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User Overview in Games
8.1Avg. User Score
User Score Distribution
positive
10(67%)
mixed
5(33%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Mar 4, 2026
Resident Evil Village
9
User ScoreAntsa
Mar 4, 2026
This is really really good. One of the games you don't want to end. Not too scary and more of a action side than horror. But it mixes both very well. I'm not too into the last factory section but everything else is quality stuff. Highly recommend
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PlayStation 5
Mar 4, 2026
Resident Evil 4: VR Mode
9
User ScoreAntsa
Mar 4, 2026
Great VR port. Works like a charm and I really did not mind third person stuff etc. Sometimes some hassle with inventory but that's pretty much on every VR game.
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PlayStation 5
Mar 4, 2026
Resident Evil 4
10
User ScoreAntsa
Mar 4, 2026
It was great on Game Cube and it's even better now. Not only one of the best Resident Evil game but one of the best game on the genre. Highly recommend.
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PlayStation 5
Jan 18, 2026
Ghost of Yotei
10
User ScoreAntsa
Jan 18, 2026
If you liked Ghost of Tsushima, you will love this. It’s the same formula, but better. This might be the first game that truly takes advantage of the PS5 Pro — it looks absolutely amazing.Combat is still one of the best out there, but now it’s even better, maybe even a bit harder. The story is quite cliché and predictable, but it has its moments and does a good job of keeping the game engaging.They also fixed the only thing that bothered me in Tsushima: repetitive side missions and main missions. This is also one of the most expensive games I’ve bought, but it delivered a 67-hour experience with no empty moments. Because of that, I’d say it was absolutely worth it.I will definitely return to it. Highly recommended.
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PlayStation 5
Jan 12, 2026
Absolum
9
User ScoreAntsa
Jan 12, 2026
This game threw me back to the days of playing Double Dragon with a friend. It captures that classic beat ’em up feeling while being extremely well polished, so it never feels as clunky as older titles. The art style is phenomenal, the color palette is a joy to look at, and the combat feels great. Add in satisfying sound design, the way the game keeps shaking things up each round, and an addictive gameplay loop, and you have a complete package. I played it through once and am already planning another run to see what it offers after completion. Highly recommended.
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Nintendo Switch
Dec 18, 2025
Metroid Prime 4: Beyond
6
User ScoreAntsa
Dec 18, 2025
I was torn between a 6 and a 7. This game isn’t terrible, but it doesn’t come close to its predecessors. After the excellent Metroid Dread, this feels like a big **** game clearly needed more development time. It has its moments — especially the story and the ice area, which give off genuinely good vibes. In fact, it almost feels like most of the best ideas were concentrated **** art direction is good, the sound design is mostly solid, and the game looks and runs well on Switch 2. Unfortunately, that’s where the positives start to **** overall experience feels bland. The weapons lack weight, and the gunplay is dull, especially when compared to the first Metroid Prime, where it felt fresh and impactful for its time. Many of the environments are uninspired, with the desert area in particular feeling underdeveloped. I genuinely struggled to push myself to finish the **** feels like the original Metroid Prime already did everything right, and this entry doesn’t bring enough new ideas to justify itself. The map design is weak, and overall the game would have benefited from at least another year of development.
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Nintendo Switch 2
Dec 7, 2025
Metroid Dread
10
User ScoreAntsa
Dec 7, 2025
This might be one of the best Metroidvanias of all time. The map is really well made with different types of areas, and I actually liked the E.M.M.I. robots. Those sections gave a nice sense of tension and panic when trying to escape from them, and they added good variation to the otherwise run-and-gun gameplay. And the gameplay — it might be the best part. It feels super responsive, and the controls are perfect, making it easy to learn but hard to master. The world is also beautifully crafted and encourages exploration. There were a few times when I got stuck and had no clue where to go, and the game didn’t give me any hints as far as I know. That made me run around the entire map a few times before finding where I needed to go. All in all, it’s really hard to find anything to criticise about this game. It's just feels so polished and nice to play. It’s nearly (or maybe even truly) a perfect Metroidvania, executed in a modern and charming way. If you’re into Metroidvanias, this is what I would call a must-play. Nicely done!
