JustWatch
X

gorelequint

  • Games 40
User Overview in Games
6.6 Avg. User score
User Score Distribution
positive
19 (48%)
mixed
9 (23%)
negative
12 (30%)
Highest User Score
Lowest User Score

Games Scores

May 3, 2013
Kid Icarus: Uprising
10
User Score
gorelequint
May 3, 2013
After reading a lot about this game, I still had my doubts. It seemed to me a crazy game, with a questionable control scheme and a strange sense of humor. Graphics didn't look well in pictures or videos either. But I took the risk and bought it. Well, first of all, this is one of the most spectacular games I ever played. And I'm not talking about polygons and textures, it's just the way it is designed. There are lots of things going on while you play, specially in the flying sections, and action is constantly changing, so one minute you are running away from a big monster, the next you are defeating hordes of enemies and the next you are inside a labyrinth. There is a lot of content, so no worries about how long it is. The story is surprisingly good too, at least for a game like this. There are not video sequences like many other games, just the dialogs while you are playing (that can certainly be a little annoying sometimes), and it works really well. Don't expect the classic "good vs. evil" here, it's something more complex and interesting. But, what about the controls? At first I had trouble with the control scheme. It is not as intuitive as in other Nintendo games, and you need some time to get used to it. But when you do, you start enjoying the fast pacing action. It does not work so well when Pit is on the ground, but is not as bad as I thought. Just be ready to mistreat the touch screen. I highly recommend this game, specially if you liked Star Fox 64.
3DS
May 2, 2013
SoulCalibur III
10
User Score
gorelequint
May 2, 2013
Overall, the game is just amazing to play. Before it's release, SCII was my favorite game, so it had alot to live up to in my eyes. Gameplay/Movesets: I guess I was a little annoyed my favorite character Ivy had lost some of her best moves, but most of them have been improved. The Alexandra sisters are still a little similar but on the whole, the rest of them are very varied and fun to use. Not too difficult to master either if you put your mind to it. Still, not as difficult as Tekken, and more asthetically pleasing. The different weapons each character has really allows for greater diversity than in most games. The fact even the custom characters you create have their own movesets as well makes it even more fun and long lasting. Length: Well, compared to most fighting games, this is packed. I guess its the Chronicles of the Sword that does it. It's basically got so much stuff in it, it's got the life of some RPG's, possibly longer. I play it every spare moment and I've had it for a month, still not unlocked everything. It's the kind of game its hard to stop playing, and one you will probably be playing for years. The varying story paths for each of the characters also keeps you going and going. Serious value for money! Graphics/Music: The graphics are so amazingly detailed and stunning. Playing other games straight after it will really let you apprieciate SCIII's quality. The stages you fight in are all very detailed, with smashing floors and walls, mice, fire and falling pictures. Really is beautiful, the characters look pretty danm good too. Much of the music is very well suited to each area and character, it just adds to the overall feel. Characters/Stories: Personally, I adore the stories and personalities of all the characters in this game. Some seem a little pointless, like Cassandra who is basically a helpless sister of one of the other characters. However, she is still very enjoyable to use. The alternative story endings you can get for your characters adds a dimension other games don't have. A great deal of choice and another level of information and interest for the player. The characters do vary quite a bit, ages and nationalities, even species (well there are monsters too...) All makes for an entertaining game! Modes: The soul arena, with the varying tasks is fun, but there really isn't enough. It was far more fun before. HOWEVER Chronicles of the sword kind of takes over from weapon master mode from SCII. This is the mode where you create your own characters and direct them through another seperate story from the main game. It's strategy crossed with fighting, I really enjoyed this mode more than I expected. It's really more about the battles than the strategy, which made it much less daunting. Creating the characters too is almost entertaining enough to buy the game. I know that seems a bit ott but they are SO customisable you can be tweaking your characters for ages! Then Tales of Souls. The basic story modes. With the interactive cut scenes and varying endings. It's probably my favorite game because of this alone, it really is diverse and fun to play again and again. These are just the main features. The amount of unlockable things and purchasable things is huge. It's really entertaining for a genre thats usually considered quite 2d, this is in the next dimension entirely. Really worth the money and outdoing all the competition a million to one. Truely a brilliant game.
PlayStation 2
May 1, 2013
Resident Evil 6
1
User Score
gorelequint
May 1, 2013
Utter garbage. The survival horror and puzzle solving of the earlier games has been eschewed in favour of repetitive run and shoot with never enough ammo and a camera system with a mind of its own especially in close quarter combat. Riddled with as many bugs and glitches as the demo, the autosave is also hit and miss, at least it is on my PS3. Twice I've played through half a campaign, quit for the night (checking that 'save in progress' has come up before I switch off), only to fire up the game a couple of nights later and find all my previous progress is gone. I'd be bemoaning the fact that I've flushed £40 down the toilet if I didn't know I can trade it in for Medal Of Honour in 2 weeks! Seriously, if you must play it to complete the series, wait for pre-owned. There'll be hundreds of them around Christmas time for a tenner!
PlayStation 3
Apr 30, 2013
Dante's Inferno
9
User Score
gorelequint
Apr 30, 2013
I think this game is definitely worth playing, but once it's completed I myself wouldn't want to play it over. Its not a God of War rip off but it dose use certain game play element's from it and it also uses many other elements from many other games, so not by any means original hence the 4 stars. although not original it dose offer loads in the way of trophies, blood, gore, violence oh and not forgetting certain favored womanly body parts, it can be addictive but I fear if I played it for to long I would want to bludgeon someone to death or something. Graphically it could be better but still good enough, for what you get the price should be a bit less so maybe just rent it and help your local DVD shop out. By no means let your children play this game its 100% not suitable, I know the rating is sometimes harsh but not this time.
PlayStation 3
Apr 29, 2013
James Bond 007: Everything or Nothing
7
User Score
gorelequint
Apr 29, 2013
This game sounded mint, and it was the first 7 or 8 levels (very short levels). You go on a bike, in a car, helicopter, and a tank in the first 5 or 6 levels. The gadgets r great. But it eventually gets extremely hard. The graphics r good and the levels fun anough u want 2 do them again (and u can). The multiplayer is a bit dissapointing but is fun if u can actually do it. 7/10
GameCube
Apr 29, 2013
Bloody Roar: Primal Fury
10
User Score
gorelequint
Apr 29, 2013
This is one of my favorite games on the Gamecube system. The first thing that drew my attention to this game were the graphics. They look very good, even today. It has a very polished look, from the interface to the detailed characters. The biggest achievement is that the game manages to capture an anime look for its characters without using a cartoony style. For some reason, though, the game wasn't very popular at the time of its launch. Part of this was a timing issue, I believe. The Gamecube was still new and everybody was expecting a lot of innovation. It's true that it can be difficult even for me to find people that are willing to play the game with me. There are primarily two things that cause this reaction. The first one is that there are big differences between the characters. Characters tend to have their advantages and weaknesses. If you select a character at random, it might behave in particular ways that can cause some confusion. The way the game was meant to be played is to start with the characters in the order they were listed in the menu. Start with Yugo and Alice and so on these "starter" characters tend to have covered all areas, with moves for all situations. Only after you become comfortable with them move onto characters such as Uriko and Ganesha, which are more specialized. The second issue that seems to confuse new players is that the game is very combo-oriented. If you connect moves in the proper order, you can unleash a chain of 17 hits that seem impossible to stop. So it can be quite frustrating for the other player, as he presses buttons and realizes that he cannot do much during a combo. The game becomes very fun once your adversary learns to string combos too. All in all, it is a very good product. Especially considering that it wasn't developed by a huge team with fabulous budgets.
