
25
Too short, too easy, and too tedious. [Oct 2002]
60
It's just difficult for the game to be fun enough to surmount the great, big, monstrous control problem the concept inherently carries.
70
Though Dino Stalker features all the relevant gore and shocks of Capcom’s classic survival horror games (and is proud to say so) the slow gameplay, limited freedom and short lifespan puts the survival of Dino Stalker in doubt.
4
Um jogo que durante o seu arcade sabe construir uma atmosfera boa o suficiente para gerar tensão, mas que some ao iniciar cutscenes mal feitas com personagens mal modelados, diálogos ruins, história fraca e dinossauros até que cartoonescos. Seu final é ruim, com um chefe fácil porém amedrontador. Sua mecânica não é tão ruim, mas a jogabilidade com a mira se torna difícil por não poder diminuir sensibilidade.
Um enorme potencial que foi desperdiçado.
10
Muito foda, a gameplay é divertida, os cenários são bonitos, as CGs, na época, eram lindas (por mais que já haviam outros jogos mais bonitos em CG), os bosses são divertidos com designs incríveis. É um jogo 10/10 com toda certeza, nunca vi um jogo tão incrível como esse.
10
Really fun game from start to finish. Dino Stalker is a much lesser known spin-off of Dino Crisis from the PS1. Despite this being a action packed first person game, I consider this a true sequel to Dino Crisis 2. Playing this as a kid, I always loved the arsenal of weapons and the variety of enemies that always kept me on my toes throughout my playthrough, as well as the fun and challenging bosses.
Dino Stalker
PlayStation 2
Released On:
Sep 9, 2002
Metascore
Mixed or Average
50
User score
Mixed or Average
6.0
My Score
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All Platforms
Metascore
Mixed or Average
6% Positive
1 Review
1 Review
56% Mixed
10 Reviews
10 Reviews
39% Negative
7 Reviews
7 Reviews
84
Get used to the controls and don't even think about quitting until you've reached the third or fourth level. By that time, you won't want to quit playing, and will be glad you took my advice.
70
Though Dino Stalker features all the relevant gore and shocks of Capcom’s classic survival horror games (and is proud to say so) the slow gameplay, limited freedom and short lifespan puts the survival of Dino Stalker in doubt.
User score
Mixed or Average
33% Positive
5 Ratings
5 Ratings
40% Mixed
6 Ratings
6 Ratings
27% Negative
4 Ratings
4 Ratings
Nov 19, 2020
10
Muito foda, a gameplay é divertida, os cenários são bonitos, as CGs, na época, eram lindas (por mais que já haviam outros jogos mais bonitos em CG), os bosses são divertidos com designs incríveis. É um jogo 10/10 com toda certeza, nunca vi um jogo tão incrível como esse.
Mar 23, 2018
10
Really fun game from start to finish. Dino Stalker is a much lesser known spin-off of Dino Crisis from the PS1. Despite this being a action packed first person game, I consider this a true sequel to Dino Crisis 2. Playing this as a kid, I always loved the arsenal of weapons and the variety of enemies that always kept me on my toes throughout my playthrough, as well as the fun and challenging bosses.
60
It's just difficult for the game to be fun enough to surmount the great, big, monstrous control problem the concept inherently carries.
50
Gets brownie points for being curious and backing up that curiosity with a shoot-a-thon conventional-enough to be otherwise average-at-best.
46
A frustrating mess of a game.
40
A hodge-podge of first-person shooter aspects, smashed into the middle of a slow-ass adventure, using the light gun, and with a story that is about as fresh as a McDonalds Cheeseburger on a slow Sunday.
25
Too short, too easy, and too tedious. [Oct 2002]
Jan 3, 2017
7
Personally I think a review score of 50% is pretty harsh. I wonder if the reviewers played the game with a guncon?? I found this game enjoyable but not mind blowing. One must realize this game is quite outdated and in my opinion its a fun game but does have some annoyances. The game is relatively short, only 7 stages and each can be beat in less than 10 minutes however the stages are challenging enough and different from each other. The frustration in this game comes in repeating each level if you fail. It can get extremely boring retrying right back from the very start of the chapter. As well if you beat a level, replaying the game there is little challenge in figuring out how to get through the game again once you know what finally works. Apart from that the game is a light gun game and does a decent job being one. The theme is a little out there but the game works to do what it needs to do. There's nothing magical about the game but is is a decent game that in my opinion deserves a 7. Although the game is pretty easy to finish in a day the replay value is in trying to get higher and higher scores in each stage. I'm not much into replaying for better scores, but this is where one would need to find value in this game as overall that is it's old school design.
Jul 27, 2024
4
Um jogo que durante o seu arcade sabe construir uma atmosfera boa o suficiente para gerar tensão, mas que some ao iniciar cutscenes mal feitas com personagens mal modelados, diálogos ruins, história fraca e dinossauros até que cartoonescos. Seu final é ruim, com um chefe fácil porém amedrontador. Sua mecânica não é tão ruim, mas a jogabilidade com a mira se torna difícil por não poder diminuir sensibilidade.
Um enorme potencial que foi desperdiçado.
SummaryTime Gone Haywire. World War II. Fighter down. Pilot Lt. Mike Wired's plane takes heavy damage during a dogfight over the Atlantic. Forced to eject, he's suddenly enveloped in a blinding flash of white light and being guided towards an ominous jungle below. Everything around him has changed. The distant moan of strange beasts. An unfamil... Read More
Rated Mfor Mature





























