SummarySSX Blur is everything you expect from the franchise, delivered in a totally unexpected way. Revolutionary controls take full advantage of the Wii's potential by putting you in total command of your skier or rider, on-the-ground & in-the-air, by translating every motion you make into the skills that create mountain legends. [Electronic Arts]
Rated Efor Everyone
Developer:EA Montreal
SSX Blur
Wii
Released On:
Feb 27, 2007
Metascore
Mixed or Average
74
User score
Mixed or Average
5.4
My Score
Drag or tap to give a rating
Hover and click to give a rating
Where to Buy
All Platforms
Metascore
Mixed or Average
74
52% Positive
27 Reviews
27 Reviews
48% Mixed
25 Reviews
25 Reviews
0% Negative
0 Reviews
0 Reviews
90
SSX Blur is a icy blast of refreshingly cool gaming, as you shred down snowy slopes with a Wii Nunchuk in one hand and a Wiimote in the other, watching the wintry scenery blur right by at an extreme speed.
85
One of the most entertaining games on the Wii. If it weren’t for the recycled tracks, which come from earlier SSX games, this would be a must have. The ubertricks are a little annoying to pull off and unfortunately required to get far into the game, as well.
User score
Mixed or Average
5.4
31% Positive
4 Ratings
4 Ratings
23% Mixed
3 Ratings
3 Ratings
46% Negative
6 Ratings
6 Ratings
Apr 24, 2025
10
Let’s make it go higher because games nobody knows should always be better so let’s make this popular
Mar 5, 2023
6
All the ingredients of the most playable snowboarding console franchise with the addition of novel the Wii control system. It can take a little getting used to, but patience is rewarded.
80
SSX Blur is a genuine triumph and fits in perfectly with the series. [Apr 2007, p.104]
75
While the general controls are fun and easy, the uber moves are too difficult to pull off. This will be the biggest turn-off for most gamers. The game is just too difficult in this regard.
70
The control scheme just doesn't feel as tactile and appropriate. The courses feel awfully familiar, despite being a little less flashy. The energy level doesn't seem quite as high, the presentation doesn't grab you with as much gusto. [Apr 2007, p.42]
60
The net result of all this control confusion is that SSX Blur demands just as much mastery as its predecessors, but sets the bar for entry much higher, and never gives you the sense you're fully in control of clearing it.
50
Dedicated (read: sadistic) gamers willing to invest the time necessary to figure out the controls might get a kick out of this one, but the convoluted controls will turn off most players. The lesson here is clear: Wii developers need to start with a blank slate rather than graft old-school control schemes onto the Wii Remote because, as SSX Blur demonstrates, it just doesn't work.
Jul 25, 2026
2
2 - Poor.
Here’s the Wii-ified SSX title that was bound to happen. You’d think motion controls and sports games would be a natural pairing but drawing shapes midair to do tricks is quite unfun imo. Didn’t care for the visuals or soundtrack over the other SSX titles.
Feb 7, 2012
2
This is a terrible game. The controls feel clunky and unnatural and the mountains are recycled from SSX 3. Uber tricks are impossible to perform and flips cannot be landed successfully.
Mar 2, 2021
0
how does this have a metacritic score of 74 and a user score of 8.0 i’d give this -1,000,000.0 if i could i’ve seen other people play it and it looks down right broken can i have my money back now




