GameCube
Apr 29, 2013
Blood Omen 2
10
User Score
gorelequint
Apr 29, 2013
I picked up this game, knowing nothing about the legacy of kain series, and having read some bad reviews in magazines. I must say that I was very impressed. The game starts off slowly, getting you used to the controls, but soon heats up, often bringing new challeneges that prove quite difficult to complete, and take more than one try. The combat system is basic, but easy to use, and the hack'n'slash action can be difficult when you first start the game. yes, there is quite a bit of talking, but that's quite alright, as the speech does sometimes hold clues and/or tips on how to get past certain bits of the game. What I particularly liked was the way that you can play the game is two markedly different ways. you can go stealthily, and only kill for neccesity (when you need a health topup, or the guard is in front of a door) or you can do an all-out massacre. Both are great fun, and this can add to your experience. Don't be a conformist and follw the magazine reviews, buy this game, give it a little time at first, and you'll find out just how much fun it can be.
GameCube
Apr 27, 2013
Dishonored
10
User Score
gorelequint
Apr 27, 2013
The plot for this game is great! best game ive played, recommend this if your into stealth games.. it offers unique abilities to make the game more interesting and even though ive seen complaints about graphics, theyre actually not that bad! (if your not a super geeek who cares) worth buying this game though, the game does seem abit short but each level takes its time, thats if you dont go berserk aha and take time off of your xbox instead of staying in one position for 12 hours. Id like to see a DisHonored 2 if im honest although i cant see that happening because of the ending but who knows?.. another good thing is that as you play the game, the way you play it actually decides the ending you get out of 3 possible endings.. the missions are the same old same old just go and assasinate people.. but there's always optional side missions and new surroundings that take away that feeling that youve just done the same thing. There's also a thousand different paths you can take towards your target which is pretty cool! BUY THE GAME
Xbox 360
Apr 26, 2013
Mortal Kombat (2011)
10
User Score
gorelequint
Apr 26, 2013
Well, JapanMan's review sums it all up nicely but I just wanted to add my thoughts on the game anyway. I was a Mortal Kombat fan back in the early 90s from 1 through to Trilogy but never liked the rest...Until now. The game feels very much like those original MK games, only without the Broken movies, and Cheap AI tactics of pre-empting your button presses. On the whole, it's a very balanced fighter and of the 20+ characters i feel they each have their uses and none of greatly over-powered. Some are easier to use than others but once you get the buttons down they are all pretty close. I also really like the choice of characters. With over 60 to pick from I feel they chose all of the best, and main characters. I'm particularly happy they did add Smoke, as he was always my favourite. Worth noting too that, unlike the originals each character really has their own playing style and move list unlike in the originals were Reptile was basically just a green Sub-Zero. Here, all the main ninjas are in (except Rain) but are all very unique. This game is very violent, although you do unlock the option to turn the blood and gore off if you wish. Story Mode is a very nice addition and is a lot deeper and more expansive than I expected. I'd estimate it could be about 6-8 hours long depending on how good you are. Not bad for a fighting game! 4 player offline tag matches are great fun if you have some friends around, or just stick to 2v2 against the Ai or 1v1 etc. There are a lot of game modes on offer, and a load of extra content to unlock in the Krypt. Again, this is all more than I expected. The beauty of this is that these things are all in addition to the actual fighting mechanics being brilliant, rather than fancy features on a poor game. The attention to detail in the backgrounds and stages is as good as it comes. The subway level for instance has trains passing by and above you which sends paper flying across the screen and if you have surround sound on it can get quite immersive. The stages themselves are mostly the old classic ones with some extras. It's a good idea to play through story mode 1st and you'll see where each stage fits in to the plot. 1 thing I always loved about MK is the depth in the characters Bios and back stories, all of which is on display here and even played out in hours of cut scenes which are brilliantly done. The X-Ray attacks are a nice touch, although learning not to use them is the best way to save for multiple powerful attacks or combo breaking etc. But if you have it ready and you're opponent is nearing death it's a nice way to finish them off! Fatalaties are possibly the most brutal I've seen too helped of course by the brilliant graphics. Also, 3 of my friends pre-ordered this game just from the demo and neither were MK fans and all think the full game is great. The demo does it no justice really, as always. This is the best fighting game I've ever played and as high as my expectations of it were from numerous footage and the demo, it has surpassed them all considerably.
PlayStation 3
Apr 25, 2013
Tomb Raider
6
User Score
gorelequint
Apr 25, 2013
Definitely don't agree with those giving this 5 stars as "One of the best games ever" ****. One question to these people, How many games have you actually played? As someone who has been a lifelong TR fan ever since i played the very first game in 1996 this certaintly is a much welcomed upgrade from the stale games circa 2003 2008. When you compare it on the Tomb Raider scale it is very very good but on video games as a whole it lacks substance. I found immersion very difficult, considering you fall and land on an iron spike impaling your side in the very first level then not 5 minutes later proceed to run, jump and climb objects as if you had already healed from the spike almost instantly, she even holds her side because of the pain! I guess walking is painful but climbing and running... not so much. This is not the only time this happens in the game we are supposed to be believing she is human in this reboot right?. Another thing i was dissapointed with was that they once again included quick time events in cutscenes, I can't be the only one who hates this? Watching a cinematic cutscene whilst constantly being primed to press a button just ruins the entertainment of it, instead of watching the action you're reminding yourself which button your finger is on so that you'll be ready. Let the game be the game and the cutscene be the cutscene, don't merge both into some anxious attention diverting gaming moment. Let us relax and watch the cutscene or let us play that part of the freaking game!! The actual story is pretty decent, could have been better but holds together well. The combat is 3rd person and i will agree it doesn't have many flaws, the cover system holds well and the enemies have decent enough AI to be a challenege at certain areas. I love games with looting systems in place, whether it be crates, enemies or treasure chests gathering loot and supplies is fun and i'm glad they included it in this game, However looting the same crap over and over again becomes repetitive and boring, but there wasn't really anything else in this game to be looted, no armor upgrades, rare ability boosting island remedies, unique weapons etc etc. The levels whilst they promote non linearity are infact linear, there is no exploration on any large scale. You get a sort of mini sandbox to explore which i felt was lacking as we were sold this huge island. I played this game for 8 straight hours before giving it up for good, the levels and challenege felt the same throughout the whole game. There was no mission where i thought "Hey, this is different!" maybe except the sneaking to avoid guards and the huge amount of bodies of WW2 soldiers in that bunker with the guardian. Am i expecting too much from this game? Well not really if you're going to class this as the best game ever or game of the year. I feel my review is fair, it's definitely not 1 star and it sure as hell isn't 5 stars, which doesn't change the fact this game to me is a letdown. If you Want a proper jungle exploration shooter? pick up Far Cry 3.
