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User Overview in Games
5.6Avg. User Score
User Score Distribution
positive
9(39%)
mixed
3(13%)
negative
11(48%)
Highest User Score

Games Scores

Aug 10, 2025
Mafia: The Old Country
3
User ScoreCyper
Aug 10, 2025
1. IT'S GENERIC Hangar 13 copies features and ideas from Batman, Uncharted, Red Dead Redemption, Hitman, GTA, etc. and then shoehorns it into the game with no attention to whether it fits the theme and formula of Mafia. It's the ''other games has it therefore we need it''. From the ability to use X-ray vision to see through walls like Batman, to the generic cover shooting, the arena boss-fights, or the AI constantly screaming 'reloading' or 'im going in' to audibly warn the player. It doesn't like like i've experienced a new game. It's just random stuff from other games mashed together. 2. IT'S OUTDATED The animations in the game are similar to Mafia 3, which was released in 2016. The game is years behind in terms of animations. The AI in the game is exceptionally poor; the AI pop up their head for you to shoot, and their accuracy is bad. The shooting, rather than feeling natural, feels like a movie set: a shooting gallery tailored for the player. Mafia: The Old Country is a linear game - not just in terms of story - but how missions are completed; there is little to no room to do missions the way you like, meaning the game has a low level of replayability. It's scripted to the extent that even races are scripted. ''Freeride'' is worse compared to the original Mafia from 2001 - there isn't even any law enforcement or gangs. The story is pretty good, but it's scripted, short, and I couldn't really care to much for the main characters. Final thoughts: I think this is the end of the Mafia franchise. There won't be any Mafia 4 after this - at least not from Hangar 13.
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PC
Jan 12, 2025
Grand Theft Auto V
3
User ScoreCyper
Jan 12, 2025
Worst game in the franchise. - Poor driving- and crash physics. Vehicles feels like toys. - The story is short and it's characters are hollow - More or less NO CONTENT AT ALL added to the game since 2013. Nothing to do after the story is complete - Constant online updates are forced upon me despite the fact that I don't play online
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PlayStation 4
May 24, 2020
Arma 3
9
User ScoreCyper
May 24, 2020
This is the best military simulation game on the market (or at least the closest you get to military simulation). The game improves on the previous titles, especially when it comes to movement which is more natural and fluid. The game is engaging, fun and good looking. It improves upon the style of gameplay that Operation Flashpoint: Cold War Crisis offered back in early 2000. I have spent over 1000 hours with this game since its release. Unfortunately, I believe that ARMA 3 is held back due to the rather OUTDATED engine. Animations, movement, driving of vehicles etc. still feels a little bit off. Multiplayer does not work very well either. It is vital that the next installment in the series is built on a new, updated engine. That will be great for future installments. I would give this game 8.5 or 9.0. 10 is way to much. This is, more or less, mostly due to the technical problems with the game.
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PC
May 23, 2020
Fallout 4
3
User ScoreCyper
May 23, 2020
THE GOOD · An amazing, open world · Improved shooting mechanics · More fluid gameplay · Settlement building THE BAD · DOWNGRADED. Fallout 4 basically REMOVES many of the core mechanics from previous games; skill points, proper player dialogue, player choice, karma system, and the reputation system, faction affiliation, There is barely any survival elements to the game. Within an hour you're given a Power Armor and a mini-gun. Choosing answers via the dialogue is difficult because the whole sentence is not spelled out meaning that your character might say something that you did not intend him or her to say. But that does generally not matter. While there is options, these are only an illusion of freedom. There is Yes (yes) sarcastic (yes) and No (yes) and more information. So there is really no choice. Many characters are invincible. The game is constantly telling you where to go and who to talk to. · Lack of INNOVATION. Fallout 4 re-use the same creatures and enemies as in FO3. The world design is more or less the same as well. It's as if this is forcibly put into the game to make it LOOK like Fallout. But in the end it's a post-apocalyptic gallery with content from Fallout crammed into the mix. The mission design is outright horrible. All missions in the game can more or less be summarized as such: (1) Retrieve someone or something or (2) Kill someone. Then you ALWAYS have to shoot your way though hordes of enemies to complete the task. What's then the POINT with roleplaying??? There is no roleplay. The only SKILL that really is valuable in Fallout from a role-playing point of view is shooting. Worse than that the game forces you to do so. This also means that there is no surprise elements. You always know what the next mission is or what's behind the next corner. There is more to say about the good and the bad - but what I already have said summarize it. In the end Fallout 4 is downgraded from previous titles and the game lacks innovation. I will NOT buy the next Fallout game if it is like this.
