Otonaburu
User Overview in Games
7.5Avg. User Score
User Score Distribution
positive
37(57%)
mixed
24(37%)
negative
4(6%)
Highest User Score
Lowest User Score
Games Scores
Nov 15, 2019
Pokemon Shield4
Nov 15, 2019
What should have been a giant leap to significantly stronger hardware feels more like a port from 3DS. New features and improvements come at way too high a price, both literally and figuratively (half of the Pokemon gone, for starters). Gamefreak continues to disappoint and Pokemon as a series stands out as a black sheep among other loved Nintendo franchises on Switch.
Nintendo Switch
Nov 15, 2019
Pokemon Sword4
Nov 15, 2019
What should have been a giant leap to significantly stronger hardware feels more like a port from 3DS. New features and improvements come at way too high a price, both literally and figuratively (half of the Pokemon gone, for starters). Gamefreak continues to disappoint and Pokemon as a series stands out as a black sheep among other loved Nintendo franchises on Switch.
Nintendo Switch
Nov 15, 2019
Digimon Story Cyber Sleuth: Complete Edition8
Nov 15, 2019
It's a really nice package of good Digimon games, but obvious budget constraints dampened my enjoyment a bit.
Nintendo Switch
Nov 15, 2019
Marvel Ultimate Alliance 3: The Black Order9
Nov 15, 2019
A must-have for Marvel and MUA fans owning the Switch. Presence of the season pass is a bit regrettable, but the base game stands on its own.
Nintendo Switch
Nov 15, 2019
Crash Team Racing: Nitro-Fueled7
Nov 15, 2019
On one hand, it's a modern version of a classic kart racer with an array of improvements, but on the other, not only some of the original's issues were left intact, but some new problems were added. Adding microtransactions some time after release was a devious move by Activision, but the game was far from perfect anyway.
Nintendo Switch
Nov 15, 2019
World of Final Fantasy Maxima7
Nov 15, 2019
A fine addition to the monster catching genre with some fresh and fun mechanics, but the their potential is never fully realised and the game is quite hard to separate from its roots. Add an extra point if you're at least a little bit of a Final Fantasy fan.
Nintendo Switch
Nov 29, 2018
Pokemon: Let's Go, Pikachu!1
Nov 29, 2018
Let's Go would make a very good free software to be attached to the Pokeball+ or even a tech demo (again, available for free) to drum up excitement before the next big Pokemon release. However, this is not the case and instead people are not only asked to pay full price of 60$ for a game that clearly comes from a handheld, but even worse, for a game that is in no way a definitive version of the first generation Pokemon games. The first remake, FireRed/LeafGreen, had much more content available for a lower price (and a free dongle to trade wirelessly and play minigames) but even the original Red/Blue/Yellow is giving Let's Go run for its money when it comes to the value provided. Add to that performance issues like unstable framerate or unrefined motion controls, and it's very hard to justify the price tag to anyone who either respects his/hers money or the series itself. While I don't condemn changes made to the game's formula in Let's Go, there being no way to adjust gameplay according to one's preferences, like turning back on wild Pokemon battles, turning off exp. share or simply allowing the players to use the ProController, builds an image of an unfinished product, which stands out in a bad way among (mostly) great games so far released by Nintendo on Switch.
Nintendo Switch
Nov 20, 2018
Pokemon: Let's Go, Eevee!1
Nov 20, 2018
Let's Go would make a very good free software to be attached to the Pokeball+ or even a tech demo (again, available for free) to drum up excitement before the next big Pokemon release. However, this is not the case and instead people are not only asked to pay full price of 60$ for a game that clearly comes from a handheld, but even worse, for a game that is in no way a definitive version of the first generation Pokemon games. The first remake, FireRed/LeafGreen, had much more content available for a lower price (and a free dongle to trade wirelessly and play minigames) but even the original Red/Blue/Yellow is giving Let's Go run for its money when it comes to the value provided. Add to that performance issues like unstable framerate or unrefined motion controls, and it's very hard to justify the price tag to anyone who either respects his/hers money or the series itself. While I don't condemn changes made to the game's formula in Let's Go, there being no way to adjust gameplay according to one's preferences, like turning back on wild Pokemon battles, turning off exp. share or simply allowing the players to use the ProController, builds an image of an unfinished product, which stands out in a bad way among (mostly) great games so far released by Nintendo on Switch.
Nintendo Switch