Xbox 360
Apr 25, 2013
Metroid Prime
10
User Score
gorelequint
Apr 25, 2013
I felt I had to write a review jst to state something other than how much I like this game; a LOT of people, including one or two reviewers here, have made comments saying that they were disappointed with 'Metroid Prime' because it's not like games like 'Halo' or 'Quake'; but the point is that it really isn't trying to be. 'Metroid Prime' is NOT a normal first-person shooter; 'Metroid' games have been around since the 1980s, and have never been about just shooting and surviving, there's a lot more to it. Power-ups, new abilities, upgrades and such are vital to success in this game, and it requires much more thought than the everyday shooter. This isn't to say that 'Metriod Prime' doesn't deliver when it comes to the shooting action; to put it bluntly, it's cool, and the action gets pretty frantic. What annoys me is when people go on about how this game isn't like other shoot 'em ups; surely it's nice to have games being produced that do something DIFFERENT to every other shoot 'em up? I highly recommend this game; it delivers in every conceivable way a game should, and, with it being a 'Player's Choice' title now, you're picking up a great game for a good price.
GameCube
Apr 25, 2013
Metroid Prime 2: Echoes
2
User Score
gorelequint
Apr 25, 2013
Most people like games because of gameplay, graphics, how hard it was... but this game is hard to get into. The first level involves running around with virtually no direction given, and the second is worse, as you have to look for several keys with even less direction. Funnily enough, if you could save whenever you wanted, it might get a 3, but it screws that up too. You have to backtrack all the way to your ship to save. No thanks, this game is strictly for Sci-fi nerds.
GameCube
Apr 25, 2013
Metroid Prime 3: Corruption
1
User Score
gorelequint
Apr 25, 2013
the final part of the metroid story comes to a close and classy looking style on the wii that is about the only thing that they have got right about this game, it is very pretty as the landscapes and space stations morph and shimmer around you it is a very encompassing FPS, and the soundtrack just oozes atmosphere but that us where the good stops and the annoying takes over. the control system althought quite logical is infuriating to use,there isnt enough things to shoot at for long phases of the game and then they dump an entire levels worth of aliens on you in one go and wonder why you die the map screens are hopeless and almost completely useless annd the puzzle sections are more like point and click stlye games where there is no logic to them its more a case of try everything that you have got until one of them works hopelessly overated,terribley annoying to play,avoid at all costs
Wii
Apr 25, 2013
Final Fantasy Crystal Chronicles: Echoes of Time
7
User Score
gorelequint
Apr 25, 2013
I am a huge fan of the entire FF Series dating back to the original. I must admit when i saw this game on a preview trailer, i wasn't expecting too much from it. However i went out on a limb and decided to get it on the wii and i must admit it got me hooked. The movement is quick and it's not long before you find yourself fighting your first boss. The graphics are not THAT great. That is because of it being a transfer of the DS verision, however i have never been fussed about the graphics, and the gameplay will not disappoint you if you have played FF-CC: Rings of fate as it is the same style for battles and movement. The only true drawback i find with this game on the wii is the dual screen. It is a bit annoying and if you play on a small tv you might find the text hard to read. Other than that though, SE have, IMO, made a fun game that you can party with 3 others in a team of 4 and dungeon crawl till your hearts content.
Wii
Apr 24, 2013
You're in the Movies
4
User Score
gorelequint
Apr 24, 2013
As many other people I would suspect purchased this game they mainly were after the live vision camera and the game itself was considered a bonus. I was however generally suprised that I put this game in and did enjoy it however the game loses its appeal after a couple of play-throughs due to its repetitiveness and then becomes dull and tedious to play. I did manage to play this with me and a friend and it was found to be a bit more enjoyable but again was brought down by the gameplay again repeating itself. My suggestion is for the price it is currently being sold at here on amazon to get it but only really if you want the live vision camera or have four friends to play with on a regular basis who you may generally enjoy playing games that make you all look like complete morons in front of one another
Xbox 360
Apr 24, 2013
Mario Party 9
10
User Score
gorelequint
Apr 24, 2013
The main reason Mario Party 9 plays a bit different to the other Mario Party games is because it was developed by the same team who gave us the most excellent Wii Party with Wii Remote Controller Black. In Party mode there are six exciting boards for you to play on which are Toad Road, Bob-omb Factory, Boo's Horror Castle, Blooper Beach, Magma Mine and Bowser Station. There are 80 new minigames for you to enjoy as your group work their way around the board on all different types of fun transport and some include great boss battles. You may travel together as team but you will be battle it out like enemies. The game starts off with 10 charcters for you play as which are Mario, Toad, Luigi, Koopa, Peach, Birdo, Daisy, Wario, Waluigi and Yoshi. When you complete the solo mode you are given Shy Guy and Kamek to play with as well. As you play Mario Party 9 you are given party points which you can use in the Museum to unlock DK's Jungle Ruins stage, new vehicles and stars in the sky of Nintendo characters etc. The Extras mode lets you play Shell Soccer in which you are split into two teams for up to four players. The first team to take out all seven of their opponents Goombas wins. Goomb Bowling plays a little like Wii Sports Bowling but you have to try and hit all the Goombas down which move from left to right. Castle Clearout plays a bit like Puzzle League (Nintendo DS) in that you need to connect six or more marbles of the same colour which clears a group and watch the fireworks go off! Perspective mode is for one player only in which you are given 10 different minigames to play but you need to win in order to move on. Last of all there is the Minigames mode that has Freeplay in which you can play all the minigames as many times as you like. Step It Up is a race to the top of the steps by winning minigames. In Garden Battle you play minigames to determine the order in which players get plant blocks. The first player to fill his or her garden with plant blocks is the champion. Garden Battle is my six year old daughters favourite mode at the moment because she likes gardening. There is also Choice Challenge, High Roller, Time Attack and I have unlocked the cool Boss Rush Mode. Mario Party 9 is one of our families favourite games to play together alongside likes of Mario Kart Wii, Wii Party, Wii Sports Resort and Go Vacation.
Wii
Apr 24, 2013
Mario Party 8
2
User Score
gorelequint
Apr 24, 2013
There's one thing you need to know about Mario Party 8 before you buy it be prepared to do a lot of reading during the game! The game has an incredibly irritating interface whereby it bombards you with constant information throughout the game which can only be cleared by pressing the A key. Consequently, you spend most of the time repeatedly pressing the A key to get rid of the constant barrage of messages. In fact before the game even starts you are forced to read through an endless parade of information boxes that end up making things more confusing and leaving you wondering when on earth this game is going to start. For a game aimed at kids as well as adults I fail to see how any child would have the patience to read through so much claptrap before the game begins, it really is that tedious. After reading what seems like a small book worth of instructions, the game finally starts. This is where the next level of frustration begins, as Mario Party 8 is based around you playing a boardgame that is little more than glorified snakes and ladders and has zero skill. Playing a game of luck against a human opponent has some element of short-term fun, but against the computer, forget it. As a single-player game, Mario Party 8 is a non-starter and will bore you witless very, very quickly. Against a human opponent the boardgames are entertaining for a while and give some genuine laughs but the lack of skill needed soon gets annoying and you find yourself yearning for the mini-games to break up the monotony. But playing a mini-game, like everything else, relies on luck, you have to just hope that a roll of the dice lands you on a square which puts you into a mini-game. When the mini-game starts, your relief from the tedium is often very short-lived as many of the mini-games are over in less than a minute, then it's back to the wretched boardgame again. Another annoying touch to the game is that there are many pre-set animations that you are forced to watch without any option of skipping them, this just adds to the frustration of the game. But what of the mini-games themselves? Well, many are actually very good, some are horrible, but generally they're good fun and well designed. Unfortunately some mini-games have to be unlocked which can only be achieved by success on the boardgames. So if you're willing to have your patience pushed to the limit it's possible to unlock them, but you'll probably end up deciding another session on the boardgames is too much to bear. Mario Party 8 is a huge opportunity missed. The idea of loads of simple but fun party games is a good one, but the game design does everything it can to stifle this through the constant stream of pointless information that interrupts the game, and the woeful boardgames. It would have been better to either make the boardgames more skill-based, or just get rid of them completely, and let people just play the mini-games.
