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svonton

  • Games 108
User Overview in Games
8.1 Avg. User score
User Score Distribution
positive
80 (74%)
mixed
26 (24%)
negative
2 (2%)
Highest User Score
Lowest User Score

Games Scores

Jan 16, 2026
Silent Hill f
9
User Score
svonton
Jan 16, 2026
The most hot discussion about this game is that this is Silent Hill without Silent Hill, and in some sense this is correct, but this fact doesn't make this game bad, in my opinion. So to me this game still has a lot from Silent Hill (and yeah, I don't talk about fog in both games XD). I'm about puzzle types, combat systems, and area exploration—all these aspects look similar in one way or another. So lets start as usual with different aspects of the game. The first one audio graphical part and to me this is the stronest part of the game and the most strongest is art style and atmosphere of old town in japan. The flower theme in art style also looks really cool and has its own purpose. For audio the music is good ambient is also good voice acting is ok to my taste. The gameplay part of the game can be described as common; that is, present in remakes of RE or SH2, you need to solve puzzles via obtaining different objects from another puzzle. At the same time, you need to manage your inventory and use your weapon in a kind of clunky combat system (it's better than in HL2 but still not so great). The last part of the plot to me is the weakest part of the game, probably because the main theme of weak women is presented as kind of childish (and yeah, I'm talking about the plot itself because some of the cutscenes were definitely not for children) and straightforward. Even the end of the game, when you get some explanation, only makes it more simple, common, and probably disappointing. But still this is great game and whats important short game so you can beat it in one day so if dont like the plot you can simpli speed run it and get +1 in your list.
PC
Jan 12, 2026
Stellar Blade
10
User Score
svonton
Jan 12, 2026
Finally completed this game, and the main thesis is that waiting for the PC release was the good choice. When I saw the first trailer and first gameplay of this game, I thought that I absolutely must play this game and even thought about buying a PS5 especially for this game, but a lot happened in life, so I quietly waited until news about a PC port, and to my joy, it appeared, and what was more stunning was that the devs targeted the Steam Deck to ensure a level of performance. I was really happy at that time. So as you can assume, I completed the whole game on Steam Deck, and in short, it plays perfectly (you can even boost your FPS to a consistent 60 FPS if you want via external tools (some Steam Deck tinkering)), and the second thing that you can assume is that this review is completely biased because this game was inspired by another game that, in my opinion, is the best game of mankind (little hint: 2B). So obviously I will tell you how extremely good Stellar Blade is. So let's start with a sound part: voice acting on a high level and music is perfect (all this piano or violin with female singing was so cool). The sound of your blade cutting enemies or the sound of your high heels is also well made. The graphic part is also perfect (obviously because of Eve XD), the landscape looks great in some scenarios and extremely good (probably when you use photo mode), and obviously all costumes for the main character were really candy for the eyes. The gameplay part: combat is the main part of it (because of the genre of this game—to me it's clear that this game is a slasher), so you have various combo light and heavy attacks, dodge, deflect, shooting, and even attack/anim cancel, so it plays extremely well. But you also need to solve some puzzles, or simply you can explore locations to discover some hidden loot or something else. For the plot, I guess I can't say much without spoilers, but in short, it's similar to this that was in another game (once again, 2B), so it really finds the spot in my heart. So this game has some drama, some funny moments, some activities to chill from action or side quests to learn about the world or characters, and a lot of collectables (the main one is obviously costumes for the main character). So I really recommend this game for everyone who likes well-made games with attractive female characters (it's kind of rare nowadays, so let's enjoy this game).
PC
Jan 3, 2026
Viewfinder
8
User Score
svonton
Jan 3, 2026
When I saw the first trailer of this game, I was really excited about the main concept of this game—taking a photo of something and then using it to solve a puzzle by placing this photo (object). So let's dive into review to find out does it really so interest as it was in trailer. As usual, I split my review by theme, and the first one is the audio/graphical part. So graphic is on high level with good lightning and geometry (it kinda lowpoly to be honest but its plus as for me), sound and voice acting is also on good level. The plot is looking like something was created only with one purpose: to fill gaps between puzzles. So let's dive into the main part—puzzles (or the gameplay part). And yeah, the short answer is yes, it is exactly as in the trailer, and it was really fun to play with perspective angles and sizes of photos of different objects to solve puzzles. There were a lot of different mechanics, such as different color schemes or finding the correct angle or some visual illusion, and all of these mechanics become combined in more complicated step-by-step ways, so if you play this game, you probably won't be frustrated by a huge difficult gap (because there is no such thing in this game). So for whom will I recommend this game? probably for everyone who enjoeys plaing puzzle games or for some one who just waiting in airport (because this game can be perfectly played on steam deck with small battery consumption).
PC
Nov 9, 2025
BALL x PIT
10
User Score
svonton
Nov 9, 2025
The biggest surprise for me was that this game actually has credits after beating the last stage. So what does that mean for us? That means that this game qualifies to have a review (because in my case the game has credits ? = review XD). Now let's talk about the game itself. The first of all interesting mix of roguelike with some kind of mobile game (actual bangers with balls flying around and all these clones), and to all of this it actually has a city-building feature (and what fun that all buildings can be created with the core mechanic—ball bounce XD). At this point let's dive into gameplay. The main gameplay loop is next: jump into the delve, shoot balls to kill mobs to gain more balls to kill more mobs. Between all of this, control balls, combine balls, and evolve balls. I guess you got the point—BALLS! Also you have various characters (again with different balls). All buildings that you build also grant power-ups for your characters. The audio/visual part of the game is also on a great level; it sounds and looks great (I guess it's hard to make balls look bad). What about the plot? I guess you don't need it in this type of game. To make it simple, a giant ball falls from the sky and destroys the town; now you need to shoot the ball and recreate the town XD. So for whom do I recommend this game? For everyone who loves this genre and for everyone who just wants to play some fast time killers.
PC
Oct 4, 2025
LEGO Voyagers
9
User Score
svonton
Oct 4, 2025
"So beautiful but so short"—that short statement is as short as this game but also fair for this game. Probably you don't need to read all the next part of the review after you read the first sentence, but I have 5k characters remaining, so why not use some of them? So as usual, let's look at different aspects of the game, and let's start from the audio/visual part. It looks extremely eye-pleasing; the beautiful light reflection and click sound of bricks make it satisfying to look at and listen to. The gameplay part I can say feels meditative (as probably does the whole game itself); you need to complete different levels via connecting Lego bricks to create your path through (and here there is no restriction—you can build whatever you like). The one more important part of gameplay is that this game is supposed to be played with your friend; as a result, most puzzles need to be solved in pairs. The last part of the game is the plot, and to my surprise, a game about Lego bricks can bring some drama (I don't spoil this, so you need to find it by yourself). So for whom will I recommend this game? Probably for someonewho has at least one friend (yeah, I know that's hard, but it's a kind of obvious requirement) and for someonewho wants to spend an evening with his friends who also like to build something from Lego bricks (everyone likes it; don't be shy).
PC
Aug 28, 2025
Black Mesa
9
User Score
svonton
Aug 28, 2025
finally I beat this game after two failures; the third run was successful, and all the glory is thanks to broken co-op matchmaking, or in other words, thanks to lazy me, who doesn't want to deal with server hosting and uses free-to-access ones with griefers, but more about it later. Now let's dive into the review. As usual, I start from the audio/visual parts of the game. And it looks great not in terms of poly count but in terms of light and art style (thanks to the original); especially Xen looks gorgeous. The sound is not so great but also on an acceptable level. To be honest, the next part is a plot of the game, but I, with my friend, kill every single NPC that tries to speak with us and tries to bring us a piece of the plot (they fail). But obviously some kind of sci-fi story is going on, so we need to kill all these zombies and aliens as soon as possible to save the world XD. The last part is gameplay, and it's some kind of symbiosis of shooter and puzzle games, so it's extremely fun to play. So for whom will I recommend this game? Probably for everyone who likes shooters or for someone who is new and misses the HL series, or maybe you have a friend to play some co-op games, so this game is for you (especially since you can beat it in approximately 5 hours).
PC
Jul 25, 2025
System Shock 2: 25th Anniversary Remaster
9
User Score
svonton
Jul 25, 2025
I was really excited after playing the remaster of the first game and became even more excited after finding that the second part will get a full campaign playable in co-op mode. So to make it short, the coop was broken (at the moment of review posting). Yep, that's it. And now let's dive into details. As I said, coop is kind of broken. Yes, it's playable, but you will encounter a lot of async and weird bugs, like your coop friend can lose all his progress (inventory and skills) and become a full copy of your character, or sometimes the coop lobby decides to shrink, and now you are only able to play in coop mode by yourself (can be fixed in the config file). So as a result, I started this game with my friend and finished it by myself. Now let's talk about all the good parts of this game (probably all other things except co-op). The audio/visual part of this game (remaster) is great (not so cool as the first one but also good). Gameplay is also on a high level (thanks to the original); inventory management, shooting, leveling, and exploring are all well made. I really enjoy exploring different areas and reading some crew journals that can not only say what you need to do at the moment but also expand lore. So now let's talk about the plot of the game, and again, to make it short, Shodan, our waifu, is back, and we need to deal with it. As a result, for whom will I recommend this game? probably for everyone who enjoyed the first part or for someonewho loves immersive sims. And one more time, I do not recommend this for playing in co-op, but you can try. Maybe at the moment you read this, the situation will change, and you will get an excellent co-op experience.
