SummaryThe DLC pack adds Link, Cat Peach, and Tanooki Mario to the roster of playable characters along with 8 new tracks.
Rated Efor Everyone
Developer:Nintendo
Mario Kart 8 DLC Pack 1
Wii U
Released On:
Nov 13, 2014
Metascore
Generally Favorable
87
User score
Generally Favorable
8.2
My Score
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All Platforms
Metascore
Generally Favorable
87
100% Positive
7 Reviews
7 Reviews
0% Mixed
0 Reviews
0 Reviews
0% Negative
0 Reviews
0 Reviews
Nov 16, 2014
90
This is how you do DLC. Superb value for money that truly gives you a reason to revisit one of 2014's best games.
Nov 14, 2014
90
It's hard to complain when the future of Mario Kart has been expanded so graciously, and now that one of 2014's best games has just been made that little bit better.
User score
Generally Favorable
8.2
83% Positive
359 Ratings
359 Ratings
3% Mixed
12 Ratings
12 Ratings
14% Negative
60 Ratings
60 Ratings
Apr 23, 2017
10
I think 10/10 is an on-spot review for exactly what I would want in DLC. F-Zero and LoZ courses alone make the purchase worth it. Additionally, there are more characters and cars that creates a fun experience for all to enjoy.
Aug 6, 2015
10
I really love the 1st DLC pack! I love all of the characters, vehicles and tracks! Sure Tanooki Mario and Cat Peach are unnecessary but seriously. I don't care about them. In fact, I don't care about the character roster in any game. I'm one of the very few to do so! But anyway, BUY THE DLC IF YOU CAN!!! (AND WANT!)
Nov 13, 2014
90
One of the best ever examples of how to do DLC right, being both good value for money and introducing several new features to the parent game.
Nov 24, 2014
85
It's a great package, offered for the right price. Fans of the game should buy and don't look back.
Nov 14, 2014
85
By industry standards for post-release content, Nintendo is killing it. This is a must-buy for Mario Kart 8 players, and I'm hopeful the company will continue pulling in other franchises going forward.
Dec 18, 2014
80
Nintendo’s first downloadable content for Mario Kart 8 is a welcome addition that can rekindle the players’ dedication to the game. Pushing for more contents from outside the Mario universe is a very good idea and expectations are high for the next DLC batch.
Nov 17, 2014
80
Nintendo deserves props for using DLC as an opportunity to add to an existing game package, rather than sell something that should have been in the original release in the first place. It's a fine line to tread, but Nintendo's showing the other publishers how DLC should be done.
May 11, 2015
10
Worth every cent. While the game already feels complete by the time you get 3 stars in every course in every category, the new courses are so much fun especially because you can play as LINK! So yeah, I'm very happy about this super affordable 16 new courses (including mirror modes), new cars, drivers, and cart customizing. Also when bought together with DLC Pack 2 you get a discount as well as bonus colored Yoshis and Shy Guys. Too cute!
Jan 8, 2015
7
Link can drive a car so yeah great this honestly won't matter to the public =I'm fat hated Purrrple( See what I did there heh heh?) Cat made by Sea=ga :D
Mar 28, 2015
6
This DLC pack is okay. The tracks were awesome. I especially loved Dragon Driftway. Also Wario's Gold Mine is awesome. The characters are what I hate about it. TWO THIRDS of them are CLONE CHARACTERS!!!!! The karts are good looking. I'd recommend this pack for the tracks. Not the characters.
Nov 25, 2014
4
While there is no denying the excellent value for money for the DLC packs here, it's interesting that the quality of the tracks almost match the rather 'cheap' price tag. The new characters and vehicles are great; no complaints here, but the tracks themselves are a different matter. Some tracks, lack a distinct feel to them, you feel like you are just driving down a colourful corridor rather than sliding your way across a vast racetrack full of jumps, twists and turns. I will divide the tracks into two categories, 'hit' and 'miss', then I will give a reason to why I think the track deserves the specified category and give an overall score on each particular track. Hit: Yoshi's Circuit (GCN) - Challenging but technically diverse track. 7/10. Mute City - Accurately depicts F-Zero universe minus the speed. 6/10 Mario's Gold Mine (Wii) - Another remade toughie, It's a MK classic. 8/10. Hyrule Circuit - Diverse track with many distinguishing features and great fan service. 9/10. Miss: Excitebite Arena - The track randomises each time you play it, you jump a lot, nothing much else. 3/10. Rainbow Road (SNES) - A little too much glare maybe? Also, deja vu, yet again? 5/10. Dragon Driftway - The scenery looks like it would be more interesting to drive around, too much twirling. 4/10. Ice Ice Outpost - Two paths, but they are always right next to each other, could have done much more here. 4/10. Overall, the first Mario Kart 8 DLC is a mixed bag, some tracks feel half-baked and vacuous, especially Ice Ice Outpost. Whereas Hyrule Circuit is a hit. They could have even done more here but as it is, it's the strongest new addition to the MK8 track family. I was personally disappointed by the first DLC pack, I only hope the second DLC pack has more TLC put into it.
Nov 22, 2014
4
I'm not very happy that there is only ONE Zelda track. Why are they calling it the Triforce Cup and only having on be Zelda based? The tracks were good, but having only one Zelda track really bums me.





