Wii
Apr 24, 2013
Halo 4
7
User Score
gorelequint
Apr 24, 2013
While Halo 4 (Xbox 360) is a fantastic, enjoyable game with amazing graphics, it could have been so much more. I have loved the halo franchise from the original Combat Evolved to Halo Reach, but Halo 4 just didn't have the full package I was hoping for. The campaign was short, repetitive and linear. When I say linear, I mean canyons and corridors. You will know exactly what I mean if you have played the previous games. There is simply not enough open, widespread areas that make you gasp in awe at the size of them. There was one particular sequence that I loved, which involved riding on a giant tank (very similar to the sequence in Gears of War 2) while defending it but it didn't last long enough, and guess **** tank was driving through yet another linear canyon The sequence could have had so much more added to it to make it worthy of the Halo franchise. An example of a worthy Halo chapter was the epic final battle in Halo 3, where you are battling infantry, scarabs, ghosts, wraiths etc. That battle just made me jump for joy while I was playing it. Sadly there is no, i repeat, NO epic battles in this game at all. I got the feeling that the new makers, 343 Industries were too busy trying to put everything from the old halo games in that they forgot that the fans also want something new. The new enemies (rogue covenant and the prometheans) are boring and have absolutely zero personality compared to the Covenant in Halo 3, who I began to have respect for towards the end of the game. The new weapons aren't new they are just the same old weapons turned orange, with different sound effects The storyline was very vague in explaining what the enemies actually want which is, in my opinion a very important factor to take into account. Why are they doing what they are doing? The most disappointing part of the campaign is the boss battle. I was hoping for a showdown that would take me loads of attemps to beat **** lasted 3 seconds and most of it was a cutscene. The multiplayer is pretty much the same. The maps are uninspiring and I can't pick out anything new or innovative apart from changing the NAMES of some of the game types. Not very exciting....i mean...come on...game NAMES??? Who cares?? However, there is one new game type that I love: Dominion. It involves capturing bases, fortifying them with shields and turrets, and then defending them from the enemy. This involves tactic and teamwork, which is something that I think the previous halo game types didn't have enough of. But...This does not make up for the disappointment of the rest of the game. The fact is, halo has so much potential. The halo universe is a brilliant creation and there is so much that can be added to it. It's practically limitless...... so why didn't they add anything?? Beats me??!
Xbox 360
Apr 23, 2013
GoldenEye 007 (2010)
1
User Score
gorelequint
Apr 23, 2013
Having bought this game for only £10 I thought it would be a great addition to my new nintendo wii collection, even if it was a poor game it would still be worth £10... Right? Well I have to say sadly I am wrong, don't get me wrong the campaign seems alright and follows the movie script pretty close, however if like me you want a good online shooter then this game is just awful! One thing that gets me is that the game can't decide what it wants to be, either CoD or N64 Goldeneye, then tries to be a mix of both and ends up feeling all wrong! It uses the CoD health system (in which your health regenerates) and yet tries to give it self more **** and run feel, I can't help but think this game should have brought back the old health pack and body armor way of FPShooters. The thing that most annoys me about this game is the stupid connection or lag the seems to plague my system... and by the look of some of the reviews I'd think it was only mine, till i reliese its purely down to host connection. I can't tell you how many times I have emptied an entire clip on someone only to hit them once or twice (With burst fire BTW) then have them turn around and waste me! All the guns other then shotgun are junk, meaning that the people who pick the shotgun with more often then not prosper, to be fair thou there is such a lack of guns in this game its unreal, its like the makers of the game wanted to keep true to the 64 game that this game mocks just by being one minute and then be modern the next with weapon scoping... What with like 5 guns! I hate the way that when you scope the game locks on to someone, however because no one in there right mind would stay still... especially after taking a few hits it really ends up doing more harm then good, Very frustrating. No Wii speak, No way of keeping in touch with people you meet on like, no fun to be had. Only saving grace is that there is still always a game to be had, but for the price you would be silly to not get CoD Black Ops if you want a Wii FPS
Wii
Apr 23, 2013
Gears of War: Judgment
8
User Score
gorelequint
Apr 23, 2013
The game itself was more or less giving fans the chance to learn more about Cole and Baird, which was why I leaped a it. However the gaming style was quite drastically different. Unlike the last Gears of war games, the storytelling isn't as linear and the sections are broken up by arcade style levels. You don't get to keep your weapons that you had in the last section which can be especially annoying if you've just grabbed your favourite weapon. But the interesting thing are the challenges they issue you to keep you on your toes, and the enemies in each level have about three different wave styles if you die/restart a level. What was nice to see was that if you played enough/got enough stars awarded you unlocked a section from the Gears 3 arc. Over all it was definitely a fun game in terms of the main campaign but the play style was a little jarring by comparison, as much as they made it fit to the plot.. I'd rather they just stuck to a flowing gameplay rather than breaking it up into chunks.
Xbox 360
Apr 23, 2013
Diablo III
6
User Score
gorelequint
Apr 23, 2013
It's probably been said in the hundreds of reviews this is not a Diablo game. In fact, if it was not named "Diablo", this would make a great 10 buck arcade game. If that was the case, I would give it a direct 5 star rating. But now I'm grading this game according to the expectations that it set and how it compares to its great predecessor. Lets see the pros and cons: Pros: - Beautiful animations and effects - Fantastic sound (with the right headphones it is truly a blast) - Improved inventory management and storage - Auction house makes it easier to **** don't need to stay in a "trade" game for hours to sell/buy stuff Cons: - Visuals do not match the Diablo universe it too colorful and childish, nothing like the dark tones in Diablo 1 and 2 - Being able to change skills on the fly, and no attributes distribution, is interesting but it feels like you don't invest anything in your character (aka very limited personalization). I would rather prefer a skill tree system like in Diablo 2, but with the option to reset your skills for a small cost. - Itemization, which was the core of the previous games, is simply WRONG! Finding a really good item, worth keeping or selling is very hard, the legendary items are 95% of the time rubbish, the scaling is ridiculous there is nothing worth keeping for more than few levels, because at level 60 even the blue items are far superior to the level 55 legendaries. - Real money auctions make the game P2W (pay to win) - The crafting system is bad the randomization of the stats and the high crafting costs, means that you end up spending a lot more money to craft something useful, than by buying it from AH - There are no rune words, imbuing, socketing, jewels, horadric crafting, etc..... - The story is simple and anti-climatic and characters are dull and annoying. The mercs are totally useless on the high levels - Last but not least, the constant online requirement is frustrating... So if you are wondering whether to buy this or **** you are not a diablo hardcore fan keep wondering until the price drops to 10 pounds, at the current price it is not worth it. If you are a fan, better wait for Torchlight 2.