PC
May 29, 2025
Kingdom Come: Deliverance II
10
User Score
svonton
May 29, 2025
Damn how much I hate combat and stealth systems in this game and how much more I love the story, characters, and audio/visual part of this game. So to me this game is something similar to Dark Souls. I mean, in this game I suffer with this combat and stealth, all this to be able to see and hear what this strange company of different characters will do next. Let's start with a bad thing (a thing that I hate in this game), and as you can guess, it is combat. I strongly think that this combat is created and plays perfectly in a 1 vs. 1 situation (or in rare cases vs. 2), but this game has a lot of situations when it's 1 vs. 7, and all these enemies will gangbang you (or even one-shot you). And this is why I also hate stealth in this game, because, yeah, you can say that it's optional and you can not stealth at all, but your other choice is a 1 vs. 5 situation, so you probably get an idea it's not optional (also, you can't save when you want, so you can lose a lot of progress during failing stealth missions). And now let's talk about things where the game shines: graphics and audio. It looks and sounds perfect, and what's more interesting, it runs perfectly even on Steam Deck (I played the whole game on it). And the main part of why I set 10 for this game is the plot and characters. To be short and not make any spoilers, it's fun, it's interesting, and sometimes even drama can occur. Characters are different with their own feelings and thoughts, charisma and reasons to act, and all of them are memorable (and that is the main reason why I so liked it, because it is kind of rare nowadays to get interesting characters, even one sometimes). So for whom will I recommend this game? Probably for everyone who played the first part or for someone who wants a really good story or for someone who likes games with open worlds and the ability to do whatever you want (crafting, alchemy, collecting gear, or updating it—in short, Bethesda enjoyers).
PC
May 19, 2025
DOOM: The Dark Ages
9
User Score
svonton
May 19, 2025
That was really fun, especially after the previous part that I dropped (seriously, the previous game wasn't a shooter game; it was a puzzle/platformer). The new Doom game makes all those aspects that I hate fully optional. I mean, want a new skin? Complete a puzzle, jump on several platforms, or find a hidden way, but if you don't want this trash, you can just run, listen to rock, and kill hordes of demons (that's what Doom is about in my opinion). So if we already start talking about gameplay, as I said, the main part is simple: run and shoot, but this time you also can block and parry enemy attacks (thanks to new shield mechanics). You also have a huge arsenal of different weapons that you can upgrade (both melee and projectile-based weapons). The visual part is also on a high level, not in terms of high density or a high amount of polygons but in terms of vibe. The same can be said about music; it also has a high level of all these sounds of demons or sounds of your weapons, even voice acting (also available options in my local language). The last part is plot, but to my taste, it's kind of strange. I mean, it cuts between missions, and sometimes it contains some "gaps" that create mores: why? when? who? and so on (but for shooters, the standard of plots can be lower than for different genres). Also, a strange thing is animation and finishers. It looks strange when you press the button; your character slides to the needed position, and after that animation plays same for party animation. So for whom will I recommend this game? For all Doom enjoyers or those who just want a good shooter game.
PC
May 15, 2025
Sackboy: A Big Adventure
8
User Score
svonton
May 15, 2025
I always was interested in and admired the style of LittleBigPlanet, but the whole time I was kind of staying away from playing it. This game brings me the opportunity to feel this art, and I used this opportunity. So let's talk about Sackboy: A Big Adventure, and let's close the first topic about graphics—it's cool with an interesting art style of things that were made out of cardboard, fabrics, or yarns, and it looks great (but maybe not for everyone, I guess). The next one is sound design, and it is also on a high level with pleasant music, abient and voice acting. The gameplay part is probably the main thing why people played this game. This game is filled with a lot of jumping, running, puzzle solving, and costume collecting for various activities. I really enjoyed investigating different corners of different areas to find secret/hidden items to make my character look really cool. And all of that you can do in co-op mode. Yes, you can not only play some missions, you can complete the whole game in co-op. It can sound good and be one of the stronger parts, but it is also a weaker part of the game. I mean, not exactly co-op but the connection part—during the whole game, I experienced a lot of desync, lagging, and connection loss. Another strange situation is that this game likes to crash after several hours of play (for me and for my teammates). Maybe it is a problem of the PC port, but keep it in mind if you are considering playing this game. So to be honest, I recommend playing this game for everyone who likes co-op games or just wants to spend several days playing a really well-made platform game.
PC
Apr 14, 2025
It Takes Two
8
User Score
svonton
Apr 14, 2025
Now I've played in all (maybe not all, but maybe all popular) Hazelight games, but in a kind of awkward way: I mean, I started as intended with "Way Out," but after this I played "Split Fiction," and after that I finally played this game, so keep that in mind so my review can be unbiased (more than usual, I guess). Anyway, let's start with the review, and let's start with the main, or in other words, core mechanic of the game: its gameplay and interaction between two players. In short, "It was better than the first game and worse than the final game" (probably the whole review can be done with only this phrase XD). The long version: this game has a lot of mechanics that both players can interact with, a lot of puzzles, and small minigames to compete with whoever you play, but in the same way, nothing too crazy in the sense that none of this interaction makes you scream, "Yeah, that was cool!" or something like that. The plot part was a surprise. I mean, I don't think this game will be that brutal. I mean, you literally try to kill a character at some point, but once again, nothing too special after that. The last part will be audio/visual parts, and in short, it looks good, sounds good, and sometimes has a kind of interesting art artstyle. In conclusion, for whom will I recommend this game? Firstly, for everyone who played other games from this developer, of course, and secondly, for everyone who has someone to play with because otherwise you can't play this game.
PC
Mar 9, 2025
Split Fiction
10
User Score
svonton
Mar 9, 2025
I never planned to play this game, but sometimes life can offer surprises, as with this game that also can be treated as a surprise—a surprisingly good game—and now lets me share my thoughts on why I think so. Let's start with the main part of this game: its concept and gameplay. The main concept is that you play the whole game on splitscreen (even if you play via an online session), so obviously you need a teammate because otherwise you can play it, and all game mechanics are based on this feature, such as puzzles, stories, etc. At first I thought I would be kind of similar to the previous game of these developers, but I was wrong; this game is way better. Obviously, the main role plays the concept of "fiction" that allows developers to fill this game with different art styles (sci-fi/medieval fantasy), references (different games and films), and game mechanics (you will meet a lot of different gameplay elements such as bullet hell, platformers, shooters, puzzle games, and even pinball). What more interesting is that the game also utilizes the idea of split screen and even brings it to the new higher level. You not only can interact with your teammate but also with this "line" that splits your monitor on what you can see and what your comrade. Also, the same freedom allows developers to make games look extremely good that sometimes you want to stop for a second and just take a screenshot of some landscape or castle or cybercity. The sound part is also on the same level as music and voice acting. The plot was also a surprise to me in that sense that it's not bad without any additional politics that developers try to implement nowadays (except for some minor themes that I disagree with, or at least developers of this game implement this in a not aggressive, I would say organic, way). So as a result, I will recommend this game obviously for someone who has a friend/kid/wife/etc. (because the one minus of this game is that you need someone to play with you) and for someone who loves to see games with a light story and a lot of different gameplay mechanics.
