
40
The generic rock soundtrack can't save the mediocre graphics. [May 2002, p.28]
80
It doesn't damage the reputation of fantasy games, but it doesn't make any spectacular leaps and bounds with it.
52
There's just not enough skill, diversity, or excitement involved in Savage Skies, and certainly not enough incentive to keep slogging through the repetitive missions.
7
Finally an almost new game style idea. The last game that simulated flying on a dragon, that I remember, was Dragonstrike on DOS 1990. Graphically this games looks like the very first generation of PS2 games, so even for 2002 when it came out in north america it is mediore. The animation is not the best, there are some clipping issues and the resolution looks like PS1. But it is fun to fly around on dragons, giant eagles and winged monsters. The variety of flying animals is great, the different weapon styles and the different mission styles lead to an very entertaining experience. The biggest issue for me is, that it is too short, as there are only 9 mission for each of the three camps, especially becaus only the first camp is easy enough to enjoy. I like the trashy cut scenes, the rock soundtrack and the fact, that the flying riding animals don't steer like planes, but have their own style. A pity they didn't balance the difficulty better with the second and third part of the missions.
5
Savage Skies was a air combat game that was really creative but needed help on graphics, story, and probably needed a budget. Was a fun game growing up but the cut-scenes still make me cringe even with my nostalgia goggles on.
Savage Skies
PlayStation 2
Released On:
Mar 31, 2002
Metascore
Mixed or Average
56
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All Platforms
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10 Reviews
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5 Reviews
5 Reviews
80
A really interesting game that some people will think is great, while others will harp on the shortcomings. Personally, I really enjoyed the title and will keep the game in my rotation until I defeat all of those missions completely with all bonuses.
70
The gameplay is strong, and entertaining.
65
Unfortunately, sometimes less than average graphics overall + bad sound + two faction’s missions being too difficult = probably skipped over in the retail game store.
55
It's not a complete failure, per se, but its gameplay is generations behind games that were released five years ago. [June 2002, p.79]
50
A variety of cool weapons and powerups combined with intense aerial battles go a long way to compensate for the graphics.
40
The storyline is half-baked, the graphics and sound are substandard, the music is intolerable, and weak enemy AI makes for boring gameplay.
38
A bland flight-combat shooter. [June 2002, p.114]
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