PC
Apr 23, 2013
Metal Gear Solid 3: Snake Eater
4
User Score
gorelequint
Apr 23, 2013
I can tell the game is vastly improved on earlier MGSs, the environment, the camouflage system ****. I really want to enjoy it, but the camera system just does not work or suit the game. Usually looking down from a bird's eye view, you can only see a small area of the environment, you can only pan the camera a little way and this is the most frustrating, decrepit part of the game. Everything is off the camera! Out of sight! and the only way to get some environmental awareness is to use the awkward first person view. In previous titles this camera system was fine or acceptable and the reason it worked was because you had a radar/map, that gave you awareness of everything off the camera, making it less frustrating. In Snake Eater you don't have anything as useful as that and it's something Kojima failed to to spot or resolve to the games detriment. But you know what, after getting spotted on multiple occasions due to the camera, I never finished Snake Eater. I got fed up, ditched it and bought 'Subsistence'. I can confirm that the game is awesome. With the full 3D camera movements I can actually see what's up ahead! And I can actually appreciate how attractive the game is! Dear lord! If only Kojima could have done this sooner. But sadly, the camera makes Snake Eater obsolete.
PlayStation 2
Apr 23, 2013
Lollipop Chainsaw
3
User Score
gorelequint
Apr 23, 2013
While I have totally enjoyed this game I am a bit shocked that some many people have given it a 5 star review. Yes it's a welcome change from the big titles like COD, but it's nothing more than good old fashioned button thrashing fun. I like the way your skills build up and the combos get more elaborate. It reminds me of older titles from days gone by, the closes game I can compare it to on the Xbox is Wolverine which I loved. Do not be fooled by the portrayed cute girly looking image of this game. The language is dirty and there are plenty of sexual innuendoes which I like ;-) The main character Juliet is a babe which really makes me want to give this game a 5 star rating but she can get a little bit tedious when she repeatedly dishes out teen says such as O.M.G, awesome and this is totally cool etc etc. One other bad point is the game save points. I like to switch on the Xbox and have 15 30 mins on it while the misses is in the shower or something, the problem is that each chapter seems to last a lot longer than that and there are no midpoint saves. On the same note if you die it sometimes puts you annoyingly far back in the game. Please don't hate me for not giving this game 5 stars. I am just trying to be honest.
Xbox 360
Apr 23, 2013
WWE '12
8
User Score
gorelequint
Apr 23, 2013
Reading through the reviews for this game, its hard to disagree with the possitive or the negative reviews. Basically this game represnts exactly what wwe is all about, it looks good and is entertaining. But at its core it fake and repetative. Graphically you can not fault the game, it has all the moves and music that you would want. Where it faulters is in its game play, basically the designers came up with reversals as the way to make the game challenging, you use your right trigger to counter, if you do not get the timing right you will be hit by move after move, ending with you tearing your hair out. After a good few hours of play you learn to time your clicks, but overall the whole system of reversals leaves you with a feeling of random luck. If I am honest this is one of the few games where I stuck it on easy and turned of the AI. Once you do this the game is a blast, you can just sit back, win fights and enjoy the wwe show. My only other complaint is the level of freedom, while you play there is a feeling of being stuck on tracks. I wanted to be able to recreate crazy moves where wrestlers would go into the crowd or throw people through the stage sets or dive of the stage sets. sadly there is a solid block of where you can and can not go, making thinking out side the box a none starter. The custon arena's and characters are great, with loads of options. Having my home made wrestler walk into the road warriors "what a rush!" was a thrill. Overall this game is going to be fun if you are into WWE, just do not expect deep game play or environmental freedom
Xbox 360
Apr 23, 2013
Gears of War 3
7
User Score
gorelequint
Apr 23, 2013
Well I was not disappointed with this game, some very cool new weapons and some brilliant adaptations on Horde plus a new game called Beast. Me and my friends have had hours of fun playing both these games, the campaign was not bad not amazing but worth playing. So much carnage to in this game I love Gears of War. Do try and find a bargain price for it tho, I ordered it second hand for about £10 and managed to get a brand new game in the wrapper still. If you love the gears games buy it, if you are new and intrigued then buy it and enjoy the blood shed and carnage with your trusty chainsaw lancer
Xbox 360
Apr 23, 2013
Gears of War 2
2
User Score
gorelequint
Apr 23, 2013
Let's face it, the big appeal of the original Gears was the massive multiplayer carnage. Irrespective of the notable 'host advantage', I think it was (and remains) a success. After nailing the new campaign on the 'normal' level within 8 to 10 hours (it was too easy and that's coming from someone who is rubbish at shooter games) I was looking forward to some new arenas and new features in the Gears 2 multiplayer environment. Whatever the thinking was behind the new party format, IT JUST DOESN'T WORK. After 3 weeks of owning Gears 2 I have played just 1 public match. And the only reason I got into that match was because some USA based guys I met in the original Gears had a party lobby already set up. For me, this is the letdown of 2008. The multiplayer potential is vast but being able to access it is a near impossibility unless you can easily gather a group of 5 friends in your lobby. Whether EPIC or Microsoft are able to offer a patch to improve the multiplayer environment is a big question. Fingers crossed that something can be done. Were it up to scratch then Gears 2 would be worthy of 4 stars or more. Since the multiplayer is such a mess and the campaign is so short, 2 is all I can give. Shame. Was this review helpful to you? Yes No
Xbox 360
Apr 23, 2013
Gears of War
10
User Score
gorelequint
Apr 23, 2013
and easily one of the best games ever released. A Co-op campaign in games is something which is always requested, and rarely is it pulled off as well as Gears of War does. Halo 2's co-op campaign is the only thing which comes close to it, and even then, I feel that as the game is 3rd person, it just feels more Co-Oppy. Not only is the Co-op amazing, the Xbox Live Co-Op is out of this world... no lag, and everything streams together nicely bringing a nice feel to playing with a friend. You both see the cut-scenes at the same time and the only bug I found was the occasional texture not loading for the first 5 seconds of a chapter. Apart from that, chainsaw killing glory. If you have a 360, you /need/ this game, if you don't have a 360, you need to buy one
Xbox 360
Apr 23, 2013
Halo: Reach
3
User Score
gorelequint
Apr 23, 2013
Halo Reach is fun, some of the visuals are cool and the AI isn't so bad. But as the review title states it was way too short and was too vaguely told to generate any real affinity for the characters. The fighting/battle action is cool but nothing wildly different from any of the other adventures of the franchise. After enjoying the intuitive cover of Gears of War, any other game without the benefit of cover is just frustrating and feels retrograde. The AI of your accompanying team is decent and you can hop on a vehicle and manage the weapon while a Noble squad mate **** the most part. Sometimes they just go AWOL. My biggest beef with the game is the length. Way too short and easily finished within a few hours of play. I was slightly shocked when it was done. That and the storytelling was simply ineffectual. One knew what was happening but only had a vague connection to the story, and moments where one should have felt some sympathy for the characters were lost. There are times when the instructions for your next mission are unclear and this is also quite annoying. No doubt it's entertaining, but one gets the sense that it was made in a bit of a rush.