PC
Feb 16, 2025
Metaphor: ReFantazio
10
User Score
svonton
Feb 16, 2025
Finally! Finally the first JRPG that I completed! Knowing the fact that games of this genre are usually long, my target was at least to complete the main story quest, but to my surprise I completed not only the main story but also all side quests/trials/allies story quests. And now I will try to tell you what makes me not only complete the base game but also all side activities. Let's start with that you encounter first, its graphical part, and especially the art style of this game. This game is a mix of regular 2D anime and 3D graphics, as well as drawing with pencil or oil paints. To be honest, when you hear that, you may be suspicious that it can't be mixed, but in practice it plays very well, and from my point of view, sometimes it jumps even higher from a really good to a stunning level of art design. Maybe it looks better because I played on a Steam Deck (on a relatively small screen compared to a regular PC), but I also need to admit that this game runs smoothly on such hardware. But let's step back and conclude that all these particles and all these lines make this game really shine. especially when you enter a new area (it can be a large capital city or a small village; all of them have their own unique view). Not only can design be unique for different areas, but music also represents the behavior and emotion of people that lived in these places. And yes, sound is another strong aspect of the game: developers know how to represent different feelings of characters or just make you be prepared for the epic battles. Voice acting is also on a high level (if we close our eyes on the fact that not all dialogs are voiced but all main stories are covered, so it's not so bad). So this game has excellent graphics and sound. What do you need more? Yes, you're right, an interesting plot that can draw the player in and keep them engrossed for the entire 60 hours, and yes, this game can offer such a plot. The story has an interesting plot and differently unfolds in different places that need to visit the hero (each place is essentially a new story arc with its own history and characters). What's great about this game is that not only the story can attract your attention but also the quest of your allies. Each of them was interesting. I was really involved and experiencing the characters that surrounded the main character. One more thing that surprised me is the part when, after finishing the game, you can, for the last time, speak with a friend of the main character, and it feels like you can say goodbye not only to this game but also to your allies and move to the next game with good feelings in your heart. The last part, and probably the weakest (for my taste), is gameplay, especially battles. Don't hear me wrong; it's not bad, but I'm just not in love with the turn-based JRPG combat style, but it has a lot of depth (different combos, abilities, and weapons) that can make battles play in such a way that you really like. And thank God this game has a difficulty level lower than "easy" so I can first try every battle without any difficulties and enjoy every other aspect (to be honest, battles I also liked, but in the same way as the plot or graphics/music). So for whom I will recommend this game, probably for someone who has a lot of free time, loves anime art style, and loves worlds with swords and magic that need to be saved from an evil.
PC
Feb 16, 2025
We Were Here Forever
8
User Score
svonton
Feb 16, 2025
an interesting co-op puzzle adventure that, to my surprise, was kind of long to beat, and not because I'm not so smart (at least I think so), but because this game has a lot of different puzzles that require cooperation with your friend. But let's dive a bit deeper into this game and review it as usual using different aspects as key points. First of all, the graphical part is presented as low poly, and maybe it is not the most technical one, but it can be eye-pleasing in a lot of cases. The sound part is good, especially the voice actor doing their job; the music is also on an acceptable level. As for gameplay, as I said, it is a puzzle game, so you need to move, rotate, and toggle a lot of different things in order to solve puzzles, and the main role in this plays your communication (in the sense that all puzzles are divided into two parts that can be seen only by one of the players at the same time). The last part is a plot, and to my mind, it is good that it is present. Don't hear me wrong; I'm not saying that the plot is bad, but I say that it is presented on that level that all puzzles that you solve can be reasonable and have some kind of main target to save the world (I guess). As a conclusion, I recommend this game for someone who has a friend (obviously because you can play it solo) and for someone who loves puzzle games.
PC
Feb 2, 2025
Armored Core VI: Fires of Rubicon
9
User Score
svonton
Feb 2, 2025
So I'll continue my series of "fisrt time review". I've never tried this before with a new franchise called Armored Core, and this time I completed the 6th part of this series (yeah, I played only NG, but in my opinion, the changes in NG+ or NG++ are not so drastically that they make me want to complete this game an additional two times). So let's start from different slices of the game. The first one, and probably the main one, is the gameplay, and it is nearly perfect, with fast and accurate control, smooth animation, a variety of different weapons, and the ability to fully customize your character (want different arms? Here, take it! Do you want to add more legs or change it into a moving platform? You also can do it! and a core part is bosses with different mechanics that was fun to beat. Visually, this game is also kind of enjoyable (it does not have top-end graphics, but it has its own vibe, and the mech looks awesome). Also, a great plus is that this level of graphics allows us (especially me) to play on Steam Deck with a solid 30fps in any scenario. Sound is also a high-level part; this is valid for music and for voice actors. The plot is kind of interesting, but it feels kind of small (I mean, you literally gather small pieces of story by yourself). Maybe it's different on NG+ or NG++, but I let you find it out by yourself. So for whom do I recommend this game? obviously for all mech enjoyers or fast-action games or for someone who is just looking for something to play on a Steam Deck.
PC
Dec 30, 2024
Silent Hill 2
9
User Score
svonton
Dec 30, 2024
So I will start my review as usual from the words that I never played the original game or the entire series of this franchise, so I will judge this game as a standalone product. Let's start with the graphical part, and it's extremely in my taste. I mean, all UI is hidden by default (that makes immersion feeling stronger), and the overall style is kind of cool, and the main attribute of the visual is fog that is extremely well done and looks eye-pleasing (especially when I boot my existing save from PC on Steam Deck and got sunny hills without any fog XD). Sound is another great aspect of this game, as example ****, screeches, or thuds are all rendered at the highest level, which plays a good role in immersion into the game. The plot is also strong (I suppose that it is the same as the original, so) but it was interesting from the beginning to the end, but still it doesn't answer a lot of questions, such as "Why? Who? When?" and more. The last one is gameplay. Let's drop the question, "Why do you need a lighter to break the rope when you can cut it in a more efficient way?" and focus on puzzles and exploring, as this element is not a surprise for this game, which is also well done. To be honest, the only thing that I dislike is non-intuitive ways to get different endings or moments when you need to store all your items and be empty for several minutes without any weapons, maps, etc. (There is literally no reason for such a gameplay element that, to my mind, doesn't make any game interesting for the player). So as a result, I highly recommend this game for someone who wants to try the Silent Hill series or just wants to play an interesting puzzle game (maybe for someone who loves horror games, but in my opinion, this game is not scary, but it has a strong vibe, and the atmosphere puts pressure on the player).
PC
Nov 25, 2024
S.T.A.L.K.E.R. 2: Heart of Chornobyl
8
User Score
svonton
Nov 25, 2024
It's my first time playing a game in the Stalker series (to be honest, many games that I completed and reviewed were without preparation by completing previous games in the series). In short, despite various bugs, some of them even being critical to the point that it can prevent game completion, I mean instant crash in some conditions or death in cutscenes with auto-saving this progress, this game can be estimated as a low green tier game or just a good game, to be simple. Now let's talk about details and different aspects of this game. Let's start with the graphical part, and on mid to high settings, it really shines with post-apocalyptic vibes (all this abandoned structure with overgrown plants). light, textures, and so on, all of it in complex make it a really good-looking game, but if we switch to the lowest possible settings, it looks not so great, but also the minimum required hardware can't handle it (to my thought, this game really needs 32 GB of RAM). problem with object rendering or random increasing in power usage of your GPU/CPU makes it kind of unstable and sometimes ugly looking. The sound part is ok; gunfire screams of the enemy sound good, sound acting is good, but sometimes the sound is kind of weird (I talk about the Ukrainian version; to my taste, the English one is not so good). Gameplay part and its kind of controversy: I meant I like shooting enemies (gunplay feels good enough) or walking around some interesting monument, but especially in a second part of the game, you really need to spend a lot of time to get between two waypoints (especially because in this game fast travel is hardly limited—you can warp between 3-4 settlements), and the most annoying thing is that it looks like developers make everything to increase the time that you spend in the game (the first thing I already mentioned is about point-to-point distance). I mean everything slows you down. got a new weapon? Cool, now you slow down by being overweight! got hit by enemy? Cool, now you slow down each time they hit you! meet mutant creature? Cool, now you slow down because it can stun you or will take away the ability to control the character for a period of time or just slow down! Now let's talk about the plot, and to be short, it is interesting in the last quarter of the game and kind of okay in the third one, so the first part of the game is boring as hell. Literally nothing happened that I can even remember what I did to spend the first 15 hours of gameplay, but to be honest, the ending is cool, and I really like it (it looks like in this game there are multiple endings, but to me I got the most suitable one for the main character). So to whom can I recommend this game? obviously to all enjoyers of previous parts (as I look from the videos, it kinda plays in the same way) or for someone who loves post-apocalyptic style or is curious about the Stalker series but never tried (as in my case =D).
PC
Oct 18, 2024
Diablo IV: Vessel of Hatred
5
User Score
svonton
Oct 18, 2024
Not a fan of making reviews of DLC, but Blizzards took so long to release some content but also a price tag that is almost the same as for the base game, making it almost impossible to not judge it as a stand-alone product (except that fact that you actually can't run it without the base game). So what offers the new DLC? It offers a new class, a new area, and a new story. Let's dive into each of these aspects. First of all, the new class (probably the only thing that can be treated as a whole good thing—and yes, the main reason why it is is because blizard can't balance things, and in the moment of writing this review, this class is kind of an OP, and as a result, the main point for this DLC, i guess) plays fun and offers different builds that can be created and played. Next one, the new (kinda) area, and what I mean by say that is kinda new area is that blizards deside to reuse 40% percent of assets (which is not a big deal; many games do this with DLC), but the overall visual part is so generic that only one location makes me think, "Yes, this is a cool-looking thing!". The same happens with plot (the last aspect that DLC offers). The expansion of the story or the answers to the questions in the main part were simply left unanswered. In addition to this, it made all these events impossible to believe (I mean, literally, in dark fantasy, everything is bad and there is no escape, and your character acts like a spineless, sterile good guy who would never think of doing anything the naive spectators wouldn't like). Also, the ending of the DLC's plot also left questions, and it felt like this DLC does not offer you anything. And more importantly, this whole DLC looks like a lazy attempt to offer something to Diablo fans. Why lazy? Just look at the cinematics that blizard make for DLC and compare with the main game. Oh yes, you don't need to actually replay the original game because most of the cinematics and cutscenes of DLC are the same as those used in the base game without any changes. To be honest, there is like 40% of new content (in terms of cutscenes and cinematic). So will I recommend spending your money on this DLC? probably not, but it's your money, your head. Do whatever you think, so good luck.
