
Summary(Also known as "Demento") In Haunting Ground, players take on the role of Fiona Belli, an 18 year old girl who is the sole survivor of a tragic car accident that has claimed both her parents. When she regains consciousness following the accident, she finds herself locked up in an unfamiliar old castle, with no clear way out. As she makes her way ... Read More
Rated Mfor Mature
Developer:Capcom
Haunting Ground
PlayStation 2
Released On:
May 10, 2005
Metascore
Mixed or Average
67
User score
Generally Favorable
8.7
My Score
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All Platforms
Metascore
Mixed or Average
67
24% Positive
8 Reviews
8 Reviews
67% Mixed
22 Reviews
22 Reviews
9% Negative
3 Reviews
3 Reviews
89
A good-looking puzzle-oriented horror game. It has an innovative panic system and a dramatic storyline. The adventure and the puzzles are well balanced, which makes Haunting Ground a very enjoyable experience. [May 05]
80
An ambitious and subsequently innovative title that brings a number of refreshing changes to the survival horror genre.
User score
Generally Favorable
8.7
83% Positive
132 Ratings
132 Ratings
13% Mixed
21 Ratings
21 Ratings
4% Negative
7 Ratings
7 Ratings
Mar 15, 2026
10
While Rule of Rose is the best horror game from the PS2 in my heart due to emotional reasons (as I acknowledge it buggy mechanics), Haunting Ground is the best one for how truly good it is. Many call it as the best "Clock Tower successor" or "stalker horror" and I agree; it's an experience where you have no idea how to react because anything can happen suddenly, escaping for your own sanity in a "cage" full of people who want to do the absolute worst to you. We could say nothing is truly safe, even your beloved friend, Hewie, as much he is adorable and cute can be the reason of suffering according on how you treath it during the game (causing one of the most brutal video game bad endings ever made). I cannot forget to mention the crazy, absurd but phenomenal story **** forced into a **** Insane situation because someone wanted to live forever, doing everything she could in her power for safe herself and her own body autonomy. The gameplay is genuinely fun, pushing you to explore, solve puzzles and mostly every time find new survival solutions for your life as the villains "AI" are extremely intelligent, truly ahead of it time. My only little criticism is that I wish you were able to see around with the camera when you hide into something but it's not that big of a deal to ruin the experience. The artistic direction is one of the absolute best of the PS2 graphic looks and last, but not least, OST and sound design help a lot to make the player lose their mind (or dance like you are into a Party for how good is, aha). No wonder I always advice this game to others, especially people who want to experience lesser known horror games, this Resident Evil little "sister" deserves the cult classic name.
Jan 29, 2026
10
Haunting Ground ha envejecido como envejecen las obras que nunca intentaron gustar a todo el mundo: con dignidad, con coherencia y con una honestidad casi incómoda. Es un juego que no suaviza su propuesta ni la disfraza de espectáculo. Aquí no hay empoderamiento, ni fantasía de control, ni concesiones al jugador. Hay vulnerabilidad, dependencia y miedo sostenido. Su mayor acierto —y lo que lo hace único— es entender el terror no como sobresalto, sino como estado. Fiona no lucha: huye, se esconde, se quiebra. El sistema de pánico, lejos de ser una mecánica anecdótica, estructura toda la experiencia. El terror no está en el enemigo, sino en el cuerpo que lo sufre. Y eso es radical incluso hoy. La relación con Hewie es el corazón emocional y sistémico del juego. No es una mascota, no es un gimmick: es un vínculo construido desde la necesidad, la confianza y el cuidado mutuo. El juego te obliga a comunicarte, a proteger, a interpretar. Es una mecánica profundamente humana en un medio que suele reducir a los acompañantes a herramientas. No hay power fantasy: hay resistencia. No hay avance, hay comprensión progresiva de la cárcel y esa sensación de opresión se repite cada vez que enciendes el juego (a diferencia de muchos survival donde tienes la tranquilidad de haber superado una zona). Narrativamente, es incómodo, perverso y valiente. No busca agradar ni tranquilizar. Su tratamiento del cuerpo, del deseo y del control es directo, sin subrayados morales ni discursos explícitos. Confía en el jugador. Confía en el silencio. Confía en el malestar. Haunting Ground es survival horror entendido desde la fragilidad, no desde la gestión.