Xbox 360
Apr 23, 2013
Super Mario 3D Land
8
User Score
gorelequint
Apr 23, 2013
I must confess that I was never a fan of Mario games for a couple of reasons: as a child, I thought that the graphics were boring, with too many regular shapes and few colours, compared to games like Rayman for instance; I didn't like the lack of a health meter and the time limit of each level; finally, the difficulty level seemed a bit high. It is true that I have only played a few Mario games, the first one on the NES and a few on the GBA. In any case, Super Mario 3D Land has changed my opinion regarding all the matters mentioned above. The graphics are excellent, probably the best on the 3ds so far. The colours are rich and bright, and each level has its own theme with unique elements. The 3d effect is very good and it is one of the few games where the effect really improves gameplay. There are many power-ups in the game, which apart from giving an extra power, allow the character to take 2 hits. You can also store an additional power-up, so the lack of a health meter is no longer a significant issue. Although there is still a time limit, there is plenty of time to finish each level. Finally, the difficulty of the main game is low to medium. For those looking for a challenge, after completing the main game you unlock the special worlds with higher difficulty (this part is equal in length to the main game). However, there are a few things which I didn't like about this game, and this is why I gave it 4 stars instead of 5. At some point, the game becomes repetitive. From the beginning, you will notice that there are only two types of boss fights (with the exception of the last). You might ignore this aspect in the main game, since the other levels are very different. However, many of the levels in the special worlds are variations of the levels in the main game. This might also be acceptable, since it is very difficult to come up with completely new levels in such a game. The problem is that in order to complete the game 100%, you will sometimes have to repeat levels in order to collect all the coins and get the golden flags. But even worse, after completing all the levels with Mario, you will also have to complete them with Luigi. Repeating everything also means hearing "Wahoo", "Wee", "Mah", "Waa", "Aaaah" hundreds of times, and the same music tracks. This might be very annoying for some people. Another complaint is the lack of a physical manual. Paying 30 pounds for this game, I was expecting to find a proper manual. Not only that the physical manual is missing, but also an important information. If any of the assisting blocks appears (after you die more than 5 times in a row) and you save the game afterwards, you can't finish the game with the "shiny stars" achievement. To sum things up, I highly recommend this game and apart from the problems mentioned above, I think it is one of the best 3ds games released so far.
3DS
Apr 23, 2013
Resident Evil: The Mercenaries 3D
5
User Score
gorelequint
Apr 23, 2013
As a big RE fan I was very excited when this new portable version of the shooting franchise was released and all in all I wasn't disappointed. The style the gameplay requires you to kill as many enemies as you can in a limited amount of time. It's an addictive and action filled game that you are bound to like if you enjoy head shotting enemies against the clock. The attraction of beating your previous high scores will have you playing through this relatively short game a good few times. Essentially Mercenaries is just a slightly expanded mini-game. There's no story mode and just six groups of missions to play. Also, there are only eight characters to choose from each with only one alternative costume. This lack of variety is slightly disappointing from a game which retails at the price of a full release. The aiming and shooting system works well you use the circle 3DS pad to aim which feels very intuitive. However, the feature that allows you to move while shooting by pressing L to strafe is useless as you cannot adjust your crosshairs whilst moving. This is a disappointing flaw but it can always be overcome by just stopping and then lining up the headshots. The graphics of this game are very good and possibly even the best I have seen on the 3DS. However the frame rate is poor which is very annoying as in places the game can stutter. Also enemies can randomly disappear during gameplay which can be infuriating. A nice feature of the game is the ability to unlock skills and up to three of them to your character. Also there is the ability to play with a buddy on certain missions via a local or online link. Although this does require both players to own the cartridge it does make for a fun addition to the gameplay. Finally, this game comes with a complementary Resident Evil Revelations demo which is due to come out sometime next year. The demo is only a couple of minutes long and does not really give you a great feel as to what this game is going to be like. Overall, Mercenaries 3D feels like it has been rushed through production due to the slow frame rate, flawed moving controls and enemies which disappear randomly. But despite the fact that this game has the depth of a kiddie pool it is an excellent ride. If, like me, you enjoy shooting monsters then you will overlook problems and just embrace the addictive and action-filled nature of this game.
3DS
Apr 23, 2013
Resident Evil: Revelations
6
User Score
gorelequint
Apr 23, 2013
Like most people that will write a review for Revelations, I am a life long fan of the franchise and looked forward to this release immensely. Unfortunately, in my opinion, this was the least satisfying entry to date and that includes the Mercenaries 3D. For me the problem doesn't lay with the graphics or game play, both are pretty impressive considering the limitations of a hand held, it's just that the game is a bit, well, boring to be honest. In trying to combine elements of the original Res games along with those of 4 and 5 it loses out in so much as it doesn't do justice to either. There is none of the nerve jangling, heart in your mouth, survival horror of the originals, I'm sorry but white fish men just don't compare to zombies, and completely gone is the puzzle solving element. Also, although it handles and plays much like Res 4 there is nothing like enough action to make Revelations a worth while 3rd person shooter. What your left with is neither one thing or the other but a kind of mish mash that is less than the some of it's parts. That being said, it is still a Resident Evil game and as such is better than a lot of other stuff available for the 3DS. Oh, and the storyline is ridiculous, I mean just plain stupid...
3DS
Apr 23, 2013
Grand Theft Auto IV
9
User Score
gorelequint
Apr 23, 2013
I have never been a fan of the Grand Theft auto series due to the large maps and the ever increasing amount of rubbish you can do on them (get a hircut get tattoos and bunny hop over lampposts on bicycles). However i reluctantly agreed to purchase this game as a joint buy with my brother. Firstly i would like to say that the graphics have always lacked on these games due to the small disc sizes and the large maps and information needed to be stored. With the blueray discs though the huge maps and information is still great but there is a hell of a lot more memory on the discs to produce some of the greatest graphics you will see. The storyline is by far the best on any GTA game that has preceeded this one. And the gameplay is so amazing that even when you run people down in your car, they never ever fell the same way twice. The reason i gave this game 4 and not 5 stars was purely because i didnt think the online multiplayer was good enough, the lobby system was poor and you are left hanging around for long. If you want this game as an online multiplayer then i can suggest some which are much better. For a one player arcade game however. look no further! It is amazing.