PC
Oct 15, 2024
Warhammer 40,000: Space Marine II
10
User Score
svonton
Oct 15, 2024
Im a lot of time spend to think do I actually need to dive into Warhammer lore, and this game became a last drop/detail/whatever to make spend entire week on reading/wathcig different books and videos of lore of this cool dark fantasy universe after compliting this game. But let's talk more about the details of this game. First of all, its stunning visuals, i.e., not the amount of poligons (but it also on a high level), but rather its astetic and breathtaking landscapes or fascinating interior and character design. The sound part is also great; voice actors really do their job for this game, and the and the bolters sound also brings pleasure to your ears. The gameplay part is solid first-person shooter with elements of slasher or souls like (in the sense that you have the ability to play full melee build with bloks and parry). For someone, a variety of different weapons can be seen as kind of small, but I think it is enough to make a choice for your favorite weapon to crush enemies of Emperor. The plot is (without any spoilers) a continuation of the previous game, where you need to fight with Xenous. It is also worth mentioning that you can beat all this game in coop mode, and you can also play additional PVE missions that can give you different views (from the perspective of different squads) for the same mission but with different tasks. And yes, this game can also offer you PVP with different gamemodes. As a result, its a brutal, pretty straight-forward game soaked in testosterone that is absolutely recommended for every Warhammer fan or for regular FPS enjoyer.
PC
Sep 29, 2024
Atlas Fallen
6
User Score
svonton
Sep 29, 2024
This game can be perfectly described as "Okay, I beat all games with my friend in co-op; what's play next?". I think it's an extremely mid-game such game that you beat and can't even remember what's the name of the evil (by evil in the game, I mean bad guys or something else), or what's the name of your character =D. Don't hear me wrong, it's not a bad game; it's "okay game" in every aspect of it. Sound quality, design of world and enemies, maybe overall graphic quality a bit higher than OK status, but thats all. What's really good in this game is the opportunity to fully beat this game in coop and combat system. Yeah, combat's an important part to me, so if the game can offer atack/animation cancellation via roll/block, it's a solid plus and an easy +1 to the final score of the game. Weapon upgrading is also not so bad; you can pick from various passive skills that offer you the ability to create some kind of build that you can play the entire game. What about plot? It's a generic, nameless hero that accidentally got power and saved the world. So for whom I can recommend this game, probably for someone with GamePass and one friend available; for all others, I think you can find something better to play in your game library.
PC
Sep 13, 2024
Lords of the Fallen
7
User Score
svonton
Sep 13, 2024
Time to time all souls-like enjoers get that feeling when you need to try something new but exactly similar to what they like; this game is one of such cases, and now I tell you why it is. Let's start from the gameplay and combat, and yeah, it's pretty close to the original Souls games, but with small changes here and there (for example, you can't equip bows and excetera, or you can't backstab enemies). All other aspects of combat are practically the same: different types of weapons with different movesets, leveling for character progression, and "souls" as main currency that you lose if you die (except coop if you are not a host, but more about coop later). The bigger change is interactions with words or with words because you have the ability to switch between two different versions of the same world. These two versions have specific enemies and mechanics; as a result, you got even some elements of puzzles. Coop is also a bit different compared to classic Souls games; here you don't need to reconnect to your friend every time you kill the boss of a location or randomly die, so that's a big plus, but as a minus is really bad connection some time with hard desync and teleportation or even stuck in objects as enemies as your character (maybe it's only me so unlucky, but randomly I experienced all of this). What about audio/visual parts of the game? It's on OK level—nothing special or surprising—just a regular midrange level of sound and music and a bit better visual part. The last thing that I forgot to mention (and probably the most important) is bosses, and to be honest, I can remember 3 of 15 bosses, so not so bad, i guess XD. So for whom do I recommend this game? For everyone who loves Souls games and who beats all of them and wants once more, or for someone who wants to play the entire game (wish your experience will be better than mine in terms of stability of connection).
PC
Aug 5, 2024
Remnant II
7
User Score
svonton
Aug 5, 2024
Rushed through this game on the simpliest difficulty, but to be honest, I think I saw everything that developers are proud of or want you to 100% see. There are two reasons why I think so. First of all, hardest difficulty doesn't add extra movesets to bosses or exetera; it just increases boss HP and damage, so it's pointless to pick the hardest difficulty (if you want difficulty, complete it without leveling or weapons or play it on a dance mat). The second statement is that if you need to solve extra puzzles or find extra paths just to be revorded with gear or for the ability to see an extra boss or location, that means that developers do not think that it is important for players (or just are not proud of it). I say this because after completing the game, I only had the initial armor and one additional armor that was hidden behind a puzzle, with weapons situation is kinda better. But now let's talk deeper about the game. First of all, it plays probably in the same way as it did in the first game. You have the ability to use different classes with their own abilities and start weapons (you can also use two classes at the same time). Visual and sound quality are also high. What is not on a high level is the structure of the game. You literally have four different worlds, and one of them is like the sum of all the others (in terms of size and time to complete). The plot is a generic world-savior guy do his job with a happy ending. As for the strong part its ability to fully complete this game in coop, this is one main reason why you can choose this game to spend your free time, or if you are a fan of the previous game or if you enjoyed and completed all other Soulslike games.
PC
Jun 22, 2024
Still Wakes the Deep
8
User Score
svonton
Jun 22, 2024
The main reason why this game catches my attention is the location where things are happening. It's an oil rig, and I find it kind of interesting. Probably some people think in the same way, but let's drill into the main part of the review. First of all, I want to admit that in my mind, it's not a horror story; it's some kind of walking sim with a good but not unique story. Probably some one can call some examples of movies on the same theme with an incident that happened on some job that caused "something" to seep into our world, but I forget the names of it XD. In other aspects, it's good looking game with great visuals and sounds, but to achieve this, developers do a "Bethesda moment" when whatever door you try to enter brings you a loading screen. As for game play, I can say that it is also kind of common for this type of story-telling game to have a straight-forward direction in a small location with several puzzles and a lot of repetitive activities (with the exact same animation, btw). The main reason why this is not a yellow game (5 to 7) but a low-tier green game is because of the ending. I hate happy endings, so here we have a reasonable ending with death dramas and all other stuff. So for whom I will recommend this game, probably for someone who wants a +1 game on his list of beated games, because this game is short enough to be completed in one evening.
PC
May 5, 2024
Dead Island 2
9
User Score
svonton
May 5, 2024
Finally, after the steam release, I fully completed "Who Do You Voodoo" 2 with all the DLC's, so as usual, I think I'm quite confident to give my professional opinion about this game. First of all, I want to admit that the graphical part of this game is, in one word, stunning. The perfect light system and the absence of any filters with a combination of high-quality assets make the overall visual quality on a very high level. What is more interesting is that, in regard to all this high-quality graphics, optimization in this game is also on a high level (which is extremely rare nowadays). The gameplay progress feels the same as in the first game. The wide variety of different weapons and modifications make the process of zombie slaying pretty enjoyable. The number of enemies is also on an acceptable level, with different variations based on elemental damage. The plot of this game is kind of mid-range (I think it's OK if it's on an acceptable level; I mean, you probably don't need the plot to kill a bunch of zombies, right?) but in several places, it can also be kind of fun or epic. The one con of this game is its duration; it's kind of short even with all the DLC's included (for someone, maybe it can be a plus, but not for me). So for whom do I recommend this game? For some who want to look at the right unreal engine game with high-quality graphics or for someone who just enjoys killing zombies.
PC
Apr 2, 2024
Dragon's Dogma 2
10
User Score
svonton
Apr 2, 2024
I can't even say that it was misunderstood or misinformation; it was actually a LIE about microtransactions in this game. I'm not saying that this game hasnt it, but all that developers sell to you can be obtained in the first hour of the game. Now, remember ubisoft singleplayer games that have a lot of microtransactions that you can't even obtain in any way except by paying money, and no one complains as much as about DD2, which hasn't any microtransactions that you can't obtain in the first hour of gameplay. Move on to the next part, bad performance. The only issue with performance in this game is poor FPS in cities where you spend something about several hours for the whole game (and the only thing that you will do is sell, buy, or store items). Outside performance is stable, even if epic fights with several big creatures and huge amounts of effects spells, etc. FPS is still stable (especially if you lock it on 30 if you haven't end gen PC). Repetative gameplay—do you really compare it to Skyrim or BG? Im not telling you that these are bad games. I said that the core mechanic in this game is also repetitive throughout the whole game. In BG, you drop the dice and kill similar mobs, the same skyrim swings your blade, and kills enemies that way. Empty world? I just remembered that this planet has such games as Zelda BOTW and Shadow of Coloseuos, and no one said poor empty world. Poor performace? The last Harry Potter and Elden Ring also had issues from the start, but why does everyone scream only on this game? So what is the point of the first part of this review? the main point that people, to my mind, never try to think about or invistigate something about games and just repeat the same thesis that is popular. And now, when everyone who hates this game stops reading this review, let's talk about the game itself. It is a perfect continuation of the first part that makes many aspects more polished and smoth. The core gameplay is still the same: jump on a giant creature and try to slay it. The visual part is outstanding; it is a is a perfect example of how good in-game light can work without any filters that make a mess on your screen. The sound part is also perfect; excellent music and great surrounding noises make this game super enjoyable. The plot of this game looks kind of similar to the first part, but I don't want to make spoilers, so check it out yourself. So, as a result, for whom do I recommend this game? for everyone who enjoyed the first part and for someone who likes medieval fantasy.
PC
Apr 2, 2024
BOKURA
8
User Score
svonton
Apr 2, 2024
Interest co-op platformer with pixel-like art style that aims to discuss some family/frendship-related themes (like half of the anime that you saw and didn't know that I had some content that related to such themes). The core mechanic of the game is that you and your friend need to communicate with each other to solve some puzzles, and the main trick in this game is that each of you sees different objects (locations, parts) on the screen. It is a good idia, and it is very good with an interesting art style, but this game is so short that you literally can beat it in 2-3 hours. But if you have a friend (surprise is the main requirement in this game =D) and a couple hours of free time, you can dive into this interesting story about friendship.
PC
Apr 2, 2024
Last Epoch
9
User Score
svonton
Apr 2, 2024
As someone who is in love with the ARPG genre, I couldn't pass on this game, so I tried it out. And first, I want to say that yeah, "it's simpler than POE but cheeper than D4" is a 100% valid statement. Now lets start as usual. From the graphic part, the game looks pretty good. Models with a high amount of poligons location are well designed, but for my taste, the art style is too colorful, like in D3. It would be great if it were closer to dark creepy, like in D2 or POE, but that is my own preference. The sound part is also good enough—the death ratles of slayed enemies or the lightning crackling from your spell sound and fells enjoeyable. Gameplay is the is the core element of games of this genre, and this is good enough for me to spend 100+ hours in it. Now, im not talking about playing campain again and again; im talking about monolith mechanics, some analog of maps in POE infinite playground for upgrading your character and to satisfy your desire to kill tons of mobs. At the current state, it is not overloaded with mechanics, and you can't see some items in the game that have tons of implicit/affix and so on and look like some article. The same with the skills tree: it is not overloaded to be hard to understand and not a single line like it was in D4. The only minus in my mind is uncuped value of the energo shield, which can be 50k+ and make your character literally unkillable. So as a result, I can recommend this game, probably for POE enthusiasts who are just waiting for new leagues or for someone who wants to try this genre.
PC
Jan 29, 2024
Warhammer 40,000: Boltgun
8
User Score
svonton
Jan 29, 2024
I was thinking about playing this game for a while, and now that I actualy beat it, I think I can share my thoughts about it. First of all, its stunning graphical part: the game looks like an old-school shooter (Doom, Wolfenstein, and so on). All these 2D sprites with a combination of 3D pixelized art-styled models make this game look pretty close to retro games that we all already know. As a game play part, it's a classic shooter with run-and-shoot gameplay with a minimal amount of plot where you enter into location and the only information (or mission) that you get can be described as "KILL THEM ALL." But let's talk about some minuses (again, it's all very subjective, but I think you need to know). First of all, several levels (location) are not as intuitive as the rest of them, and I literally looked at someone else's gameplay to figure out where I needed to go. The second issue that is bigger than the previous one is a lack of music. The only music you hear throughout the levels is the death rattle of your enemies. In this approach, I can see some estetics, but anyway, it will be great if you can listen to some metal or whatever is additional to the rattles. As a conclusion for whom I can recommend this game, probably for some Warhammer enthusiasts, I thinl they will enjoy the appearance of the location and enemies, as well as for someone who just wants to play some retro shooter and remembers how it was back in his year.
PC
Jan 29, 2024
The Exit 8
9
User Score
svonton
Jan 29, 2024
This review will not be as long as others, probably as short as the game itself. You can literally finish this game in 10–16 minutes (if you are attentive enough to figure out what went wrong on the same scene or are not drunk). Gameplay can be characterized in the following way: an interesting walking simulator with some kind of "horror" component (if you can be sacred to random noise or weird images) with clean graphics and the same clean audio part. The main task is to figure out whether the room that you cross multiple times contains anomalies or not. sound simple enough, but anomalies themselves can vary in different ways, from small changes on posters to giant ****** (see it for yourself). Overall interest, but short game with some Antichamber vibes.
PC
Dec 11, 2023
The Callisto Protocol
10
User Score
svonton
Dec 11, 2023
Completed the whole game. By a whole game, I mean base game and a DLC called Final Trasition (without it, you cannot get into the whole story and understand the end of what happened at Callisto, so looking ahead, I strongly recommend that you play the game together with this DLC to get the full picture), and probably the DLC is the real reason why I so enjoyed this game (I hate happy endings, soooo). Ok, lets now talk about the game itself. I will start with the graphical part; it looks extremely good even on low settings (you need to note that the whole game I completed on Steam Deck, but about performance, I will talk later). Art style looks kind of similar to Dead Space (not a surprise, i guess XD), where cold metal is everywhere, just waiting to crash soft flesh to paint metal to some red colors. The sound part also plays its role in putting you in the right mood with all this crackling or stomping outside the walls, the shrieks of poor, unlucky survivors, or the shrieks of hostile creatures. The gameplay part is about your combat with undead creatures. For this purpose, you can use melee weapons and also firearms such as pistols, shotguns, assault rifles, and all these weapons you can upgrade. By the way, you also have the ability to throw some random staff at the enemy, or even throw the enemy itself into different whirling blades, and so **** final part is the story line without spoilers. Your character got not a lucky day at all and got into jail, so you need to somehow escape it, and by the way, investigate what the Callisto Protocol (base game plot) is. The DLC kind of expands this story with one more mission, but it is fully compliant with interesting details that were missed in the original game and also has a perfect ending (I probably said that, but I hate happy endings). So, for whom will I recommend this game? probably for some one who enjoys Dead Space, or for some one who hates happy endings, or for some one who just wants to relax and crush some creatures or throw it into a giant whirling fan. PS. The performance on the Steam Deck is okay but not perfect, as it says, "great on deck." It can show solid 30fps on all ow, but in the middle-final part of the game, it can drop even to 11–15fps, so take that into account when you decide to play this game.
PC
Nov 17, 2023
Sludge Life
8
User Score
svonton
Nov 17, 2023
The first game that I completed on the Steam deck. It runs perfectly if you ask without any questions. But let's talk about the game itself. The first thing I want to admit is the game's original art style. Combination of some cartoon-like characters with low-resolution shaders in some kind of ghetto district. Also of note is the interface's interaction with the surrounding world, which is accomplished by seamless transitions. The gameplay and story are as simple as they can be. You are a tagger, so you need to tag all interested spots to become famous. To do this, you need to investigate the mysterious world, meet interesting characters, and get some devices that can help you reach the hardest spots. So what makes this game great? that chilling atmosphere where no one cares what, when, or where you go to do your things. As for handheld gaming, I think it is the perfect way to spend 30–40 minutes of your time to pause your life and chill for a while.
