I really don’t have any gripes with Resident Evil 7. The story hooked me, it’s beautiful to look at, and the gameplay is new and refreshing with sprinkles of homage to franchise signatures… whats not to like?
Resident Evil VII is exhilarating and terrifying in equal measure. It’s a brave and bold move for Capcom, feeling quintessentially classic while still feeling fresh and adventurous in its ambitions. Ultimately, Resident Evil VII is a breathtaking return to form for a series we long thought had abandoned any hope of redemption. [Issue#184, p.73]
Best horror survival game i've played. This entry feels much less videogamy and more grounded. The atmosphere and visuals are masterfully crafted to always keep you on **** first part of the game are the best in the series IMO. Where the last part is a lot more action game like.
A Fresh Start for the Franchise
Resident Evil 7 marked a major turning point.
After RE5 and RE6 leaned heavily into action, Capcom shifted gears and brought the series back to its survival horror roots with:
First-person perspective
Psychological horror
Constant tension
Limited resources and exploration
This rebooted direction was widely praised and successfully revived the fear factor the franchise was known for.
️ Atmosphere & Setting
Set mostly inside the iconic Baker family estate, the game delivers one of the most immersive horror environments ever made.
The setting is:
Dirty, gritty, and disturbingly realistic
Filled with claustrophobic hallways
Backed by incredible sound design
Lit in a way that keeps you constantly on edge
It’s easily one of the most terrifying atmospheres in the entire Resident Evil series. Characters
Ethan Winters works well as an “ordinary man in extraordinary circumstances.”
Jack, Marguerite, and Lucas Baker absolutely steal the show — each one menacing, unpredictable, and memorable.
Mia adds emotional weight and mystery.
The Baker family ranks among the best antagonists in the franchise. Gameplay
Gameplay combines classic survival horror with modern mechanics:
Exploration with tight spaces
Inventory management
Intense, weighty gunplay
Stealth and chase sequences
Unique boss encounters
The flow from exploration → tension → action is incredibly well-paced. Horror
The horror in RE7 is:
More psychological
More grounded and intimate
Less about giant monsters
More about twisted human horror and isolation
This creates a powerful feeling of dread, especially during the game’s early hours. Story
The story is simple but effective:
Ethan searches for his missing wife → finds the Baker family → discovers the truth behind the infection → confronts the real cause.
The ending ties neatly into Resident Evil Village and helps set up the future of the series. Extra Content
Madhouse Mode: brutally difficult
Banned Footage DLCs: fun, creative side stories and challenges
Not a Hero and End of Zoe: expand and complete the narrative
The base game is already solid, but the DLCs make it even better.
Resident Evil 7 stands at the forefront of immersive first person horror, proving itself to be far more than the P.T knock-off that the demo initially suggested.
Representing a T-Virus level shot in the arm for Capcom’s venerable survival horror franchise, Resident Evil 7 combines old and new alike to create the most essential entry in the series since its fourth core instalment.
It's a bit on the short side and the latter chunk of the game is rather linear, but Resident Evil 7 absolutely recaptures the feeling of survival horror established in the first game. The Baker family is terrifying and spending time trapped in their home is damned good horror. As a new direction for the franchise, returning to an old one seems like it was a great idea.
Casual players aren’t touching something with a “7” in the title (nor is it clear will newcomers). Fans of action-angled survival horror like Dead Space or Dying Light may balk at the game’s deliberately poky controls and too easily grasped opponents. Old-school fans seem like the obvious target. But survival horror is a crowded space in 2017, and too much of what Resident Evil 7 is up to we’ve seen elsewhere — and done better.
The game starts really well and the first 70% of it is pretty cool, but the last 30% spoils everything. Starting from the real horror game it becomes just annoying and boring.
This new first-person approach for the Resident Evil series works well for the most part. The setting of a sprawling, creepy, and dilapidated mansion in the swamps of Louisiana is a brilliant idea, and the Baker family as characters are terrifying. The first half of this game is genuinely scary, but I fear that once you leave the main house, the game goes downhill and starts to feel less like an actual horror game and somewhat rushed, as displayed by the storyline.
Resident Evil 7 Biohazard is a disappointing entry in the series that fails to capture the essence of what made its predecessors great. Lacking in thrills, variety, and compelling storytelling, the game struggles to hold the attention of players and ultimately falls short of expectations. Unless you're a die-hard fan of the franchise or a dedicated horror enthusiast, I would recommend giving Resident Evil 7 Biohazard a pass. Play Alan Wake 2. Its very similar but better.
SummaryWhile Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a new level of terror. In the Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with an immersive first-person view and a photoreali...