
80
The strategy classic has been transformed into a modern version that carries with it the joys and sins of the original game.
68
3D remake of the 1994 classic with 14 races and tons of troop types and spells. Few comfort functions, needs a lot of patience.
72
This remake is so faithful to the original game released in 1994 that it ignores achievements of many successful rivals released over the last 28 years. If you wanted to play Master of Magic with improved graphics and modern controls, this game was made for you.
1
Clunky antiquated UI, horrible AI and devs that bailed on an incomplete product. Check the supplied Spell scripts with many clearly stating "is not check for AI use yet." So the AI only uses a small subset of the 50+ spells and barely anything other than "Dispel Magic" in combat. Modding support never fully implemented with whatever does exist mostly undocumented. Virtually no support for reported issues from Muha. Trouble tickets handled by an F8 in-game option, with noway to engage in ongoing dialog to resolve the issue. Anything that can be submitted is only what can be captured via screen-shot, which is rarely sufficient to fully explain. Nor is there any effort by Muha to contact enduser to follow-up. As a result the majority of F8's are just deleted or closed and never resolved. The 1994 original had better AI, better user's manual and was much more professionally developed into a finished product.
8
As a lifelong fan I'm delighted by the attempt to remake the game. In my opinion, the developers achieved most goals, by staying faithful to the 1994 Simtex/MicroProse classic, with a few annoying pitfalls, such as a flawed GUI and weak (compared to other Slitherine games like Fantasy General and WH Gladius: Relic of War) combat AI. Luckily, the game has a (mostly) open source code, so future mods and DLCs will fill in these gaps. A present, it's 87-89% for me.
Master of Magic
Released On:
Dec 13, 2022
Metascore
Generally Favorable
75
User score
Mixed or Average
7.0
My Score
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All Platforms
Metascore
Generally Favorable
75
75% Positive
6 Reviews
6 Reviews
25% Mixed
2 Reviews
2 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 13, 2022
84
A faithful recreation of the original game that came out in 1994. The original was considered the best in his genre for decades. This remake is "only" among the best today and it's an extremely good 4X game.
Nov 30, 2025
80
The strategy classic has been transformed into a modern version that carries with it the joys and sins of the original game.
Dec 12, 2022
80
Overall Master of Magic seemed like a good recovery operation of a classic. Starting the game, one perceives that there is no desire for revolution.
Dec 14, 2022
75
Master of Magic is an interesting remake of an old game that defined a genre. It’s clear that the development team loves the original and wanted to keep as much of it unchanged as possible. But the result feels old and might struggle to attract the attention of players who have not enjoyed the 1994 title. I grew up playing a ton of Heroes of Might & Magic, so I had a clear reference point for the mechanics and pace. For newcomers, the entire experience can be a little slow and somewhat bewildering. But for those who have a history with strategy and RPG mixes, Master of Magic will deliver well-executed classic ideas and tens of hours of spell-enhanced fun.
Dec 12, 2022
75
The Master of Magic remake is an ambitious project which, however, has never decided whether to be just a graphic restoration or a complete makeover of the original. It’s still a decent 4X video game, but nothing more. Ultimately, if I had to choose between the remake and the original one, I would opt for the latter without hesitation.
Dec 31, 2022
72
This remake is so faithful to the original game released in 1994 that it ignores achievements of many successful rivals released over the last 28 years. If you wanted to play Master of Magic with improved graphics and modern controls, this game was made for you.
Jan 25, 2023
68
3D remake of the 1994 classic with 14 races and tons of troop types and spells. Few comfort functions, needs a lot of patience.
User score
Mixed or Average
7.0
63% Positive
5 Ratings
5 Ratings
25% Mixed
2 Ratings
2 Ratings
13% Negative
1 Rating
1 Rating
Dec 26, 2022
8
As a lifelong fan I'm delighted by the attempt to remake the game. In my opinion, the developers achieved most goals, by staying faithful to the 1994 Simtex/MicroProse classic, with a few annoying pitfalls, such as a flawed GUI and weak (compared to other Slitherine games like Fantasy General and WH Gladius: Relic of War) combat AI. Luckily, the game has a (mostly) open source code, so future mods and DLCs will fill in these gaps. A present, it's 87-89% for me.
May 17, 2024
1
Clunky antiquated UI, horrible AI and devs that bailed on an incomplete product. Check the supplied Spell scripts with many clearly stating "is not check for AI use yet." So the AI only uses a small subset of the 50+ spells and barely anything other than "Dispel Magic" in combat. Modding support never fully implemented with whatever does exist mostly undocumented. Virtually no support for reported issues from Muha. Trouble tickets handled by an F8 in-game option, with noway to engage in ongoing dialog to resolve the issue. Anything that can be submitted is only what can be captured via screen-shot, which is rarely sufficient to fully explain. Nor is there any effort by Muha to contact enduser to follow-up. As a result the majority of F8's are just deleted or closed and never resolved. The 1994 original had better AI, better user's manual and was much more professionally developed into a finished product.
SummaryMaster of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic and fantasy races to command, then lead... Read More





