PlayStation 3
Apr 23, 2013
RAGE
8
User Score
gorelequint
Apr 23, 2013
I have to admit I hadn't heard of this game until only a couple of weeks before it came out. We are getting a lot of top drawer titles out now and over the coming 3-4 months and I quess this one flew under the rader for a while. Pretty straight forward FPS, set in a furture where the world and humanity have taken a turn for the worst (asteroid strike for anyone who didn't bother reading the marketing junk above) First impressions very positive, this is an 'id' games release, for those that don't know id games pretty much invented the modern FPS what they don't know about first person shooters is not worth knowing. This reflects in the gameplay very smooth, the guns just look and feel fantastic, AI is okay not outstanding but enough to keep you on your toes. As for the campaign well if I say to you futuristic Sci-Fi set on a damaged Earth 1 or 2 games will leap into your mind, Borderlands and Fallout and this game sits between both of them, in look and feel it is closer to borderlands, in scale and missions closer to fallout, it doesn't have borderlands colour palatte or some of the more 'zany' type things,(while it isn't colourful like borderlands the actual graphics are really great) and its doesn't have fallouts RPG angle and shear varied enemies/mission types etc What it has is an pretty large open world sandbox with you following stuctured missions,(+ side missions etc) as you go though the game you gain experience, this experience then allows you to identify more and more useful objects littered around the game and how to use these items to upgrade your weapons, cars, armour etc. (in practice this means your find stuff in piles of scrap etc and if your expereince is high enough, your be able to use the item to add to something) I've not encountered anything too negative about this game as yet, perhaps some of the side missions can get slightly samey (not unusual in larger games) the recoil on some of the guns is tricky when compared to what we are used to though it simply requires the gamer to compensate some may find it a bit frustrating the experience type system they have is a bit annoying after a while, as you get higher in the game your having to go back to locations looking for stuff you discovered previously but were unable to pick up and use as you hadn't worked out what they for overall **** rather than issues So if you enjoy excellent FPS games in general, if you like Borderlands/Fallout then your like this game, if you like games with beautiful artwork and intresting NPG's then your like this game. This is a very good game, of course there are a lot of (hopefully) great FPS coming out in the next few months so this may be one you may need to put on your 'to get' list for after Xmas when the Xbox start releasing it's usual spring/summer rubbish by then your be ready for a bit of a change after spending months smashing it on GOW or COG or battlefield etc. Downside it's like Grand theft auto where you only can do missions by talking to people much like GTA not a free roam thing.
Xbox 360
Apr 19, 2013
Duke Nukem Forever
10
User Score
gorelequint
Apr 19, 2013
I'm not too sure what to say about this game, At first when I turned it on, I saw that intro-movie & I thought it was absolutely amazing & a complete blast from the past. I'm an avid Duke Nukem fan & really did love Duke Nukem 64/3D to bits. This game unfortunately turned into a modern day shooter & the graphics & physics aren't too impressive. As some people have said, quite like Playstation 2. Regardless of that, after 12 long years of being manhandled by developers I'd expect this game was merely rushed to get it out & finished. After all that, this game really pleased me, maybe it was re-living some past times & living as my hero once again! The little things like "Ego Awards" where you earn a bonus to interacting with your environment (such as make some popcorn) was a great little idea. The game is very challenging, I did complete it on both Piece of Cake (very easy) and Damn I'm Good (insane). Piece of Cake was a good idea, go through the game, interact with the whole environment & really sap up the enjoyment in the game & learn what's what. Damn I'm Good was a pure game-rush. I played to get the game finished, prattling around would only make it a lot harder and boy IT WAS HARD!! I don't know if I can recommend this game to anyone else, you really do have to be a Duke Fan to appreciate this game. Give it a chance & enjoy what's there, don't think what it should of been! Hopefully there will be another instalment to the Duke franchise but I know for a fact this next one will be much better. This was just a stepping stone that had to be done & I'm glad they finally got it out of the way. I did enjoy it none the less.
Xbox 360
Apr 19, 2013
Super Smash Bros. Brawl
3
User Score
gorelequint
Apr 19, 2013
As someone who got many hours of multiplayer gaming heaven out of Melee, I was very happy to hear about how Nintendo intended to amp the next in the series. I'm not going to repeat the points you have heard generally, yes it is fantastic, a fantastic roster, Melee's returning "clone characters" fleshed out and some great stages. It's worth buying on these alone. The Subspace Emissary was a great idea on paper, but missed a trick by not taking the concept beyond some flash CG cutscenes. The bits inbetween involve standard matches and low end 80's platforming. Considering that it has key characters from the platform genre's hayday, you'd think they'd add more elements inspired by the roster of characters, maybe even some original ideas. The biggest let down is the Online modes that are promised by Nintendo, put simply I have not had a single match since I am forever waiting for the service to match me up with other players. I have had the game since launch and still nothing... which is made worse if you have experienced how well Mario Kart Wii Online has hand this. To sum up, the game is excellent, Subspace Emissary is a dull missed opertunatey, the fantastic multiplayer still isn't broke and the online equivalent is, unless Nintendo see fit to sort it out, which maybe unlikely since they knowingly sold it in this state after having the very same problem in Japan and the US. I know there will be fans who won't like this when I say it, heck I'm suprised I'm saying it, but this game really is the definition of flawed genious. This game and it's publisher come from a good pedigree, but don't take everyone's word for it that it's a classic, the hype was definately a step beyond a product that European gamers were made to wait for, which is why I scored it 2 stars overall.
Wii
Apr 19, 2013
Mario Kart 7
6
User Score
gorelequint
Apr 19, 2013
Everything about this is an improvement over the Wii version slightly better handling, replacing the tricks with surprisingly good hang-glider and underwater sections, great course designs, slightly less chaotic, meaning a skillful player stands a higher chance of winning (as opposed to the Wii, which made it very hard for the most skillful player to consistenly win, with it's over the top blue shells etc.) The graphics are a big step up from the DS version. The reason I'm marking it with only 3 stars, is for 2 of the most willfully stupid design decisions I've ever seen in a modern video game. Firstly they've removed single races so if you want to have a quick race on your favourite track? Tough, you can't. You have to do a 4-race Grand Prix in sequence you can't just have a single race. So if the track you fancy playing happens to be the excellent new Rainbow Road track, you have to finish 3 other races before you're allowed to play it (unless you choose to do a solo time trial). While it's not game breaking, it is an idiotically stupid decision. It's really page one of Video Game Design 101 in a racing game you let players pick a course and race on it... has there been any other racing game in modern gaming history where that feature was removed? And secondly there are 2 camera views normal and the view surprisingly works really well, gives a great impression of speed, lets you have a close-up view of the other racers. It should be a lovely optional extra feature for players who prefer it... except... when you select view, tilt controls are enabled whether you want them or not. Other companies allow the player to choose which control method they prefer, and which camera they prefer... but apparently not Nintendo. If you like the view, you have to suffer tilt controls whether you want them or not... and if you prefer the conventional view, you're not allowed to use the tilt controls even if you wanted to. Tilt controls are ok, but tilting messes up the 3D so you you like the 3D effect, and like the view, you have to painstakinginly keep the 3DS dead level as you steer with the circle pad (cirle pad still works in view), anytime you accidently tilt the console, you veer off to the side. Another annoyance is the 3D the depth of 3D is really toned down here, compared to something like Starfox. Again, other companies might let the player choose how much 3D the player wanted (after all, that's the whole purpose of the 3D slider) but no, Nintendo have decided that the players only have the option of a very gentle 3D effect here if you wanted deeper 3D like other games? Tough, Nintendo have decided you can't have it. There's no denying, it's great to look at, fun to play but when Nintendo start turning into Apple, with their philosphy of telling customers what they want, instead of allowing them to choose, and it starts to impact on how much fun a game is to play, they deserve criticism.