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PlayStation 4
May 23, 2020
Red Dead Redemption 2
10
User ScoreCyper
May 23, 2020
This ie best game I have played the last 15 years. I am born 1990 and I have NEVER played any game like this before. • The graphics is stunning with extreme details. For example, your characters pupils will dilate in darker environment. Horses balls shrinks in cold weather. Walking in snow or mud make footprints. If you hit someone, you may see them with a bandage around their head the day after. That kind of attention to details shines through the whole game. • The environment is living and breathing of life. This is not only the NPC:s. You can even see birds picking up fish, dogs playing in the mud, and even eagles hunting rabbits. The environment and the people is different depending on which state you're in. • The story is extremely well-written. There is indeed a few underdeveloped characters. But overall it is amazing: it is long, it is complex, and there is many ways to interact with the people in the story outside of the story itself. You really get to KNOW all the characters. The game's ending was very emotional and made me shred a tear. • There is lots to do outside of the storyline. • I was afraid that this game would become another ''responsive, accessible, fast-paced dumbed-down action game. Well it was not. The shooting mechanics and the animations are great. Not everyone's cup of tea though: this game is not the typical AA-title with fast-paced action and accessible gameplay. Shooting and movement is slower and more deliberate. You have to shave, and clean yourself if you want to look respectable. You have to clean your guns from time to time to keep them in shape. There is a lot of animations. If you have short attention span this game might not be for you. • The soundtrack is amazing. Summary: If this game does not deserve 10/10 I don't know which game that would. No game is perfect. 10/10 cannot therefore refer to perfection. There is simply NO OTHER GAME like Red Dead Redemption 2. It is innovative. It cannot be replaced. With the quality, and the fact that it is different, it will always stay close to me. This is hands down the best game i've ever played in my life.
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Xbox One
Oct 14, 2016
Mafia III
1
User ScoreCyper
Oct 14, 2016
This game is not worthy the Mafia heritage. Not because the main protagonist is black and not sicilian - but because the game itself share's more simliarities with games such as Watch Dogs and Saint's Row than Mafia. Truth is, even GTA V closer to the Mafia formula than MAFIA III. Why? First off, the formula is 30% Mafia and the rest 70% of the formula is copied- and pasted DIRECTLY from the typical, generic gameplay, themes, features, style and mechanics you see in all other games. You can use xrayvision and see enemies through walls by pressing a button (they glow read) which is copied from Batman. The ''brutal takedown'' are directly copied from Hitman including many HUD-elements such as ''Trespassing'' appearing on the screen when you enter restricted areas. Weapons on the ground has glowing icons over them. The game even borrow ''one punch, one kill'' from GTA V; punch a person one time and the fall down dead. It is directly copied - and there is too much of it. The screen feels littered with HUD elements. Secondly, the game is dumbed-down. Xrayvision might fit in Batman, but certainly not in a mature (at least supposed to be mature) gangster game such as Mafia. Neither does the devs love for Hollywood explosions fit into the game; no it does not make sense that a car explodes just because you put a few bullets into it. A part from the fact that the game is dumbed down in terms of aids for the player, the AI is dumbed down as well. AI is dumb as rock; they are more or less deaf, blind and lacks shooting accuracy. Shootouts becomes a shooting gallery. Third, in terms of story, Lincoln Clay is a black Vietnam-vet with superhuman abilities. Lincoln Clay is a lone-wolf, one-man army. The whole gameplay evolves very much around a vietnam vet literally going RAMBO and takes down whole crime syndicates on his own. The storytelling is good though - and cutscenes is what makes it worthwhile playing at all. But then there is just repetetive missions that has very little to offer. Typical gameplay is running to cover - mow down enemies - and maybe sprint towards them in full speed to use a quick stealth-takedown aided by a bombastic sound effect to it. Or jump out of a speeding car watching it crash into the bad guys and then and exlode. Fourth, In terms of graphics, the game is nothing special. There is as a matter of fact many issues. The skybox is horrible, there is pop-ups, low resolution textures, and the screen game is drenched in a orange-tint. Graphics is generally not a big deal - gameplay is what i consider most important. But Mafia III got does nothing of it right. Final verdict: Mafia III is not a special game. It is certainly not worthy the Mafia heritage.
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PlayStation 4
Oct 14, 2016
Mafia III
1
User ScoreCyper
Oct 14, 2016
This game is not worthy the Mafia heritage. Not because the main protagonist is black and not sicilian - but because the game itself share's more simliarities with games such as Watch Dogs and Saint's Row than Mafia. Truth is, even GTA V closer to the Mafia formula than MAFIA III. Why? First off, the formula is 30% Mafia and the rest 70% of the formula is copied- and pasted DIRECTLY from the typical, generic gameplay, themes, features, style and mechanics you see in all other games. You can use xrayvision and see enemies through walls by pressing a button (they glow read) which is copied from Batman. The ''brutal takedown'' are directly copied from Hitman including many HUD-elements such as ''Trespassing'' appearing on the screen when you enter restricted areas. Weapons on the ground has glowing icons over them. The game even borrow ''one punch, one kill'' from GTA V; punch a person one time and the fall down dead. It is directly copied - and there is too much of it. The screen feels littered with HUD elements. Secondly, the game is dumbed-down. Xrayvision might fit in Batman, but certainly not in a mature (at least supposed to be mature) gangster game such as Mafia. Neither does the devs love for Hollywood explosions fit into the game; no it does not make sense that a car explodes just because you put a few bullets into it. A part from the fact that the game is dumbed down in terms of aids for the player, the AI is dumbed down as well. AI is dumb as rock; they are more or less deaf, blind and lacks shooting accuracy. Shootouts becomes a shooting gallery. Third, in terms of story, Lincoln Clay is a black Vietnam-vet with superhuman abilities. Lincoln Clay is a lone-wolf, one-man army. The whole gameplay evolves very much around a vietnam vet literally going RAMBO and takes down whole crime syndicates on his own. The storytelling is good though - and cutscenes is what makes it worthwhile playing at all. But then there is just repetetive missions that has very little to offer. Typical gameplay is running to cover - mow down enemies - and maybe sprint towards them in full speed to use a quick stealth-takedown aided by a bombastic sound effect to it. Or jump out of a speeding car watching it crash into the bad guys and then and exlode. Fourth, In terms of graphics, the game is nothing special. There is as a matter of fact many issues. The skybox is horrible, there is pop-ups, low resolution textures, and the screen game is drenched in a orange-tint. Graphics is generally not a big deal - gameplay is what i consider most important. But Mafia III got does nothing of it right. Final verdict: Mafia III is not a special game. It is certainly not worthy the Mafia heritage.
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PC
Feb 15, 2016
Fallout 4
4
User ScoreCyper
Feb 15, 2016
This is ’’Fallcry 4’’. The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no sense off difficulty to it. In less than in an hour of playing you got your first power armor. In terms of gameplay Fallout 4 is a mix between Fallout and Far Cry. The main concern in the game is to shoot other people in the head. RPG element of the game has been weakened in many ways (even though it has been improved in others). The new dialog layout is stupid and unintuitive but after all the dialog does not offer much variety and regardless of what action you take it has more or less not impact on the world or the player. For example the whole Karma system is removed completely from the game and this is and this is a terrible great loss. I can forgive bugs and other small errors in the game given that these are fixed latter. I am not picky when it comes to graphics either. But textures look very poor and for some reason they get worse after i’ve been playing making the world look uggly. However, I can not forgive the developers to create a game that does not measure up in the story and gameplay. To me, it seems like ’new devs’ were let into the warm room to make the game more ’’accessible’’ and ’’streamlined’’ as its called… and it shows because the game suffers because of these stupid ideas and if it becomes more dumbed-down you may as well not call it fallout anymore.. but Fallcry. There is great potential for this game... the problem is that there obviously is CONFLICTING IDEAS of how the game should be because now it does not feel like a coherent experience.
