a completion time of around six hours..Whether at full price or on sale, Hue is a fantastic addition to any puzzle lover’s library. Its innovative mechanics and artistic presentation make it well worth experiencing—just be prepared to rest your eyes along the way.
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PlayStation 4
Sep 21, 2025
Lies of P
9
User ScoreSzeBBe
Sep 21, 2025
If there’s even a hint of Soulslike appreciation in a player, it’s hard to imagine they wouldn’t fall in love with Lies of P. The bosses are fantastic: never unfair, always exciting, and the game gives countless ways to customize difficulty—summons, consumables, or powerful weapon options—so how tough it feels is truly up to the player's choices. It’s often called challenging, but with these tools, the real difficulty is self-imposed. Lies of P gave me that “once-in-a-lifetime” feeling I only rarely get—in many ways, it made me feel the same magic as playing Dark Souls 3 for the first time. It isn’t just a clone; it has real identity, a unique story, and NPCs whose fates I genuinely cared about. The motivation to push through tough moments and the excitement of discovery are both strong, thanks to its powerful narrative. Krat, the city you explore, is incredible—dense, atmospheric, and refreshingly straightforward. I’m grateful it isn’t another bloated open world; instead, it strikes a balance, offering side routes and hidden areas to explore, but with purposeful direction. Rarely these days can a game deliver a peak experience in a tight, focused package without unnecessary padding. The story, inspired by Pinocchio, is charmingly unique and walks a perfect line between mystery and emotion. Choices matter and deepen your investment in the journey. That said, the game isn’t flawless. In the latter stages, enemy designs are often reused, sometimes making encounters feel repetitive or dull. It can be disappointing to see an imposing boss earlier in the journey reappear later as a regular foe. Additionally, one or two of the more gimmicky bosses didn’t live up to the challenge or creativity of the rest. While narratively justified, these moments felt like missed opportunities for more engaging gameplay and broke the momentum at times. Gameplay-wise, it delivers crisp, challenging combat with phenomenal weapon variety, thanks especially to its unique blade-and-handle crafting system. Mixing and matching weapon parts kept my experience fresh, allowing for creativity and making every battle unique. For me, Lies of P is more than a game—it’s an unforgettable adventure that I’m genuinely happy I experienced. Despite these minor hiccups, I can wholeheartedly recommend Lies of P, even at full price. The journey it offers is truly worth every penny.
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PC
Sep 21, 2025
Lies of P
9
User ScoreSzeBBe
Sep 21, 2025
If there’s even a hint of Soulslike appreciation in a player, it’s hard to imagine they wouldn’t fall in love with Lies of P. The bosses are fantastic: never unfair, always exciting, and the game gives countless ways to customize difficulty—summons, consumables, or powerful weapon options—so how tough it feels is truly up to the player's choices. It’s often called challenging, but with these tools, the real difficulty is self-imposed. Lies of P gave me that “once-in-a-lifetime” feeling I only rarely get—in many ways, it made me feel the same magic as playing Dark Souls 3 for the first time. It isn’t just a clone; it has real identity, a unique story, and NPCs whose fates I genuinely cared about. The motivation to push through tough moments and the excitement of discovery are both strong, thanks to its powerful narrative. Krat, the city you explore, is incredible—dense, atmospheric, and refreshingly straightforward. I’m grateful it isn’t another bloated open world; instead, it strikes a balance, offering side routes and hidden areas to explore, but with purposeful direction. Rarely these days can a game deliver a peak experience in a tight, focused package without unnecessary padding. The story, inspired by Pinocchio, is charmingly unique and walks a perfect line between mystery and emotion. Choices matter and deepen your investment in the journey. That said, the game isn’t flawless. In the latter stages, enemy designs are often reused, sometimes making encounters feel repetitive or dull. It can be disappointing to see an imposing boss earlier in the journey reappear later as a regular foe. Additionally, one or two of the more gimmicky bosses didn’t live up to the challenge or creativity of the rest. While narratively justified, these moments felt like missed opportunities for more engaging gameplay and broke the momentum at times. Gameplay-wise, it delivers crisp, challenging combat with phenomenal weapon variety, thanks especially to its unique blade-and-handle crafting system. Mixing and matching weapon parts kept my experience fresh, allowing for creativity and making every battle unique. For me, Lies of P is more than a game—it’s an unforgettable adventure that I’m genuinely happy I experienced. Despite these minor hiccups, I can wholeheartedly recommend Lies of P, even at full price. The journey it offers is truly worth every penny.
