
Xbox 360 Critic Reviews
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67
Metascore
Mixed or Average
positive
18(29%)
mixed
38(61%)
negative
6(10%)
Showing 62 Critic Reviews
100
A fascinating multiplayer experiment, but also a really solid, streamlined single player 'vania. [Nov 2010, p.120]
95
From the enhanced 2D glory that we have grown up with, the amazing customizable enhanced classic soundtrack, six player Co-Op, to the time tested proven gameplay, Castlevania: Harmony of Despair is an amazing addition into a series already known for quality titles.
90
Harmony of Despair is Castlevania's first attempt at a multiplayer Castlevania with the usual gameplay and it really delivers quite an experience for a hardcore Castlevania fan!
85
Early levels are frustrating when going solo, but bringing a few friends along makes it a significantly more manageable and fun experience. [Sept 2010, p.92]
82
The co-op and competitive modes make this game ripe for several playthroughs, and finding all of the game's items creates an additional challenge.
80
A game centered on replay. With five characters and six chapters, the game counts on players to visit and revisit the castle to improve their scores and find new treasures. Dismaying as the rate of reward may be, I'm excited to tear this incarnation of Dracula's Castle wide open. Repeatedly.
80
It's certainly going out with a bang. [Sept 2010, p.97]
78
It's not a bad game, it's just not the Castlevania we wanted.
78
Compared to other Castlevania games, Harmony of Despair's world feels like a bit of a patchwork. The thrill of discovery is gone, and in its place is the compulsive drive to acquire loot. Oddly enough, it works, and it can actually be a lot of fun with friends.
77
While Castlevania: Harmony of Despair contains a good but not quite stellar multiplayer experience, and is fairly far from an enjoyable single player game, I must say can't wait to see what Konami pulls off with an improved follow-up.