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Nintendo Switch
Dec 7, 2025
The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition
8
User ScoreAntsa
Dec 7, 2025
In a way, this is a really good game. On the other hand, I feel like it should have been DLC or at least a €40 game, not a full-price one. But it does go hand in hand with Nintendo’s pricing policy: give as little as possible and charge as much as possible. That being said, the actual game is not bad. It just has flaws that were already present in Breath of the Wild, and instead of fixing them, they added new features. In my opinion, the biggest flaws are the combat and the world that still feels empty. The problem with the combat is that it’s not fun: you do a combo and the enemy flies away, then you run after them on the ground to do another combo. There is a perfect-parry and dodge system, but considering how much better these mechanics have been handled in games from years ago, this just feels bland. The world is essentially the same as in Breath of the Wild, and they’ve only added the sky world and the underground world. (Note: I’m about 25 hours into the game and haven’t fully explored the underground yet, so if that changes my opinion, I’ll edit this review.) While it is impressive, it’s still not enough for a full-price game. The world still feels empty, caves are boring, and shrine puzzles… well, I think they used all their best ideas in BOTW, because these are just dull. I’d also like to see weapons that don’t break. At some point, I didn’t even bother opening chests because you usually just get a weapon that breaks after a few enemies. I would have preferred more armor and weapon hunting — that would make exploring the world and caves much more interesting. They also added the feature where you can build things. While it’s a cool idea, it’s executed poorly. Building anything other than a simple vehicle with a motor is annoyingly difficult and time-consuming. So unless I absolutely have to build something to reach a place, I just don’t bother. But it still has the same charm BOTW had, of course, and it plays well. There is a lot of thought put into the details, and from time to time it’s genuinely fun and impressive. But all of that was already there before, so…In the end, the game feels like DLC sold at full price. BOTW was a more coherent package and kept me far more engaged throughout. This one is more of the same, with a less engaging story and some added features and map layers. I’d say buy it on sale if you liked BOTW — but since it never goes on sale…
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Nintendo Switch 2
Nov 28, 2025
Hollow Knight: Silksong
8
User ScoreAntsa
Nov 28, 2025
Now this is a tough one. To give it some perspective, I love challenging games in general. And as long as I don't get the feeling that the game is giving me ****, I get over the frustration pretty quickly. That being said, with Silksong I get the feeling that the actual challenge is artificially created. This is something that's kind of hard to explain, but it's there. And while you play and get that kind of ****, it kind of a builds over time. That aside, the game is really, really good. It plays well, it’s beautiful to look at, the world is really nice… and that bothers me the most. Without this artificially created difficulty, this game would be perfect. And the game doesn’t even need it. It’s long enough without artificially extending it. The difficulty would be really enjoyable without feeling artificially toughened.I’ve played for 25 hours and I’m maybe past the mid-game, but I had to give up. It just wasn’t fun anymore. However, this is 10/10 game if you can tolerate that kind of a difficulty so there is that. Maybe I come back to it after a while. Who knows.
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Nintendo Switch 2
Aug 17, 2025
WUCHANG: Fallen Feathers
7
User ScoreAntsa
Aug 17, 2025
It's a good game. I prefer it over Wukong's boss rush thing. It's more of a FromSoft-style Souls game. The world design is really good, and they’ve gone with a mix of DS1 and DS3 style, which I like a lot. Or even Demon's Souls, because the distance between checkpoints can be really long and you get to open shortcuts to make it **** runs pretty decently and looks at least good enough. On the downside, I don't think it supports FSR4 and there’s some artificial stuff going on.However, the bigger flaws are mostly in the combat. Sometimes it feels like input lag is present. When you try to take a sip from a health flask, it just doesn’t react. Also, sometimes the character loses track of enemies. More often, you end up trying to parry an enemy’s attack while standing slightly sideways to it. Or when you’re waiting to parry or dodge and feel like you were on time, the game doesn’t react fast enough and you still get hit.That’s the same thing that kind of ruined Wukong for me. The game forces you to play fast, but it feels like it won’t let you because of these issues. About 90% of the time this only happens during boss fights, but it makes those fights frustrating.Still, the progression and world exploration are interesting and fun enough to keep you engaged.
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PC
Sep 9, 2024
Prince of Persia: The Lost Crown
9
User ScoreAntsa
Sep 9, 2024
I can't believe this is a Ubisoft game. Platforming is really nice and challengin. Almost like making puzzles. And just when you get to use to new mechanics they throw you a new one. Combat is pretty basic but works really well as it is. Also there is not much story but just enough to keep you going. Not that these types of games really need a massive one. My only complain is graphics. And actually style of it. It looks like a cheap mobile game. Also the main character was bit off putting. I got vibes that they tried to make it cool looking for kids. Maybe it works, I dunno, but you can change the appearance to old Prince of persia wich is nice. If you like Metroidvanias and well made platforming this is really no brainer.
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Nintendo Switch
Aug 25, 2024
Black Myth: Wukong
5
User ScoreAntsa
Aug 25, 2024
Right now it's kind of a unplayable. Seems like some people don't mind it but performance mode don't really give you 60fps. Instead it give inputlag, bad responsiveness and some weird artifacts to graphics. For game like this it's must have smooth non laggy experience and right now it wont deliver. Hopefully they patch it in the future and I can give it score what it really deserves.
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PlayStation 5
May 26, 2022
Salt and Sanctuary
6
User ScoreAntsa
May 26, 2022
Sadly this is not a sequel that Salt & Sacrifice deserves. There is things that I like about this game and lot of things that I would like to like. My two main issuses is 1. No map. It was one and (maybe) only issue for me on first one. Its not making game any more fun to play. Tryng to platform to some place that might have been somewhere that direction. Maybe. What works on 3D does not work on 2D when every screen looks the same. 2. Combat. Now, there is lot of good about it but man, the boss fights. It really feels like you beat the boss if game wants you to beat the boss, not if you play well. Why? Sometimes (manytimes) bosses get weird rage mode and start to attack endlessly when only choices is to roll endlessly untill your stamina goes down and then they hit you few times and only thing you can do is watch how you get up, try to roll away from impossible hit and get killed. So yeah, this game get very frustrating very quickly. Take any soul game. Dying to hard boss you always feel like "ok, I did that mistake and thats why I get downed" but on this one, it really don't feel like that. I don't say this is bad game. But most of the time it's not fun to play either. And even if it got some addicting elements, good graphics and nice atmosphere, sadly its not enoght to bring this game to even close to that goodnes what Salt & Sacrifice was.
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PlayStation 4
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