3DS
Apr 19, 2013
Mario Party 4
10
User Score
gorelequint
Apr 19, 2013
Mario Party 4 is a cavalcade of brillantly wacky and fun mini games condensed with excellent 3 Dimensional graphics and hilarious animated characters, such as Mario, luigi, Wario, Yoshi and loads more. The structure of the game has obviously been devoted lots of time and effort as the game boards are realistic and great fun to play, there's so much to do. The best bit about this game is the mini games themselves, almost 100 fantastic mini ganmes that we keep you and your friends entertained for hours on end. You can play in teams, on your own or 3 against 1, all three of which are wonderful. Some of the best mini games include basketball, avalanche, booksquirm, GOAL and Blame it on the Crane. My one critism with this game is that it is not half as fun when you are playing on your own but it is a real hoot with friends and family. The party starts as soon as you buy it.
GameCube
Apr 19, 2013
Resident Evil: Operation Raccoon City
10
User Score
gorelequint
Apr 19, 2013
Operation raccoon city. A game which has been slammed by critics and fans alike. Seriously this game is everything i expected it to be, a third person socom with zombies. The story is set in many well known locations such as raccoon city police department, hospital, cemetery, (the building in resi 3 with the guy who locks himself in a storage tanker.) the gameplay is fun and controls really well, the cover which people seem to hate iv had no problem with, the shooting mechanic is really good and the abilities can be pretty cool. The melee which everyone seems to complain at is really brutal an makes you feel badass however online it is easily spammed and does no damage at all, speaking of which online the heroes mode is rediculous the heroes are total bullet sponges which is just stupid they should have the same health as in any other multiplayer mode. People keep also saying that there is no atmosphere this is wrong just from the fact that every location you are in is very well known. This game is alot of fun, if you are thinking this is going to be like other resi games you ll be disappointed you should know what ur buying before you do so watch some youtube gameplay and if you get the game remember to turn the gamma in options on the game to full because then you can see everything, the really dark areas are still dark but know you can slightly see whats there.
Xbox 360
Apr 19, 2013
Resident Evil 5
10
User Score
gorelequint
Apr 19, 2013
I have played through this game twice (on easy and then the 3rd difficulty) and I can honestly say that I will play through it again. Initially I found the controls awkward, and as one very decent review on here has already pointed out, the inventory system is cumbersome to say the least. however, these are both things that I have gotten used to and now don't feel hindered by in the slightest. A lot has been said about how the series is losing it's 'horror' element in the more action-oriented RE4 & 5. Personally I found number 4 horrific at times (the Regenerators, even on their own had me mortified more than any other RE enemy), but number 5 just isn't horror. That's not to say that the game should be criticised. What it is is a compulsive, highly playable action shooter with the most gorgeous graphics on the 360, in my opinion. The choice of setting is inspired, but I don't think that the variety of environments in Africa has been exploited on this game. The early chapters, wondering through shanty towns seem authentic, but later levels could be set just about anywhere else with lakes and caves. This is a minor criticism however. My major problem with this game is it's simplicity, caused by linear level design, self contained and obvious puzzles and the games extremely short length. RE4 took me about 13hours to finish, this took nothing like as long. However these flaws are compensated by the games replay value. For all of us achievement freaks, there are alkinds of weapons, treasures etc to be gathered, plus screen filters that can be used to give the game a different look. Gimmicky, yes, but it all adds. I loved resident evil 4 for it's gameplay. The worst we could have expected from RE5 really was an inferior clone of 4, which is what we have sadly, but still a supremely enjoyable game while it lasts. A lot of people seem to be critical of Sheva's AI in the single player mode. Whilst i can understand some gripes, I can honestly say that for large portions of the game, I forgot that there was any co-operative element to the game. If you're deciding whether or not to buy this game, I wouldn't be put off by the idea of having a computer controlled partner. One or 2 sections may have you tearing your hair out because of her stupidity, but thankfully even on the harder difficulty (I have unlocked but not tried the 4th hardest difficulty by the way) you'll discover you'll only rely on her to keep herself alive and leave her to it. The enemies in the game are as usual ridiculous and over the top (and usually always very impressive). Lickers are particularly gruesome. Despite the length of time it took for this game to hit the shelves, it is, as i said, remarkably similar in feel to RE4. If you played and enjoyed the awesome Dead Space, this will really keep you entertained. It's not as good, but certainly worth the admission fee. Very decent stuff.
Xbox 360
Apr 17, 2013
Resident Evil 6
2
User Score
gorelequint
Apr 17, 2013
I will not know why so many people like dis damn game? Good parts: 1. good graphics yes we all like how Leon's hair look in these games frankly that's it 2. can move and shoot now, yeah and jump on the floor if needed to dodge an attack 3. good cut scenes and voice acting is top notch Ok the cons with this game: Cons 1. not scary anymore look at Resident Evil 4 that kind of was 2. linear game that you can only go forward and not backwards to areas you already went by 3. mostly of the time you and you're partner got to open doors this makes game a chore boring dull and more I should say? Well you should at least open them by YOURSELF 4. this is not Resident Evil 5. the zombies transform into many many many many many forms :D it's like a game gone wrong or they are trying to make other games in one rather than one 6. the story **** to the grave really one thing Leon's partner will say so who's this Ada? And Leon says oh no I say later on. Guess what he don't, all the character here does not want to tell nothing when they been asked a damn question. The story will just confuse you a lot here 7. the levels can be annoying and confusing and dull like Jake's last mission man it's boring you going up in this lift that rotates to A to G and finding how to get there was dull annoying because of the re-spawning monsters that multiply into another monster into another 8. cut scene's have a lot of these qt e's that annoy you even more damn why mess this game up by this? 9. I hate the new skills set up no more weapon up grade's just plain boring skills even the Mercenaries 3d ds skills are far better than this 10. cheap deaths yes it happens a lot when a boss knocks you down you on the floor and your friend the al saves you but then the boss attacks you again and you die so you can't get back up fast enough because the boss kills you 11. wow 11? The list goes on I' am sorry you fans but this game is not that good ok the boss of Leon's the big fly thing at the end was dull you try to kill it took ages to kill maybe forever too 12. zombies with guns? Are you mad cap com? We don't need a game like Gears of war we already got one that's better GOW^^ 13. mercenaries again only 3 levels we wanted more and more cap com but not this time we would not get, really sad 14. you can fully move the camera now from behind you but I rather not I like it in RE4 it stays behind you this time no 15. the game holds your hand through out the game start to finish they is no challenge to RE anymore all too easy 16. not a horror game any more just plain call of duty shooter wannabe 17. the music is horrible too and the screams when you die can get on your nerves by partner 18. the zombies now have super human jumps when they down they leap at you like superman 19. stamina bar is a rip off when you try to to a fast hit shot you lose stamina so you need to heal yourself or wait for it to recovery 20. characters feel heavy they will trip up a lot in this game 21. last one is BORING BORING BORING GAME!!! Iam getting stick with RE games now they only a clone of RE5 now days nothing new -_- bring back the RE how it was meant to be in the first place crap people!
Xbox 360
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller