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User Overview in Games
2.3Avg. User Score
User Score Distribution
positive
2(18%)
mixed
1(9%)
negative
8(73%)
Highest User Score
Lowest User Score
Games Scores
Jan 25, 2026
Dark Souls: Prepare to Die Edition0
Jan 25, 2026
Git Gud Gme design can **** it. Not a fan of the grind and waste of time trying to just prove to the developers or myself that I care one bi about this. The end.
PC
Jan 25, 2026
Elden Ring: Shadow of the Erdtree0
Jan 25, 2026
Git Gud Gme design can **** it. Not a fan of the grind and waste of time trying to just prove to the developers or myself that I care one bi about this. That's all.
PC
Oct 19, 2025
Pokemon Legends: Z-A9
Oct 19, 2025
Play the game for yourself and make your own judgements. I hate turn based combat when you are expected to grind. Finally, they make it more fun. Also, they remove the annoyance of open world slog and make it confined to a smaller area where you feel like you can get to the rest of your backlog of games. As someone who values my time and variety this was a pleasant surprise to the pookeymans franchise.
Nintendo Switch 2
Sep 13, 2025
Katanaut0
Sep 13, 2025
Why do indie developers decide to make horrible game design choices like stamina for swinging a sword? Or limited bullets? Of life bars on these enemies? Makes the game unplayable and annoying. Glad they gave a demo because not getting my sale.
PC
Aug 30, 2025
Little Nightmares II0
Aug 30, 2025
[SPOILER ALERT: This review contains spoilers.]
PlayStation 4
Aug 5, 2025
Fez1
Aug 5, 2025
I was charmed by the platforming at first in the first couple of hours. Then came the button combinations and cryptic symbols. Thankfully I'm a hundredaire and only had to spend $7.
Nintendo Switch
Jun 7, 2024
Crow Country6
Jun 7, 2024
Tried around an hour of the game and I couldn't get used to the controls. I feel in order to make up for the poor aiming they give a ton of bullets available for the player, and then to balance that they added respawning enemies. I feel like the gameplay could of been flushed out better from the beginning by giving the option for an auto aim or nuanced difficulty setting to make it more fun. The atmosphere and puzzle design was great just not enough for me to keep playing given the wonky controls and in your face tutorial.
PC