PC
Nov 17, 2023
Fallout 4: Game of the Year Edition
7
User Score
svonton
Nov 17, 2023
After beating "SpaceFallout," or so-called Starfield, I was interested. Is it really that? Is it really that similar or not? In this review, I will try to answer this question, but the short version is Yes, it's kind of similar (but, to be honest, all Bethesda games are kind of similar). At this point, let's dive into Fallout and find out if this is a good game or not, as well as how good all this expansion that the developers created. Let's start with the audio/graphical part, because it's the first that the player can fill immediately after launching the game. It's OK in the main game, kind of similar in Nukaworld, and much better in FarHarbour (yeah, probably the whole review I will make in such a way that compares the base game to these two DLS). Fog, rain, and a small amount of sunshine make FarHarbour a pretty immersive location. Story telling is kind of good in base game and FarHarbour (without spoilers, but to be honest, probably most players that like other besthsda games already try it out by themselves) and incredibly bad in Nukaworld. It seems like developers invented the interest concept of raider base buildings but not invented any story to some how fill this mechanic, so they diced just to make 20 enemies in each spot and a repetative quest with a similar baseline of clearing outposts. So now let's talk about gameplay. We already touched on this theme a bit, but this time I will discuss it more in detail. At first, the gameplay part of my mind is the main reason why people play Bethesda games. World exploration, a huge range of different equipment that can be combined, a perk system, crafting—all of this provides the opportunity for the player to create their own overpowered character or open ability to some kind of role play. This game contains all these elements (different types of weapons with attachments, clothes, and armor that can be crafted or founded somewhere in the gameworld; also, all this can be upgraded to fit more into your own playstyle); in addition to the already-existing mechaniсs, this game contains base creations and settlement resource management. And the final part, which is also very important, is the ability to mod this game. Bethesda Games provides resources to moders, so the community creates a long list of mods so everyone can pick one they like. Also, you need to admit that this game has good performance on the Steam Deck, so if you somehow miss this game, maybe it's your way to try it on your handheld console (and yeah, modding is available for this type of game, so you can enjoy all aspects of the game). So why is it not 10/10? The answer is a simple, kind of boring main quest with cuted dialog system, and on the last one, sometimes you can enter empty or meaningless locations. all of which prevents me from giving this game a high rating.
PC
Sep 12, 2023
Starfield
8
User Score
svonton
Sep 12, 2023
For a while, I thought about playing some game with a lot of loot where you can equip various amounts of things on your character, so I decided to play Fallout, but I was kind of busy for a while, and here we have the Starfield release. I thought, yeah, it's a Bethesda game, so it will be like Fallout in space or Skyrim with guns (and also space). And probably it kind of is, but let's dive into the review, and I'll try to present my thoughts about this game. Also, I want to admit that I fully completed the main story, started NG+, and completed all quests in fractions, so I saw some things that Bethesda brought into this game. So let's start with the plot part of the game, as for me, the main story is not perfect, and for me, it's OK to answer the question of why this game contains NG+ mechanics. And as for me, questions of fractions are much better in cases of action, story telling, and points of interest. Especially the first quest line of the first city is pretended to replace the main story. But let's talk about the main story itself. You are a miner who found an old artifact and, as a result, was joined into some space adventure of searching for other artifacts and their meaning. During your journey, you will meet different characters that, as a result, can be your partners that can not only carry your stuff (probably the main reason to pick them up for your journey) but also shoot enemies and give some advice or options in dialogs. Dialogs is also OK; not as good as some famous DND games, but better than YesNoSarcasm. If you spend some skill points, you will also be able to manipulate, intimidate, or bribe. So we got to sections of different perks where you can spend some skill points to make your character stronger. But the system of perks looks like devs don't decide which system they will implement because if you spend one point into the perk, you can't actually spend one more to level up this perk. You need to complete some kind of challenge. It will be better if you have the ability to spend your points as much as you can without challenges or make whole perks available only by challenge (for example, if you play with pistols and kill enemies, the pistol perk will update from time to time by killing different amounts of monsters). As it is implemented in the game, it seems kind of strange to me because some of the game mechanics can be blocked by this skill wall. Now let's talk about the game's graphics. It has a very high level of detail, and the overall art style is quite nice (especially if you disable an ugly filter, which is the worst solution for me because I despise color filters in games). The sound part is OK. Some times music is good, but some times action music starts playing when literally nothing happens on the screen. But overall, the sound surrounds work well, and the sounds of enemies, guns, and starships all sound pretty well. As a gameplay As I said in the first part of the review, it's Fallout in space, and it feels extremely well done (except for the number of loaned screens). Shooting feels great; all containers and locations contain a huge amount of different loot, and in combination with the super powers (some kind of magic) that your character can get, the gameplay part is enjoyable. In conclusion, I always try to answer the question, Who will enjoy this game? To my mind, Bethesda games are enjoyable for someone who wants to spend a huge amount of time beating well-crafted quests, or maybe you just want to create your own Pinus Roket so you can dive into this game, especially because this game is available in a game pass so you can try it by yourself and form your own opinion about this game.
PC
Aug 22, 2023
System Shock
9
User Score
svonton
Aug 22, 2023
Maybe it's not the best option, but I think it's ok to try some classic series via some remakes compared to playing original games that are kind of old and hard to not only look at but also try to run. So the System Shok remake is a great example of this case. I always wanted to try these games, and here is a good opportunity to try some classic games that have become the predecessors of many genres, including "immersive shooters." But let's start with the visual part, as for me it's increadably good. I mean, not the amount of poligons or RTX in each of your eyes, but a good-looking pixel-stylish art style with well-placed lightning—all of this makes old-style sci-fi really shine. Another great aspect is the sound part—all this sound of a dead space station infiltrated with mutants and cyborgs and voice-acted journals of crewmembers—and most enjoyable is Shodan's voice. The final plus is the plot of the game: all these journals dive into the atmosphere of this dead space station and turn you into an invistigator of what exactly happened on this station and how you cannot repeat the fate of crew members and survive. The point of contention on my mind is game play that feels kind of outdated nowadays, and it is a double-edged sword. I mean, I understand that it's great to save classic gameplay of the original (in some ways), but from another side, it's kind of hard to understand what exactly game want from you. But anyway, despite this controversy, the game really shines, and I recommend this game for someone who loves space, sci-fi, or retro games.
PC
Aug 16, 2023
Baldur's Gate 3
10
User Score
svonton
Aug 16, 2023
I haven't played the original Baldur's Gate series, so I can't judge this game from this perspective, but I played Divinity (and completed it as well), so I can probably say if it is a good game or not, and the short answer is yes. This game is a huge step forward compared to previous Larian games in terms of cinematic quality, story telling, and the plot itself. But let's dive into the review and speak in detail about all aspects of the game. First character creation (yeah, many people talk about it, but I also want to say my small part). Character creation in this game is not about a huge amount of sliders to create a detailed version of yourself or some celebrity (yeah, the boobs slider is missing), but this game is about picking the right class that will fit your race and also ability scores and backgrounds to create your own imbalanced hero of the DND world. That will also affect the variants of dialogs that will be available or not and, as a result, open or close possible ways to complete the whole game. Also, companionship is another important moment that can change as your playstyle and story change because each of them has their own class, race, background, and so on. As a result, even at the start ****, there can be many layers of complexity that can intimidate players (or not, if you're kind of lazy). Plot branching is another key aspect that can be enjoyed by casual good-story lovers. You can be a bad guy who just wants to get some money or a hero who can save the world (or destroy it because it's funny). Additional features that can increase immersion are good cinematics with excellent graphics, and all of the dialogs are voiced. The gameplay part is similar to previous games (Divinity), except that all your actions need a dice drop. D20? D6? D4? You take all of them. In all other aspects, gameplay is based on the character that you created and used. Yes, it can be simple RMB clicks on enemies or various combinations of spells used to defeat them. The sound part is also a great part of the game; the music is well suited to actions on the screen, and the final musical theme also has good sound. In the final part, let's talk about some issues or bugs that I noticed during my playthrough. Minor visual artifacts in cutscenes closer to the final part of the game are OK; just compare it to the first half that does not contain bugs (thanks to early access) so that problem will be fixed. Another bug is more complicated and related to enemy AI that cun stuck and during the combat just stand and dont do any actions yeah its ok and make battles more easily but it increase time as well because game try to make enemy attack but them desagree with game and just stand and take our time. The last part is kind of strange: there is a moment in the game (trying to tell it without spoilers) where you can refuse the help of a character and say that you're going to do it in another way, and your companion can say that you use an item to rescue another character (and what strange things she can say even if you don't have this item), so in case you don't have the required item, you can get stuck in a location because you don't have it and refuse the offer of another charter, so the one solution is to reload the previous save. So to whom will I recommend this game? Probably to everyone who is not scared of turn-based combat and wants a very well-crafted story with various ways to be told.
PC
Jul 6, 2023
Need for Speed Unbound
6
User Score
svonton
Jul 6, 2023
Experimental results can be good or bad. And this is a good sentence to describe the entire NFS series. Remember some of the previous parts without tuning or even street racing? yeah, that's what I'm talking about - experimentation is one of the main parts in the development of the NFS series (cuz all this games literally about car that make "Wroom Wroom" at night street what you expect to new? the ability to drive "abrams m1" or what?). I'm saying this because I've seen a lot of negative reviews about this game due to the anime-like character designs and all that sketchy effect during burnout or drifting (you have the option to disable these effects so it doesn't really matter) but this game has its pros and cons compared to the previous game or as a standalone product.. First, the graphics part and the art style, like I said, this part has a mix of real graphics combined with some cartoony effects and characters that I like. The sound part, as usual, keeps up with modern trends, so here we have rap, pop and so on. And now the main part is the gameplay, in this game we have the same day and night systems, so you have the opportunity to play on the same track in different lighting conditions. - this can be seen as a plus, but only if you're not trying to beat the campaign mode. There are 4 weeks in this game, during which you need to farm money to buy in for the tournament, as well as level up your car. So here we got some resource management where you need to think where take your money what type of race take participate and some of them simply skip. And here's the question: if you have the opportunity to sell a car, but why can't you sell some part that you don't use (as example you change your engine why not sell old one). Also, to earn money, you will probably race the same track about 10 times with the same characters. (yes, they try to give each character their own personality and their own voice actor) but as result same boring faces with the same boring cars. The final part is a story in a nutshell about the power of friendship and misunderstanding - that's all. The conclusion or to whom i will recommend this game ? i guess for some one who missed few parts of NFS and want to check it out (current state of the series) and probably for someone who just wanna chill out listening some rap music while driving muscle car.