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PC
Jun 14, 2013
Rising Storm
3
User ScoreCyper
Jun 14, 2013
Rising Storm is far more polished than RO2 and for the one who likes RO2, Rising Storm will be great. Rising Storm does however keep being a game that mixes RO1 with Battlefield/Cod (or most other modern shooters), with very fast paced gameplay, ''combar area warning'' all over, avatars that shout curses all the time to give away your position, unlocks, perks, spawn on squadleader, and a command radial that you see in console games, and so forth. RO1 is a lot better with way more content. RO2 has to increase the realism and freedom.
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PC
Apr 22, 2013
Mafia
10
User ScoreCyper
Apr 22, 2013
This game was obviously ahead of its time. The atmopshere, the mission design, the story, the music, the setting... Everything seems to blend together. The game's weak part is the freeroaming aspect. Many people compare Mafia to GTA but it is really more common with The Getaway series, but even then, it is much different. BY FAR one of the best games I ever have played.
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PC
Jan 31, 2013
Postal 2
7
User ScoreCyper
Jan 31, 2013
Postal 2... can't be explained, must be experienced. The self-irony RWS put into this is amazing. This game is so bad that it becomes absolutely hilarious to play. A really fun game. Cant really be compared to any other game. Its a game in its own rights.
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PC
Jan 5, 2013
Far Cry 3
6
User ScoreCyper
Jan 5, 2013
Good graphics, sounds and excellent visuals. The story and the settings is innovative, even though the storyline itself is quite weak. To make a long story short: This is a GREAT improvement since FC2. However the game is slighly poorly optimized and there is lack of graphic settings for the PC version to make it even higher. Unfortunately, the game suffers when Singleplayer is done. The MP menu's is a mess and seems to be directly ported from the console version. There is no dedicated servers so you'll have to waitin a lobby and experience more unstable gameplay. Multiplayer is also far to dumbed down with features such as enemies on the minimap, killcam, and xray-vision - even though you CAN deactivate all this to your own preference, doing so will ironically, make you end up playing -UNRANKED-, which mean that you cannot gain any XP - at all. All in all, FC3 is by far the best game in the series, but unfortunately its shortcoming makes the experience drop for me and it does not feel like it gives the PC a fair piece of the cake.
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PC
Dec 23, 2012
Arma II
9
User ScoreCyper
Dec 23, 2012
At release, Arma II was in horrible condition. Very bad performance, loads of bugs and glitches. Keen point to stress though: Bohemia Interactive never abandone their games and their support is great. Arma 2s current state is very stable. However, this game is for those who enjoy realism and tactical combat. There is no progression system. This is not Battlefield nor Call of Duty. Try to use any of the tactics you use in most arcade games and arma will shovel a boot up your ass. The enemy AI is designed to kill you - not to amuse you. Controls are very complex. The environment is HUGE - 220km2. Missions are not scripted til death; on the battlefield you'll often be confused in the heat of the combat because the battlefield is ever changing. With that said, the game isn't streamlined, its not a railshooter. Graphics is great on highest settings but the game requires a great computer. Mission editor is improved a lot. Huge of free user-made mods for this game. If you like games that actually CHALLANGE you, then arma is for you, because this game will for sure teach you a lesson! This is for the tactical gamer.
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PC
Dec 7, 2012
Red Orchestra: Ostfront 41-45
9
User ScoreCyper
Dec 7, 2012
This is not another generic shooter. Even today, despite the fact that i've played the game for many many hours, its still one of my favorite games, and it is better than RO2 in many ways. There is no generic features such as XP and perks. A game that really defines what gaming is: having a good time. Play this game as CoD and you're dead meat. Graphics isn't the best, but sound is amazing, from the horrible death-screams on the battlefield to the deep, touching soundtrack. Wide open maps, long range combat, tank combat, close quarter combat - this game focus on realism and therefore skill, patience and planning is required to stay alive. Typical FPS behaviour often result in instant death. It is neither a simulation or a complete arcade game. Red Orchestra: Ostfront sits comfortable between the ArmA franchise and other FPS games.