70
Why Capcom didn’t name this survival horror game "Clock Tower 4" is beyond me. Other than the reduced gore, single location and reliance on canine companion Hewie to save Fiona’s backside at every turn this is basically the same game.
70
Some elements of story and gameplay are left disappointingly underdeveloped, and the grand environmental puzzles of the opening section become all but absent in the later locations - but when Belli's running for her life, you won't stop to notice.
65
It comes on the heels of Capcom's own "Resident Evil 4." After you've played a game as breathtakingly beautiful and exhilarating as that, it's hard to take a step back and play something that just feels dated by comparison.
60
Despite a few fresh ideas, Haunting Ground is no classic. The thin story relies too often on clich? and titillation, the villains aren't terribly frightening, and the gameplay becomes too predictable too quickly.
42
The plot is weird enough that some collectors and video game novelty-seekers might find it worth their money, but ultimately, nothing can save Haunting Ground from its own tedious gameplay. Run and hide, indeed.
Aug 4, 2025
10
Eu achei esse jogo muito bom a história é boa a jogabilidade é excelente a inteligência artificial dos inimigos é boa esse jogo é uma obra prima
Nov 13, 2024
7
Es un buen juego de puzzles, terror y supervivencia que usa una mecanica original, dandole ordenes a tu perro para ayudarte a pelear contra los enemigos que iran persiguiendote, encontrar objetos utiles y descifrar puzzles, usa la formula de RE4, experimentos, enemigos monstruosos, puzzles mas o menos desafiantes y una ambientacion terrorifica. Haunting Grounds es una experienca refrescante y desafiante pero sin hacer nada nuevo teniendo muy arraigadas sus raices.
Nov 12, 2023
7
Уникальная смесь 'Resident Evil' и 'Outlast' приправленная собакой на 11 часов геймплея (с затупами). В плане лвл.дизайна и основного геймплея - это чистый RE, бегай туда сюда по особняку, решай головоломки на пару с собакеном, которые сложнее оригинальной RE, но слабее Сайлент Хилловских, а за место истребления зомби бегатня от 'преследователей' и прятки. По прохождению игры видно, что разработчики конкретно вкладывались в этот 'эксперимент', но уж слишком душат эти погони в совокупности головоломок на смекалку, только пытаешься понять, что делать дальше, а за тобой уже враг. Да и сам сюжет какой то нелепый закос под 'Гарри Поттера и философский камень', ну и финал квинтэссенция духоты с боссфайтами и мудреными задачками. Но в целом, это положительный экспирианс, на разок для галочки, пройти игру в духе первого Резидента от Сапком с собакой 'выполнено'.
Dec 7, 2022
4
As JW says, for a game (or any other piece of media/fiction/art) to keep the player interested, there should've been some (sense of) reward(ing) after long, stressful (like it happens in horror a lot) or/and difficult sequences, and this game doesn't have much of it at all. I'm going to be honest, and say that I didn't completely finish it (I got in a looping sequence right at the end and gave up), but there definitely was no real sense of reward for me in surviving or escaping the enemies. The story is not that good, nor is it explained in any sort of meaningful way. The main character is flat as a sheet of paper, and all the other characters (but the dog) are just very "insane" and abusive. It is a disturbing sort of game that supposedly wants to question the players' perspective while watching the main character being constantly hUnted as a sexual object...a minor sexual object. Anyway, as a woman, I don't need a game like this to tell me what my experiences and fears are. It just feels like those movies where women are **** the women can take revenge on the men after. Something that does not make a difference to the earlier violation itself. Hewie is alright...until he decides he doesn't want to help anymore.





