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PlayStation 5
Oct 13, 2025
The Plucky Squire
8
User ScoreSzeBBe
Oct 13, 2025
Plucky Squire – A Well-Timed Indie Adventure For me, this game arrived at just the right moment. It’s far from ordinary, filled with creative and unusual puzzle solutions that work surprisingly well within its storybook world. The combat system is rather simple and somewhat outdated, which won’t suit everyone’s taste. However, this approach was exactly what I needed, so I may be a bit biased, but honestly, this experience has given me a lot. I rarely come across games that pack so many great ideas so seamlessly. Thanks to its storybook setting, I never felt overwhelmed or puzzled by the game’s challenges—I just went with the flow, and what a refreshing feeling that was. Every time I thought they had run out of ideas, something new or an extra twist came along to revive the excitement and keep things fresh. I especially appreciate that the developers didn’t drag the game beyond its natural length; the story was wrapped up at just the right time. To mention a minor downside, I played on the hardest difficulty. Although it rarely posed a huge challenge, making mistakes during combat or platform sections often sent me frustratingly back to the last checkpoint. The save system felt a bit harsh, and I think a manual save option or a more forgiving checkpoint system would have been welcome. While the final boss fights can be skipped, I wouldn’t recommend it because they offer plenty of thrilling moments. The final boss battle felt a bit lazy, mostly recycling previous bosses with new masks. Still, this does not detract from the game’s value, and I’m confident the team could have crafted even more creative solutions. The atmosphere completely drew me in. Some might not enjoy the childlike world in which the game takes place, but I can’t imagine a more fitting atmosphere for this title. The game is incredibly versatile, constantly revealing new facets. It feels both like a children’s game and something much more complex and layered. Whether a parent or a younger player sits down to play, both can enjoy the nostalgic, charming world filled with elements reminiscent of childhood. I wholeheartedly recommend this game to anyone open to experiencing a well-crafted indie title. Its price (30 euros) might seem steep to some, but in quality and creativity, it certainly justifies that cost. Plus, it’s often available at a discount, making it even more appealing.
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PC
Sep 20, 2025
Enotria: The Last Song
7
User ScoreSzeBBe
Sep 20, 2025
Enotria: The Last Song is a soulslike that I waited a full year to buy, having heard about its rough start and initial problems. After finally picking it up on sale, I was rewarded with a fresh and engaging experience—like a cool breeze on a warm summer evening, it’s exactly the breath of fresh air the genre needed. Still, it ultimately falls short of greatness in several key areas. I avoided the game at launch because of the early negative feedback, but playing it now proved worthwhile. The title demands players embrace all its core mechanics—particularly the mask line system (spells) and the weapon and mask swapping—as ignoring these makes the game punishingly hard and inconsistent. After investing in upgrades and exploring its systems, Enotria evolves into a well-balanced challenge rather than a frustrating slog. The game’s setting on the Italian coast stands out beautifully. After too many soulslikes drowning in bleak, depressing environments filled with twisted, tumorous enemies, Enotria offers vibrant life, color, and atmosphere. The world feels alive and distinct, a much-needed refreshing change for the genre. Enemy designs also break from tired tropes—eschewing the usual grotesque humans and corrupted beasts for creative, interesting foes with satisfying movesets. That said, performance on older hardware can be problematic. For example, I experienced significant slowdowns running the game on an NVIDIA 20-series GPU, forcing me to play on the lowest graphics settings with FidelityFX Super Resolution (FSR) enabled. While not unplayable or visually awful at low settings, this is an important factor for potential players with similar setups to consider. Combat depends heavily on parrying, but the mechanic here is clunky. Unlike other games in the genre, you cannot cancel attacks into parries, forcing you to commit to one or the other in each combat rotation. This makes parrying feel less fluid and less fun—it took me a long time to adjust to this different rhythm. The game also suffers from frustrating physics glitches, like getting stuck on terrain or unintentionally sliding off ledges and bridges. These issues hamper immersion and add needless frustration. Boss fights are generally creative and challenging but rely too much on spellcasting. Some boss encounters feel like gimmicks or frustrating magic spamfests, which detracts from their enjoyment. The lack of checkpoints before bosses, requiring long runbacks, adds to the difficulty and detracts from pacing. I really wanted to love Enotria: The Last Song, and while it falls short of being great, it carves out a strong identity thanks to its distinctive mechanics and world design. The combat feels rewarding once fully explored, and the setting injects fresh life into the genre. Still, the flawed parry system, physics issues, and boss design prevent it from shining fully. Realistically, it earns a solid 7/10—worth playing if you’re into soulslikes but don’t expect perfection. I don’t recommend buying at full price. But on sale, especially if the vibrant world appeals to you, it’s worth a chance. With patience and a willingness to master its unique systems, Enotria offers a rewarding and memorable adventure.
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PC
Sep 20, 2025
WUCHANG: Fallen Feathers
8
User ScoreSzeBBe
Sep 20, 2025
My experience with Wuchang: Fallen Feathers was a genuinely mixed one. The game didn’t make the best first impression—the early hours felt more like a chore than an adventure. Getting my bearings in the opening areas was tough, progression cues were vague, and enemy placements leaned more toward frustrating than challenging. For a while, I wasn’t sure I even wanted to stick with it. What ultimately kept me going was the combat. From the very first encounter, it felt natural, fluid, and rewarding. The mechanics clicked right away in a way that reminded me of other great gamess, and that alone gave me the patience to push through the rougher parts. As I learned the different systems—skill trees, progression, and the flow of each zone the game transformed from misery into something I couldn’t put down. Areas that once felt confusing became second nature, enemy patterns that seemed unfair began to make sense, and with the right skills unlocked, I eventually felt like an unstoppable force. The unique spell mechanic also added a welcome layer of variety to combat. That’s not to say the flaws disappeared. The early game badly needs rebalancing: better navigation hints, smarter enemy placement. A overall fewer swamp-like areas. Having to slog through multiple swamp zones was exhausting. One is usually more than enough to test a player’s patience, but several in a row nearly broke mine. Still, when the game worked, it really worked. The world design is smart and atmospheric, though the enemies were often uninspired. Too many felt like simple variations of “humans with growths” or “animals with tumors,” which dulled the sense of discovery. Thankfully, the boss battles more than made up for it. They struck a satisfying balance of challenge and spectacle, skill-check moments rarely felt unfair, and the experience was always exciting. In the end, I grew fond of Wuchang: Fallen Feathers. It was a bumpy journey, but once everything clicked, I found myself blazing through the latter half of the game with pure enthusiasm. At that point, I stopped worrying about the flaws and simply enjoyed myself. Between the satisfying combat, the strong sense of world design, the spell mechanic, memorable bosses, and even the cutest merchant I’ve seen in a while, the game won me over. If I had to score it, I’d say it realistically hovers around a 7.5, but I’ll round it up to an 8. Despite the early frustrations, Wuchang: Fallen Feathers is a rewarding experience, and I’m glad I stuck with it.
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PC
Jun 1, 2025
Clair Obscur: Expedition 33
10
User ScoreSzeBBe
Jun 1, 2025
Clair Obscur: Expedition 33 is one of the rarest creations in modern gaming—a work of passion so evident, so vividly present in every moment, that it transcends expectations. I had followed its development for years, hoping for something special. What I received was not just special—it was **** over 30,000 hours of gaming across the past three decades, few titles have struck me with such sincerity and artistic bravery. Every frame, every line of dialogue, every swell of music feels crafted with purpose. The world is painted with beauty and melancholy, the combat flows like choreography, and the emotional weight carried by the characters lingers long after the final scene.This isn’t simply a great game. It is a testament to what interactive storytelling can become when guided not by trends, but by vision, vulnerability, and love for the craft. Expedition 33 didn’t just exceed my expectations—it redefined them.
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PC
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