PC
Jun 28, 2023
Diablo IV
10
User Score
svonton
Jun 28, 2023
Wooden road barikade can bleed, Why? - idk XD But anyway it's extremely good game, especially taking into account fact that blizzard make it (who, to put it mildly, do not always make something worthy). First that i want to admit stunning graphic quality (to an arpg genre game) and yeah it noticeable from first second that this is blizzard game i'm not about all this amount of microtransaction, I'm talking about all these cinematics and cutscenes in the game engine - all this tells us that Blizzard wants to make some kind of films / cartoons, and not real games XD. But let's back to graphic part art style light system, physics all this on high level, all elements of your character gear and also character himself look great. Probably it's a reason why camera in this game closer to character compare to another arpg games, to make player ability to see how new unique looks on his lvl 50 barbarian or so on. The sound part is another nice aspect of the game: you can hear not only ambient music, but also the sound of your character's ax piercing the enemy's flesh or the crunch of a broken barrel. The final part is plot and here game tells a story not about the confrontation between angels and demons, but about ordinary people who are sandwiched between this confrontation and try to survive. As i said the whole story showed by many cutscenes but here some minus that probably can notice only owners of 21:9 monitors - some of the videos are adapted for this aspect ratio (probably 30% of all ) some not. No any regularity are presented in this problem because one game engine cutscene can be in 21:9 ratio and next one 16:9 same thing with pre rendered videos, kinda strange. That a big surprise that this problem and some minor bugs are only minus of this game and ones again it's blizzard game (they could not help but screw up, but this time everything is fine). In conclusion, to whom will I recommend this game? I really don't know, because so many arpg lovers have already played this game and many people who have never played this genre but if you, by some strange coincidence, have not played this game, try it (wait for the sale if that's important to you) this game extrimly user friendly so you probably will enjoy it.
PC
Jun 15, 2023
Amnesia: The Bunker
7
User Score
svonton
Jun 15, 2023
my first experience in Amnesia series games, but i always wanted to try some of them. Now with "Bunker" release i got good ability to complete this task. First thing that i wanna admit that this game extremely short literally you can beat it less that in 2 hour and make refund of it (i don't support this type of speedrun)i prefer to play it in gamepass XDbut in any case, even if this is your first playthrough, I think it can be fully completed in about 4 hours. Gameplay part is kinda similar to that i saw in previous parts (may be some amnesia funs can decline this)here we got some resource management with not bad stealth system. Sound part on high level you can truly feel how beast and rats clatter their claws behind the walls of the bunker and feel the enemy breath. Visual part it no so great, it's on "OK" level it looks practically the same as in previous game (so not the good aspect in terms of evolution in game development). The last aspect of the game is the story, and it's pretty simple here, but I think that's fine for the amount of time you spend playing through the game, the story itself is fed through all sorts of notes. As conclusion who will enjoy this game probably amnesia / horror fans (but to my twist horror part is not so great as it can be) and someone who wanna spend small amount of time to get +1 to his collection of completed game, probably same for "refund" category in speedruns.
PC
Jun 7, 2023
Far Cry 6
5
User Score
svonton
Jun 7, 2023
kinda surprised about "RED" tier of this game, it definitely should be in "Yellow" tier.i mean its not a bad game it strongly "OK" game nothing more and definitely not worst that FC5 or FCND and now i will try to explain why i think so. First that you probably can notice it audio/visual part of the game it much better compared to previous part. Art style looks in the same way but overall chanchig of main theme really do good job as for me (dictator in small country compared to religion wars in some district in FC5). Gunplay feel good with ability to customize your weapons - many kind of attachments and also skins (yeah it ubisoft game so this game cant exist without all this microtransactions). Whats really big plus of this game that all this boring stuff that like ubisoft (avanposts, towers and more that you need to endless capture or destroying) now all this stuff has its own missions, compare to previous game when you got message somethig like "ok bro now to be able continue your story you need to capture or destoy 89% of all enemy buildings or wehicles" and the same thing you need to redo probably 3 times. As result if you wanna just play main quest you can rush it without any stops on "endless towers farming". Another funny aspect of gameplay is ability to drive tank and try to destroy enemy tank (so now you can play World Of Tanks in FarCry XD). Plot or story probably feel the same as for all previous part so nothing new its OK, yeah it contains some trans/black/strong women moments but it only 1/3 of overall stories (nowadays it can be much more so be happy that in this game it not 100% as TLOU2). Also plot contains one or two funny characters so not bad results as for me. In conclusion, I can say that this game is a little underrated, it feels similar to the previous parts, and in some aspects this game is a little better. So if you has some 20h of free time and friend that can play with you in coop mode (yeah full game can be completed in coop) so i recommend to try it, but try to get it on sale (save your money =D).
PC
May 5, 2023
Redfall
4
User Score
svonton
May 5, 2023
i fully complete this game in coop mode in 9 hours so probably I saw every aspect of this game and better way to describe this game is several words: "buggy repetitive kinda chip gameplay", now let's talk about all this little more. First of all lets talk about a significant part of the game and it is surprize surprize is bugs (nowadays it probably standard that game has some issues but this game has a lot of). in this game you can meet "t-pose" of characters and enemies, AI is also kinda broken that enemies on the location completely ignoring player, a lot of visual bugs with light system and LOD. And what interesting without this bugs game will stay OK and it perfect word to describe this game it kinda enjoyable and nothing more, game doesn't contain anything that can be eye catching or memorized. Yeah its co op open world but it feels kinda empty for it size and it really not so big. weapon system is also kinda strange some weapons has sub stats that can improve it stats but game doesn't show the base stats so message as increasing acc by 10% is kinda meaningless. Plot is also interest part of this game i mean it interest that devs also decide to save some money on cutscenes so it static pictures with copyright free music (at least it feels like it actually free). furthermore structure of the game looks like developers want to artificially stretch the playing time by make system like: open shelter, kill 3 minor boss to be able to kill mid level boss after you can do the same thing two more times and only after it you be able to kill final boss that actually can be killed by pressing F button 3 times. So who can enjoy this game ? probably someone who has gamepass to play it cheaper than 70$ and that person already completed every game on his list and just want to skip two evenings with his **** everyone else i don't think it that experience that expect player that saw "from the creator of dishonored and prey" in every trailer and price in 70$.
PC
Apr 22, 2023
GhostWire: Tokyo
9
User Score
svonton
Apr 22, 2023
Second game of Tango Gameworks that i played and it also good so probably i will try another games of this studio in future but lets dive into Ghostwire: Tokyo. Game where you need to beat ghosts with your otherworldly power. At first lets talk about graphical part of the game another great aspect of the game except rain realization (as for me its really ****) but i guess it's all about dlss and without it, rain looks a bit better, also good to notice that game with rtx and without looks kinda similar (i mean that reflection and overall light system looks really good). Design of enemies is als on high level as design of city (yeah, i love tokyo vibes so i think it hard to make it looks ugly). Sound part is ok it has japanese vibe but nothing special. as i mentioned before you need to beat different types of ghost using various abilities that can be also improved. so it really fun to combine different spells to beat group of enemies or even bosses that contain that game. another aspect of gameplay is some kind of parkour that present in the game. But its not traditional parcour you use your ghost power to climb on top of giant tower or so on, combine that with stunning looking tokyo present perfect immersive experience. as conclusion game is really good but with small minuses but if you like some mysterious thing like ghost and so on or in love with japanese culture that game probably for you. also it no so long so you can beat it in two or even one evening.
