Advertisement

harrisonschaerr

User Overview in Games
4.3Avg. User Score
User Score Distribution
positive
3(25%)
mixed
3(25%)
negative
6(50%)

Games Scores

Nov 10, 2024
Star Wars: Knights of the Old Republic
10
User Scoreharrisonschaerr
Nov 10, 2024
Better than any of the Star Wars movies or shows, and required playing for any gamer, even if they hate Star Wars.
report-review Report
Xbox
Nov 3, 2024
Red Dead Redemption Featuring Undead Nightmare
0
User Scoreharrisonschaerr
Nov 3, 2024
The biggest rip-off in the history of gaming. After Rockstar made us wait 14 years for the PC release, they then charged as much as a brand new current gen game. They bundled Undead Nightmare because it's crap and not worth your time or money. The main game should have been a standalone product for 5$, not 50.
report-review Report
PC
Nov 1, 2024
Horizon Zero Dawn Remastered
0
User Scoreharrisonschaerr
Nov 1, 2024
This easily could have been a brand new expansion pack instead. Perhaps from the perspective of someone other than Aloy? Perhaps a prequel about backstory of Rost when he was young. The possibilities are endless. And to top it all off, it doesn't look that much different from the original. A complete waste of time for both developers and players.
report-review Report
PlayStation 5
Oct 9, 2024
The Legend of Zelda: Breath of the Wild
3
User Scoreharrisonschaerr
Oct 9, 2024
It's anathema to hate a Zelda game when Ocarina of Time is your favorite game ever, yet here we are. I hate even 'minor' details, like hidden collectible Korok seeds being found on the rooves of peoples makeshift shelters, forcing Link to run around on top of their bivouacs like a jackass. It's gonna leak like the titanic in WindWaker the next time it rains. Imagine finding someone's simplistic wooden shelter in the forest and then jogging around on top of it. Only a complete moron would hide a collectible in such a location. The combat bored me and I hated the new weapon durability system. You don't have enough inventory space to carry all the weapons you find, and EVERYTHING breaks in a handful of swings. You're back in the inventory system interrupting the gameplay over and over and over again switching to your next weapon. The cooking system is another massive unnecessary time sink unbefitting a hero of time. Can't the millions of other civilians who never help you fight do your cooking for you? Inventory management simulator. The fun of cooking is people TASTING your food afterwards, but it's a videogame and VR is nowhere near that realistic yet. The whole thing feels like unpaid work, like clocking into a job you hate and never receiving a paycheck at the end of the month. I can't think of anything positive to say. It rides on the coattails of open-world masterpieces like Skyrim, managing to be both WAYYY late to the party and WORSE in every conceivable way, including graphically. This "Open Air" game is so late to the scene that it's almost nonsensical to compare it to all the other masterpiece open world pioneers of the genre. GTA IV, Skyrim, Far Cry 2,3, Assassin's Creed 1, 2. Borderlands, World of Warcraft, ETC, ETC, ETC, are all vastly superior looking and playing games that came out years before. BOTW brings nothing new to the table that could be misconstrued as innovative - All it's new inventory management time wasting ideas feel like a drag on the entire genre. Ironically, the game begins with Link waking up from cryosleep having slumbered through the past 100 years, which is essentially what this game did, sleep through a decade of dozens of superior masterpieces that released in the intervening years. The art style is simply a WindWaker knock-off without the cel-shaded cuteness, both less impressive from an originality perspective and an artistic one. Technically it may be pushing higher resolutions and polygon counts, yet it still manages to look worse than the 2003 GameCube game, which is **** insane. I hate the Switch controller, both the num-chuk joy-cons (horrendous) and the pro controller, which is merely a 2005 Xbox 360 controller that's far less ergonomic and yet somehow costs more money : the buttons are sticky and the triggers ****, plus it's uncomfortable in the hands - as both were designed to be held by 6 year olds. The score is forgettable, so much so that I completely forgot it even had music until I had to sit down and write this review. Not awful, but so rote that the game might as well not have been scored at all. Seriously, they could have left it out of the game entirely and recorded some bird calls and some wind rustling through the trees and crammed it in here instead and saved the money. Why was Koji Kondo not in charge of the music this time around? Blow me, Nintendo. Having no music probably would have been more effective anyway, I don't know why they even bothered. Listen to the sounds of nature as you navigate a vast open world. Makes sense to me. The music would not have been missed - how am I even saying this about a Zelda game for Christ's sake? Plot wise it's an even bigger disaster : It's a complete rip-off of Wind Waker, just like the graphics. An apocalyptic event has taken place and left Hyrule Castle inaccessible to the player. Civilization has had to rebuild from the ruins and create a new world over 100 years. Instead of the old world being drowned by and endless torrential downfall of rain, leaving only the mountain peaks as islands, Calamity Ganon is trapped inside Hyrule Castle instead of it being trapped under the ocean. It's literally the exact same plot as WW. The cryo-sleep **** instead of being the ancestor of Link. It's the same exact **** thing. Instead of entering and cleansing temples, you enter and cleanse the giant magic beasts with their **** graphics and ugly architecture. They're the **** ugliest and least thematic temples in Zelda history. Ask any Zelda player to recall their favorite temples from the franchise. The colors, the music, the atmosphere... in this game, all the temples are the innards of giant **** robots. You'd have to be **** to come up with such a stupid idea. Exploring the insides of giant stupid **** robots. That's the theme of ALL the temples. Robots with the same textures reused again and again.
report-review Report
Nintendo Switch
Nov 22, 2015
Star Wars Battlefront
0
User Scoreharrisonschaerr
Nov 22, 2015
The gameplay doesn't feel even remotely like star wars. If they wanted to create a futuristic shooter with lasers, they didn't need the starwars IP to do it. I was bored most of the time playing it. enemies take so many shots to kill. They should take one shot. The ship combat is boring and controls like **** Like somebody slapped wings on the brave little toaster.
report-review Report
Xbox One
Jun 6, 2015
Heroes of the Storm
10
User Scoreharrisonschaerr
Jun 6, 2015
The perfect replacement for league of legends. Great visuals with lots of attention to detail. Great audio quips, wonderful sound effects, fluid animations.
report-review Report
PC
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller