The game is incredibly monotonous with the same enemies over and over. The enemies are unnecessarily tough, giving zero sense of thrill. If you die, you have to start all over—it's terrible.
The action is repetitive, the sound effects are weak, and there’s no sense of exhilaration. The effects are distracting, and the characters are unappealing.
There’s too little ammo and the enemies are too tough. You can only carry a few items, so your inventory fills up immediately. The gameplay is repetitive and lacks surprises.
With its wide variety of characters and stages,
easy-to-understand commands,
beautiful pixel-art graphics and splendid BGM—
all at an affordable price—
this is a truly outstanding fighting game, the likes of which we rarely see today.
The graphics are good, but even on Easy it’s far too difficult!
The shooting action that makes you aim toward the back of the screen is just awkward and completely unnecessary.
The weapon prices are also too high, and there are way too many elements that make the game hard to enjoy.
The map is unnecessarily large, and movement is slow, making the pace feel terrible.
In the first game, the player is alone while the enemies come in groups, resulting in awful game balance.
The second game introduces a party system, but the bosses are far too strong.
You’re better off playing the SNES version.
Simple and exhilarating action.
A fantastic game design with great pacing and tons of gimmicks.
Comical characters and amazing music — and the battles get intense!
It's just a monotonous task of repeatedly destroying emeralds.
This is some of the most boring additional content I've ever seen.
They should make new game levels instead of this kind of thing.
Refreshing and varied action with charming characters.
A wide variety of stages and excellent level design.
The price is affordable, and the post-game modes are fully packed with content.
There aren't many stage gimmicks, and enemies are reused too much, making it too **** transformation element is a nuisance due to the time limit, and the characters are unattractive.This is the worst of the worst. It should have been a side-scrolling action game.
The new characters are all unattractive mooks, no Link or Kirby.
There are fewer courses than the previous one and many of them cannot be lapped.
There is no need for the element of running between courses.
Starting from level 1 every time is boring.
It's terrible that you have to start from the beginning of the game, or that you lose a level when you die.
The movement is fast, but the attack action is slow and unexhilarating.
Adorable characters and plenty of toys and mini-games.
I like that I can decorate my room with items I have collected.
There are not enough items to change clothes.
Monotonous and boring presentation.
Uninteresting puzzle solving system.
Terrible specifications that make you have to start over if you make a mistake.
The last boss is too strong even on lower difficulty levels.
There are too many hard enemies.
There are not many techniques that can be learned at the same time.
Hard to play because of one-hit deaths except for the boss fight.
The stages are unnecessarily long and there are no interesting gimmicks.
No exhilarating action.
The work system is such that you can't fight the boss if you don't save enough robots.
Additional stages are difficult with no checkpoints.
Flags are hard to understand and game progression is not smooth.
The conversation is unnecessarily long and slow-paced.
Boring because incidents don't happen very often.
Monsters are too hard, terrible game balance.
Movement is sluggish and attacks are monotonous.
The sharpness gauge is a hindrance. Weapons are too weak.
Cumbersome combat with mandatory button timing.
Only one person can participate in a battle at the same time, even if more friends are added.
Boring characters and childish storyline.
Enemies are too strong and hard even if the difficulty level is lowered.
Stamina is a hindrance.
There is no mini-map and it is difficult to understand.
Enemies are too hard even if you level up.
Movement in town is faster, but outside it is slow.
There are a lot of troublesome and tedious work elements.
Lots of obstacles like stamina, weight limits, inconvenient fast travel, etc.
No exhilarating action.
Unremarkable and unattractive characters and worldview.