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LightOfMithras

User Overview in Games
6Avg. User Score
User Score Distribution
positive
5(45%)
mixed
2(18%)
negative
4(36%)
Lowest User Score

Games Scores

Nov 1, 2025
Once Upon a KATAMARI
4
User ScoreLightOfMithras
Nov 1, 2025
An Honest Review: I have been a Katamari fan for years but this version on Switch is a real disappointment. The movement feels stiff and inconsistent. Sometimes it crawls like the game is stuck in molasses and other times it jerks around like the controls are fighting themselves. It runs capped at 30 FPS even on Switch 2 and has pop in and UI lag that make it feel unfinished. The worst part is how it was marketed. There was no clear disclaimer that this was only optimized for the first Switch. The eShop page gave no proper warning. If I had known that I would have bought it on PC instead. That lack of transparency feels really disrespectful to longtime fans who supported this series for years. I spoke with Bandai Namco support and they were polite but could not help. No refund offered. Just apologies and the usual “we will pass it along.” At this point I am done buying their games on Nintendo systems unless they start being honest about what players are actually getting. I guess I am also no longer a Katamari Damacy fan. Deeply disappointing. Beware.
Nintendo Switch
Jan 6, 2025
Super Mario Party Jamboree
6
User ScoreLightOfMithras
Jan 6, 2025
Quantity of Party Favors Over Quality Games: Super Mario Party Jamboree is a worthy, if somewhat stale, successor in a series that reliably delivers what it advertises: moderately entertaining digital board games with a Mario veneer, meant for friends to enjoy between fuller game releases. Jamboree makes a few attempts at innovation, like the middling worldwide online multiplayer and the awkwardly implemented “buddy system,” which feels more like a distraction than a thoughtful addition. These new features don't do much to evolve the core experience. The game banks heavily on quantity over quality. There’s a large roster of Mario characters to choose from, but as usual, these are purely cosmetic with no impact on gameplay. The promised 100+ minigames sound impressive, but many—especially the motion-controlled ones—are duds. Even the more traditional minigames often boil down to chance or tedious mechanics. Favorites from past entries make a return, but it’s hard to fully appreciate the variety when you find yourself stuck playing “Thwomp the Difference” far too often. The Joy-Con Problem: Motion controls are the biggest plague on this game. While most modes let you omit motion-controlled minigames completely, it’s baffling that they were included at all given how poorly they function. The cranking, tilting, and repetitive movements lack the polish or creativity seen in Mario Party 8 for the Wii, which, despite its faults (such as having no way to avoid the motion-controlled minigames), implemented its motion controls more thoughtfully and benefited from better-designed controller hardware. By contrast, Jamboree’s motion games feel tacked on and uninspired, adding frustration where there should be fun. Many times even the examples of how to hold the controller are incorrect or ill advised. Luck > Skill: Winning minigames rarely feels as important as rolling the right number on a die or benefiting from the randomness of Bonus Stars (thankfully, these can be turned off). While this reliance on chance has always been part of Mario Party’s DNA, it feels particularly grating here. It’s hard to feel rewarded for playing well when the game insists on valuing randomness above all else. The stats given at the end of a match are meaningless especially if you've lost despite dominating in every other metric. A Mixed Bag of Boards and Modes: The seven boards (eventually) offer a mix of standout designs and duds. Some boards bring enough variety and charm to keep players engaged, while others fall flat, especially for casual players. The additional modes do help flesh out the game, particularly for single-player and alternative multiplayer experiences, but they’re inconsistent in quality—some are clever and fun, others feel more like filler. Final Thoughts: Super Mario Party Jamboree is another flawed but fun entry in the series. Fans will likely enjoy the sheer volume of content—characters, minigames, boards, and modes—but the game leans too heavily on quantity at the expense of quality. For older players or those less forgiving of the series’ quirks, the frustrating motion controls and reliance on chance might wear thin quickly. Still, when you’re playing with friends, it’s hard to deny the game’s charm, even if it’s more laughable chaos than well-designed competition.
Nintendo Switch
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