PC
Apr 14, 2023
Hi-Fi Rush
8
User Score
svonton
Apr 14, 2023
the second rythm game that i ever played. overall it's very good game with small minuses but let's dive into. First of all audio/graphical part of the game: game looks like some kind of comics or anime (to me that probably some kind of mix) and this good example of this art style (btw not all devs can implements this art style that it will look eye catching or at least enjoyable but int this game it looks great). Audio is another great aspect of this game (it will be strange if it isn't, cuz it rhythm game all about music ya ?XD) but to my taste it will be great if sound composition contain more actually lyric not just sound itself. Gameplay can be treated as slasher, i guess, and it's not bad especially in middle-last part of the game when you get more combo, allies and special abilities. the final part is a plot that also strong part of the game cuz it fun and also contain a lot of reference to movie/anime/games, also overall story can surprise you in some twists and so on. as conclusion it's very strong game that can be really fun to you especially if you rythm game enjoyer but as for me it contain a lot of very small minuses that dont allow me to say that this game "10of10gameoftheyear". oh also play it on the controller because press alt/space/lmb/rmb/e is kinda difficult =D
PC
Mar 24, 2023
Wo Long: Fallen Dynasty
9
User Score
svonton
Mar 24, 2023
As for me game feels like interesting collaboration between Nioh and Sekiro. By Nioh part i mean loot system kinda similar to ARPG like POE Diablo and etc. where you can get several similar base item with different substats spells and so on. By Seciro part i mean a stamina system and parry based battle system. So as for me this cocktail of both game work really good (i'm surprised that alot of people think opposite).I read a lot of negative reviews and i have one question did you even read what this game say to you? but probably at first few hour i also doesn't read and tried just to rush and panic roll the first boss but that doesn't work. And that the main reason why first boss so hard for most people i think devs maked it so hard (in case if player dont wanna parry his attack) to make player understand timing of attack, teach player how to parry, and understand main philosophy of the gameI say it this way because if you embrace it and start playing with the parry mechanic (I think it's only needed for a few bosses, to be honest), the game seems a lot easier than Elden Ring or the Souls games. But lets talk about other aspects of the game it has good sound and graphical parts - it looks and sound kinda pretty in chinese art style. Another aspect that cath me fo several hour is blacksmithing you can reforge your weapons increase it stats change substats and eveen transfer look of the other weapons to your favourite one. Plot is also kinda ok (cuz i don't got it XD) some thing about friendship power that can beat even world evil. As a conclusion it's great game for someone who enjoyed souls like games / nioh and ARPGs. Just try that game (if you didn't) and if you beat first boss you probably complete all game without any difficulty.
PC
Mar 12, 2023
Escape Academy
8
User Score
svonton
Mar 12, 2023
great puzzle game that you can solve as in single player mode as in coop. game offers huge amount of different types of puzzles so you don't meet identical one (at least on the one floor). interest art style and sound effects is also can be treated as small plus. The plot is not outstanding, but sometimes it can be fun enough. and probably that it, its good game in case that core feature is crafted very well (i mean puzzles) and you can solve with your friend so why dont try this one ?
PC
Mar 12, 2023
Sniper Elite 5
5
User Score
svonton
Mar 12, 2023
Kinda boring game even in coop mode, and this despite the fact that devs added red phantoms from "souls like" games. Weapon arsenal is also strange thing in this game since you dont need all of this guns if it feels practically the same so you probably gonna pick one of them and complete whole game using only one rifle. The same thing with modifications for weapons you probably gonna unlock silencer for all your weapons (i mean sniper rifle, smg and pistol) and that it all another is kinda useless. The plot is present in the game, some but it is not memorable. Graphical and sound part also feels aceptable. The only strong plus of this game the can complete whole game in coop mode (it kinda rare nowadays). So as a conclusion acceptable game for coop with your friend but don't expect much about this game this just time killer while you waiting for new releases.
PC
Mar 1, 2023
Metal: Hellsinger
10
User Score
svonton
Mar 1, 2023
Didn’t play any rhythm games before, because I thought "what interest to press the button by some pattern?" damn how I was wrong. Metal: Hellsinger is an incredible example of the interesting combination of first-person shooter and rhythm games in a couple of heavy metal, that are already included as soundtracks of the game (saw someone write "you bought the cool album and game as a gift" and maybe he right) it brings stunning experience. The graphical part is not so great but I can't name it as awful or something like this ok. The plot is also kinda interesting and brings it to the user in painting with the voice of the speaker. the last and most important part is gameplay you need to beat hundreds of different mobs in arenas with bosses in the end. Probably someone can think that it is easy to deal but you need to shoot exactly in the rhythm of the arena to maximize your damage. Also, the game doesn’t punish you if you miss all of your shots you still can play and enjoy the audiovisual masterpiece. so I highly recommend this game at least try it because it brings to the usual first-person shooter genre something new.
PC
Feb 28, 2023
Atomic Heart
9
User Score
svonton
Feb 28, 2023
This game represents another (non-common) loock on retro-futurism i mean commonly when you think about this art style you can remember such games as Bioshock or Fallout and so on but all these games represent American retro-futurism here we got Soviet Union aesthetics. it permeates every aspect of the game. Recognizable soundtracks that can vary as remixes or be original as it were. Recognizable elements of furniture from the Soviet Union that are probably still in your basement/garage or even in your room (I’m talking about CIS). And from this point of view, it is kinda impressive how this old technology represented and developed in something new in case of retro-futurism. But if we look at the graphical part of the game as it is you can notice that the open world has much less detail and looks kinda empty compared to closed spaces such as different factories, hospitals or theatres. So in conclusion audio/visual part of the game is very strong, especially from point of view of CIS players. The gameplay part is an interesting mix of first-person shooter and puzzle game, and to my taste game is kinda overloaded with puzzles it no so complicated but it is met too often. Arsenal in this game is no so big but offset by a large number of upgrades. The last thing is a plot of the game which permeates by a lot of jokes (some of them are kinda vulgar some of them can be understood only by CIS players) with some interest twists. Another great fact is that game can offer not only a happy end (i hate how often nowadays a game has only this option) but also a bad ending. As result we got game that like layered cake some of the layer you will enjoy so much some of them you will glad to miss but overal its original strong game which brings a breath of fresh air into the established niche of retrofuturism. P.S. I forgot to say that this game doesn't have any technical issues compared to the latest game releases, is it that hard to optimize games?
PC
Feb 18, 2023
Dying Light 2 Stay Human
9
User Score
svonton
Feb 18, 2023
The availability of a bad ending is always +1 to a final score of the game (it's kinda rare nowadays) especially when your choices during the whole game matter and change the surrounding world (hello to you Mr. Potter try to learn something from this game). But it needs to admit that this game has a good start of the plot boring, protracted middle part, strong and interesting pre-ending/final part. Characters are also no so bad some of them make you laugh some can bring some drama and some of them you will hate (probably most of them but maybe it's just me XD). Core gameplay is still the same as in previous part except fact that some of abilities moved into skill tree some removed and so on (in general, the developers have made some changes, and each user can judge whether this is good or not.). The graphical part looks kinda the same (played the previous game a long time ago, but it seems that it is so) + ability to turn RTX and it works well. The last and most important aspect it's that you can complete the whole game (full main story) with your friends in the coop. Probably that last thing make the score doble increase (and bad ending) but it's another story XD
PC
Feb 18, 2023
Hogwarts Legacy
7
User Score
svonton
Feb 18, 2023
One of the famous franchises got a modern look, and now let's discuss what is good and what is bad about this new game in Harry Potter world. The first thing you will notice is the very good level of graphics in the game - in my opinion, the faces of the characters could be much better and more attractive, but overall not bad. In all other respects, it is close to ideal: landscapes, clothes, magical effects and animations - all this is created at a high level. But this level of detail makes the game not run as well on some PC configurations (especially on machines with less than 16GB RAM). And it's interesting why this game didn't get as many 0's as Elden Ring with the same technical issues on some machines (and yes, Hogwarts also has some 21:9 aspect ratio issues). Let's move further, the combat system is excellent for me - all these different spells with different effects can be combined in different ways that make combat system so flexible and perfectly suitable for your play style. Various amount of activities scattered around the world also don't let you boring. But here we come to plot and minus that i met in my playthrough. To me, the main quest, as well as the 3 side quests, look and feel childish without any drama, everything is too slick as if bad endings are something that is not achievable. lso about main quest if planning to rush it on easy difficulty (probably on all others) you probably can't do this because LVL-gates game says to you some thing like "no way bro you need to get N lvl to continue storyline", and on low difficulty the only way to obtain more lvl is do all side quests that you can see. But if you don't wanna see credits in the end of the game and your target is get message that you complete the main quest you dont need to farm everything but still need farm a lot. So as conclusion it grate game with good graphic excellent, combat system and not bad puzzles, but at the same time the game suffers from poor optimization and lvl gates.
PC
Feb 3, 2023
Elden Ring
10
User Score
svonton
Feb 3, 2023
a great game in all aspects that continues and improves on the achievements of previous games (ds1-ds3 and so on). glad that the developers decided not to continue the limitation in character equip (glory to souls fashions). graphical part of this game looks insanely good, except the fact that game doesn't support 21:9. The main plot as for same for all souls games is usual "deep lore and think for yourself what really happened in main story". And core part of the game is gameplay one is perfect combat system which has been honed over the years. as conclusion every game of FromSoftware Inc. became bigger better and complicated and this game brilliant example of this tesis.
PC
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