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PC
Dec 4, 2012
Hitman: Absolution
3
User ScoreCyper
Dec 4, 2012
As an old Hitman Vet, I have to say that this is the worst game in the franchise. Redicilous, childish story, not any freeroaming, extremely streamlined maps (gaurds, dumpsters etc is placed at very convinient places). This is not the hitman I used to love. Its a mix between hitman, splinter cell, and various other games.
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Xbox 360
Nov 30, 2012
Hitman: Blood Money
9
User ScoreCyper
Nov 30, 2012
First off... you you havent played this game then: GO BUY IT, INSTALL IT, PLAY IT! This game is not generic stealth action game. It's a game in its own rights. The hitman series have been innovative since the beginning. Blood Money is more accessible than previous titles, yet it stills keeps the core of previous titles, only more hints for beginners. You can also buy intel about your targets but you are not forced to. This game also features a notriety system so after each level you an read in a newspaper about your latest hit and your notriety is affected by your performance. It also allows you to modify and buy parts to your guns and choose your inventory for each hit. This game places you in a level. Then its up to you to find and kill your targets. Due to the fact that it is not focused on story and scripted events, there is many, many, many different ways to kill your targets, which makes the replay-value high. The best hitman game since hitman 2 in my opinion! Despite a few bugs and glitches.
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PC
Nov 27, 2012
Hitman: Absolution
3
User ScoreCyper
Nov 27, 2012
If you are a CoD fan then you should give this game a try - because it is designed for you. The game will hold your hands through from the beginning to the end and it is designed for a literally dumb audience. With the press of a button you can use wallhack and see where all the gaurds are about to go, and you instantly have hints within the corridoor shooter levels where literally everything is scripted. If you expect a true Hitman title then you will most likely be dissapointed, though. Absolution shines in graphics, improved stealth system, animations, lightning sound, and a few other features. But it falls short in many other areas and it literally throws much of what makes a hitman game a hitman game - out of the window - while it embrace and directly copy and paste features and even partly formulas from batman AA, splinter cell conviction, and even Red Dead Redemption with its 'draw gun' minigame and other games. The storyline is uninteresting, uninspired, contains a lot of childish and rather idiotic characters telling a lot of cliché lines. (exmple: Dexter Blake, the great villian, had a masterplan to sell genetically superior kid assasins for 10m bucks each.) The levels in the game is often very small and streamlined and you often have to sneak in pre-defined, corridoor-like paths. Weapon, dumpsters, gaurds, cover - all of it is place at convinient places. More focus on stealth and kills, and almost no focus on strategy and creativity. The type of gameplay has more in common with Splinter Cell Conviction than Hitman. Disguise system is broken. Gaurds can see through walls at times. Your cover gets blown all the time because everyone - and I mean everyone - for some reason raises suspicion against you. You can't choose what type of equipment and weapons you want to use. You can't pick locks anymore. You can't look through keyholes. You can't open or close doors. You can't save the game manually. Sniper rifles and other weapons are magically drawn out from thin air. Weapons and dumpsters are placed at very obvious places. Gameplay is extremely linear and offers almost no challange. In terms of innovation this game does not impress me. They've copied and pasted features from other games, such as xrayvision (Batman Arkham Asylum), draw-grun function (RDR) and many aspects from Splinter Cell. They abandone the unique hitman formula and made it to another generic game. This game shines in the visuals, but lacks in many other ways, and its pathetic to see how much it lacks in innovation compared to previous titles.
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PlayStation 3
Nov 26, 2012
Hitman: Absolution
3
User ScoreCyper
Nov 26, 2012
[SPOILER ALERT: This review contains spoilers.]
