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Wonderbook: Book of Spells

PlayStation 3 Critic Reviews

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72
Metascore
Mixed or Average
positive
20(51%)
mixed
17(44%)
negative
2(5%)
Showing 39 Critic Reviews
Nov 19, 2012
100
Everyeye.it
Wonderbook it's just marvelous, as fairy tales are when you listen to them with the curiosity of a child.
Nov 14, 2012
90
Eurogamer Italy
Wonderbook is not just a good idea anymore: accompanied by the lovely Book of Spells, this strange peripheral comes to life to surprise all with its beautiful augmented reality. Maybe is not worth buying a PlayStation 3 only for this, but if you already have one a purchase is highly recommended, especially to anyone who wants to gift a very special "toy". We hope that future books for Wonderbook are just as good as this one.
Nov 27, 2012
90
NZGamer
Absolutely delightful.
Nov 14, 2012
85
Vandal
It's easy to understand and offers a different experience, something not very common these days. Technically surprising, it's hard to forget the fact that it's has been developed for kids, but if you're a Harry Potter fan, you should give it a try.
Nov 15, 2012
81
3DJuegos
If you have children, this is definitely a magical present for Christmas.
Nov 12, 2012
80
Guardian
Respect is due to Sony for figuring out how to turn Augmented Reality from an interesting tech-demo into something that makes commercial sense, and feels truly original.
Nov 12, 2012
80
GameSpot
Wonderbook: Miranda Goshawk's Book of Spells is a great augmented reality adventure that deftly imagines the experience of spell-casting at Hogwarts.
Nov 13, 2012
80
Meristation
Magic. That is what this Miranda Goshawk's 200 years old Book of Spell brings every time we turn a page of Wonderbook. The level of interaction between Move, the book and what we see on the screen is probably the highest Sony has achieved in the field of Augmented Reality. Maybe it's short, very easy on its level of difficulty and simple in its gameplay, but it's also a very captivating experience.
Nov 14, 2012
80
Digital Spy
Wonderbook: Book of Spells is an impressive piece of technology, realizing the potential of augmented reality as a teaching tool and a means of wholesome family entertainment. Its appeal diminishes the older your children get, but Sony has convinced us that a world of possibilities lies ahead for Wonderbook.
Nov 14, 2012
80
Telegraph
There's a more nuanced approach to family inclusiveness here than in most games aimed at this age group, and - perhaps helped by the confidence in the power of words that bleeds through the whole Potter universe - a touching emphasis throughout on the importance of becoming wise.
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