SummaryRisk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op.
Rated E +10for Everyone +10
Developer:Hopoo Games
Risk of Rain
Released On:
Nov 8, 2013
Metascore
Generally Favorable
77
User score
Generally Favorable
8.0
My Score
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Metascore
Generally Favorable
77
58% Positive
7 Reviews
7 Reviews
42% Mixed
5 Reviews
5 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 24, 2013
85
I've been scared off by similar games, but Risk of Rain is worth the struggle.
May 16, 2014
80
Heaps of fun, dirt cheap. The game keeps coming up with entertaining challenges and enjoyable surprises. [Issue#241]
User score
Generally Favorable
8.0
75% Positive
266 Ratings
266 Ratings
16% Mixed
58 Ratings
58 Ratings
8% Negative
29 Ratings
29 Ratings
Aug 16, 2020
10
Risk of Rain is a challenging rouge like with rewards worthwhile. The incredible artwork and dedication the Developers have put in the game are deserving of recognition. The music is amazing well produced and made, motivating you to keep up with the fight and **** you into the mystery of the world. Definitely one of the best soundtracks for a game. For collectors there are log books that contain lore of enemies. It is a joy to read the journal entries of enemies to expand upon the world building. The items you collects by completing challenges and playing through the game also have log entries that help to explain the lore of the world before the events of the game. The rush and excitement of fighting through hordes of monsters and bosses to reach new stages keeps the pace up. The final boss is a fitting and fair end to the game. The challenge of the hard difficulty takes time to adjust to, but with practice the anger switches from anger to fun. The artifacts you collect can create new experiences that are worth experimenting with. The variety of characters and items can fit any player, the game doesn't force you to play one way but instead encourages experimentation. All characters are well balanced and unique. The more you play the bigger you're game gets as well as the players strength. Risk of Rain deserves the recognition **** games that will hold up as an important inspiration for more rouge likes and games to come.
Nov 18, 2018
10
I love this game totally and utterly. I have around 190 hours spent on it and I enjoyed every one. I like this game especially for the late-game stuff, the masses of enemies and the difficulty of evading them. For a project written by two students, the art, the sound (especially) and the gameplay are all excellent. I am excited for the sequel!
Dec 12, 2013
80
Any time Risk of Rain loses its sheen, you can always start again, with a new character.
Dec 9, 2013
75
Risk of Rain might appeal to gamers who thrill over the challenge set forth by games like Demon’s Souls or FTL: Faster Than Light, but the uninitiated will find Risk of Rain hard to approach.
Jan 31, 2014
72
In the interest of accommodating it all, the awful maximum resolution and the tiny sprites are just about excused. [March 2014, p.73]
Feb 10, 2014
70
Last time I had so much fun with characters built of handful of pixels was probably in the Lemmings era. [02/2014, p.71]
Nov 14, 2013
70
Risk of Rain is a lot of fun. Though it is held back by its technical faults (which can be reasonably expected from a project created by two students), it has the right stuff to elicit the "just one more run" response that roguelike games are known for. With a little more polish, it could be truly great.
Jun 14, 2016
10
fadedprophecy My review of this game is on the Steam community forums under general discussions. I've played this game more 650+ hours and it's amazing.... I have no clue what to say. If you have a GTX 970 or higher.... just calm down lol. Brandon J
Dec 4, 2025
7
Despite its flaws, this game has something that makes it hard to put down. Every run is a different story, and that feeling of constant improvement, of learning from your mistakes and managing to advance a little further each time, is addictive. It might make you suffer at first, but once you get the hang of it, the chaos of Risk of Rain becomes one of the most exciting and satisfying experiences a roguelike can offer.
Apr 30, 2023
7
Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
Nov 6, 2014
4
Slow run speed, with a lot of back tracking on the first level to find power ups. Random drops tied to player success rather than skill. Often you will die simply because you haven't gotten enough damage/health power ups on the first level. Leads to a frustrating experience. A lot of control is taken out of the player's hands. Maybe I'm just getting tired of rogue likes. Often feels like a waste of time.
Nov 23, 2013
4
I don't understand why this game is getting such a high rating by users. I don't like it. I bought this game after watching TotalBiscuit's fantastic review of it only to find myself disappointed by it. People are saying how fun and addictive this game is but for whatever reason I cannot relate to that. I find the controls annoying and on multiple occasions have found myself pressing the wrong button thus activating the wrong ability. With the default PC controls, it is incredibly difficult to climb ropes/ladders/whatever-they-are, because you cannot jump diagonally. I've played this game with a game-pad which improves the controls a little bit, but even that doesn't make me enjoy the game.
Platforms:
- PC
- PlayStation 4
- PlayStation Vita
- Nintendo Switch
- Xbox One
Initial Release Date:Nov 8, 2013
Publisher:






