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PC
Oct 23, 2012
Grand Theft Auto IV: The Ballad of Gay Tony
9
User ScoreCyper
Oct 23, 2012
TBoGT is more like an expansion pack than a DLC. In my opinion, TBoGT adds some of the content that I missed in GTA IV. What actually made GTA IV really GOOD was the storyline and improved game engine. But outside of the story, and the very REPETETIVE mission design, not enough was to be found. Nightclubs, drug deals, golf, all kinds of random side-missions such as working as a security gaurd at a club, doing drug deals, jumping parachute is now in TBoGT. Unfortunately, a lot of things that did exist in GTA does exist in TBoGT, such as vigilante missions. Still, this is a very impressive EXPANSION PACK / DLC, but its downside is that all the content that is included DOESNT GET included in GTA IV.
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Xbox 360
Oct 23, 2012
Red Orchestra 2: Heroes of Stalingrad
6
User ScoreCyper
Oct 23, 2012
About a year have passed. I bought RO2 at release. As an old RO VET, I must say many things have changed in the game and not neccessary for the better. Even after release, the generic XP, unlock and perk system does in MY OPINION not fit well into the game and I didn't buy RO for this, neither did I buy it for a load of other aids such as to much HUD details or fast Run'N Gun CoD-like gameplay. But this is still present in the game. While Classic Mode improves the game it is evident that it is just a mode.. and not the base game, because many issues is still present, for instance the streamlined map design. RO2 have A LOT of potential but it falls between the cracks. Mixing Red Orchestra 1 with any other generic shooter was not a good idea and it becomes evident when you play the game. I am still waiting for a PROPER realism mode with no stupid CoD-inspired generic features. The DEVS should decide which direction they want to take with the game, what genre they want the game to be, because the truth is: You CANNOT appeal to everyone. Either go full in to do a proper Red Orchestra game - with no generic features - OR go full in to do another generic shooter. Mixing the two just makes the game less appealing for BOTH casual gamers and hardcore gamers. Now I can only hope RISING STORM will improve.
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PC
Oct 18, 2012
Grand Theft Auto IV
8
User ScoreCyper
Oct 18, 2012
The first time I played GTA was at the age of seven when GTA was released back in 1997. In my humble opinion GTA IV is a huge step forward, but in another view, a step back. + More mature and interesting storyline + Drastically improved driving physics and vehicle damage + A living, breathing city + Huge city - Repetitive and sometimes uninspired mission design (Go to A, shoot 10 people, go to B) - To much blur and an awfull blue tint - Lack of interesting features outside of the storyline (clubs, barbershops, car dealerships etc.) - Lack of safehouses While some of these missing features was added i TBoGT many of them should have been in the game in the first place. I like the serious tone GTA IV story has, but the problem is, that outside of the story, the game often becomes repetetive and dull. There is simply not enough features; clubs, more races, drug deals, golf etc. Mission design is quite poor and the creativity (not talking about over-the-top action in TbOGT) is somehow diluted, and the game almost have the same mission design as in GTA III: Go there, kill a few people, go back.
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PlayStation 3
May 26, 2012
Grand Theft Auto: San Andreas
10
User ScoreCyper
May 26, 2012
As a fan of the grand theft auto series since the first and original gta game was released back in 1997, this is by far, and even by todays standard, the most ambitious game I ever have played. I would give this game a higher score than GTA IV. Replay value is extremely high and the games strong sides definitely makes its shortcomings stand in a dark corner, forgotten.
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PlayStation 2
Apr 23, 2012
Operation Flashpoint: Red River
0
User ScoreCyper
Apr 23, 2012
I thought that Dragon Rising was the worst fake-sequel ever. Until I played Red River. Red River even makes dragon rising look good. Luckily - I did not buy the game and wasted my money again as with dragon rising. Operation Flashpoint: Red River removes everything that is associated with a flashpoint game; Realism, tactical combat, , non-linear levels, multiplayer, freedom, community and modding. This is by far the worst game I have ever played, and as a sequel, its utterly disgusting. I hope people give me an apologize for not to writing anything more; this game barely deserves a review. If you have doubts, read other reviews, but most of all, play the game. If you wish to see all the lies told about this game by the devs check out RedRiverChannel on youtube.
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PC
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